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Close keepalive when recv() ends in client.go
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parent
64e54134df
commit
6e84084bb3
@ -379,11 +379,13 @@ func (c *Client) sendWithWriter(writer io.Writer, packet []byte) error {
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// Loop: Receive data from server
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// Loop: Receive data from server
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func (c *Client) recv(keepaliveQuit chan<- struct{}) {
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func (c *Client) recv(keepaliveQuit chan<- struct{}) {
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defer func() {
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close(keepaliveQuit)
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}()
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for {
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for {
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val, err := stanza.NextPacket(c.transport.GetDecoder())
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val, err := stanza.NextPacket(c.transport.GetDecoder())
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if err != nil {
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if err != nil {
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c.ErrorHandler(err)
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c.ErrorHandler(err)
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close(keepaliveQuit)
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c.disconnected(c.Session.SMState)
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c.disconnected(c.Session.SMState)
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return
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return
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}
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}
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@ -392,7 +394,6 @@ func (c *Client) recv(keepaliveQuit chan<- struct{}) {
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switch packet := val.(type) {
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switch packet := val.(type) {
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case stanza.StreamError:
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case stanza.StreamError:
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c.router.route(c, val)
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c.router.route(c, val)
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close(keepaliveQuit)
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c.streamError(packet.Error.Local, packet.Text)
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c.streamError(packet.Error.Local, packet.Text)
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c.ErrorHandler(errors.New("stream error: " + packet.Error.Local))
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c.ErrorHandler(errors.New("stream error: " + packet.Error.Local))
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// We don't return here, because we want to wait for the stream close tag from the server, or timeout.
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// We don't return here, because we want to wait for the stream close tag from the server, or timeout.
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