Drop first received message on connection to avoid duplicates (slack). Fixes #55

This commit is contained in:
Wim 2016-10-29 21:05:33 +02:00
parent 5249568b8e
commit 96620a3c2c

View File

@ -157,23 +157,29 @@ func (b *Bslack) handleSlack() {
}
func (b *Bslack) handleSlackClient(mchan chan *MMMessage) {
count := 0
for msg := range b.rtm.IncomingEvents {
switch ev := msg.Data.(type) {
case *slack.MessageEvent:
flog.Debugf("Receiving from slackclient %#v", ev)
channel, err := b.rtm.GetChannelInfo(ev.Channel)
if err != nil {
continue
// ignore first message
if count > 0 {
flog.Debugf("Receiving from slackclient %#v", ev)
//ev.ReplyTo
channel, err := b.rtm.GetChannelInfo(ev.Channel)
if err != nil {
continue
}
user, err := b.rtm.GetUserInfo(ev.User)
if err != nil {
continue
}
m := &MMMessage{}
m.Username = user.Name
m.Channel = channel.Name
m.Text = ev.Text
mchan <- m
}
user, err := b.rtm.GetUserInfo(ev.User)
if err != nil {
continue
}
m := &MMMessage{}
m.Username = user.Name
m.Channel = channel.Name
m.Text = ev.Text
mchan <- m
count++
case *slack.OutgoingErrorEvent:
flog.Debugf("%#v", ev.Error())
case *slack.ConnectedEvent: