2019-12-05 09:12:00 -08:00
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package main
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/*
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xmpp_chat_client is a demo client that connect on an XMPP server to chat with other members
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Note that this example sends to a very specific user. User logic is not implemented here.
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*/
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import (
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"flag"
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"fmt"
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"github.com/awesome-gocui/gocui"
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"github.com/spf13/pflag"
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"github.com/spf13/viper"
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"gosrc.io/xmpp"
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"gosrc.io/xmpp/stanza"
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"log"
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"strings"
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)
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const (
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infoFormat = "====== "
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// Default configuration
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defaultConfigFilePath = "./"
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configFileName = "config"
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configType = "yaml"
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// Keys in config
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serverAddressKey = "full_address"
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clientJid = "jid"
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clientPass = "pass"
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configContactSep = ";"
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)
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var (
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CorrespChan = make(chan string, 1)
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textChan = make(chan string, 5)
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killChan = make(chan struct{}, 1)
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)
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type config struct {
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Server map[string]string `mapstructure:"server"`
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Client map[string]string `mapstructure:"client"`
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Contacts string `string:"contact"`
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}
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func main() {
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// ============================================================
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// Parse the flag with the config directory path as argument
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flag.String("c", defaultConfigFilePath, "Provide a path to the directory that contains the configuration"+
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" file you want to use. Config file should be named \"config\" and be of YAML format..")
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pflag.CommandLine.AddGoFlagSet(flag.CommandLine)
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pflag.Parse()
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// ==========================
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// Read configuration
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c := readConfig()
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// ==========================
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// Create TUI
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g, err := gocui.NewGui(gocui.OutputNormal, true)
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if err != nil {
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log.Panicln(err)
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}
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defer g.Close()
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g.Highlight = true
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g.Cursor = true
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g.SelFgColor = gocui.ColorGreen
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g.SetManagerFunc(layout)
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setKeyBindings(g)
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// ==========================
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// Run TUI
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errChan := make(chan error)
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go func() {
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errChan <- g.MainLoop()
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}()
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// ==========================
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// Start XMPP client
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go startClient(g, c)
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select {
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case err := <-errChan:
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if err == gocui.ErrQuit {
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log.Println("Closing client.")
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} else {
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log.Panicln(err)
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}
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}
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}
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func startClient(g *gocui.Gui, config *config) {
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// ==========================
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// Client setup
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clientCfg := xmpp.Config{
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TransportConfiguration: xmpp.TransportConfiguration{
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Address: config.Server[serverAddressKey],
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},
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Jid: config.Client[clientJid],
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Credential: xmpp.Password(config.Client[clientPass]),
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Insecure: true}
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var client *xmpp.Client
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var err error
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router := xmpp.NewRouter()
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handlerWithGui := func(_ xmpp.Sender, p stanza.Packet) {
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msg, ok := p.(stanza.Message)
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v, err := g.View(chatLogWindow)
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if !ok {
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fmt.Fprintf(v, "%sIgnoring packet: %T\n", infoFormat, p)
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return
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}
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if err != nil {
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return
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}
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g.Update(func(g *gocui.Gui) error {
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if msg.Error.Code != 0 {
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_, err := fmt.Fprintf(v, "Error from server : %s : %s \n", msg.Error.Reason, msg.XMLName.Space)
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return err
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}
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_, err := fmt.Fprintf(v, "%s : %s \n", msg.From, msg.Body)
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return err
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})
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}
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router.HandleFunc("message", handlerWithGui)
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if client, err = xmpp.NewClient(clientCfg, router, errorHandler); err != nil {
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panic(fmt.Sprintf("Could not create a new client ! %s", err))
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}
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// ==========================
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// Client connection
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if err = client.Connect(); err != nil {
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msg := fmt.Sprintf("%sXMPP connection failed: %s", infoFormat, err)
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g.Update(func(g *gocui.Gui) error {
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v, err := g.View(chatLogWindow)
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fmt.Fprintf(v, msg)
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return err
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})
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return
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}
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// ==========================
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// Start working
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//askForRoster(client, g)
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updateRosterFromConfig(g, config)
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startMessaging(client, config)
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}
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func startMessaging(client xmpp.Sender, config *config) {
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var text string
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// Update this with a channel. Default value is the first contact in the list from the config.
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correspondent := strings.Split(config.Contacts, configContactSep)[0]
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for {
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select {
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case <-killChan:
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return
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case text = <-textChan:
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reply := stanza.Message{Attrs: stanza.Attrs{To: correspondent}, Body: text}
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err := client.Send(reply)
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if err != nil {
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fmt.Printf("There was a problem sending the message : %v", reply)
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return
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}
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case crrsp := <-CorrespChan:
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correspondent = crrsp
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}
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}
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}
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func readConfig() *config {
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viper.SetConfigName(configFileName) // name of config file (without extension)
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viper.BindPFlags(pflag.CommandLine)
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viper.AddConfigPath(viper.GetString("c")) // path to look for the config file in
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err := viper.ReadInConfig() // Find and read the config file
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if err := viper.ReadInConfig(); err != nil {
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if _, ok := err.(viper.ConfigFileNotFoundError); ok {
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log.Fatalf("%s %s", err, "Please make sure you give a path to the directory of the config and not to the config itself.")
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} else {
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log.Panicln(err)
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}
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}
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viper.SetConfigType(configType)
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var config config
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err = viper.Unmarshal(&config)
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if err != nil {
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panic(fmt.Errorf("Unable to decode Config: %s \n", err))
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}
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return &config
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}
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// If an error occurs, this is used to kill the client
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func errorHandler(err error) {
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fmt.Printf("%v", err)
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killChan <- struct{}{}
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}
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// Read the client roster from the config. This does not check with the server that the roster is correct.
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// If user tries to send a message to someone not registered with the server, the server will return an error.
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func updateRosterFromConfig(g *gocui.Gui, config *config) {
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g.Update(func(g *gocui.Gui) error {
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menu, _ := g.View(menuWindow)
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for _, contact := range strings.Split(config.Contacts, configContactSep) {
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fmt.Fprintln(menu, contact)
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}
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return nil
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})
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}
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// Updates the menu panel of the view with the current user's roster.
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// Need to add support for Roster IQ stanzas to make this work.
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func askForRoster(client *xmpp.Client, g *gocui.Gui) {
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//ctx, _ := context.WithTimeout(context.Background(), 30*time.Second)
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//iqReq := stanza.NewIQ(stanza.Attrs{Type: stanza.IQTypeGet, From: currentUserJid, To: "localhost", Lang: "en"})
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//disco := iqReq.DiscoInfo()
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//iqReq.Payload = disco
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//
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//// Handle a possible error
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//errChan := make(chan error)
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//errorHandler := func(err error) {
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// errChan <- err
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//}
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//client.ErrorHandler = errorHandler
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//res, err := client.SendIQ(ctx, iqReq)
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//if err != nil {
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// t.Errorf(err.Error())
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//}
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//
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//select {
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//case <-res:
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//}
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//roster := []string{"testuser1", "testuser2", "testuser3@localhost"}
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//
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//g.Update(func(g *gocui.Gui) error {
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// menu, _ := g.View(menuWindow)
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// for _, contact := range roster {
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// fmt.Fprintln(menu, contact)
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// }
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// return nil
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//})
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}
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