Native Go XMPP library
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Fluux XMPP

Codeship Status for FluuxIO/xmpp GoDoc GoReportCard codecov

Fluux XMPP is a Go XMPP library, focusing on simplicity, simple automation, and IoT.

The goal is to make simple to write simple XMPP clients and components:

The library is designed to have minimal dependencies. For now, the library does not depend on any other library.

Stanza subpackage

XMPP stanzas are basic and extensible XML elements. Stanzas (or sometimes special stanzas called 'nonzas') are used to leveraged the XMPP protocol features. During a session, a client (or a component) and a server will be exchanging stanzas back and forth.

At a low-level, stanzas are XML fragments. However, Fluux XMPP library provides the building blocks to interact with stanzas at a high-level, providing a Go-friendly API.

The stanza subpackage provides support for XMPP stream parsing, marshalling and unmarshalling of XMPP stanza. It is a bridge between high-level Go structure and low-level XMPP protocol.

Parsing, marshalling and unmarshalling is automatically handled by Fluux XMPP client library. As a developer, you will generally manipulates only the high-level structs provided by the stanza package.

The XMPP protocol, as the name implies is extensible. If your application is using custom stanza extensions, you can implement your own extensions directly in your own application.

To learn more about the stanza package, you can read more in the stanza package documentation.

Examples

We have several examples to help you get started using Fluux XMPP library.

Here is the demo "echo" client:

package main

import (
	"fmt"
	"log"
	"os"

	"gosrc.io/xmpp"
	"gosrc.io/xmpp/stanza"
)

func main() {
	config := xmpp.Config{
		Address:      "localhost:5222",
		Jid:          "test@localhost",
		Password:     "test",
		PacketLogger: os.Stdout,
		Insecure:     true,
	}

	router := xmpp.NewRouter()
	router.HandleFunc("message", handleMessage)

	client, err := xmpp.NewClient(config, router)
	if err != nil {
		log.Fatalf("%+v", err)
	}

	// If you pass the client to a connection manager, it will handle the reconnect policy
	// for you automatically.
	cm := xmpp.NewStreamManager(client, nil)
	log.Fatal(cm.Run())
}

func handleMessage(s xmpp.Sender, p stanza.Packet) {
	msg, ok := p.(stanza.Message)
	if !ok {
		_, _ = fmt.Fprintf(os.Stdout, "Ignoring packet: %T\n", p)
		return
	}

	_, _ = fmt.Fprintf(os.Stdout, "Body = %s - from = %s\n", msg.Body, msg.From)
	reply := stanza.Message{Attrs: stanza.Attrs{To: msg.From}, Body: msg.Body}
	_ = s.Send(reply)
}

Reference documentation

The code documentation is available on GoDoc: gosrc.io/xmpp