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https://github.com/FluuxIO/go-xmpp.git
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Make channel type more specific (Packet instead of interface{})
Thanks to Genofire for spotting this
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@ -72,7 +72,7 @@ type Client struct {
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// TCP level connection / can be replaced by a TLS session after starttls
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conn net.Conn
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// Packet channel
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RecvChannel chan interface{}
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RecvChannel chan Packet
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// Track and broadcast connection state
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EventManager
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}
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@ -110,7 +110,7 @@ func NewClient(config Config) (c *Client, err error) {
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}
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// Create a default channel that developers can override
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c.RecvChannel = make(chan interface{})
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c.RecvChannel = make(chan Packet)
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return
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}
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@ -174,7 +174,7 @@ func (c *Client) SetHandler(handler EventHandler) {
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// Recv abstracts receiving preparsed XMPP packets from a channel.
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// Channel allow client to receive / dispatch packets in for range loop.
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// TODO: Deprecate this function in favor of reading directly from the RecvChannel ?
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func (c *Client) Recv() <-chan interface{} {
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func (c *Client) Recv() <-chan Packet {
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return c.RecvChannel
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}
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@ -38,7 +38,7 @@ type ComponentOptions struct {
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// Communication with developer client / StreamManager
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// Packet channel
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RecvChannel chan interface{}
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RecvChannel chan Packet
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// Track and broadcast connection state
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EventManager
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}
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@ -60,7 +60,7 @@ type Component struct {
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func NewComponent(opts ComponentOptions) (*Component, error) {
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c := Component{ComponentOptions: opts}
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// Create a default channel that developers can override
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c.RecvChannel = make(chan interface{})
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c.RecvChannel = make(chan Packet)
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return &c, nil
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}
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@ -122,7 +122,7 @@ func (c *Component) SetHandler(handler EventHandler) {
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// Recv abstracts receiving preparsed XMPP packets from a channel.
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// Channel allow client to receive / dispatch packets in for range loop.
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// TODO: Deprecate this function in favor of reading directly from the RecvChannel ?
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func (c *Component) Recv() <-chan interface{} {
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func (c *Component) Recv() <-chan Packet {
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return c.RecvChannel
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}
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