forked from jshiffer/matterbridge
Update vendor (bwmarrin/discordgo)
This commit is contained in:
parent
aec5e3d77b
commit
5db24aa901
34
vendor/github.com/bwmarrin/discordgo/discord.go
generated
vendored
34
vendor/github.com/bwmarrin/discordgo/discord.go
generated
vendored
@ -13,10 +13,18 @@
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// Package discordgo provides Discord binding for Go
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package discordgo
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import "fmt"
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import (
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"errors"
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"fmt"
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"net/http"
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"time"
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)
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// VERSION of Discordgo, follows Symantic Versioning. (http://semver.org/)
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const VERSION = "0.15.0"
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// VERSION of DiscordGo, follows Semantic Versioning. (http://semver.org/)
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const VERSION = "0.16.0"
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// ErrMFA will be risen by New when the user has 2FA.
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var ErrMFA = errors.New("account has 2FA enabled")
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// New creates a new Discord session and will automate some startup
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// tasks if given enough information to do so. Currently you can pass zero
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@ -31,6 +39,12 @@ const VERSION = "0.15.0"
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// With an email, password and auth token - Discord will verify the auth
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// token, if it is invalid it will sign in with the provided
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// credentials. This is the Discord recommended way to sign in.
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//
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// NOTE: While email/pass authentication is supported by DiscordGo it is
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// HIGHLY DISCOURAGED by Discord. Please only use email/pass to obtain a token
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// and then use that authentication token for all future connections.
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// Also, doing any form of automation with a user (non Bot) account may result
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// in that account being permanently banned from Discord.
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func New(args ...interface{}) (s *Session, err error) {
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// Create an empty Session interface.
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@ -43,6 +57,8 @@ func New(args ...interface{}) (s *Session, err error) {
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ShardID: 0,
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ShardCount: 1,
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MaxRestRetries: 3,
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Client: &http.Client{Timeout: (20 * time.Second)},
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sequence: new(int64),
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}
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// If no arguments are passed return the empty Session interface.
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@ -60,7 +76,7 @@ func New(args ...interface{}) (s *Session, err error) {
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case []string:
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if len(v) > 3 {
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err = fmt.Errorf("Too many string parameters provided.")
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err = fmt.Errorf("too many string parameters provided")
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return
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}
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@ -91,7 +107,7 @@ func New(args ...interface{}) (s *Session, err error) {
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} else if s.Token == "" {
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s.Token = v
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} else {
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err = fmt.Errorf("Too many string parameters provided.")
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err = fmt.Errorf("too many string parameters provided")
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return
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}
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@ -99,7 +115,7 @@ func New(args ...interface{}) (s *Session, err error) {
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// TODO: Parse configuration struct
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default:
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err = fmt.Errorf("Unsupported parameter type provided.")
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err = fmt.Errorf("unsupported parameter type provided")
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return
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}
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}
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@ -113,7 +129,11 @@ func New(args ...interface{}) (s *Session, err error) {
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} else {
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err = s.Login(auth, pass)
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if err != nil || s.Token == "" {
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err = fmt.Errorf("Unable to fetch discord authentication token. %v", err)
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if s.MFA {
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err = ErrMFA
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} else {
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err = fmt.Errorf("Unable to fetch discord authentication token. %v", err)
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}
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return
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}
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}
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16
vendor/github.com/bwmarrin/discordgo/endpoints.go
generated
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16
vendor/github.com/bwmarrin/discordgo/endpoints.go
generated
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@ -26,6 +26,13 @@ var (
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EndpointGateway = EndpointAPI + "gateway"
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EndpointWebhooks = EndpointAPI + "webhooks/"
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EndpointCDN = "https://cdn.discordapp.com/"
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EndpointCDNAttachments = EndpointCDN + "attachments/"
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EndpointCDNAvatars = EndpointCDN + "avatars/"
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EndpointCDNIcons = EndpointCDN + "icons/"
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EndpointCDNSplashes = EndpointCDN + "splashes/"
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EndpointCDNChannelIcons = EndpointCDN + "channel-icons/"
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EndpointAuth = EndpointAPI + "auth/"
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EndpointLogin = EndpointAuth + "login"
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EndpointLogout = EndpointAuth + "logout"
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@ -48,7 +55,7 @@ var (
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EndpointIntegrations = EndpointAPI + "integrations"
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EndpointUser = func(uID string) string { return EndpointUsers + uID }
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EndpointUserAvatar = func(uID, aID string) string { return EndpointUsers + uID + "/avatars/" + aID + ".jpg" }
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EndpointUserAvatar = func(uID, aID string) string { return EndpointCDNAvatars + uID + "/" + aID + ".png" }
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EndpointUserSettings = func(uID string) string { return EndpointUsers + uID + "/settings" }
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EndpointUserGuilds = func(uID string) string { return EndpointUsers + uID + "/guilds" }
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EndpointUserGuild = func(uID, gID string) string { return EndpointUsers + uID + "/guilds/" + gID }
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@ -56,6 +63,7 @@ var (
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EndpointUserChannels = func(uID string) string { return EndpointUsers + uID + "/channels" }
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EndpointUserDevices = func(uID string) string { return EndpointUsers + uID + "/devices" }
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EndpointUserConnections = func(uID string) string { return EndpointUsers + uID + "/connections" }
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EndpointUserNotes = func(uID string) string { return EndpointUsers + "@me/notes/" + uID }
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EndpointGuild = func(gID string) string { return EndpointGuilds + gID }
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EndpointGuildInivtes = func(gID string) string { return EndpointGuilds + gID + "/invites" }
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@ -73,8 +81,8 @@ var (
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EndpointGuildInvites = func(gID string) string { return EndpointGuilds + gID + "/invites" }
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EndpointGuildEmbed = func(gID string) string { return EndpointGuilds + gID + "/embed" }
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EndpointGuildPrune = func(gID string) string { return EndpointGuilds + gID + "/prune" }
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EndpointGuildIcon = func(gID, hash string) string { return EndpointGuilds + gID + "/icons/" + hash + ".jpg" }
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EndpointGuildSplash = func(gID, hash string) string { return EndpointGuilds + gID + "/splashes/" + hash + ".jpg" }
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EndpointGuildIcon = func(gID, hash string) string { return EndpointCDNIcons + gID + "/" + hash + ".png" }
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EndpointGuildSplash = func(gID, hash string) string { return EndpointCDNSplashes + gID + "/" + hash + ".png" }
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EndpointGuildWebhooks = func(gID string) string { return EndpointGuilds + gID + "/webhooks" }
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EndpointChannel = func(cID string) string { return EndpointChannels + cID }
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@ -89,6 +97,8 @@ var (
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EndpointChannelMessagesPins = func(cID string) string { return EndpointChannel(cID) + "/pins" }
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EndpointChannelMessagePin = func(cID, mID string) string { return EndpointChannel(cID) + "/pins/" + mID }
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EndpointGroupIcon = func(cID, hash string) string { return EndpointCDNChannelIcons + cID + "/" + hash + ".png" }
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EndpointChannelWebhooks = func(cID string) string { return EndpointChannel(cID) + "/webhooks" }
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EndpointWebhook = func(wID string) string { return EndpointWebhooks + wID }
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EndpointWebhookToken = func(wID, token string) string { return EndpointWebhooks + wID + "/" + token }
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28
vendor/github.com/bwmarrin/discordgo/event.go
generated
vendored
28
vendor/github.com/bwmarrin/discordgo/event.go
generated
vendored
@ -1,7 +1,5 @@
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package discordgo
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import "fmt"
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// EventHandler is an interface for Discord events.
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type EventHandler interface {
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// Type returns the type of event this handler belongs to.
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@ -45,12 +43,15 @@ var registeredInterfaceProviders = map[string]EventInterfaceProvider{}
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// registerInterfaceProvider registers a provider so that DiscordGo can
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// access it's New() method.
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func registerInterfaceProvider(eh EventInterfaceProvider) error {
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func registerInterfaceProvider(eh EventInterfaceProvider) {
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if _, ok := registeredInterfaceProviders[eh.Type()]; ok {
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return fmt.Errorf("event %s already registered", eh.Type())
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return
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// XXX:
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// if we should error here, we need to do something with it.
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// fmt.Errorf("event %s already registered", eh.Type())
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}
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registeredInterfaceProviders[eh.Type()] = eh
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return nil
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return
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}
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// eventHandlerInstance is a wrapper around an event handler, as functions
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@ -210,14 +211,15 @@ func (s *Session) onInterface(i interface{}) {
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setGuildIds(t.Guild)
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case *GuildUpdate:
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setGuildIds(t.Guild)
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case *Resumed:
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s.onResumed(t)
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case *VoiceServerUpdate:
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go s.onVoiceServerUpdate(t)
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case *VoiceStateUpdate:
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go s.onVoiceStateUpdate(t)
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}
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s.State.onInterface(s, i)
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err := s.State.onInterface(s, i)
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if err != nil {
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s.log(LogDebug, "error dispatching internal event, %s", err)
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}
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}
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// onReady handles the ready event.
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@ -225,14 +227,4 @@ func (s *Session) onReady(r *Ready) {
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// Store the SessionID within the Session struct.
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s.sessionID = r.SessionID
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// Start the heartbeat to keep the connection alive.
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go s.heartbeat(s.wsConn, s.listening, r.HeartbeatInterval)
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}
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// onResumed handles the resumed event.
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func (s *Session) onResumed(r *Resumed) {
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// Start the heartbeat to keep the connection alive.
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go s.heartbeat(s.wsConn, s.listening, r.HeartbeatInterval)
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}
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173
vendor/github.com/bwmarrin/discordgo/eventhandlers.go
generated
vendored
173
vendor/github.com/bwmarrin/discordgo/eventhandlers.go
generated
vendored
@ -7,46 +7,49 @@ package discordgo
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// Event type values are used to match the events returned by Discord.
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// EventTypes surrounded by __ are synthetic and are internal to DiscordGo.
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const (
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channelCreateEventType = "CHANNEL_CREATE"
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channelDeleteEventType = "CHANNEL_DELETE"
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channelPinsUpdateEventType = "CHANNEL_PINS_UPDATE"
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channelUpdateEventType = "CHANNEL_UPDATE"
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connectEventType = "__CONNECT__"
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disconnectEventType = "__DISCONNECT__"
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eventEventType = "__EVENT__"
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guildBanAddEventType = "GUILD_BAN_ADD"
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guildBanRemoveEventType = "GUILD_BAN_REMOVE"
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guildCreateEventType = "GUILD_CREATE"
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guildDeleteEventType = "GUILD_DELETE"
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guildEmojisUpdateEventType = "GUILD_EMOJIS_UPDATE"
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guildIntegrationsUpdateEventType = "GUILD_INTEGRATIONS_UPDATE"
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guildMemberAddEventType = "GUILD_MEMBER_ADD"
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guildMemberRemoveEventType = "GUILD_MEMBER_REMOVE"
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guildMemberUpdateEventType = "GUILD_MEMBER_UPDATE"
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guildMembersChunkEventType = "GUILD_MEMBERS_CHUNK"
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guildRoleCreateEventType = "GUILD_ROLE_CREATE"
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guildRoleDeleteEventType = "GUILD_ROLE_DELETE"
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guildRoleUpdateEventType = "GUILD_ROLE_UPDATE"
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guildUpdateEventType = "GUILD_UPDATE"
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messageAckEventType = "MESSAGE_ACK"
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messageCreateEventType = "MESSAGE_CREATE"
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messageDeleteEventType = "MESSAGE_DELETE"
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messageReactionAddEventType = "MESSAGE_REACTION_ADD"
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messageReactionRemoveEventType = "MESSAGE_REACTION_REMOVE"
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messageUpdateEventType = "MESSAGE_UPDATE"
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presenceUpdateEventType = "PRESENCE_UPDATE"
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presencesReplaceEventType = "PRESENCES_REPLACE"
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rateLimitEventType = "__RATE_LIMIT__"
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readyEventType = "READY"
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relationshipAddEventType = "RELATIONSHIP_ADD"
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relationshipRemoveEventType = "RELATIONSHIP_REMOVE"
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resumedEventType = "RESUMED"
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typingStartEventType = "TYPING_START"
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userGuildSettingsUpdateEventType = "USER_GUILD_SETTINGS_UPDATE"
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userSettingsUpdateEventType = "USER_SETTINGS_UPDATE"
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userUpdateEventType = "USER_UPDATE"
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voiceServerUpdateEventType = "VOICE_SERVER_UPDATE"
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voiceStateUpdateEventType = "VOICE_STATE_UPDATE"
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channelCreateEventType = "CHANNEL_CREATE"
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channelDeleteEventType = "CHANNEL_DELETE"
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channelPinsUpdateEventType = "CHANNEL_PINS_UPDATE"
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channelUpdateEventType = "CHANNEL_UPDATE"
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connectEventType = "__CONNECT__"
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disconnectEventType = "__DISCONNECT__"
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eventEventType = "__EVENT__"
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guildBanAddEventType = "GUILD_BAN_ADD"
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guildBanRemoveEventType = "GUILD_BAN_REMOVE"
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guildCreateEventType = "GUILD_CREATE"
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guildDeleteEventType = "GUILD_DELETE"
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guildEmojisUpdateEventType = "GUILD_EMOJIS_UPDATE"
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guildIntegrationsUpdateEventType = "GUILD_INTEGRATIONS_UPDATE"
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guildMemberAddEventType = "GUILD_MEMBER_ADD"
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guildMemberRemoveEventType = "GUILD_MEMBER_REMOVE"
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guildMemberUpdateEventType = "GUILD_MEMBER_UPDATE"
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guildMembersChunkEventType = "GUILD_MEMBERS_CHUNK"
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guildRoleCreateEventType = "GUILD_ROLE_CREATE"
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guildRoleDeleteEventType = "GUILD_ROLE_DELETE"
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guildRoleUpdateEventType = "GUILD_ROLE_UPDATE"
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guildUpdateEventType = "GUILD_UPDATE"
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messageAckEventType = "MESSAGE_ACK"
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messageCreateEventType = "MESSAGE_CREATE"
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messageDeleteEventType = "MESSAGE_DELETE"
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messageDeleteBulkEventType = "MESSAGE_DELETE_BULK"
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messageReactionAddEventType = "MESSAGE_REACTION_ADD"
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messageReactionRemoveEventType = "MESSAGE_REACTION_REMOVE"
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messageReactionRemoveAllEventType = "MESSAGE_REACTION_REMOVE_ALL"
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messageUpdateEventType = "MESSAGE_UPDATE"
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presenceUpdateEventType = "PRESENCE_UPDATE"
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presencesReplaceEventType = "PRESENCES_REPLACE"
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rateLimitEventType = "__RATE_LIMIT__"
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readyEventType = "READY"
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relationshipAddEventType = "RELATIONSHIP_ADD"
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relationshipRemoveEventType = "RELATIONSHIP_REMOVE"
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resumedEventType = "RESUMED"
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typingStartEventType = "TYPING_START"
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userGuildSettingsUpdateEventType = "USER_GUILD_SETTINGS_UPDATE"
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userNoteUpdateEventType = "USER_NOTE_UPDATE"
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userSettingsUpdateEventType = "USER_SETTINGS_UPDATE"
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userUpdateEventType = "USER_UPDATE"
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voiceServerUpdateEventType = "VOICE_SERVER_UPDATE"
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voiceStateUpdateEventType = "VOICE_STATE_UPDATE"
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)
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// channelCreateEventHandler is an event handler for ChannelCreate events.
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@ -137,11 +140,6 @@ func (eh connectEventHandler) Type() string {
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return connectEventType
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}
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// New returns a new instance of Connect.
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func (eh connectEventHandler) New() interface{} {
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return &Connect{}
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}
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// Handle is the handler for Connect events.
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func (eh connectEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*Connect); ok {
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@ -157,11 +155,6 @@ func (eh disconnectEventHandler) Type() string {
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return disconnectEventType
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}
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// New returns a new instance of Disconnect.
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func (eh disconnectEventHandler) New() interface{} {
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return &Disconnect{}
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}
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// Handle is the handler for Disconnect events.
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func (eh disconnectEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*Disconnect); ok {
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@ -177,11 +170,6 @@ func (eh eventEventHandler) Type() string {
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return eventEventType
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}
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// New returns a new instance of Event.
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func (eh eventEventHandler) New() interface{} {
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return &Event{}
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}
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// Handle is the handler for Event events.
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func (eh eventEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*Event); ok {
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@ -529,6 +517,26 @@ func (eh messageDeleteEventHandler) Handle(s *Session, i interface{}) {
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}
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}
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// messageDeleteBulkEventHandler is an event handler for MessageDeleteBulk events.
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type messageDeleteBulkEventHandler func(*Session, *MessageDeleteBulk)
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// Type returns the event type for MessageDeleteBulk events.
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func (eh messageDeleteBulkEventHandler) Type() string {
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return messageDeleteBulkEventType
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}
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// New returns a new instance of MessageDeleteBulk.
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func (eh messageDeleteBulkEventHandler) New() interface{} {
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return &MessageDeleteBulk{}
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}
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// Handle is the handler for MessageDeleteBulk events.
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func (eh messageDeleteBulkEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*MessageDeleteBulk); ok {
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eh(s, t)
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}
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}
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// messageReactionAddEventHandler is an event handler for MessageReactionAdd events.
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type messageReactionAddEventHandler func(*Session, *MessageReactionAdd)
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|
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@ -569,6 +577,26 @@ func (eh messageReactionRemoveEventHandler) Handle(s *Session, i interface{}) {
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}
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}
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// messageReactionRemoveAllEventHandler is an event handler for MessageReactionRemoveAll events.
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type messageReactionRemoveAllEventHandler func(*Session, *MessageReactionRemoveAll)
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// Type returns the event type for MessageReactionRemoveAll events.
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func (eh messageReactionRemoveAllEventHandler) Type() string {
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return messageReactionRemoveAllEventType
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}
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// New returns a new instance of MessageReactionRemoveAll.
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func (eh messageReactionRemoveAllEventHandler) New() interface{} {
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return &MessageReactionRemoveAll{}
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}
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// Handle is the handler for MessageReactionRemoveAll events.
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func (eh messageReactionRemoveAllEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*MessageReactionRemoveAll); ok {
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eh(s, t)
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}
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}
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// messageUpdateEventHandler is an event handler for MessageUpdate events.
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type messageUpdateEventHandler func(*Session, *MessageUpdate)
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@ -637,11 +665,6 @@ func (eh rateLimitEventHandler) Type() string {
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return rateLimitEventType
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}
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// New returns a new instance of RateLimit.
|
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func (eh rateLimitEventHandler) New() interface{} {
|
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return &RateLimit{}
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}
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// Handle is the handler for RateLimit events.
|
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func (eh rateLimitEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*RateLimit); ok {
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@ -769,6 +792,26 @@ func (eh userGuildSettingsUpdateEventHandler) Handle(s *Session, i interface{})
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}
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}
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// userNoteUpdateEventHandler is an event handler for UserNoteUpdate events.
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type userNoteUpdateEventHandler func(*Session, *UserNoteUpdate)
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|
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// Type returns the event type for UserNoteUpdate events.
|
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func (eh userNoteUpdateEventHandler) Type() string {
|
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return userNoteUpdateEventType
|
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}
|
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// New returns a new instance of UserNoteUpdate.
|
||||
func (eh userNoteUpdateEventHandler) New() interface{} {
|
||||
return &UserNoteUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for UserNoteUpdate events.
|
||||
func (eh userNoteUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*UserNoteUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// userSettingsUpdateEventHandler is an event handler for UserSettingsUpdate events.
|
||||
type userSettingsUpdateEventHandler func(*Session, *UserSettingsUpdate)
|
||||
|
||||
@ -901,10 +944,14 @@ func handlerForInterface(handler interface{}) EventHandler {
|
||||
return messageCreateEventHandler(v)
|
||||
case func(*Session, *MessageDelete):
|
||||
return messageDeleteEventHandler(v)
|
||||
case func(*Session, *MessageDeleteBulk):
|
||||
return messageDeleteBulkEventHandler(v)
|
||||
case func(*Session, *MessageReactionAdd):
|
||||
return messageReactionAddEventHandler(v)
|
||||
case func(*Session, *MessageReactionRemove):
|
||||
return messageReactionRemoveEventHandler(v)
|
||||
case func(*Session, *MessageReactionRemoveAll):
|
||||
return messageReactionRemoveAllEventHandler(v)
|
||||
case func(*Session, *MessageUpdate):
|
||||
return messageUpdateEventHandler(v)
|
||||
case func(*Session, *PresenceUpdate):
|
||||
@ -925,6 +972,8 @@ func handlerForInterface(handler interface{}) EventHandler {
|
||||
return typingStartEventHandler(v)
|
||||
case func(*Session, *UserGuildSettingsUpdate):
|
||||
return userGuildSettingsUpdateEventHandler(v)
|
||||
case func(*Session, *UserNoteUpdate):
|
||||
return userNoteUpdateEventHandler(v)
|
||||
case func(*Session, *UserSettingsUpdate):
|
||||
return userSettingsUpdateEventHandler(v)
|
||||
case func(*Session, *UserUpdate):
|
||||
@ -937,6 +986,7 @@ func handlerForInterface(handler interface{}) EventHandler {
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func init() {
|
||||
registerInterfaceProvider(channelCreateEventHandler(nil))
|
||||
registerInterfaceProvider(channelDeleteEventHandler(nil))
|
||||
@ -959,8 +1009,10 @@ func init() {
|
||||
registerInterfaceProvider(messageAckEventHandler(nil))
|
||||
registerInterfaceProvider(messageCreateEventHandler(nil))
|
||||
registerInterfaceProvider(messageDeleteEventHandler(nil))
|
||||
registerInterfaceProvider(messageDeleteBulkEventHandler(nil))
|
||||
registerInterfaceProvider(messageReactionAddEventHandler(nil))
|
||||
registerInterfaceProvider(messageReactionRemoveEventHandler(nil))
|
||||
registerInterfaceProvider(messageReactionRemoveAllEventHandler(nil))
|
||||
registerInterfaceProvider(messageUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(presenceUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(presencesReplaceEventHandler(nil))
|
||||
@ -970,6 +1022,7 @@ func init() {
|
||||
registerInterfaceProvider(resumedEventHandler(nil))
|
||||
registerInterfaceProvider(typingStartEventHandler(nil))
|
||||
registerInterfaceProvider(userGuildSettingsUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(userNoteUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(userSettingsUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(userUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(voiceServerUpdateEventHandler(nil))
|
||||
|
37
vendor/github.com/bwmarrin/discordgo/events.go
generated
vendored
37
vendor/github.com/bwmarrin/discordgo/events.go
generated
vendored
@ -2,7 +2,6 @@ package discordgo
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"time"
|
||||
)
|
||||
|
||||
// This file contains all the possible structs that can be
|
||||
@ -28,7 +27,7 @@ type RateLimit struct {
|
||||
// Event provides a basic initial struct for all websocket events.
|
||||
type Event struct {
|
||||
Operation int `json:"op"`
|
||||
Sequence int `json:"s"`
|
||||
Sequence int64 `json:"s"`
|
||||
Type string `json:"t"`
|
||||
RawData json.RawMessage `json:"d"`
|
||||
// Struct contains one of the other types in this file.
|
||||
@ -37,19 +36,19 @@ type Event struct {
|
||||
|
||||
// A Ready stores all data for the websocket READY event.
|
||||
type Ready struct {
|
||||
Version int `json:"v"`
|
||||
SessionID string `json:"session_id"`
|
||||
HeartbeatInterval time.Duration `json:"heartbeat_interval"`
|
||||
User *User `json:"user"`
|
||||
ReadState []*ReadState `json:"read_state"`
|
||||
PrivateChannels []*Channel `json:"private_channels"`
|
||||
Guilds []*Guild `json:"guilds"`
|
||||
Version int `json:"v"`
|
||||
SessionID string `json:"session_id"`
|
||||
User *User `json:"user"`
|
||||
ReadState []*ReadState `json:"read_state"`
|
||||
PrivateChannels []*Channel `json:"private_channels"`
|
||||
Guilds []*Guild `json:"guilds"`
|
||||
|
||||
// Undocumented fields
|
||||
Settings *Settings `json:"user_settings"`
|
||||
UserGuildSettings []*UserGuildSettings `json:"user_guild_settings"`
|
||||
Relationships []*Relationship `json:"relationships"`
|
||||
Presences []*Presence `json:"presences"`
|
||||
Notes map[string]string `json:"notes"`
|
||||
}
|
||||
|
||||
// ChannelCreate is the data for a ChannelCreate event.
|
||||
@ -179,6 +178,11 @@ type MessageReactionRemove struct {
|
||||
*MessageReaction
|
||||
}
|
||||
|
||||
// MessageReactionRemoveAll is the data for a MessageReactionRemoveAll event.
|
||||
type MessageReactionRemoveAll struct {
|
||||
*MessageReaction
|
||||
}
|
||||
|
||||
// PresencesReplace is the data for a PresencesReplace event.
|
||||
type PresencesReplace []*Presence
|
||||
|
||||
@ -191,8 +195,7 @@ type PresenceUpdate struct {
|
||||
|
||||
// Resumed is the data for a Resumed event.
|
||||
type Resumed struct {
|
||||
HeartbeatInterval time.Duration `json:"heartbeat_interval"`
|
||||
Trace []string `json:"_trace"`
|
||||
Trace []string `json:"_trace"`
|
||||
}
|
||||
|
||||
// RelationshipAdd is the data for a RelationshipAdd event.
|
||||
@ -225,6 +228,12 @@ type UserGuildSettingsUpdate struct {
|
||||
*UserGuildSettings
|
||||
}
|
||||
|
||||
// UserNoteUpdate is the data for a UserNoteUpdate event.
|
||||
type UserNoteUpdate struct {
|
||||
ID string `json:"id"`
|
||||
Note string `json:"note"`
|
||||
}
|
||||
|
||||
// VoiceServerUpdate is the data for a VoiceServerUpdate event.
|
||||
type VoiceServerUpdate struct {
|
||||
Token string `json:"token"`
|
||||
@ -236,3 +245,9 @@ type VoiceServerUpdate struct {
|
||||
type VoiceStateUpdate struct {
|
||||
*VoiceState
|
||||
}
|
||||
|
||||
// MessageDeleteBulk is the data for a MessageDeleteBulk event
|
||||
type MessageDeleteBulk struct {
|
||||
Messages []string `json:"ids"`
|
||||
ChannelID string `json:"channel_id"`
|
||||
}
|
||||
|
41
vendor/github.com/bwmarrin/discordgo/examples/airhorn/main.go
generated
vendored
41
vendor/github.com/bwmarrin/discordgo/examples/airhorn/main.go
generated
vendored
@ -6,7 +6,9 @@ import (
|
||||
"fmt"
|
||||
"io"
|
||||
"os"
|
||||
"os/signal"
|
||||
"strings"
|
||||
"syscall"
|
||||
"time"
|
||||
|
||||
"github.com/bwmarrin/discordgo"
|
||||
@ -21,6 +23,7 @@ var token string
|
||||
var buffer = make([][]byte, 0)
|
||||
|
||||
func main() {
|
||||
|
||||
if token == "" {
|
||||
fmt.Println("No token provided. Please run: airhorn -t <bot token>")
|
||||
return
|
||||
@ -56,21 +59,37 @@ func main() {
|
||||
fmt.Println("Error opening Discord session: ", err)
|
||||
}
|
||||
|
||||
// Wait here until CTRL-C or other term signal is received.
|
||||
fmt.Println("Airhorn is now running. Press CTRL-C to exit.")
|
||||
// Simple way to keep program running until CTRL-C is pressed.
|
||||
<-make(chan struct{})
|
||||
return
|
||||
sc := make(chan os.Signal, 1)
|
||||
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
|
||||
<-sc
|
||||
|
||||
// Cleanly close down the Discord session.
|
||||
dg.Close()
|
||||
}
|
||||
|
||||
// This function will be called (due to AddHandler above) when the bot receives
|
||||
// the "ready" event from Discord.
|
||||
func ready(s *discordgo.Session, event *discordgo.Ready) {
|
||||
|
||||
// Set the playing status.
|
||||
_ = s.UpdateStatus(0, "!airhorn")
|
||||
s.UpdateStatus(0, "!airhorn")
|
||||
}
|
||||
|
||||
// This function will be called (due to AddHandler above) every time a new
|
||||
// message is created on any channel that the autenticated bot has access to.
|
||||
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
|
||||
|
||||
// Ignore all messages created by the bot itself
|
||||
// This isn't required in this specific example but it's a good practice.
|
||||
if m.Author.ID == s.State.User.ID {
|
||||
return
|
||||
}
|
||||
|
||||
// check if the message is "!airhorn"
|
||||
if strings.HasPrefix(m.Content, "!airhorn") {
|
||||
|
||||
// Find the channel that the message came from.
|
||||
c, err := s.State.Channel(m.ChannelID)
|
||||
if err != nil {
|
||||
@ -85,7 +104,7 @@ func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
|
||||
return
|
||||
}
|
||||
|
||||
// Look for the message sender in that guilds current voice states.
|
||||
// Look for the message sender in that guild's current voice states.
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.UserID == m.Author.ID {
|
||||
err = playSound(s, g.ID, vs.ChannelID)
|
||||
@ -102,6 +121,7 @@ func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
|
||||
// This function will be called (due to AddHandler above) every time a new
|
||||
// guild is joined.
|
||||
func guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
|
||||
|
||||
if event.Guild.Unavailable {
|
||||
return
|
||||
}
|
||||
@ -116,8 +136,8 @@ func guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
|
||||
|
||||
// loadSound attempts to load an encoded sound file from disk.
|
||||
func loadSound() error {
|
||||
file, err := os.Open("airhorn.dca")
|
||||
|
||||
file, err := os.Open("airhorn.dca")
|
||||
if err != nil {
|
||||
fmt.Println("Error opening dca file :", err)
|
||||
return err
|
||||
@ -131,7 +151,7 @@ func loadSound() error {
|
||||
|
||||
// If this is the end of the file, just return.
|
||||
if err == io.EOF || err == io.ErrUnexpectedEOF {
|
||||
file.Close()
|
||||
err := file.Close()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
@ -160,6 +180,7 @@ func loadSound() error {
|
||||
|
||||
// playSound plays the current buffer to the provided channel.
|
||||
func playSound(s *discordgo.Session, guildID, channelID string) (err error) {
|
||||
|
||||
// Join the provided voice channel.
|
||||
vc, err := s.ChannelVoiceJoin(guildID, channelID, false, true)
|
||||
if err != nil {
|
||||
@ -170,7 +191,7 @@ func playSound(s *discordgo.Session, guildID, channelID string) (err error) {
|
||||
time.Sleep(250 * time.Millisecond)
|
||||
|
||||
// Start speaking.
|
||||
_ = vc.Speaking(true)
|
||||
vc.Speaking(true)
|
||||
|
||||
// Send the buffer data.
|
||||
for _, buff := range buffer {
|
||||
@ -178,13 +199,13 @@ func playSound(s *discordgo.Session, guildID, channelID string) (err error) {
|
||||
}
|
||||
|
||||
// Stop speaking
|
||||
_ = vc.Speaking(false)
|
||||
vc.Speaking(false)
|
||||
|
||||
// Sleep for a specificed amount of time before ending.
|
||||
time.Sleep(250 * time.Millisecond)
|
||||
|
||||
// Disconnect from the provided voice channel.
|
||||
_ = vc.Disconnect()
|
||||
vc.Disconnect()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
55
vendor/github.com/bwmarrin/discordgo/examples/appmaker/main.go
generated
vendored
55
vendor/github.com/bwmarrin/discordgo/examples/appmaker/main.go
generated
vendored
@ -1,38 +1,42 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"flag"
|
||||
"fmt"
|
||||
"os"
|
||||
|
||||
"github.com/bwmarrin/discordgo"
|
||||
)
|
||||
|
||||
// Variables used for command line options
|
||||
var (
|
||||
Email string
|
||||
Password string
|
||||
Token string
|
||||
AppName string
|
||||
Name string
|
||||
DeleteID string
|
||||
ListOnly bool
|
||||
)
|
||||
|
||||
func init() {
|
||||
|
||||
flag.StringVar(&Email, "e", "", "Account Email")
|
||||
flag.StringVar(&Password, "p", "", "Account Password")
|
||||
flag.StringVar(&Token, "t", "", "Account Token")
|
||||
flag.StringVar(&Token, "t", "", "Owner Account Token")
|
||||
flag.StringVar(&Name, "n", "", "Name to give App/Bot")
|
||||
flag.StringVar(&DeleteID, "d", "", "Application ID to delete")
|
||||
flag.BoolVar(&ListOnly, "l", false, "List Applications Only")
|
||||
flag.StringVar(&AppName, "a", "", "App/Bot Name")
|
||||
flag.Parse()
|
||||
|
||||
if Token == "" {
|
||||
flag.Usage()
|
||||
os.Exit(1)
|
||||
}
|
||||
}
|
||||
|
||||
func main() {
|
||||
|
||||
var err error
|
||||
|
||||
// Create a new Discord session using the provided login information.
|
||||
dg, err := discordgo.New(Email, Password, Token)
|
||||
dg, err := discordgo.New(Token)
|
||||
if err != nil {
|
||||
fmt.Println("error creating Discord session,", err)
|
||||
return
|
||||
@ -41,18 +45,17 @@ func main() {
|
||||
// If -l set, only display a list of existing applications
|
||||
// for the given account.
|
||||
if ListOnly {
|
||||
aps, err2 := dg.Applications()
|
||||
if err2 != nil {
|
||||
|
||||
aps, err := dg.Applications()
|
||||
if err != nil {
|
||||
fmt.Println("error fetching applications,", err)
|
||||
return
|
||||
}
|
||||
|
||||
for k, v := range aps {
|
||||
fmt.Printf("%d : --------------------------------------\n", k)
|
||||
fmt.Printf("ID: %s\n", v.ID)
|
||||
fmt.Printf("Name: %s\n", v.Name)
|
||||
fmt.Printf("Secret: %s\n", v.Secret)
|
||||
fmt.Printf("Description: %s\n", v.Description)
|
||||
for _, v := range aps {
|
||||
fmt.Println("-----------------------------------------------------")
|
||||
b, _ := json.MarshalIndent(v, "", " ")
|
||||
fmt.Println(string(b))
|
||||
}
|
||||
return
|
||||
}
|
||||
@ -66,9 +69,14 @@ func main() {
|
||||
return
|
||||
}
|
||||
|
||||
if Name == "" {
|
||||
flag.Usage()
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
// Create a new application.
|
||||
ap := &discordgo.Application{}
|
||||
ap.Name = AppName
|
||||
ap.Name = Name
|
||||
ap, err = dg.ApplicationCreate(ap)
|
||||
if err != nil {
|
||||
fmt.Println("error creating new applicaiton,", err)
|
||||
@ -76,9 +84,8 @@ func main() {
|
||||
}
|
||||
|
||||
fmt.Printf("Application created successfully:\n")
|
||||
fmt.Printf("ID: %s\n", ap.ID)
|
||||
fmt.Printf("Name: %s\n", ap.Name)
|
||||
fmt.Printf("Secret: %s\n\n", ap.Secret)
|
||||
b, _ := json.MarshalIndent(ap, "", " ")
|
||||
fmt.Println(string(b))
|
||||
|
||||
// Create the bot account under the application we just created
|
||||
bot, err := dg.ApplicationBotCreate(ap.ID)
|
||||
@ -88,11 +95,9 @@ func main() {
|
||||
}
|
||||
|
||||
fmt.Printf("Bot account created successfully.\n")
|
||||
fmt.Printf("ID: %s\n", bot.ID)
|
||||
fmt.Printf("Username: %s\n", bot.Username)
|
||||
fmt.Printf("Token: %s\n\n", bot.Token)
|
||||
b, _ = json.MarshalIndent(bot, "", " ")
|
||||
fmt.Println(string(b))
|
||||
|
||||
fmt.Println("Please save the above posted info in a secure place.")
|
||||
fmt.Println("You will need that information to login with your bot account.")
|
||||
|
||||
return
|
||||
}
|
||||
|
73
vendor/github.com/bwmarrin/discordgo/examples/avatar/localfile/main.go
generated
vendored
73
vendor/github.com/bwmarrin/discordgo/examples/avatar/localfile/main.go
generated
vendored
@ -1,73 +0,0 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"encoding/base64"
|
||||
"flag"
|
||||
"fmt"
|
||||
"io/ioutil"
|
||||
"net/http"
|
||||
|
||||
"github.com/bwmarrin/discordgo"
|
||||
)
|
||||
|
||||
// Variables used for command line parameters
|
||||
var (
|
||||
Email string
|
||||
Password string
|
||||
Token string
|
||||
Avatar string
|
||||
BotID string
|
||||
BotUsername string
|
||||
)
|
||||
|
||||
func init() {
|
||||
|
||||
flag.StringVar(&Email, "e", "", "Account Email")
|
||||
flag.StringVar(&Password, "p", "", "Account Password")
|
||||
flag.StringVar(&Token, "t", "", "Account Token")
|
||||
flag.StringVar(&Avatar, "f", "./avatar.jpg", "Avatar File Name")
|
||||
flag.Parse()
|
||||
}
|
||||
|
||||
func main() {
|
||||
|
||||
// Create a new Discord session using the provided login information.
|
||||
// Use discordgo.New(Token) to just use a token for login.
|
||||
dg, err := discordgo.New(Email, Password, Token)
|
||||
if err != nil {
|
||||
fmt.Println("error creating Discord session,", err)
|
||||
return
|
||||
}
|
||||
|
||||
bot, err := dg.User("@me")
|
||||
if err != nil {
|
||||
fmt.Println("error fetching the bot details,", err)
|
||||
return
|
||||
}
|
||||
|
||||
BotID = bot.ID
|
||||
BotUsername = bot.Username
|
||||
changeAvatar(dg)
|
||||
|
||||
fmt.Println("Bot is now running. Press CTRL-C to exit.")
|
||||
// Simple way to keep program running until CTRL-C is pressed.
|
||||
<-make(chan struct{})
|
||||
return
|
||||
}
|
||||
|
||||
// Helper function to change the avatar
|
||||
func changeAvatar(s *discordgo.Session) {
|
||||
img, err := ioutil.ReadFile(Avatar)
|
||||
if err != nil {
|
||||
fmt.Println(err)
|
||||
}
|
||||
|
||||
base64 := base64.StdEncoding.EncodeToString(img)
|
||||
|
||||
avatar := fmt.Sprintf("data:%s;base64,%s", http.DetectContentType(img), base64)
|
||||
|
||||
_, err = s.UserUpdate("", "", BotUsername, avatar, "")
|
||||
if err != nil {
|
||||
fmt.Println(err)
|
||||
}
|
||||
}
|
89
vendor/github.com/bwmarrin/discordgo/examples/avatar/main.go
generated
vendored
Normal file
89
vendor/github.com/bwmarrin/discordgo/examples/avatar/main.go
generated
vendored
Normal file
@ -0,0 +1,89 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"encoding/base64"
|
||||
"flag"
|
||||
"fmt"
|
||||
"io/ioutil"
|
||||
"net/http"
|
||||
"os"
|
||||
|
||||
"github.com/bwmarrin/discordgo"
|
||||
)
|
||||
|
||||
// Variables used for command line parameters
|
||||
var (
|
||||
Token string
|
||||
AvatarFile string
|
||||
AvatarURL string
|
||||
)
|
||||
|
||||
func init() {
|
||||
|
||||
flag.StringVar(&Token, "t", "", "Bot Token")
|
||||
flag.StringVar(&AvatarFile, "f", "", "Avatar File Name")
|
||||
flag.StringVar(&AvatarURL, "u", "", "URL to the avatar image")
|
||||
flag.Parse()
|
||||
|
||||
if Token == "" || (AvatarFile == "" && AvatarURL == "") {
|
||||
flag.Usage()
|
||||
os.Exit(1)
|
||||
}
|
||||
}
|
||||
|
||||
func main() {
|
||||
|
||||
// Create a new Discord session using the provided login information.
|
||||
dg, err := discordgo.New("Bot " + Token)
|
||||
if err != nil {
|
||||
fmt.Println("error creating Discord session,", err)
|
||||
return
|
||||
}
|
||||
|
||||
// Declare these here so they can be used in the below two if blocks and
|
||||
// still carry over to the end of this function.
|
||||
var base64img string
|
||||
var contentType string
|
||||
|
||||
// If we're using a URL link for the Avatar
|
||||
if AvatarURL != "" {
|
||||
|
||||
resp, err := http.Get(AvatarURL)
|
||||
if err != nil {
|
||||
fmt.Println("Error retrieving the file, ", err)
|
||||
return
|
||||
}
|
||||
|
||||
defer func() {
|
||||
_ = resp.Body.Close()
|
||||
}()
|
||||
|
||||
img, err := ioutil.ReadAll(resp.Body)
|
||||
if err != nil {
|
||||
fmt.Println("Error reading the response, ", err)
|
||||
return
|
||||
}
|
||||
|
||||
contentType = http.DetectContentType(img)
|
||||
base64img = base64.StdEncoding.EncodeToString(img)
|
||||
}
|
||||
|
||||
// If we're using a local file for the Avatar
|
||||
if AvatarFile != "" {
|
||||
img, err := ioutil.ReadFile(AvatarFile)
|
||||
if err != nil {
|
||||
fmt.Println(err)
|
||||
}
|
||||
|
||||
contentType = http.DetectContentType(img)
|
||||
base64img = base64.StdEncoding.EncodeToString(img)
|
||||
}
|
||||
|
||||
// Now lets format our base64 image into the proper format Discord wants
|
||||
// and then call UserUpdate to set it as our user's Avatar.
|
||||
avatar := fmt.Sprintf("data:%s;base64,%s", contentType, base64img)
|
||||
_, err = dg.UserUpdate("", "", "", avatar, "")
|
||||
if err != nil {
|
||||
fmt.Println(err)
|
||||
}
|
||||
}
|
86
vendor/github.com/bwmarrin/discordgo/examples/avatar/url/main.go
generated
vendored
86
vendor/github.com/bwmarrin/discordgo/examples/avatar/url/main.go
generated
vendored
@ -1,86 +0,0 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"encoding/base64"
|
||||
"flag"
|
||||
"fmt"
|
||||
"io/ioutil"
|
||||
"net/http"
|
||||
|
||||
"github.com/bwmarrin/discordgo"
|
||||
)
|
||||
|
||||
// Variables used for command line parameters
|
||||
var (
|
||||
Email string
|
||||
Password string
|
||||
Token string
|
||||
URL string
|
||||
BotID string
|
||||
BotUsername string
|
||||
)
|
||||
|
||||
func init() {
|
||||
|
||||
flag.StringVar(&Email, "e", "", "Account Email")
|
||||
flag.StringVar(&Password, "p", "", "Account Password")
|
||||
flag.StringVar(&Token, "t", "", "Account Token")
|
||||
flag.StringVar(&URL, "l", "http://bwmarrin.github.io/discordgo/img/discordgo.png", "Link to the avatar image")
|
||||
flag.Parse()
|
||||
}
|
||||
|
||||
func main() {
|
||||
|
||||
// Create a new Discord session using the provided login information.
|
||||
// Use discordgo.New(Token) to just use a token for login.
|
||||
dg, err := discordgo.New(Email, Password, Token)
|
||||
if err != nil {
|
||||
fmt.Println("error creating Discord session,", err)
|
||||
return
|
||||
}
|
||||
|
||||
bot, err := dg.User("@me")
|
||||
if err != nil {
|
||||
fmt.Println("error fetching the bot details,", err)
|
||||
return
|
||||
}
|
||||
|
||||
BotID = bot.ID
|
||||
BotUsername = bot.Username
|
||||
changeAvatar(dg)
|
||||
|
||||
fmt.Println("Bot is now running. Press CTRL-C to exit.")
|
||||
// Simple way to keep program running until CTRL-C is pressed.
|
||||
<-make(chan struct{})
|
||||
return
|
||||
}
|
||||
|
||||
// Helper function to change the avatar
|
||||
func changeAvatar(s *discordgo.Session) {
|
||||
|
||||
resp, err := http.Get(URL)
|
||||
if err != nil {
|
||||
fmt.Println("Error retrieving the file, ", err)
|
||||
return
|
||||
}
|
||||
|
||||
defer func() {
|
||||
_ = resp.Body.Close()
|
||||
}()
|
||||
|
||||
img, err := ioutil.ReadAll(resp.Body)
|
||||
if err != nil {
|
||||
fmt.Println("Error reading the response, ", err)
|
||||
return
|
||||
}
|
||||
|
||||
base64 := base64.StdEncoding.EncodeToString(img)
|
||||
|
||||
avatar := fmt.Sprintf("data:%s;base64,%s", http.DetectContentType(img), base64)
|
||||
|
||||
_, err = s.UserUpdate("", "", BotUsername, avatar, "")
|
||||
if err != nil {
|
||||
fmt.Println("Error setting the avatar, ", err)
|
||||
}
|
||||
|
||||
}
|
7
vendor/github.com/bwmarrin/discordgo/examples/mytoken/main.go
generated
vendored
7
vendor/github.com/bwmarrin/discordgo/examples/mytoken/main.go
generated
vendored
@ -3,6 +3,7 @@ package main
|
||||
import (
|
||||
"flag"
|
||||
"fmt"
|
||||
"os"
|
||||
|
||||
"github.com/bwmarrin/discordgo"
|
||||
)
|
||||
@ -18,6 +19,11 @@ func init() {
|
||||
flag.StringVar(&Email, "e", "", "Account Email")
|
||||
flag.StringVar(&Password, "p", "", "Account Password")
|
||||
flag.Parse()
|
||||
|
||||
if Email == "" || Password == "" {
|
||||
flag.Usage()
|
||||
os.Exit(1)
|
||||
}
|
||||
}
|
||||
|
||||
func main() {
|
||||
@ -29,5 +35,6 @@ func main() {
|
||||
return
|
||||
}
|
||||
|
||||
// Print out your token.
|
||||
fmt.Printf("Your Authentication Token is:\n\n%s\n", dg.Token)
|
||||
}
|
||||
|
53
vendor/github.com/bwmarrin/discordgo/examples/new_basic/main.go
generated
vendored
53
vendor/github.com/bwmarrin/discordgo/examples/new_basic/main.go
generated
vendored
@ -1,53 +0,0 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"flag"
|
||||
"fmt"
|
||||
"time"
|
||||
|
||||
"github.com/bwmarrin/discordgo"
|
||||
)
|
||||
|
||||
// Variables used for command line parameters
|
||||
var (
|
||||
Token string
|
||||
)
|
||||
|
||||
func init() {
|
||||
|
||||
flag.StringVar(&Token, "t", "", "Bot Token")
|
||||
flag.Parse()
|
||||
}
|
||||
|
||||
func main() {
|
||||
|
||||
// Create a new Discord session using the provided bot token.
|
||||
dg, err := discordgo.New("Bot " + Token)
|
||||
if err != nil {
|
||||
fmt.Println("error creating Discord session,", err)
|
||||
return
|
||||
}
|
||||
|
||||
// Register messageCreate as a callback for the messageCreate events.
|
||||
dg.AddHandler(messageCreate)
|
||||
|
||||
// Open the websocket and begin listening.
|
||||
err = dg.Open()
|
||||
if err != nil {
|
||||
fmt.Println("error opening connection,", err)
|
||||
return
|
||||
}
|
||||
|
||||
fmt.Println("Bot is now running. Press CTRL-C to exit.")
|
||||
// Simple way to keep program running until CTRL-C is pressed.
|
||||
<-make(chan struct{})
|
||||
return
|
||||
}
|
||||
|
||||
// This function will be called (due to AddHandler above) every time a new
|
||||
// message is created on any channel that the autenticated bot has access to.
|
||||
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
|
||||
|
||||
// Print message to stdout.
|
||||
fmt.Printf("%20s %20s %20s > %s\n", m.ChannelID, time.Now().Format(time.Stamp), m.Author.Username, m.Content)
|
||||
}
|
35
vendor/github.com/bwmarrin/discordgo/examples/pingpong/main.go
generated
vendored
35
vendor/github.com/bwmarrin/discordgo/examples/pingpong/main.go
generated
vendored
@ -3,6 +3,9 @@ package main
|
||||
import (
|
||||
"flag"
|
||||
"fmt"
|
||||
"os"
|
||||
"os/signal"
|
||||
"syscall"
|
||||
|
||||
"github.com/bwmarrin/discordgo"
|
||||
)
|
||||
@ -10,7 +13,6 @@ import (
|
||||
// Variables used for command line parameters
|
||||
var (
|
||||
Token string
|
||||
BotID string
|
||||
)
|
||||
|
||||
func init() {
|
||||
@ -28,29 +30,24 @@ func main() {
|
||||
return
|
||||
}
|
||||
|
||||
// Get the account information.
|
||||
u, err := dg.User("@me")
|
||||
if err != nil {
|
||||
fmt.Println("error obtaining account details,", err)
|
||||
}
|
||||
|
||||
// Store the account ID for later use.
|
||||
BotID = u.ID
|
||||
|
||||
// Register messageCreate as a callback for the messageCreate events.
|
||||
// Register the messageCreate func as a callback for MessageCreate events.
|
||||
dg.AddHandler(messageCreate)
|
||||
|
||||
// Open the websocket and begin listening.
|
||||
// Open a websocket connection to Discord and begin listening.
|
||||
err = dg.Open()
|
||||
if err != nil {
|
||||
fmt.Println("error opening connection,", err)
|
||||
return
|
||||
}
|
||||
|
||||
// Wait here until CTRL-C or other term signal is received.
|
||||
fmt.Println("Bot is now running. Press CTRL-C to exit.")
|
||||
// Simple way to keep program running until CTRL-C is pressed.
|
||||
<-make(chan struct{})
|
||||
return
|
||||
sc := make(chan os.Signal, 1)
|
||||
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
|
||||
<-sc
|
||||
|
||||
// Cleanly close down the Discord session.
|
||||
dg.Close()
|
||||
}
|
||||
|
||||
// This function will be called (due to AddHandler above) every time a new
|
||||
@ -58,17 +55,17 @@ func main() {
|
||||
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
|
||||
|
||||
// Ignore all messages created by the bot itself
|
||||
if m.Author.ID == BotID {
|
||||
// This isn't required in this specific example but it's a good practice.
|
||||
if m.Author.ID == s.State.User.ID {
|
||||
return
|
||||
}
|
||||
|
||||
// If the message is "ping" reply with "Pong!"
|
||||
if m.Content == "ping" {
|
||||
_, _ = s.ChannelMessageSend(m.ChannelID, "Pong!")
|
||||
s.ChannelMessageSend(m.ChannelID, "Pong!")
|
||||
}
|
||||
|
||||
// If the message is "pong" reply with "Ping!"
|
||||
if m.Content == "pong" {
|
||||
_, _ = s.ChannelMessageSend(m.ChannelID, "Ping!")
|
||||
s.ChannelMessageSend(m.ChannelID, "Ping!")
|
||||
}
|
||||
}
|
||||
|
48
vendor/github.com/bwmarrin/discordgo/message.go
generated
vendored
48
vendor/github.com/bwmarrin/discordgo/message.go
generated
vendored
@ -11,6 +11,7 @@ package discordgo
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"io"
|
||||
"regexp"
|
||||
)
|
||||
|
||||
@ -31,6 +32,53 @@ type Message struct {
|
||||
Reactions []*MessageReactions `json:"reactions"`
|
||||
}
|
||||
|
||||
// File stores info about files you e.g. send in messages.
|
||||
type File struct {
|
||||
Name string
|
||||
Reader io.Reader
|
||||
}
|
||||
|
||||
// MessageSend stores all parameters you can send with ChannelMessageSendComplex.
|
||||
type MessageSend struct {
|
||||
Content string `json:"content,omitempty"`
|
||||
Embed *MessageEmbed `json:"embed,omitempty"`
|
||||
Tts bool `json:"tts"`
|
||||
File *File `json:"file"`
|
||||
}
|
||||
|
||||
// MessageEdit is used to chain parameters via ChannelMessageEditComplex, which
|
||||
// is also where you should get the instance from.
|
||||
type MessageEdit struct {
|
||||
Content *string `json:"content,omitempty"`
|
||||
Embed *MessageEmbed `json:"embed,omitempty"`
|
||||
|
||||
ID string
|
||||
Channel string
|
||||
}
|
||||
|
||||
// NewMessageEdit returns a MessageEdit struct, initialized
|
||||
// with the Channel and ID.
|
||||
func NewMessageEdit(channelID string, messageID string) *MessageEdit {
|
||||
return &MessageEdit{
|
||||
Channel: channelID,
|
||||
ID: messageID,
|
||||
}
|
||||
}
|
||||
|
||||
// SetContent is the same as setting the variable Content,
|
||||
// except it doesn't take a pointer.
|
||||
func (m *MessageEdit) SetContent(str string) *MessageEdit {
|
||||
m.Content = &str
|
||||
return m
|
||||
}
|
||||
|
||||
// SetEmbed is a convenience function for setting the embed,
|
||||
// so you can chain commands.
|
||||
func (m *MessageEdit) SetEmbed(embed *MessageEmbed) *MessageEdit {
|
||||
m.Embed = embed
|
||||
return m
|
||||
}
|
||||
|
||||
// A MessageAttachment stores data for message attachments.
|
||||
type MessageAttachment struct {
|
||||
ID string `json:"id"`
|
||||
|
19
vendor/github.com/bwmarrin/discordgo/oauth2.go
generated
vendored
19
vendor/github.com/bwmarrin/discordgo/oauth2.go
generated
vendored
@ -15,13 +15,18 @@ package discordgo
|
||||
|
||||
// An Application struct stores values for a Discord OAuth2 Application
|
||||
type Application struct {
|
||||
ID string `json:"id,omitempty"`
|
||||
Name string `json:"name"`
|
||||
Description string `json:"description,omitempty"`
|
||||
Icon string `json:"icon,omitempty"`
|
||||
Secret string `json:"secret,omitempty"`
|
||||
RedirectURIs *[]string `json:"redirect_uris,omitempty"`
|
||||
Owner *User `json:"owner"`
|
||||
ID string `json:"id,omitempty"`
|
||||
Name string `json:"name"`
|
||||
Description string `json:"description,omitempty"`
|
||||
Icon string `json:"icon,omitempty"`
|
||||
Secret string `json:"secret,omitempty"`
|
||||
RedirectURIs *[]string `json:"redirect_uris,omitempty"`
|
||||
BotRequireCodeGrant bool `json:"bot_require_code_grant,omitempty"`
|
||||
BotPublic bool `json:"bot_public,omitempty"`
|
||||
RPCApplicationState int `json:"rpc_application_state,omitempty"`
|
||||
Flags int `json:"flags,omitempty"`
|
||||
Owner *User `json:"owner"`
|
||||
Bot *User `json:"bot"`
|
||||
}
|
||||
|
||||
// Application returns an Application structure of a specific Application
|
||||
|
55
vendor/github.com/bwmarrin/discordgo/ratelimit.go
generated
vendored
55
vendor/github.com/bwmarrin/discordgo/ratelimit.go
generated
vendored
@ -4,13 +4,14 @@ import (
|
||||
"net/http"
|
||||
"strconv"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
)
|
||||
|
||||
// RateLimiter holds all ratelimit buckets
|
||||
type RateLimiter struct {
|
||||
sync.Mutex
|
||||
global *Bucket
|
||||
global *int64
|
||||
buckets map[string]*Bucket
|
||||
globalRateLimit time.Duration
|
||||
}
|
||||
@ -20,7 +21,7 @@ func NewRatelimiter() *RateLimiter {
|
||||
|
||||
return &RateLimiter{
|
||||
buckets: make(map[string]*Bucket),
|
||||
global: &Bucket{Key: "global"},
|
||||
global: new(int64),
|
||||
}
|
||||
}
|
||||
|
||||
@ -58,8 +59,10 @@ func (r *RateLimiter) LockBucket(bucketID string) *Bucket {
|
||||
}
|
||||
|
||||
// Check for global ratelimits
|
||||
r.global.Lock()
|
||||
r.global.Unlock()
|
||||
sleepTo := time.Unix(0, atomic.LoadInt64(r.global))
|
||||
if now := time.Now(); now.Before(sleepTo) {
|
||||
time.Sleep(sleepTo.Sub(now))
|
||||
}
|
||||
|
||||
b.remaining--
|
||||
return b
|
||||
@ -72,7 +75,7 @@ type Bucket struct {
|
||||
remaining int
|
||||
limit int
|
||||
reset time.Time
|
||||
global *Bucket
|
||||
global *int64
|
||||
}
|
||||
|
||||
// Release unlocks the bucket and reads the headers to update the buckets ratelimit info
|
||||
@ -89,41 +92,25 @@ func (b *Bucket) Release(headers http.Header) error {
|
||||
global := headers.Get("X-RateLimit-Global")
|
||||
retryAfter := headers.Get("Retry-After")
|
||||
|
||||
// If it's global just keep the main ratelimit mutex locked
|
||||
if global != "" {
|
||||
parsedAfter, err := strconv.Atoi(retryAfter)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Lock it in a new goroutine so that this isn't a blocking call
|
||||
go func() {
|
||||
// Make sure if several requests were waiting we don't sleep for n * retry-after
|
||||
// where n is the amount of requests that were going on
|
||||
sleepTo := time.Now().Add(time.Duration(parsedAfter) * time.Millisecond)
|
||||
|
||||
b.global.Lock()
|
||||
|
||||
sleepDuration := sleepTo.Sub(time.Now())
|
||||
if sleepDuration > 0 {
|
||||
time.Sleep(sleepDuration)
|
||||
}
|
||||
|
||||
b.global.Unlock()
|
||||
}()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Update reset time if either retry after or reset headers are present
|
||||
// Prefer retryafter because it's more accurate with time sync and whatnot
|
||||
// Update global and per bucket reset time if the proper headers are available
|
||||
// If global is set, then it will block all buckets until after Retry-After
|
||||
// If Retry-After without global is provided it will use that for the new reset
|
||||
// time since it's more accurate than X-RateLimit-Reset.
|
||||
// If Retry-After after is not proided, it will update the reset time from X-RateLimit-Reset
|
||||
if retryAfter != "" {
|
||||
parsedAfter, err := strconv.ParseInt(retryAfter, 10, 64)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
b.reset = time.Now().Add(time.Duration(parsedAfter) * time.Millisecond)
|
||||
|
||||
resetAt := time.Now().Add(time.Duration(parsedAfter) * time.Millisecond)
|
||||
|
||||
// Lock either this single bucket or all buckets
|
||||
if global != "" {
|
||||
atomic.StoreInt64(b.global, resetAt.UnixNano())
|
||||
} else {
|
||||
b.reset = resetAt
|
||||
}
|
||||
} else if reset != "" {
|
||||
// Calculate the reset time by using the date header returned from discord
|
||||
discordTime, err := http.ParseTime(headers.Get("Date"))
|
||||
|
370
vendor/github.com/bwmarrin/discordgo/restapi.go
generated
vendored
370
vendor/github.com/bwmarrin/discordgo/restapi.go
generated
vendored
@ -29,8 +29,15 @@ import (
|
||||
"time"
|
||||
)
|
||||
|
||||
// ErrJSONUnmarshal is returned for JSON Unmarshall errors.
|
||||
var ErrJSONUnmarshal = errors.New("json unmarshal")
|
||||
// All error constants
|
||||
var (
|
||||
ErrJSONUnmarshal = errors.New("json unmarshal")
|
||||
ErrStatusOffline = errors.New("You can't set your Status to offline")
|
||||
ErrVerificationLevelBounds = errors.New("VerificationLevel out of bounds, should be between 0 and 3")
|
||||
ErrPruneDaysBounds = errors.New("the number of days should be more than or equal to 1")
|
||||
ErrGuildNoIcon = errors.New("guild does not have an icon set")
|
||||
ErrGuildNoSplash = errors.New("guild does not have a splash set")
|
||||
)
|
||||
|
||||
// Request is the same as RequestWithBucketID but the bucket id is the same as the urlStr
|
||||
func (s *Session) Request(method, urlStr string, data interface{}) (response []byte, err error) {
|
||||
@ -87,9 +94,7 @@ func (s *Session) request(method, urlStr, contentType string, b []byte, bucketID
|
||||
}
|
||||
}
|
||||
|
||||
client := &http.Client{Timeout: (20 * time.Second)}
|
||||
|
||||
resp, err := client.Do(req)
|
||||
resp, err := s.Client.Do(req)
|
||||
if err != nil {
|
||||
bucket.Release(nil)
|
||||
return
|
||||
@ -175,6 +180,12 @@ func unmarshal(data []byte, v interface{}) error {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
// Login asks the Discord server for an authentication token.
|
||||
//
|
||||
// NOTE: While email/pass authentication is supported by DiscordGo it is
|
||||
// HIGHLY DISCOURAGED by Discord. Please only use email/pass to obtain a token
|
||||
// and then use that authentication token for all future connections.
|
||||
// Also, doing any form of automation with a user (non Bot) account may result
|
||||
// in that account being permanently banned from Discord.
|
||||
func (s *Session) Login(email, password string) (err error) {
|
||||
|
||||
data := struct {
|
||||
@ -189,6 +200,7 @@ func (s *Session) Login(email, password string) (err error) {
|
||||
|
||||
temp := struct {
|
||||
Token string `json:"token"`
|
||||
MFA bool `json:"mfa"`
|
||||
}{}
|
||||
|
||||
err = unmarshal(response, &temp)
|
||||
@ -197,6 +209,7 @@ func (s *Session) Login(email, password string) (err error) {
|
||||
}
|
||||
|
||||
s.Token = temp.Token
|
||||
s.MFA = temp.MFA
|
||||
return
|
||||
}
|
||||
|
||||
@ -264,15 +277,21 @@ func (s *Session) User(userID string) (st *User, err error) {
|
||||
return
|
||||
}
|
||||
|
||||
// UserAvatar returns an image.Image of a users Avatar.
|
||||
// UserAvatar is deprecated. Please use UserAvatarDecode
|
||||
// userID : A user ID or "@me" which is a shortcut of current user ID
|
||||
func (s *Session) UserAvatar(userID string) (img image.Image, err error) {
|
||||
u, err := s.User(userID)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
img, err = s.UserAvatarDecode(u)
|
||||
return
|
||||
}
|
||||
|
||||
body, err := s.RequestWithBucketID("GET", EndpointUserAvatar(userID, u.Avatar), nil, EndpointUserAvatar("", ""))
|
||||
// UserAvatarDecode returns an image.Image of a user's Avatar
|
||||
// user : The user which avatar should be retrieved
|
||||
func (s *Session) UserAvatarDecode(u *User) (img image.Image, err error) {
|
||||
body, err := s.RequestWithBucketID("GET", EndpointUserAvatar(u.ID, u.Avatar), nil, EndpointUserAvatar("", ""))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
@ -292,7 +311,7 @@ func (s *Session) UserUpdate(email, password, username, avatar, newPassword stri
|
||||
data := struct {
|
||||
Email string `json:"email"`
|
||||
Password string `json:"password"`
|
||||
Username string `json:"username"`
|
||||
Username string `json:"username,omitempty"`
|
||||
Avatar string `json:"avatar,omitempty"`
|
||||
NewPassword string `json:"new_password,omitempty"`
|
||||
}{email, password, username, avatar, newPassword}
|
||||
@ -322,7 +341,7 @@ func (s *Session) UserSettings() (st *Settings, err error) {
|
||||
// status : The new status (Actual valid status are 'online','idle','dnd','invisible')
|
||||
func (s *Session) UserUpdateStatus(status Status) (st *Settings, err error) {
|
||||
if status == StatusOffline {
|
||||
err = errors.New("You can't set your Status to offline")
|
||||
err = ErrStatusOffline
|
||||
return
|
||||
}
|
||||
|
||||
@ -370,9 +389,30 @@ func (s *Session) UserChannelCreate(recipientID string) (st *Channel, err error)
|
||||
}
|
||||
|
||||
// UserGuilds returns an array of UserGuild structures for all guilds.
|
||||
func (s *Session) UserGuilds() (st []*UserGuild, err error) {
|
||||
// limit : The number guilds that can be returned. (max 100)
|
||||
// beforeID : If provided all guilds returned will be before given ID.
|
||||
// afterID : If provided all guilds returned will be after given ID.
|
||||
func (s *Session) UserGuilds(limit int, beforeID, afterID string) (st []*UserGuild, err error) {
|
||||
|
||||
body, err := s.RequestWithBucketID("GET", EndpointUserGuilds("@me"), nil, EndpointUserGuilds(""))
|
||||
v := url.Values{}
|
||||
|
||||
if limit > 0 {
|
||||
v.Set("limit", strconv.Itoa(limit))
|
||||
}
|
||||
if afterID != "" {
|
||||
v.Set("after", afterID)
|
||||
}
|
||||
if beforeID != "" {
|
||||
v.Set("before", beforeID)
|
||||
}
|
||||
|
||||
uri := EndpointUserGuilds("@me")
|
||||
|
||||
if len(v) > 0 {
|
||||
uri = fmt.Sprintf("%s?%s", uri, v.Encode())
|
||||
}
|
||||
|
||||
body, err := s.RequestWithBucketID("GET", uri, nil, EndpointUserGuilds(""))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
@ -402,6 +442,13 @@ func (s *Session) UserGuildSettingsEdit(guildID string, settings *UserGuildSetti
|
||||
// NOTE: This function is now deprecated and will be removed in the future.
|
||||
// Please see the same function inside state.go
|
||||
func (s *Session) UserChannelPermissions(userID, channelID string) (apermissions int, err error) {
|
||||
// Try to just get permissions from state.
|
||||
apermissions, err = s.State.UserChannelPermissions(userID, channelID)
|
||||
if err == nil {
|
||||
return
|
||||
}
|
||||
|
||||
// Otherwise try get as much data from state as possible, falling back to the network.
|
||||
channel, err := s.State.Channel(channelID)
|
||||
if err != nil || channel == nil {
|
||||
channel, err = s.Channel(channelID)
|
||||
@ -431,6 +478,19 @@ func (s *Session) UserChannelPermissions(userID, channelID string) (apermissions
|
||||
}
|
||||
}
|
||||
|
||||
return memberPermissions(guild, channel, member), nil
|
||||
}
|
||||
|
||||
// Calculates the permissions for a member.
|
||||
// https://support.discordapp.com/hc/en-us/articles/206141927-How-is-the-permission-hierarchy-structured-
|
||||
func memberPermissions(guild *Guild, channel *Channel, member *Member) (apermissions int) {
|
||||
userID := member.User.ID
|
||||
|
||||
if userID == guild.OwnerID {
|
||||
apermissions = PermissionAll
|
||||
return
|
||||
}
|
||||
|
||||
for _, role := range guild.Roles {
|
||||
if role.ID == guild.ID {
|
||||
apermissions |= role.Permissions
|
||||
@ -447,21 +507,36 @@ func (s *Session) UserChannelPermissions(userID, channelID string) (apermissions
|
||||
}
|
||||
}
|
||||
|
||||
if apermissions&PermissionAdministrator > 0 {
|
||||
if apermissions&PermissionAdministrator == PermissionAdministrator {
|
||||
apermissions |= PermissionAll
|
||||
}
|
||||
|
||||
// Apply @everyone overrides from the channel.
|
||||
for _, overwrite := range channel.PermissionOverwrites {
|
||||
if guild.ID == overwrite.ID {
|
||||
apermissions &= ^overwrite.Deny
|
||||
apermissions |= overwrite.Allow
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
denies := 0
|
||||
allows := 0
|
||||
|
||||
// Member overwrites can override role overrides, so do two passes
|
||||
for _, overwrite := range channel.PermissionOverwrites {
|
||||
for _, roleID := range member.Roles {
|
||||
if overwrite.Type == "role" && roleID == overwrite.ID {
|
||||
apermissions &= ^overwrite.Deny
|
||||
apermissions |= overwrite.Allow
|
||||
denies |= overwrite.Deny
|
||||
allows |= overwrite.Allow
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
apermissions &= ^denies
|
||||
apermissions |= allows
|
||||
|
||||
for _, overwrite := range channel.PermissionOverwrites {
|
||||
if overwrite.Type == "member" && overwrite.ID == userID {
|
||||
apermissions &= ^overwrite.Deny
|
||||
@ -470,11 +545,11 @@ func (s *Session) UserChannelPermissions(userID, channelID string) (apermissions
|
||||
}
|
||||
}
|
||||
|
||||
if apermissions&PermissionAdministrator > 0 {
|
||||
if apermissions&PermissionAdministrator == PermissionAdministrator {
|
||||
apermissions |= PermissionAllChannel
|
||||
}
|
||||
|
||||
return
|
||||
return apermissions
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
@ -527,7 +602,7 @@ func (s *Session) GuildEdit(guildID string, g GuildParams) (st *Guild, err error
|
||||
if g.VerificationLevel != nil {
|
||||
val := *g.VerificationLevel
|
||||
if val < 0 || val > 3 {
|
||||
err = errors.New("VerificationLevel out of bounds, should be between 0 and 3")
|
||||
err = ErrVerificationLevelBounds
|
||||
return
|
||||
}
|
||||
}
|
||||
@ -551,13 +626,7 @@ func (s *Session) GuildEdit(guildID string, g GuildParams) (st *Guild, err error
|
||||
}
|
||||
}
|
||||
|
||||
data := struct {
|
||||
Name string `json:"name,omitempty"`
|
||||
Region string `json:"region,omitempty"`
|
||||
VerificationLevel *VerificationLevel `json:"verification_level,omitempty"`
|
||||
}{g.Name, g.Region, g.VerificationLevel}
|
||||
|
||||
body, err := s.RequestWithBucketID("PATCH", EndpointGuild(guildID), data, EndpointGuild(guildID))
|
||||
body, err := s.RequestWithBucketID("PATCH", EndpointGuild(guildID), g, EndpointGuild(guildID))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
@ -607,11 +676,28 @@ func (s *Session) GuildBans(guildID string) (st []*GuildBan, err error) {
|
||||
// userID : The ID of a User
|
||||
// days : The number of days of previous comments to delete.
|
||||
func (s *Session) GuildBanCreate(guildID, userID string, days int) (err error) {
|
||||
return s.GuildBanCreateWithReason(guildID, userID, "", days)
|
||||
}
|
||||
|
||||
// GuildBanCreateWithReason bans the given user from the given guild also providing a reaso.
|
||||
// guildID : The ID of a Guild.
|
||||
// userID : The ID of a User
|
||||
// reason : The reason for this ban
|
||||
// days : The number of days of previous comments to delete.
|
||||
func (s *Session) GuildBanCreateWithReason(guildID, userID, reason string, days int) (err error) {
|
||||
|
||||
uri := EndpointGuildBan(guildID, userID)
|
||||
|
||||
queryParams := url.Values{}
|
||||
if days > 0 {
|
||||
uri = fmt.Sprintf("%s?delete-message-days=%d", uri, days)
|
||||
queryParams.Set("delete-message-days", strconv.Itoa(days))
|
||||
}
|
||||
if reason != "" {
|
||||
queryParams.Set("reason", reason)
|
||||
}
|
||||
|
||||
if len(queryParams) > 0 {
|
||||
uri += "?" + queryParams.Encode()
|
||||
}
|
||||
|
||||
_, err = s.RequestWithBucketID("PUT", uri, nil, EndpointGuildBan(guildID, ""))
|
||||
@ -722,12 +808,17 @@ func (s *Session) GuildMemberMove(guildID, userID, channelID string) (err error)
|
||||
// GuildMemberNickname updates the nickname of a guild member
|
||||
// guildID : The ID of a guild
|
||||
// userID : The ID of a user
|
||||
// userID : The ID of a user or "@me" which is a shortcut of the current user ID
|
||||
func (s *Session) GuildMemberNickname(guildID, userID, nickname string) (err error) {
|
||||
|
||||
data := struct {
|
||||
Nick string `json:"nick"`
|
||||
}{nickname}
|
||||
|
||||
if userID == "@me" {
|
||||
userID += "/nick"
|
||||
}
|
||||
|
||||
_, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, ""))
|
||||
return
|
||||
}
|
||||
@ -738,7 +829,7 @@ func (s *Session) GuildMemberNickname(guildID, userID, nickname string) (err err
|
||||
// roleID : The ID of a Role to be assigned to the user.
|
||||
func (s *Session) GuildMemberRoleAdd(guildID, userID, roleID string) (err error) {
|
||||
|
||||
_, err = s.RequestWithBucketID("PUT", EndpointGuildMemberRole(guildID, userID, roleID), nil, EndpointGuildMemberRole(guildID, userID, roleID))
|
||||
_, err = s.RequestWithBucketID("PUT", EndpointGuildMemberRole(guildID, userID, roleID), nil, EndpointGuildMemberRole(guildID, "", ""))
|
||||
|
||||
return
|
||||
}
|
||||
@ -749,7 +840,7 @@ func (s *Session) GuildMemberRoleAdd(guildID, userID, roleID string) (err error)
|
||||
// roleID : The ID of a Role to be removed from the user.
|
||||
func (s *Session) GuildMemberRoleRemove(guildID, userID, roleID string) (err error) {
|
||||
|
||||
_, err = s.RequestWithBucketID("DELETE", EndpointGuildMemberRole(guildID, userID, roleID), nil, EndpointGuildMemberRole(guildID, userID, roleID))
|
||||
_, err = s.RequestWithBucketID("DELETE", EndpointGuildMemberRole(guildID, userID, roleID), nil, EndpointGuildMemberRole(guildID, "", ""))
|
||||
|
||||
return
|
||||
}
|
||||
@ -904,7 +995,7 @@ func (s *Session) GuildPruneCount(guildID string, days uint32) (count uint32, er
|
||||
count = 0
|
||||
|
||||
if days <= 0 {
|
||||
err = errors.New("The number of days should be more than or equal to 1.")
|
||||
err = ErrPruneDaysBounds
|
||||
return
|
||||
}
|
||||
|
||||
@ -934,7 +1025,7 @@ func (s *Session) GuildPrune(guildID string, days uint32) (count uint32, err err
|
||||
count = 0
|
||||
|
||||
if days <= 0 {
|
||||
err = errors.New("The number of days should be more than or equal to 1.")
|
||||
err = ErrPruneDaysBounds
|
||||
return
|
||||
}
|
||||
|
||||
@ -1036,7 +1127,7 @@ func (s *Session) GuildIcon(guildID string) (img image.Image, err error) {
|
||||
}
|
||||
|
||||
if g.Icon == "" {
|
||||
err = errors.New("Guild does not have an icon set.")
|
||||
err = ErrGuildNoIcon
|
||||
return
|
||||
}
|
||||
|
||||
@ -1058,7 +1149,7 @@ func (s *Session) GuildSplash(guildID string) (img image.Image, err error) {
|
||||
}
|
||||
|
||||
if g.Splash == "" {
|
||||
err = errors.New("Guild does not have a splash set.")
|
||||
err = ErrGuildNoSplash
|
||||
return
|
||||
}
|
||||
|
||||
@ -1156,7 +1247,8 @@ func (s *Session) ChannelTyping(channelID string) (err error) {
|
||||
// limit : The number messages that can be returned. (max 100)
|
||||
// beforeID : If provided all messages returned will be before given ID.
|
||||
// afterID : If provided all messages returned will be after given ID.
|
||||
func (s *Session) ChannelMessages(channelID string, limit int, beforeID, afterID string) (st []*Message, err error) {
|
||||
// aroundID : If provided all messages returned will be around given ID.
|
||||
func (s *Session) ChannelMessages(channelID string, limit int, beforeID, afterID, aroundID string) (st []*Message, err error) {
|
||||
|
||||
uri := EndpointChannelMessages(channelID)
|
||||
|
||||
@ -1170,6 +1262,9 @@ func (s *Session) ChannelMessages(channelID string, limit int, beforeID, afterID
|
||||
if beforeID != "" {
|
||||
v.Set("before", beforeID)
|
||||
}
|
||||
if aroundID != "" {
|
||||
v.Set("around", aroundID)
|
||||
}
|
||||
if len(v) > 0 {
|
||||
uri = fmt.Sprintf("%s?%s", uri, v.Encode())
|
||||
}
|
||||
@ -1212,20 +1307,76 @@ func (s *Session) ChannelMessageAck(channelID, messageID, lastToken string) (st
|
||||
return
|
||||
}
|
||||
|
||||
// channelMessageSend sends a message to the given channel.
|
||||
// ChannelMessageSend sends a message to the given channel.
|
||||
// channelID : The ID of a Channel.
|
||||
// content : The message to send.
|
||||
// tts : Whether to send the message with TTS.
|
||||
func (s *Session) channelMessageSend(channelID, content string, tts bool) (st *Message, err error) {
|
||||
func (s *Session) ChannelMessageSend(channelID string, content string) (*Message, error) {
|
||||
return s.ChannelMessageSendComplex(channelID, &MessageSend{
|
||||
Content: content,
|
||||
})
|
||||
}
|
||||
|
||||
// TODO: nonce string ?
|
||||
data := struct {
|
||||
Content string `json:"content"`
|
||||
TTS bool `json:"tts"`
|
||||
}{content, tts}
|
||||
// ChannelMessageSendComplex sends a message to the given channel.
|
||||
// channelID : The ID of a Channel.
|
||||
// data : The message struct to send.
|
||||
func (s *Session) ChannelMessageSendComplex(channelID string, data *MessageSend) (st *Message, err error) {
|
||||
if data.Embed != nil && data.Embed.Type == "" {
|
||||
data.Embed.Type = "rich"
|
||||
}
|
||||
|
||||
// Send the message to the given channel
|
||||
response, err := s.RequestWithBucketID("POST", EndpointChannelMessages(channelID), data, EndpointChannelMessages(channelID))
|
||||
endpoint := EndpointChannelMessages(channelID)
|
||||
|
||||
var response []byte
|
||||
if data.File != nil {
|
||||
body := &bytes.Buffer{}
|
||||
bodywriter := multipart.NewWriter(body)
|
||||
|
||||
// What's a better way of doing this? Reflect? Generator? I'm open to suggestions
|
||||
|
||||
if data.Content != "" {
|
||||
if err = bodywriter.WriteField("content", data.Content); err != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
if data.Embed != nil {
|
||||
var embed []byte
|
||||
embed, err = json.Marshal(data.Embed)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
err = bodywriter.WriteField("embed", string(embed))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
if data.Tts {
|
||||
if err = bodywriter.WriteField("tts", "true"); err != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
var writer io.Writer
|
||||
writer, err = bodywriter.CreateFormFile("file", data.File.Name)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
_, err = io.Copy(writer, data.File.Reader)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
err = bodywriter.Close()
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
response, err = s.request("POST", endpoint, bodywriter.FormDataContentType(), body.Bytes(), endpoint, 0)
|
||||
} else {
|
||||
response, err = s.RequestWithBucketID("POST", endpoint, data, endpoint)
|
||||
}
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
@ -1234,55 +1385,42 @@ func (s *Session) channelMessageSend(channelID, content string, tts bool) (st *M
|
||||
return
|
||||
}
|
||||
|
||||
// ChannelMessageSend sends a message to the given channel.
|
||||
// channelID : The ID of a Channel.
|
||||
// content : The message to send.
|
||||
func (s *Session) ChannelMessageSend(channelID string, content string) (st *Message, err error) {
|
||||
|
||||
return s.channelMessageSend(channelID, content, false)
|
||||
}
|
||||
|
||||
// ChannelMessageSendTTS sends a message to the given channel with Text to Speech.
|
||||
// channelID : The ID of a Channel.
|
||||
// content : The message to send.
|
||||
func (s *Session) ChannelMessageSendTTS(channelID string, content string) (st *Message, err error) {
|
||||
|
||||
return s.channelMessageSend(channelID, content, true)
|
||||
func (s *Session) ChannelMessageSendTTS(channelID string, content string) (*Message, error) {
|
||||
return s.ChannelMessageSendComplex(channelID, &MessageSend{
|
||||
Content: content,
|
||||
Tts: true,
|
||||
})
|
||||
}
|
||||
|
||||
// ChannelMessageSendEmbed sends a message to the given channel with embedded data (bot only).
|
||||
// ChannelMessageSendEmbed sends a message to the given channel with embedded data.
|
||||
// channelID : The ID of a Channel.
|
||||
// embed : The embed data to send.
|
||||
func (s *Session) ChannelMessageSendEmbed(channelID string, embed *MessageEmbed) (st *Message, err error) {
|
||||
if embed != nil && embed.Type == "" {
|
||||
embed.Type = "rich"
|
||||
}
|
||||
|
||||
data := struct {
|
||||
Embed *MessageEmbed `json:"embed"`
|
||||
}{embed}
|
||||
|
||||
// Send the message to the given channel
|
||||
response, err := s.RequestWithBucketID("POST", EndpointChannelMessages(channelID), data, EndpointChannelMessages(channelID))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
err = unmarshal(response, &st)
|
||||
return
|
||||
func (s *Session) ChannelMessageSendEmbed(channelID string, embed *MessageEmbed) (*Message, error) {
|
||||
return s.ChannelMessageSendComplex(channelID, &MessageSend{
|
||||
Embed: embed,
|
||||
})
|
||||
}
|
||||
|
||||
// ChannelMessageEdit edits an existing message, replacing it entirely with
|
||||
// the given content.
|
||||
// channeld : The ID of a Channel
|
||||
// messageID : the ID of a Message
|
||||
func (s *Session) ChannelMessageEdit(channelID, messageID, content string) (st *Message, err error) {
|
||||
// channelID : The ID of a Channel
|
||||
// messageID : The ID of a Message
|
||||
// content : The contents of the message
|
||||
func (s *Session) ChannelMessageEdit(channelID, messageID, content string) (*Message, error) {
|
||||
return s.ChannelMessageEditComplex(NewMessageEdit(channelID, messageID).SetContent(content))
|
||||
}
|
||||
|
||||
data := struct {
|
||||
Content string `json:"content"`
|
||||
}{content}
|
||||
// ChannelMessageEditComplex edits an existing message, replacing it entirely with
|
||||
// the given MessageEdit struct
|
||||
func (s *Session) ChannelMessageEditComplex(m *MessageEdit) (st *Message, err error) {
|
||||
if m.Embed != nil && m.Embed.Type == "" {
|
||||
m.Embed.Type = "rich"
|
||||
}
|
||||
|
||||
response, err := s.RequestWithBucketID("PATCH", EndpointChannelMessage(channelID, messageID), data, EndpointChannelMessage(channelID, ""))
|
||||
response, err := s.RequestWithBucketID("PATCH", EndpointChannelMessage(m.Channel, m.ID), m, EndpointChannelMessage(m.Channel, ""))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
@ -1291,26 +1429,12 @@ func (s *Session) ChannelMessageEdit(channelID, messageID, content string) (st *
|
||||
return
|
||||
}
|
||||
|
||||
// ChannelMessageEditEmbed edits an existing message with embedded data (bot only).
|
||||
// ChannelMessageEditEmbed edits an existing message with embedded data.
|
||||
// channelID : The ID of a Channel
|
||||
// messageID : The ID of a Message
|
||||
// embed : The embed data to send
|
||||
func (s *Session) ChannelMessageEditEmbed(channelID, messageID string, embed *MessageEmbed) (st *Message, err error) {
|
||||
if embed != nil && embed.Type == "" {
|
||||
embed.Type = "rich"
|
||||
}
|
||||
|
||||
data := struct {
|
||||
Embed *MessageEmbed `json:"embed"`
|
||||
}{embed}
|
||||
|
||||
response, err := s.RequestWithBucketID("PATCH", EndpointChannelMessage(channelID, messageID), data, EndpointChannelMessage(channelID, ""))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
err = unmarshal(response, &st)
|
||||
return
|
||||
func (s *Session) ChannelMessageEditEmbed(channelID, messageID string, embed *MessageEmbed) (*Message, error) {
|
||||
return s.ChannelMessageEditComplex(NewMessageEdit(channelID, messageID).SetEmbed(embed))
|
||||
}
|
||||
|
||||
// ChannelMessageDelete deletes a message from the Channel.
|
||||
@ -1385,48 +1509,18 @@ func (s *Session) ChannelMessagesPinned(channelID string) (st []*Message, err er
|
||||
// channelID : The ID of a Channel.
|
||||
// name: The name of the file.
|
||||
// io.Reader : A reader for the file contents.
|
||||
func (s *Session) ChannelFileSend(channelID, name string, r io.Reader) (st *Message, err error) {
|
||||
return s.ChannelFileSendWithMessage(channelID, "", name, r)
|
||||
func (s *Session) ChannelFileSend(channelID, name string, r io.Reader) (*Message, error) {
|
||||
return s.ChannelMessageSendComplex(channelID, &MessageSend{File: &File{Name: name, Reader: r}})
|
||||
}
|
||||
|
||||
// ChannelFileSendWithMessage sends a file to the given channel with an message.
|
||||
// DEPRECATED. Use ChannelMessageSendComplex instead.
|
||||
// channelID : The ID of a Channel.
|
||||
// content: Optional Message content.
|
||||
// name: The name of the file.
|
||||
// io.Reader : A reader for the file contents.
|
||||
func (s *Session) ChannelFileSendWithMessage(channelID, content string, name string, r io.Reader) (st *Message, err error) {
|
||||
|
||||
body := &bytes.Buffer{}
|
||||
bodywriter := multipart.NewWriter(body)
|
||||
|
||||
if len(content) != 0 {
|
||||
if err := bodywriter.WriteField("content", content); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
|
||||
writer, err := bodywriter.CreateFormFile("file", name)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
_, err = io.Copy(writer, r)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
err = bodywriter.Close()
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
response, err := s.request("POST", EndpointChannelMessages(channelID), bodywriter.FormDataContentType(), body.Bytes(), EndpointChannelMessages(channelID), 0)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
err = unmarshal(response, &st)
|
||||
return
|
||||
func (s *Session) ChannelFileSendWithMessage(channelID, content string, name string, r io.Reader) (*Message, error) {
|
||||
return s.ChannelMessageSendComplex(channelID, &MessageSend{File: &File{Name: name, Reader: r}, Content: content})
|
||||
}
|
||||
|
||||
// ChannelInvites returns an array of Invite structures for the given channel
|
||||
@ -1563,7 +1657,7 @@ func (s *Session) VoiceICE() (st *VoiceICE, err error) {
|
||||
// Functions specific to Discord Websockets
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
// Gateway returns the a websocket Gateway address
|
||||
// Gateway returns the websocket Gateway address
|
||||
func (s *Session) Gateway() (gateway string, err error) {
|
||||
|
||||
response, err := s.RequestWithBucketID("GET", EndpointGateway, nil, EndpointGateway)
|
||||
@ -1808,6 +1902,20 @@ func (s *Session) MessageReactions(channelID, messageID, emojiID string, limit i
|
||||
return
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Functions specific to user notes
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
// UserNoteSet sets the note for a specific user.
|
||||
func (s *Session) UserNoteSet(userID string, message string) (err error) {
|
||||
data := struct {
|
||||
Note string `json:"note"`
|
||||
}{message}
|
||||
|
||||
_, err = s.RequestWithBucketID("PUT", EndpointUserNotes(userID), data, EndpointUserNotes(""))
|
||||
return
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Functions specific to Discord Relationships (Friends list)
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
277
vendor/github.com/bwmarrin/discordgo/state.go
generated
vendored
277
vendor/github.com/bwmarrin/discordgo/state.go
generated
vendored
@ -14,11 +14,16 @@ package discordgo
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"sort"
|
||||
"sync"
|
||||
)
|
||||
|
||||
// ErrNilState is returned when the state is nil.
|
||||
var ErrNilState = errors.New("State not instantiated, please use discordgo.New() or assign Session.State.")
|
||||
var ErrNilState = errors.New("state not instantiated, please use discordgo.New() or assign Session.State")
|
||||
|
||||
// ErrStateNotFound is returned when the state cache
|
||||
// requested is not found
|
||||
var ErrStateNotFound = errors.New("state cache not found")
|
||||
|
||||
// A State contains the current known state.
|
||||
// As discord sends this in a READY blob, it seems reasonable to simply
|
||||
@ -33,6 +38,7 @@ type State struct {
|
||||
TrackMembers bool
|
||||
TrackRoles bool
|
||||
TrackVoice bool
|
||||
TrackPresences bool
|
||||
|
||||
guildMap map[string]*Guild
|
||||
channelMap map[string]*Channel
|
||||
@ -45,13 +51,14 @@ func NewState() *State {
|
||||
PrivateChannels: []*Channel{},
|
||||
Guilds: []*Guild{},
|
||||
},
|
||||
TrackChannels: true,
|
||||
TrackEmojis: true,
|
||||
TrackMembers: true,
|
||||
TrackRoles: true,
|
||||
TrackVoice: true,
|
||||
guildMap: make(map[string]*Guild),
|
||||
channelMap: make(map[string]*Channel),
|
||||
TrackChannels: true,
|
||||
TrackEmojis: true,
|
||||
TrackMembers: true,
|
||||
TrackRoles: true,
|
||||
TrackVoice: true,
|
||||
TrackPresences: true,
|
||||
guildMap: make(map[string]*Guild),
|
||||
channelMap: make(map[string]*Channel),
|
||||
}
|
||||
}
|
||||
|
||||
@ -143,7 +150,108 @@ func (s *State) Guild(guildID string) (*Guild, error) {
|
||||
return g, nil
|
||||
}
|
||||
|
||||
return nil, errors.New("Guild not found.")
|
||||
return nil, ErrStateNotFound
|
||||
}
|
||||
|
||||
// PresenceAdd adds a presence to the current world state, or
|
||||
// updates it if it already exists.
|
||||
func (s *State) PresenceAdd(guildID string, presence *Presence) error {
|
||||
if s == nil {
|
||||
return ErrNilState
|
||||
}
|
||||
|
||||
guild, err := s.Guild(guildID)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
s.Lock()
|
||||
defer s.Unlock()
|
||||
|
||||
for i, p := range guild.Presences {
|
||||
if p.User.ID == presence.User.ID {
|
||||
//guild.Presences[i] = presence
|
||||
|
||||
//Update status
|
||||
guild.Presences[i].Game = presence.Game
|
||||
guild.Presences[i].Roles = presence.Roles
|
||||
if presence.Status != "" {
|
||||
guild.Presences[i].Status = presence.Status
|
||||
}
|
||||
if presence.Nick != "" {
|
||||
guild.Presences[i].Nick = presence.Nick
|
||||
}
|
||||
|
||||
//Update the optionally sent user information
|
||||
//ID Is a mandatory field so you should not need to check if it is empty
|
||||
guild.Presences[i].User.ID = presence.User.ID
|
||||
|
||||
if presence.User.Avatar != "" {
|
||||
guild.Presences[i].User.Avatar = presence.User.Avatar
|
||||
}
|
||||
if presence.User.Discriminator != "" {
|
||||
guild.Presences[i].User.Discriminator = presence.User.Discriminator
|
||||
}
|
||||
if presence.User.Email != "" {
|
||||
guild.Presences[i].User.Email = presence.User.Email
|
||||
}
|
||||
if presence.User.Token != "" {
|
||||
guild.Presences[i].User.Token = presence.User.Token
|
||||
}
|
||||
if presence.User.Username != "" {
|
||||
guild.Presences[i].User.Username = presence.User.Username
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
guild.Presences = append(guild.Presences, presence)
|
||||
return nil
|
||||
}
|
||||
|
||||
// PresenceRemove removes a presence from the current world state.
|
||||
func (s *State) PresenceRemove(guildID string, presence *Presence) error {
|
||||
if s == nil {
|
||||
return ErrNilState
|
||||
}
|
||||
|
||||
guild, err := s.Guild(guildID)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
s.Lock()
|
||||
defer s.Unlock()
|
||||
|
||||
for i, p := range guild.Presences {
|
||||
if p.User.ID == presence.User.ID {
|
||||
guild.Presences = append(guild.Presences[:i], guild.Presences[i+1:]...)
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
return ErrStateNotFound
|
||||
}
|
||||
|
||||
// Presence gets a presence by ID from a guild.
|
||||
func (s *State) Presence(guildID, userID string) (*Presence, error) {
|
||||
if s == nil {
|
||||
return nil, ErrNilState
|
||||
}
|
||||
|
||||
guild, err := s.Guild(guildID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
for _, p := range guild.Presences {
|
||||
if p.User.ID == userID {
|
||||
return p, nil
|
||||
}
|
||||
}
|
||||
|
||||
return nil, ErrStateNotFound
|
||||
}
|
||||
|
||||
// TODO: Consider moving Guild state update methods onto *Guild.
|
||||
@ -195,7 +303,7 @@ func (s *State) MemberRemove(member *Member) error {
|
||||
}
|
||||
}
|
||||
|
||||
return errors.New("Member not found.")
|
||||
return ErrStateNotFound
|
||||
}
|
||||
|
||||
// Member gets a member by ID from a guild.
|
||||
@ -218,7 +326,7 @@ func (s *State) Member(guildID, userID string) (*Member, error) {
|
||||
}
|
||||
}
|
||||
|
||||
return nil, errors.New("Member not found.")
|
||||
return nil, ErrStateNotFound
|
||||
}
|
||||
|
||||
// RoleAdd adds a role to the current world state, or
|
||||
@ -268,7 +376,7 @@ func (s *State) RoleRemove(guildID, roleID string) error {
|
||||
}
|
||||
}
|
||||
|
||||
return errors.New("Role not found.")
|
||||
return ErrStateNotFound
|
||||
}
|
||||
|
||||
// Role gets a role by ID from a guild.
|
||||
@ -291,10 +399,10 @@ func (s *State) Role(guildID, roleID string) (*Role, error) {
|
||||
}
|
||||
}
|
||||
|
||||
return nil, errors.New("Role not found.")
|
||||
return nil, ErrStateNotFound
|
||||
}
|
||||
|
||||
// ChannelAdd adds a guild to the current world state, or
|
||||
// ChannelAdd adds a channel to the current world state, or
|
||||
// updates it if it already exists.
|
||||
// Channels may exist either as PrivateChannels or inside
|
||||
// a guild.
|
||||
@ -324,7 +432,7 @@ func (s *State) ChannelAdd(channel *Channel) error {
|
||||
} else {
|
||||
guild, ok := s.guildMap[channel.GuildID]
|
||||
if !ok {
|
||||
return errors.New("Guild for channel not found.")
|
||||
return ErrStateNotFound
|
||||
}
|
||||
|
||||
guild.Channels = append(guild.Channels, channel)
|
||||
@ -403,7 +511,7 @@ func (s *State) Channel(channelID string) (*Channel, error) {
|
||||
return c, nil
|
||||
}
|
||||
|
||||
return nil, errors.New("Channel not found.")
|
||||
return nil, ErrStateNotFound
|
||||
}
|
||||
|
||||
// Emoji returns an emoji for a guild and emoji id.
|
||||
@ -426,7 +534,7 @@ func (s *State) Emoji(guildID, emojiID string) (*Emoji, error) {
|
||||
}
|
||||
}
|
||||
|
||||
return nil, errors.New("Emoji not found.")
|
||||
return nil, ErrStateNotFound
|
||||
}
|
||||
|
||||
// EmojiAdd adds an emoji to the current world state.
|
||||
@ -523,7 +631,12 @@ func (s *State) MessageRemove(message *Message) error {
|
||||
return ErrNilState
|
||||
}
|
||||
|
||||
c, err := s.Channel(message.ChannelID)
|
||||
return s.messageRemoveByID(message.ChannelID, message.ID)
|
||||
}
|
||||
|
||||
// messageRemoveByID removes a message by channelID and messageID from the world state.
|
||||
func (s *State) messageRemoveByID(channelID, messageID string) error {
|
||||
c, err := s.Channel(channelID)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
@ -532,13 +645,13 @@ func (s *State) MessageRemove(message *Message) error {
|
||||
defer s.Unlock()
|
||||
|
||||
for i, m := range c.Messages {
|
||||
if m.ID == message.ID {
|
||||
if m.ID == messageID {
|
||||
c.Messages = append(c.Messages[:i], c.Messages[i+1:]...)
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
return errors.New("Message not found.")
|
||||
return ErrStateNotFound
|
||||
}
|
||||
|
||||
func (s *State) voiceStateUpdate(update *VoiceStateUpdate) error {
|
||||
@ -592,7 +705,7 @@ func (s *State) Message(channelID, messageID string) (*Message, error) {
|
||||
}
|
||||
}
|
||||
|
||||
return nil, errors.New("Message not found.")
|
||||
return nil, ErrStateNotFound
|
||||
}
|
||||
|
||||
// OnReady takes a Ready event and updates all internal state.
|
||||
@ -608,10 +721,9 @@ func (s *State) onReady(se *Session, r *Ready) (err error) {
|
||||
// if state is disabled, store the bare essentials.
|
||||
if !se.StateEnabled {
|
||||
ready := Ready{
|
||||
Version: r.Version,
|
||||
SessionID: r.SessionID,
|
||||
HeartbeatInterval: r.HeartbeatInterval,
|
||||
User: r.User,
|
||||
Version: r.Version,
|
||||
SessionID: r.SessionID,
|
||||
User: r.User,
|
||||
}
|
||||
|
||||
s.Ready = ready
|
||||
@ -710,10 +822,55 @@ func (s *State) onInterface(se *Session, i interface{}) (err error) {
|
||||
if s.MaxMessageCount != 0 {
|
||||
err = s.MessageRemove(t.Message)
|
||||
}
|
||||
case *MessageDeleteBulk:
|
||||
if s.MaxMessageCount != 0 {
|
||||
for _, mID := range t.Messages {
|
||||
s.messageRemoveByID(t.ChannelID, mID)
|
||||
}
|
||||
}
|
||||
case *VoiceStateUpdate:
|
||||
if s.TrackVoice {
|
||||
err = s.voiceStateUpdate(t)
|
||||
}
|
||||
case *PresenceUpdate:
|
||||
if s.TrackPresences {
|
||||
s.PresenceAdd(t.GuildID, &t.Presence)
|
||||
}
|
||||
if s.TrackMembers {
|
||||
if t.Status == StatusOffline {
|
||||
return
|
||||
}
|
||||
|
||||
var m *Member
|
||||
m, err = s.Member(t.GuildID, t.User.ID)
|
||||
|
||||
if err != nil {
|
||||
// Member not found; this is a user coming online
|
||||
m = &Member{
|
||||
GuildID: t.GuildID,
|
||||
Nick: t.Nick,
|
||||
User: t.User,
|
||||
Roles: t.Roles,
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
if t.Nick != "" {
|
||||
m.Nick = t.Nick
|
||||
}
|
||||
|
||||
if t.User.Username != "" {
|
||||
m.User.Username = t.User.Username
|
||||
}
|
||||
|
||||
// PresenceUpdates always contain a list of roles, so there's no need to check for an empty list here
|
||||
m.Roles = t.Roles
|
||||
|
||||
}
|
||||
|
||||
err = s.MemberAdd(m)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return
|
||||
@ -747,48 +904,46 @@ func (s *State) UserChannelPermissions(userID, channelID string) (apermissions i
|
||||
return
|
||||
}
|
||||
|
||||
for _, role := range guild.Roles {
|
||||
if role.ID == guild.ID {
|
||||
apermissions |= role.Permissions
|
||||
break
|
||||
}
|
||||
return memberPermissions(guild, channel, member), nil
|
||||
}
|
||||
|
||||
// UserColor returns the color of a user in a channel.
|
||||
// While colors are defined at a Guild level, determining for a channel is more useful in message handlers.
|
||||
// 0 is returned in cases of error, which is the color of @everyone.
|
||||
// userID : The ID of the user to calculate the color for.
|
||||
// channelID : The ID of the channel to calculate the color for.
|
||||
func (s *State) UserColor(userID, channelID string) int {
|
||||
if s == nil {
|
||||
return 0
|
||||
}
|
||||
|
||||
for _, role := range guild.Roles {
|
||||
channel, err := s.Channel(channelID)
|
||||
if err != nil {
|
||||
return 0
|
||||
}
|
||||
|
||||
guild, err := s.Guild(channel.GuildID)
|
||||
if err != nil {
|
||||
return 0
|
||||
}
|
||||
|
||||
member, err := s.Member(guild.ID, userID)
|
||||
if err != nil {
|
||||
return 0
|
||||
}
|
||||
|
||||
roles := Roles(guild.Roles)
|
||||
sort.Sort(roles)
|
||||
|
||||
for _, role := range roles {
|
||||
for _, roleID := range member.Roles {
|
||||
if role.ID == roleID {
|
||||
apermissions |= role.Permissions
|
||||
break
|
||||
if role.Color != 0 {
|
||||
return role.Color
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if apermissions&PermissionAdministrator > 0 {
|
||||
apermissions |= PermissionAll
|
||||
}
|
||||
|
||||
// Member overwrites can override role overrides, so do two passes
|
||||
for _, overwrite := range channel.PermissionOverwrites {
|
||||
for _, roleID := range member.Roles {
|
||||
if overwrite.Type == "role" && roleID == overwrite.ID {
|
||||
apermissions &= ^overwrite.Deny
|
||||
apermissions |= overwrite.Allow
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for _, overwrite := range channel.PermissionOverwrites {
|
||||
if overwrite.Type == "member" && overwrite.ID == userID {
|
||||
apermissions &= ^overwrite.Deny
|
||||
apermissions |= overwrite.Allow
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if apermissions&PermissionAdministrator > 0 {
|
||||
apermissions |= PermissionAllChannel
|
||||
}
|
||||
|
||||
return
|
||||
return 0
|
||||
}
|
||||
|
66
vendor/github.com/bwmarrin/discordgo/structs.go
generated
vendored
66
vendor/github.com/bwmarrin/discordgo/structs.go
generated
vendored
@ -13,6 +13,7 @@ package discordgo
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"net/http"
|
||||
"strconv"
|
||||
"sync"
|
||||
"time"
|
||||
@ -28,6 +29,7 @@ type Session struct {
|
||||
|
||||
// Authentication token for this session
|
||||
Token string
|
||||
MFA bool
|
||||
|
||||
// Debug for printing JSON request/responses
|
||||
Debug bool // Deprecated, will be removed.
|
||||
@ -73,6 +75,9 @@ type Session struct {
|
||||
// StateEnabled is true.
|
||||
State *State
|
||||
|
||||
// The http client used for REST requests
|
||||
Client *http.Client
|
||||
|
||||
// Event handlers
|
||||
handlersMu sync.RWMutex
|
||||
handlers map[string][]*eventHandlerInstance
|
||||
@ -88,7 +93,7 @@ type Session struct {
|
||||
ratelimiter *RateLimiter
|
||||
|
||||
// sequence tracks the current gateway api websocket sequence number
|
||||
sequence int
|
||||
sequence *int64
|
||||
|
||||
// stores sessions current Discord Gateway
|
||||
gateway string
|
||||
@ -100,12 +105,6 @@ type Session struct {
|
||||
wsMutex sync.Mutex
|
||||
}
|
||||
|
||||
type rateLimitMutex struct {
|
||||
sync.Mutex
|
||||
url map[string]*sync.Mutex
|
||||
// bucket map[string]*sync.Mutex // TODO :)
|
||||
}
|
||||
|
||||
// A VoiceRegion stores data for a specific voice region server.
|
||||
type VoiceRegion struct {
|
||||
ID string `json:"id"`
|
||||
@ -235,9 +234,15 @@ type UserGuild struct {
|
||||
|
||||
// A GuildParams stores all the data needed to update discord guild settings
|
||||
type GuildParams struct {
|
||||
Name string `json:"name"`
|
||||
Region string `json:"region"`
|
||||
VerificationLevel *VerificationLevel `json:"verification_level"`
|
||||
Name string `json:"name,omitempty"`
|
||||
Region string `json:"region,omitempty"`
|
||||
VerificationLevel *VerificationLevel `json:"verification_level,omitempty"`
|
||||
DefaultMessageNotifications int `json:"default_message_notifications,omitempty"` // TODO: Separate type?
|
||||
AfkChannelID string `json:"afk_channel_id,omitempty"`
|
||||
AfkTimeout int `json:"afk_timeout,omitempty"`
|
||||
Icon string `json:"icon,omitempty"`
|
||||
OwnerID string `json:"owner_id,omitempty"`
|
||||
Splash string `json:"splash,omitempty"`
|
||||
}
|
||||
|
||||
// A Role stores information about Discord guild member roles.
|
||||
@ -252,6 +257,21 @@ type Role struct {
|
||||
Permissions int `json:"permissions"`
|
||||
}
|
||||
|
||||
// Roles are a collection of Role
|
||||
type Roles []*Role
|
||||
|
||||
func (r Roles) Len() int {
|
||||
return len(r)
|
||||
}
|
||||
|
||||
func (r Roles) Less(i, j int) bool {
|
||||
return r[i].Position > r[j].Position
|
||||
}
|
||||
|
||||
func (r Roles) Swap(i, j int) {
|
||||
r[i], r[j] = r[j], r[i]
|
||||
}
|
||||
|
||||
// A VoiceState stores the voice states of Guilds
|
||||
type VoiceState struct {
|
||||
UserID string `json:"user_id"`
|
||||
@ -284,7 +304,7 @@ type Game struct {
|
||||
// UnmarshalJSON unmarshals json to Game struct
|
||||
func (g *Game) UnmarshalJSON(bytes []byte) error {
|
||||
temp := &struct {
|
||||
Name string `json:"name"`
|
||||
Name json.Number `json:"name"`
|
||||
Type json.RawMessage `json:"type"`
|
||||
URL string `json:"url"`
|
||||
}{}
|
||||
@ -292,8 +312,8 @@ func (g *Game) UnmarshalJSON(bytes []byte) error {
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
g.Name = temp.Name
|
||||
g.URL = temp.URL
|
||||
g.Name = temp.Name.String()
|
||||
|
||||
if temp.Type != nil {
|
||||
err = json.Unmarshal(temp.Type, &g.Type)
|
||||
@ -324,19 +344,6 @@ type Member struct {
|
||||
Roles []string `json:"roles"`
|
||||
}
|
||||
|
||||
// A User stores all data for an individual Discord user.
|
||||
type User struct {
|
||||
ID string `json:"id"`
|
||||
Email string `json:"email"`
|
||||
Username string `json:"username"`
|
||||
Avatar string `json:"Avatar"`
|
||||
Discriminator string `json:"discriminator"`
|
||||
Token string `json:"token"`
|
||||
Verified bool `json:"verified"`
|
||||
MFAEnabled bool `json:"mfa_enabled"`
|
||||
Bot bool `json:"bot"`
|
||||
}
|
||||
|
||||
// A Settings stores data for a specific users Discord client settings.
|
||||
type Settings struct {
|
||||
RenderEmbeds bool `json:"render_embeds"`
|
||||
@ -542,6 +549,8 @@ const (
|
||||
PermissionAdministrator
|
||||
PermissionManageChannels
|
||||
PermissionManageServer
|
||||
PermissionAddReactions
|
||||
PermissionViewAuditLogs
|
||||
|
||||
PermissionAllText = PermissionReadMessages |
|
||||
PermissionSendMessages |
|
||||
@ -561,9 +570,12 @@ const (
|
||||
PermissionAllVoice |
|
||||
PermissionCreateInstantInvite |
|
||||
PermissionManageRoles |
|
||||
PermissionManageChannels
|
||||
PermissionManageChannels |
|
||||
PermissionAddReactions |
|
||||
PermissionViewAuditLogs
|
||||
PermissionAll = PermissionAllChannel |
|
||||
PermissionKickMembers |
|
||||
PermissionBanMembers |
|
||||
PermissionManageServer
|
||||
PermissionManageServer |
|
||||
PermissionAdministrator
|
||||
)
|
||||
|
7
vendor/github.com/bwmarrin/discordgo/tools/cmd/eventhandlers/main.go
generated
vendored
7
vendor/github.com/bwmarrin/discordgo/tools/cmd/eventhandlers/main.go
generated
vendored
@ -37,18 +37,18 @@ type {{privateName .}}EventHandler func(*Session, *{{.}})
|
||||
func (eh {{privateName .}}EventHandler) Type() string {
|
||||
return {{privateName .}}EventType
|
||||
}
|
||||
|
||||
{{if isDiscordEvent .}}
|
||||
// New returns a new instance of {{.}}.
|
||||
func (eh {{privateName .}}EventHandler) New() interface{} {
|
||||
return &{{.}}{}
|
||||
}
|
||||
|
||||
}{{end}}
|
||||
// Handle is the handler for {{.}} events.
|
||||
func (eh {{privateName .}}EventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*{{.}}); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
{{end}}
|
||||
func handlerForInterface(handler interface{}) EventHandler {
|
||||
switch v := handler.(type) {
|
||||
@ -60,6 +60,7 @@ func handlerForInterface(handler interface{}) EventHandler {
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func init() { {{range .}}{{if isDiscordEvent .}}
|
||||
registerInterfaceProvider({{privateName .}}EventHandler(nil)){{end}}{{end}}
|
||||
}
|
||||
|
26
vendor/github.com/bwmarrin/discordgo/user.go
generated
vendored
Normal file
26
vendor/github.com/bwmarrin/discordgo/user.go
generated
vendored
Normal file
@ -0,0 +1,26 @@
|
||||
package discordgo
|
||||
|
||||
import "fmt"
|
||||
|
||||
// A User stores all data for an individual Discord user.
|
||||
type User struct {
|
||||
ID string `json:"id"`
|
||||
Email string `json:"email"`
|
||||
Username string `json:"username"`
|
||||
Avatar string `json:"avatar"`
|
||||
Discriminator string `json:"discriminator"`
|
||||
Token string `json:"token"`
|
||||
Verified bool `json:"verified"`
|
||||
MFAEnabled bool `json:"mfa_enabled"`
|
||||
Bot bool `json:"bot"`
|
||||
}
|
||||
|
||||
// String returns a unique identifier of the form username#discriminator
|
||||
func (u *User) String() string {
|
||||
return fmt.Sprintf("%s#%s", u.Username, u.Discriminator)
|
||||
}
|
||||
|
||||
// Mention return a string which mentions the user
|
||||
func (u *User) Mention() string {
|
||||
return fmt.Sprintf("<@%s>", u.ID)
|
||||
}
|
55
vendor/github.com/bwmarrin/discordgo/voice.go
generated
vendored
55
vendor/github.com/bwmarrin/discordgo/voice.go
generated
vendored
@ -15,7 +15,6 @@ import (
|
||||
"fmt"
|
||||
"log"
|
||||
"net"
|
||||
"runtime"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
@ -93,18 +92,22 @@ func (v *VoiceConnection) Speaking(b bool) (err error) {
|
||||
}
|
||||
|
||||
if v.wsConn == nil {
|
||||
return fmt.Errorf("No VoiceConnection websocket.")
|
||||
return fmt.Errorf("no VoiceConnection websocket")
|
||||
}
|
||||
|
||||
data := voiceSpeakingOp{5, voiceSpeakingData{b, 0}}
|
||||
v.wsMutex.Lock()
|
||||
err = v.wsConn.WriteJSON(data)
|
||||
v.wsMutex.Unlock()
|
||||
|
||||
v.Lock()
|
||||
defer v.Unlock()
|
||||
if err != nil {
|
||||
v.speaking = false
|
||||
log.Println("Speaking() write json error:", err)
|
||||
return
|
||||
}
|
||||
|
||||
v.speaking = b
|
||||
|
||||
return
|
||||
@ -139,9 +142,9 @@ func (v *VoiceConnection) Disconnect() (err error) {
|
||||
// Send a OP4 with a nil channel to disconnect
|
||||
if v.sessionID != "" {
|
||||
data := voiceChannelJoinOp{4, voiceChannelJoinData{&v.GuildID, nil, true, true}}
|
||||
v.wsMutex.Lock()
|
||||
v.session.wsMutex.Lock()
|
||||
err = v.session.wsConn.WriteJSON(data)
|
||||
v.wsMutex.Unlock()
|
||||
v.session.wsMutex.Unlock()
|
||||
v.sessionID = ""
|
||||
}
|
||||
|
||||
@ -149,7 +152,10 @@ func (v *VoiceConnection) Disconnect() (err error) {
|
||||
v.Close()
|
||||
|
||||
v.log(LogInformational, "Deleting VoiceConnection %s", v.GuildID)
|
||||
|
||||
v.session.Lock()
|
||||
delete(v.session.VoiceConnections, v.GuildID)
|
||||
v.session.Unlock()
|
||||
|
||||
return
|
||||
}
|
||||
@ -185,7 +191,9 @@ func (v *VoiceConnection) Close() {
|
||||
|
||||
// To cleanly close a connection, a client should send a close
|
||||
// frame and wait for the server to close the connection.
|
||||
v.wsMutex.Lock()
|
||||
err := v.wsConn.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""))
|
||||
v.wsMutex.Unlock()
|
||||
if err != nil {
|
||||
v.log(LogError, "error closing websocket, %s", err)
|
||||
}
|
||||
@ -246,12 +254,15 @@ func (v *VoiceConnection) waitUntilConnected() error {
|
||||
|
||||
i := 0
|
||||
for {
|
||||
if v.Ready {
|
||||
v.RLock()
|
||||
ready := v.Ready
|
||||
v.RUnlock()
|
||||
if ready {
|
||||
return nil
|
||||
}
|
||||
|
||||
if i > 10 {
|
||||
return fmt.Errorf("Timeout waiting for voice.")
|
||||
return fmt.Errorf("timeout waiting for voice")
|
||||
}
|
||||
|
||||
time.Sleep(1 * time.Second)
|
||||
@ -282,7 +293,7 @@ func (v *VoiceConnection) open() (err error) {
|
||||
break
|
||||
}
|
||||
if i > 20 { // only loop for up to 1 second total
|
||||
return fmt.Errorf("Did not receive voice Session ID in time.")
|
||||
return fmt.Errorf("did not receive voice Session ID in time")
|
||||
}
|
||||
time.Sleep(50 * time.Millisecond)
|
||||
i++
|
||||
@ -409,8 +420,6 @@ func (v *VoiceConnection) onEvent(message []byte) {
|
||||
go v.opusReceiver(v.udpConn, v.close, v.OpusRecv)
|
||||
}
|
||||
|
||||
// Send the ready event
|
||||
v.connected <- true
|
||||
return
|
||||
|
||||
case 3: // HEARTBEAT response
|
||||
@ -418,6 +427,9 @@ func (v *VoiceConnection) onEvent(message []byte) {
|
||||
return
|
||||
|
||||
case 4: // udp encryption secret key
|
||||
v.Lock()
|
||||
defer v.Unlock()
|
||||
|
||||
v.op4 = voiceOP4{}
|
||||
if err := json.Unmarshal(e.RawData, &v.op4); err != nil {
|
||||
v.log(LogError, "OP4 unmarshall error, %s, %s", err, string(e.RawData))
|
||||
@ -466,6 +478,7 @@ func (v *VoiceConnection) wsHeartbeat(wsConn *websocket.Conn, close <-chan struc
|
||||
|
||||
var err error
|
||||
ticker := time.NewTicker(i * time.Millisecond)
|
||||
defer ticker.Stop()
|
||||
for {
|
||||
v.log(LogDebug, "sending heartbeat packet")
|
||||
v.wsMutex.Lock()
|
||||
@ -616,6 +629,7 @@ func (v *VoiceConnection) udpKeepAlive(udpConn *net.UDPConn, close <-chan struct
|
||||
packet := make([]byte, 8)
|
||||
|
||||
ticker := time.NewTicker(i)
|
||||
defer ticker.Stop()
|
||||
for {
|
||||
|
||||
binary.LittleEndian.PutUint64(packet, sequence)
|
||||
@ -644,12 +658,16 @@ func (v *VoiceConnection) opusSender(udpConn *net.UDPConn, close <-chan struct{}
|
||||
return
|
||||
}
|
||||
|
||||
runtime.LockOSThread()
|
||||
|
||||
// VoiceConnection is now ready to receive audio packets
|
||||
// TODO: this needs reviewed as I think there must be a better way.
|
||||
v.Lock()
|
||||
v.Ready = true
|
||||
defer func() { v.Ready = false }()
|
||||
v.Unlock()
|
||||
defer func() {
|
||||
v.Lock()
|
||||
v.Ready = false
|
||||
v.Unlock()
|
||||
}()
|
||||
|
||||
var sequence uint16
|
||||
var timestamp uint32
|
||||
@ -665,6 +683,7 @@ func (v *VoiceConnection) opusSender(udpConn *net.UDPConn, close <-chan struct{}
|
||||
|
||||
// start a send loop that loops until buf chan is closed
|
||||
ticker := time.NewTicker(time.Millisecond * time.Duration(size/(rate/1000)))
|
||||
defer ticker.Stop()
|
||||
for {
|
||||
|
||||
// Get data from chan. If chan is closed, return.
|
||||
@ -678,7 +697,10 @@ func (v *VoiceConnection) opusSender(udpConn *net.UDPConn, close <-chan struct{}
|
||||
// else, continue loop
|
||||
}
|
||||
|
||||
if !v.speaking {
|
||||
v.RLock()
|
||||
speaking := v.speaking
|
||||
v.RUnlock()
|
||||
if !speaking {
|
||||
err := v.Speaking(true)
|
||||
if err != nil {
|
||||
v.log(LogError, "error sending speaking packet, %s", err)
|
||||
@ -691,7 +713,9 @@ func (v *VoiceConnection) opusSender(udpConn *net.UDPConn, close <-chan struct{}
|
||||
|
||||
// encrypt the opus data
|
||||
copy(nonce[:], udpHeader)
|
||||
v.RLock()
|
||||
sendbuf := secretbox.Seal(udpHeader, recvbuf, &nonce, &v.op4.SecretKey)
|
||||
v.RUnlock()
|
||||
|
||||
// block here until we're exactly at the right time :)
|
||||
// Then send rtp audio packet to Discord over UDP
|
||||
@ -742,7 +766,6 @@ func (v *VoiceConnection) opusReceiver(udpConn *net.UDPConn, close <-chan struct
|
||||
return
|
||||
}
|
||||
|
||||
p := Packet{}
|
||||
recvbuf := make([]byte, 1024)
|
||||
var nonce [24]byte
|
||||
|
||||
@ -778,6 +801,7 @@ func (v *VoiceConnection) opusReceiver(udpConn *net.UDPConn, close <-chan struct
|
||||
}
|
||||
|
||||
// build a audio packet struct
|
||||
p := Packet{}
|
||||
p.Type = recvbuf[0:2]
|
||||
p.Sequence = binary.BigEndian.Uint16(recvbuf[2:4])
|
||||
p.Timestamp = binary.BigEndian.Uint32(recvbuf[4:8])
|
||||
@ -837,6 +861,8 @@ func (v *VoiceConnection) reconnect() {
|
||||
return
|
||||
}
|
||||
|
||||
v.log(LogInformational, "error reconnecting to channel %s, %s", v.ChannelID, err)
|
||||
|
||||
// if the reconnect above didn't work lets just send a disconnect
|
||||
// packet to reset things.
|
||||
// Send a OP4 with a nil channel to disconnect
|
||||
@ -848,6 +874,5 @@ func (v *VoiceConnection) reconnect() {
|
||||
v.log(LogError, "error sending disconnect packet, %s", err)
|
||||
}
|
||||
|
||||
v.log(LogInformational, "error reconnecting to channel %s, %s", v.ChannelID, err)
|
||||
}
|
||||
}
|
||||
|
79
vendor/github.com/bwmarrin/discordgo/wsapi.go
generated
vendored
79
vendor/github.com/bwmarrin/discordgo/wsapi.go
generated
vendored
@ -19,17 +19,30 @@ import (
|
||||
"io"
|
||||
"net/http"
|
||||
"runtime"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
|
||||
"github.com/gorilla/websocket"
|
||||
)
|
||||
|
||||
// ErrWSAlreadyOpen is thrown when you attempt to open
|
||||
// a websocket that already is open.
|
||||
var ErrWSAlreadyOpen = errors.New("web socket already opened")
|
||||
|
||||
// ErrWSNotFound is thrown when you attempt to use a websocket
|
||||
// that doesn't exist
|
||||
var ErrWSNotFound = errors.New("no websocket connection exists")
|
||||
|
||||
// ErrWSShardBounds is thrown when you try to use a shard ID that is
|
||||
// less than the total shard count
|
||||
var ErrWSShardBounds = errors.New("ShardID must be less than ShardCount")
|
||||
|
||||
type resumePacket struct {
|
||||
Op int `json:"op"`
|
||||
Data struct {
|
||||
Token string `json:"token"`
|
||||
SessionID string `json:"session_id"`
|
||||
Sequence int `json:"seq"`
|
||||
Sequence int64 `json:"seq"`
|
||||
} `json:"d"`
|
||||
}
|
||||
|
||||
@ -57,7 +70,7 @@ func (s *Session) Open() (err error) {
|
||||
}
|
||||
|
||||
if s.wsConn != nil {
|
||||
err = errors.New("Web socket already opened.")
|
||||
err = ErrWSAlreadyOpen
|
||||
return
|
||||
}
|
||||
|
||||
@ -74,7 +87,7 @@ func (s *Session) Open() (err error) {
|
||||
}
|
||||
|
||||
// Add the version and encoding to the URL
|
||||
s.gateway = fmt.Sprintf("%s?v=4&encoding=json", s.gateway)
|
||||
s.gateway = fmt.Sprintf("%s?v=5&encoding=json", s.gateway)
|
||||
}
|
||||
|
||||
header := http.Header{}
|
||||
@ -89,13 +102,14 @@ func (s *Session) Open() (err error) {
|
||||
return
|
||||
}
|
||||
|
||||
if s.sessionID != "" && s.sequence > 0 {
|
||||
sequence := atomic.LoadInt64(s.sequence)
|
||||
if s.sessionID != "" && sequence > 0 {
|
||||
|
||||
p := resumePacket{}
|
||||
p.Op = 6
|
||||
p.Data.Token = s.Token
|
||||
p.Data.SessionID = s.sessionID
|
||||
p.Data.Sequence = s.sequence
|
||||
p.Data.Sequence = sequence
|
||||
|
||||
s.log(LogInformational, "sending resume packet to gateway")
|
||||
err = s.wsConn.WriteJSON(p)
|
||||
@ -176,8 +190,13 @@ func (s *Session) listen(wsConn *websocket.Conn, listening <-chan interface{}) {
|
||||
}
|
||||
|
||||
type heartbeatOp struct {
|
||||
Op int `json:"op"`
|
||||
Data int `json:"d"`
|
||||
Op int `json:"op"`
|
||||
Data int64 `json:"d"`
|
||||
}
|
||||
|
||||
type helloOp struct {
|
||||
HeartbeatInterval time.Duration `json:"heartbeat_interval"`
|
||||
Trace []string `json:"_trace"`
|
||||
}
|
||||
|
||||
// heartbeat sends regular heartbeats to Discord so it knows the client
|
||||
@ -193,12 +212,13 @@ func (s *Session) heartbeat(wsConn *websocket.Conn, listening <-chan interface{}
|
||||
|
||||
var err error
|
||||
ticker := time.NewTicker(i * time.Millisecond)
|
||||
defer ticker.Stop()
|
||||
|
||||
for {
|
||||
|
||||
s.log(LogInformational, "sending gateway websocket heartbeat seq %d", s.sequence)
|
||||
sequence := atomic.LoadInt64(s.sequence)
|
||||
s.log(LogInformational, "sending gateway websocket heartbeat seq %d", sequence)
|
||||
s.wsMutex.Lock()
|
||||
err = wsConn.WriteJSON(heartbeatOp{1, s.sequence})
|
||||
err = wsConn.WriteJSON(heartbeatOp{1, sequence})
|
||||
s.wsMutex.Unlock()
|
||||
if err != nil {
|
||||
s.log(LogError, "error sending heartbeat to gateway %s, %s", s.gateway, err)
|
||||
@ -242,7 +262,7 @@ func (s *Session) UpdateStreamingStatus(idle int, game string, url string) (err
|
||||
s.RLock()
|
||||
defer s.RUnlock()
|
||||
if s.wsConn == nil {
|
||||
return errors.New("no websocket connection exists")
|
||||
return ErrWSNotFound
|
||||
}
|
||||
|
||||
var usd updateStatusData
|
||||
@ -299,7 +319,7 @@ func (s *Session) RequestGuildMembers(guildID, query string, limit int) (err err
|
||||
s.RLock()
|
||||
defer s.RUnlock()
|
||||
if s.wsConn == nil {
|
||||
return errors.New("no websocket connection exists")
|
||||
return ErrWSNotFound
|
||||
}
|
||||
|
||||
data := requestGuildMembersData{
|
||||
@ -365,7 +385,7 @@ func (s *Session) onEvent(messageType int, message []byte) {
|
||||
if e.Operation == 1 {
|
||||
s.log(LogInformational, "sending heartbeat in response to Op1")
|
||||
s.wsMutex.Lock()
|
||||
err = s.wsConn.WriteJSON(heartbeatOp{1, s.sequence})
|
||||
err = s.wsConn.WriteJSON(heartbeatOp{1, atomic.LoadInt64(s.sequence)})
|
||||
s.wsMutex.Unlock()
|
||||
if err != nil {
|
||||
s.log(LogError, "error sending heartbeat in response to Op1")
|
||||
@ -396,6 +416,16 @@ func (s *Session) onEvent(messageType int, message []byte) {
|
||||
return
|
||||
}
|
||||
|
||||
if e.Operation == 10 {
|
||||
var h helloOp
|
||||
if err = json.Unmarshal(e.RawData, &h); err != nil {
|
||||
s.log(LogError, "error unmarshalling helloOp, %s", err)
|
||||
} else {
|
||||
go s.heartbeat(s.wsConn, s.listening, h.HeartbeatInterval)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Do not try to Dispatch a non-Dispatch Message
|
||||
if e.Operation != 0 {
|
||||
// But we probably should be doing something with them.
|
||||
@ -405,7 +435,7 @@ func (s *Session) onEvent(messageType int, message []byte) {
|
||||
}
|
||||
|
||||
// Store the message sequence
|
||||
s.sequence = e.Sequence
|
||||
atomic.StoreInt64(s.sequence, e.Sequence)
|
||||
|
||||
// Map event to registered event handlers and pass it along to any registered handlers.
|
||||
if eh, ok := registeredInterfaceProviders[e.Type]; ok {
|
||||
@ -458,18 +488,24 @@ func (s *Session) ChannelVoiceJoin(gID, cID string, mute, deaf bool) (voice *Voi
|
||||
|
||||
s.log(LogInformational, "called")
|
||||
|
||||
s.RLock()
|
||||
voice, _ = s.VoiceConnections[gID]
|
||||
s.RUnlock()
|
||||
|
||||
if voice == nil {
|
||||
voice = &VoiceConnection{}
|
||||
s.Lock()
|
||||
s.VoiceConnections[gID] = voice
|
||||
s.Unlock()
|
||||
}
|
||||
|
||||
voice.Lock()
|
||||
voice.GuildID = gID
|
||||
voice.ChannelID = cID
|
||||
voice.deaf = deaf
|
||||
voice.mute = mute
|
||||
voice.session = s
|
||||
voice.Unlock()
|
||||
|
||||
// Send the request to Discord that we want to join the voice channel
|
||||
data := voiceChannelJoinOp{4, voiceChannelJoinData{&gID, &cID, mute, deaf}}
|
||||
@ -500,7 +536,9 @@ func (s *Session) onVoiceStateUpdate(st *VoiceStateUpdate) {
|
||||
}
|
||||
|
||||
// Check if we have a voice connection to update
|
||||
s.RLock()
|
||||
voice, exists := s.VoiceConnections[st.GuildID]
|
||||
s.RUnlock()
|
||||
if !exists {
|
||||
return
|
||||
}
|
||||
@ -511,8 +549,11 @@ func (s *Session) onVoiceStateUpdate(st *VoiceStateUpdate) {
|
||||
}
|
||||
|
||||
// Store the SessionID for later use.
|
||||
voice.Lock()
|
||||
voice.UserID = st.UserID
|
||||
voice.sessionID = st.SessionID
|
||||
voice.ChannelID = st.ChannelID
|
||||
voice.Unlock()
|
||||
}
|
||||
|
||||
// onVoiceServerUpdate handles the Voice Server Update data websocket event.
|
||||
@ -524,7 +565,9 @@ func (s *Session) onVoiceServerUpdate(st *VoiceServerUpdate) {
|
||||
|
||||
s.log(LogInformational, "called")
|
||||
|
||||
s.RLock()
|
||||
voice, exists := s.VoiceConnections[st.GuildID]
|
||||
s.RUnlock()
|
||||
|
||||
// If no VoiceConnection exists, just skip this
|
||||
if !exists {
|
||||
@ -536,9 +579,11 @@ func (s *Session) onVoiceServerUpdate(st *VoiceServerUpdate) {
|
||||
voice.Close()
|
||||
|
||||
// Store values for later use
|
||||
voice.Lock()
|
||||
voice.token = st.Token
|
||||
voice.endpoint = st.Endpoint
|
||||
voice.GuildID = st.GuildID
|
||||
voice.Unlock()
|
||||
|
||||
// Open a conenction to the voice server
|
||||
err := voice.open()
|
||||
@ -588,7 +633,7 @@ func (s *Session) identify() error {
|
||||
if s.ShardCount > 1 {
|
||||
|
||||
if s.ShardID >= s.ShardCount {
|
||||
return errors.New("ShardID must be less than ShardCount")
|
||||
return ErrWSShardBounds
|
||||
}
|
||||
|
||||
data.Shard = &[2]int{s.ShardID, s.ShardCount}
|
||||
@ -628,6 +673,8 @@ func (s *Session) reconnect() {
|
||||
// However, there seems to be cases where something "weird"
|
||||
// happens. So we're doing this for now just to improve
|
||||
// stability in those edge cases.
|
||||
s.RLock()
|
||||
defer s.RUnlock()
|
||||
for _, v := range s.VoiceConnections {
|
||||
|
||||
s.log(LogInformational, "reconnecting voice connection to guild %s", v.GuildID)
|
||||
@ -675,7 +722,9 @@ func (s *Session) Close() (err error) {
|
||||
s.log(LogInformational, "sending close frame")
|
||||
// To cleanly close a connection, a client should send a close
|
||||
// frame and wait for the server to close the connection.
|
||||
s.wsMutex.Lock()
|
||||
err := s.wsConn.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""))
|
||||
s.wsMutex.Unlock()
|
||||
if err != nil {
|
||||
s.log(LogInformational, "error closing websocket, %s", err)
|
||||
}
|
||||
|
2
vendor/manifest
vendored
2
vendor/manifest
vendored
@ -45,7 +45,7 @@
|
||||
"importpath": "github.com/bwmarrin/discordgo",
|
||||
"repository": "https://github.com/bwmarrin/discordgo",
|
||||
"vcs": "git",
|
||||
"revision": "5835676872d7fa65ee37b32672079c4ede2c1855",
|
||||
"revision": "d420e28024ad527390b43aa7f64e029083e11989",
|
||||
"branch": "master",
|
||||
"notests": true
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user