go-xmpp/cmd/xmpp_jukebox/xmpp_jukebox.go

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// Can be launched with:
// ./xmpp_jukebox -jid=test@localhost/jukebox -password=test -address=localhost:5222
package main
import (
"flag"
"fmt"
"log"
"os"
"strings"
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"fluux.io/xmpp"
"fluux.io/xmpp/iot"
"fluux.io/xmpp/pep"
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"github.com/processone/mpg123"
"github.com/processone/soundcloud"
)
// Get the actual song Stream URL from SoundCloud website song URL and play it with mpg123 player.
const scClientID = "dde6a0075614ac4f3bea423863076b22"
func main() {
jid := flag.String("jid", "", "jukebok XMPP JID, resource is optional")
password := flag.String("password", "", "XMPP account password")
address := flag.String("address", "", "If needed, XMPP server DNSName or IP and optional port (ie myserver:5222)")
flag.Parse()
var client *xmpp.Client
var err error
if client, err = connectXmpp(*jid, *password, *address); err != nil {
log.Fatal("Could not connect to XMPP: ", err)
}
p, err := mpg123.NewPlayer()
if err != nil {
log.Fatal(err)
}
// Iterator to receive packets coming from our XMPP connection
for packet := range client.Recv() {
switch packet := packet.(type) {
case *xmpp.ClientMessage:
processMessage(client, p, packet)
case *xmpp.ClientIQ:
processIq(client, p, packet)
case *xmpp.ClientPresence:
// Do nothing with received presence
default:
fmt.Fprintf(os.Stdout, "Ignoring packet: %T\n", packet)
}
}
}
func processMessage(client *xmpp.Client, p *mpg123.Player, packet *xmpp.ClientMessage) {
command := strings.Trim(packet.Body, " ")
if command == "stop" {
p.Stop()
} else {
playSCURL(p, command)
sendUserTune(client, "Radiohead", "Spectre")
}
}
func processIq(client *xmpp.Client, p *mpg123.Player, packet *xmpp.ClientIQ) {
switch payload := packet.Payload.(type) {
// We support IOT Control IQ
case *iot.ControlSet:
var url string
for _, element := range payload.Fields {
if element.XMLName.Local == "string" && element.Name == "url" {
url = strings.Trim(element.Value, " ")
break
}
}
playSCURL(p, url)
setResponse := new(iot.ControlSetResponse)
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reply := xmpp.ClientIQ{PacketAttrs: xmpp.PacketAttrs{To: packet.From, Type: "result", Id: packet.Id}, Payload: setResponse}
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client.Send(reply.XMPPFormat())
// TODO add Soundclound artist / title retrieval
sendUserTune(client, "Radiohead", "Spectre")
default:
fmt.Fprintf(os.Stdout, "Other IQ Payload: %T\n", packet.Payload)
}
}
func sendUserTune(client *xmpp.Client, artist string, title string) {
tune := pep.Tune{Artist: artist, Title: title}
client.Send(tune.XMPPFormat())
}
func playSCURL(p *mpg123.Player, rawURL string) {
songID, _ := soundcloud.GetSongID(rawURL)
// TODO: Maybe we need to check the track itself to get the stream URL from reply ?
url := soundcloud.FormatStreamURL(songID)
p.Play(url)
}
func connectXmpp(jid string, password string, address string) (client *xmpp.Client, err error) {
xmppOptions := xmpp.Options{Address: address,
Jid: jid, Password: password, PacketLogger: os.Stdout,
Retry: 10}
if client, err = xmpp.NewClient(xmppOptions); err != nil {
return
}
if _, err = client.Connect(); err != nil {
return
}
return
}
// TODO
// - Have a player API to play, play next, or add to queue
// - Have the ability to parse custom packet to play sound
// - Use PEP to display tunes status
// - Ability to "speak" messages