Move examples out of the cmd directory

They are now in _examples dir.
Fix #26
This commit is contained in:
Mickael Remond
2019-06-08 11:34:09 +02:00
parent b7461ae97f
commit d4a8616da2
9 changed files with 16 additions and 9 deletions

5
_examples/go.mod Normal file
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module gosrc.io/xmpp/_examples
go 1.12
require gosrc.io/xmpp v0.0.0-20190608091551-b7461ae97fed

11
_examples/go.sum Normal file
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github.com/google/go-cmp v0.2.0/go.mod h1:oXzfMopK8JAjlY9xF4vHSVASa0yLyX7SntLO5aqRK0M=
github.com/processone/mpg123 v1.0.0 h1:o2WOyGZRM255or1Zc/LtF/jARn51B+9aQl72Qace0GA=
github.com/processone/mpg123 v1.0.0/go.mod h1:X/FeL+h8vD1bYsG9tIWV3M2c4qNTZOficyvPVBP08go=
github.com/processone/soundcloud v1.0.0 h1:/+i6+Yveb7Y6IFGDSkesYI+HddblzcRTQClazzVHxoE=
github.com/processone/soundcloud v1.0.0/go.mod h1:kDLeWpkRtN3C8kIReQdxoiRi92P9xR6yW6qLOJnNWfY=
golang.org/x/net v0.0.0-20190110200230-915654e7eabc h1:Yx9JGxI1SBhVLFjpAkWMaO1TF+xyqtHLjZpvQboJGiM=
golang.org/x/net v0.0.0-20190110200230-915654e7eabc/go.mod h1:mL1N/T3taQHkDXs73rZJwtUhF3w3ftmwwsq0BUmARs4=
golang.org/x/xerrors v0.0.0-20190513163551-3ee3066db522 h1:bhOzK9QyoD0ogCnFro1m2mz41+Ib0oOhfJnBp5MR4K4=
golang.org/x/xerrors v0.0.0-20190513163551-3ee3066db522/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
gosrc.io/xmpp v0.0.0-20190608091551-b7461ae97fed h1:uLrripMKk85UZ0Kd9V2S7qQy2CM4kveMZkCBqBEOqmY=
gosrc.io/xmpp v0.0.0-20190608091551-b7461ae97fed/go.mod h1:it3z4S42Sy7eHWFqwmdFJbygg7lCmbrhKeqK7HQSqSU=

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# xmpp_component
This component will connect to ejabberd and act as a subdomain "service" of your primary XMPP domain
(in that case localhost).
To be able to connect this component, you need to add a listener to your XMPP server.
Here is an example ejabberd configuration for that component listener:
```yaml
listen:
...
-
port: 8888
module: ejabberd_service
password: "mypass"
```
ejabberd will listen for a component (service) on port 8888 and allows it to connect using the
secret "mypass".

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package main
import (
"fmt"
"log"
"gosrc.io/xmpp"
)
func main() {
component := MyComponent{Name: "Test Component", Category: "gateway", Type: "service"}
component.xmpp = &xmpp.Component{Host: "service.localhost", Secret: "mypass"}
if err := component.xmpp.Connect("localhost:8888"); err != nil {
log.Fatal(err)
}
for {
packet, err := component.xmpp.ReadPacket()
if err != nil {
fmt.Println("read error", err)
return
}
switch p := packet.(type) {
case xmpp.IQ:
switch inner := p.Payload[0].(type) {
case *xmpp.DiscoInfo:
fmt.Println("Disco Info")
if p.Type == "get" {
DiscoResult(component, p.PacketAttrs, inner)
}
case *xmpp.DiscoItems:
fmt.Println("DiscoItems")
if p.Type == "get" {
DiscoItems(component, p.PacketAttrs, inner)
}
default:
fmt.Println("ignoring iq packet", inner)
xError := xmpp.Err{
Code: 501,
Reason: "feature-not-implemented",
Type: "cancel",
}
reply := p.MakeError(xError)
_ = component.xmpp.Send(&reply)
}
case xmpp.Message:
fmt.Println("Received message:", p.Body)
case xmpp.Presence:
fmt.Println("Received presence:", p.Type)
default:
fmt.Println("ignoring packet:", packet)
}
}
}
type MyComponent struct {
Name string
// Typical categories and types: https://xmpp.org/registrar/disco-categories.html
Category string
Type string
xmpp *xmpp.Component
}
func DiscoResult(c MyComponent, attrs xmpp.PacketAttrs, info *xmpp.DiscoInfo) {
iq := xmpp.NewIQ("result", attrs.To, attrs.From, attrs.Id, "en")
var identity xmpp.Identity
if info.Node == "" {
identity = xmpp.Identity{
Name: c.Name,
Category: c.Category,
Type: c.Type,
}
}
payload := xmpp.DiscoInfo{
Identity: identity,
Features: []xmpp.Feature{
{Var: xmpp.NSDiscoInfo},
{Var: xmpp.NSDiscoItems},
},
}
iq.AddPayload(&payload)
_ = c.xmpp.Send(iq)
}
func DiscoItems(c MyComponent, attrs xmpp.PacketAttrs, items *xmpp.DiscoItems) {
iq := xmpp.NewIQ("result", attrs.To, attrs.From, attrs.Id, "en")
var payload xmpp.DiscoItems
if items.Node == "" {
payload = xmpp.DiscoItems{
Items: []xmpp.DiscoItem{
{Name: "test node", JID: "service.localhost", Node: "node1"},
},
}
}
iq.AddPayload(&payload)
_ = c.xmpp.Send(iq)
}

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/*
xmpp_echo is a demo client that connect on an XMPP server and echo message received back to original sender.
*/
package main
import (
"fmt"
"log"
"os"
"gosrc.io/xmpp"
)
func main() {
config := xmpp.Config{
Address: "localhost:5222",
Jid: "test@localhost",
Password: "test",
PacketLogger: os.Stdout,
Insecure: true,
}
client, err := xmpp.NewClient(config)
if err != nil {
log.Fatalf("%+v", err)
}
// If you pass the client to a connection manager, it will handle the reconnect policy
// for you automatically.
cm := xmpp.NewClientManager(client, nil)
err = cm.Start()
if err != nil {
log.Fatal(err)
}
// Iterator to receive packets coming from our XMPP connection
for packet := range client.Recv() {
switch packet := packet.(type) {
case xmpp.Message:
_, _ = fmt.Fprintf(os.Stdout, "Body = %s - from = %s\n", packet.Body, packet.From)
reply := xmpp.Message{PacketAttrs: xmpp.PacketAttrs{To: packet.From}, Body: packet.Body}
_ = client.Send(reply)
default:
_, _ = fmt.Fprintf(os.Stdout, "Ignoring packet: %T\n", packet)
}
}
}
// TODO create default command line client to send message or to send an arbitrary XMPP sequence from a file,
// (using templates ?)

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// Can be launched with:
// ./xmpp_jukebox -jid=test@localhost/jukebox -password=test -address=localhost:5222
package main
import (
"flag"
"fmt"
"log"
"os"
"strings"
"github.com/processone/mpg123"
"github.com/processone/soundcloud"
"gosrc.io/xmpp"
)
// Get the actual song Stream URL from SoundCloud website song URL and play it with mpg123 player.
const scClientID = "dde6a0075614ac4f3bea423863076b22"
func main() {
jid := flag.String("jid", "", "jukebok XMPP JID, resource is optional")
password := flag.String("password", "", "XMPP account password")
address := flag.String("address", "", "If needed, XMPP server DNSName or IP and optional port (ie myserver:5222)")
flag.Parse()
var client *xmpp.Client
var err error
if client, err = connectXmpp(*jid, *password, *address); err != nil {
log.Fatal("Could not connect to XMPP: ", err)
}
p, err := mpg123.NewPlayer()
if err != nil {
log.Fatal(err)
}
// Iterator to receive packets coming from our XMPP connection
for packet := range client.Recv() {
switch packet := packet.(type) {
case xmpp.Message:
processMessage(client, p, &packet)
case xmpp.IQ:
processIq(client, p, &packet)
case xmpp.Presence:
// Do nothing with received presence
default:
_, _ = fmt.Fprintf(os.Stdout, "Ignoring packet: %T\n", packet)
}
}
}
func processMessage(client *xmpp.Client, p *mpg123.Player, packet *xmpp.Message) {
command := strings.Trim(packet.Body, " ")
if command == "stop" {
p.Stop()
} else {
playSCURL(p, command)
sendUserTune(client, "Radiohead", "Spectre")
}
}
func processIq(client *xmpp.Client, p *mpg123.Player, packet *xmpp.IQ) {
switch payload := packet.Payload[0].(type) {
// We support IOT Control IQ
case *xmpp.ControlSet:
var url string
for _, element := range payload.Fields {
if element.XMLName.Local == "string" && element.Name == "url" {
url = strings.Trim(element.Value, " ")
break
}
}
playSCURL(p, url)
setResponse := new(xmpp.ControlSetResponse)
reply := xmpp.IQ{PacketAttrs: xmpp.PacketAttrs{To: packet.From, Type: "result", Id: packet.Id}, Payload: []xmpp.IQPayload{setResponse}}
_ = client.Send(reply)
// TODO add Soundclound artist / title retrieval
sendUserTune(client, "Radiohead", "Spectre")
default:
_, _ = fmt.Fprintf(os.Stdout, "Other IQ Payload: %T\n", packet.Payload)
}
}
func sendUserTune(client *xmpp.Client, artist string, title string) {
tune := xmpp.Tune{Artist: artist, Title: title}
iq := xmpp.NewIQ("set", "", "", "usertune-1", "en")
payload := xmpp.PubSub{Publish: xmpp.Publish{Node: "http://jabber.org/protocol/tune", Item: xmpp.Item{Tune: tune}}}
iq.AddPayload(&payload)
_ = client.Send(iq)
}
func playSCURL(p *mpg123.Player, rawURL string) {
songID, _ := soundcloud.GetSongID(rawURL)
// TODO: Maybe we need to check the track itself to get the stream URL from reply ?
url := soundcloud.FormatStreamURL(songID)
_ = p.Play(url)
}
func connectXmpp(jid string, password string, address string) (client *xmpp.Client, err error) {
xmppConfig := xmpp.Config{Address: address,
Jid: jid, Password: password, PacketLogger: os.Stdout, Insecure: true}
if client, err = xmpp.NewClient(xmppConfig); err != nil {
return
}
if _, err = client.Connect(); err != nil {
return
}
return
}
// TODO
// - Have a player API to play, play next, or add to queue
// - Have the ability to parse custom packet to play sound
// - Use PEP to display tunes status
// - Ability to "speak" messages