matterbridge/vendor/github.com/gorilla/schema/converter.go
Wim 2f33fe86f5
Update dependencies and build to go1.22 (#2113)
* Update dependencies and build to go1.22

* Fix api changes wrt to dependencies

* Update golangci config
2024-05-23 23:44:31 +02:00

223 lines
5.4 KiB
Go

// Copyright 2012 The Gorilla Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package schema
import (
"reflect"
"strconv"
)
type Converter func(string) reflect.Value
var (
invalidValue = reflect.Value{}
boolType = reflect.Bool
float32Type = reflect.Float32
float64Type = reflect.Float64
intType = reflect.Int
int8Type = reflect.Int8
int16Type = reflect.Int16
int32Type = reflect.Int32
int64Type = reflect.Int64
stringType = reflect.String
uintType = reflect.Uint
uint8Type = reflect.Uint8
uint16Type = reflect.Uint16
uint32Type = reflect.Uint32
uint64Type = reflect.Uint64
)
// Default converters for basic types.
var builtinConverters = map[reflect.Kind]Converter{
boolType: convertBool,
float32Type: convertFloat32,
float64Type: convertFloat64,
intType: convertInt,
int8Type: convertInt8,
int16Type: convertInt16,
int32Type: convertInt32,
int64Type: convertInt64,
stringType: convertString,
uintType: convertUint,
uint8Type: convertUint8,
uint16Type: convertUint16,
uint32Type: convertUint32,
uint64Type: convertUint64,
}
func convertBool(value string) reflect.Value {
if value == "on" {
return reflect.ValueOf(true)
} else if v, err := strconv.ParseBool(value); err == nil {
return reflect.ValueOf(v)
}
return invalidValue
}
func convertFloat32(value string) reflect.Value {
if v, err := strconv.ParseFloat(value, 32); err == nil {
return reflect.ValueOf(float32(v))
}
return invalidValue
}
func convertFloat64(value string) reflect.Value {
if v, err := strconv.ParseFloat(value, 64); err == nil {
return reflect.ValueOf(v)
}
return invalidValue
}
func convertInt(value string) reflect.Value {
if v, err := strconv.ParseInt(value, 10, 0); err == nil {
return reflect.ValueOf(int(v))
}
return invalidValue
}
func convertInt8(value string) reflect.Value {
if v, err := strconv.ParseInt(value, 10, 8); err == nil {
return reflect.ValueOf(int8(v))
}
return invalidValue
}
func convertInt16(value string) reflect.Value {
if v, err := strconv.ParseInt(value, 10, 16); err == nil {
return reflect.ValueOf(int16(v))
}
return invalidValue
}
func convertInt32(value string) reflect.Value {
if v, err := strconv.ParseInt(value, 10, 32); err == nil {
return reflect.ValueOf(int32(v))
}
return invalidValue
}
func convertInt64(value string) reflect.Value {
if v, err := strconv.ParseInt(value, 10, 64); err == nil {
return reflect.ValueOf(v)
}
return invalidValue
}
func convertString(value string) reflect.Value {
return reflect.ValueOf(value)
}
func convertUint(value string) reflect.Value {
if v, err := strconv.ParseUint(value, 10, 0); err == nil {
return reflect.ValueOf(uint(v))
}
return invalidValue
}
func convertUint8(value string) reflect.Value {
if v, err := strconv.ParseUint(value, 10, 8); err == nil {
return reflect.ValueOf(uint8(v))
}
return invalidValue
}
func convertUint16(value string) reflect.Value {
if v, err := strconv.ParseUint(value, 10, 16); err == nil {
return reflect.ValueOf(uint16(v))
}
return invalidValue
}
func convertUint32(value string) reflect.Value {
if v, err := strconv.ParseUint(value, 10, 32); err == nil {
return reflect.ValueOf(uint32(v))
}
return invalidValue
}
func convertUint64(value string) reflect.Value {
if v, err := strconv.ParseUint(value, 10, 64); err == nil {
return reflect.ValueOf(v)
}
return invalidValue
}
func convertPointer(k reflect.Kind, value string) reflect.Value {
switch k {
case boolType:
if v := convertBool(value); v.IsValid() {
converted := v.Bool()
return reflect.ValueOf(&converted)
}
case float32Type:
if v := convertFloat32(value); v.IsValid() {
converted := float32(v.Float())
return reflect.ValueOf(&converted)
}
case float64Type:
if v := convertFloat64(value); v.IsValid() {
converted := float64(v.Float())
return reflect.ValueOf(&converted)
}
case intType:
if v := convertInt(value); v.IsValid() {
converted := int(v.Int())
return reflect.ValueOf(&converted)
}
case int8Type:
if v := convertInt8(value); v.IsValid() {
converted := int8(v.Int())
return reflect.ValueOf(&converted)
}
case int16Type:
if v := convertInt16(value); v.IsValid() {
converted := int16(v.Int())
return reflect.ValueOf(&converted)
}
case int32Type:
if v := convertInt32(value); v.IsValid() {
converted := int32(v.Int())
return reflect.ValueOf(&converted)
}
case int64Type:
if v := convertInt64(value); v.IsValid() {
converted := int64(v.Int())
return reflect.ValueOf(&converted)
}
case stringType:
if v := convertString(value); v.IsValid() {
converted := v.String()
return reflect.ValueOf(&converted)
}
case uintType:
if v := convertUint(value); v.IsValid() {
converted := uint(v.Uint())
return reflect.ValueOf(&converted)
}
case uint8Type:
if v := convertUint8(value); v.IsValid() {
converted := uint8(v.Uint())
return reflect.ValueOf(&converted)
}
case uint16Type:
if v := convertUint16(value); v.IsValid() {
converted := uint16(v.Uint())
return reflect.ValueOf(&converted)
}
case uint32Type:
if v := convertUint32(value); v.IsValid() {
converted := uint32(v.Uint())
return reflect.ValueOf(&converted)
}
case uint64Type:
if v := convertUint64(value); v.IsValid() {
converted := uint64(v.Uint())
return reflect.ValueOf(&converted)
}
}
return invalidValue
}