1
0
forked from lug/matterbridge
matterbridge/vendor/github.com/matterbridge/discordgo/structs.go
2021-02-01 21:29:04 +01:00

1340 lines
46 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Discordgo - Discord bindings for Go
// Available at https://github.com/bwmarrin/discordgo
// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file contains all structures for the discordgo package. These
// may be moved about later into separate files but I find it easier to have
// them all located together.
package discordgo
import (
"encoding/json"
"fmt"
"math"
"net/http"
"strings"
"sync"
"time"
"github.com/gorilla/websocket"
)
// A Session represents a connection to the Discord API.
type Session struct {
sync.RWMutex
// General configurable settings.
// Authentication token for this session
// TODO: Remove Below, Deprecated, Use Identify struct
Token string
MFA bool
// Debug for printing JSON request/responses
Debug bool // Deprecated, will be removed.
LogLevel int
// Should the session reconnect the websocket on errors.
ShouldReconnectOnError bool
// Identify is sent during initial handshake with the discord gateway.
// https://discord.com/developers/docs/topics/gateway#identify
Identify Identify
// TODO: Remove Below, Deprecated, Use Identify struct
// Should the session request compressed websocket data.
Compress bool
// Sharding
ShardID int
ShardCount int
// Should state tracking be enabled.
// State tracking is the best way for getting the the users
// active guilds and the members of the guilds.
StateEnabled bool
// Whether or not to call event handlers synchronously.
// e.g false = launch event handlers in their own goroutines.
SyncEvents bool
// Exposed but should not be modified by User.
// Whether the Data Websocket is ready
DataReady bool // NOTE: Maye be deprecated soon
// Max number of REST API retries
MaxRestRetries int
// Status stores the currect status of the websocket connection
// this is being tested, may stay, may go away.
status int32
// Whether the Voice Websocket is ready
VoiceReady bool // NOTE: Deprecated.
// Whether the UDP Connection is ready
UDPReady bool // NOTE: Deprecated
// Stores a mapping of guild id's to VoiceConnections
VoiceConnections map[string]*VoiceConnection
// Managed state object, updated internally with events when
// StateEnabled is true.
State *State
// The http client used for REST requests
Client *http.Client
// The user agent used for REST APIs
UserAgent string
// Stores the last HeartbeatAck that was recieved (in UTC)
LastHeartbeatAck time.Time
// Stores the last Heartbeat sent (in UTC)
LastHeartbeatSent time.Time
// used to deal with rate limits
Ratelimiter *RateLimiter
// Event handlers
handlersMu sync.RWMutex
handlers map[string][]*eventHandlerInstance
onceHandlers map[string][]*eventHandlerInstance
// The websocket connection.
wsConn *websocket.Conn
// When nil, the session is not listening.
listening chan interface{}
// sequence tracks the current gateway api websocket sequence number
sequence *int64
// stores sessions current Discord Gateway
gateway string
// stores session ID of current Gateway connection
sessionID string
// used to make sure gateway websocket writes do not happen concurrently
wsMutex sync.Mutex
}
// UserConnection is a Connection returned from the UserConnections endpoint
type UserConnection struct {
ID string `json:"id"`
Name string `json:"name"`
Type string `json:"type"`
Revoked bool `json:"revoked"`
Integrations []*Integration `json:"integrations"`
}
// Integration stores integration information
type Integration struct {
ID string `json:"id"`
Name string `json:"name"`
Type string `json:"type"`
Enabled bool `json:"enabled"`
Syncing bool `json:"syncing"`
RoleID string `json:"role_id"`
EnableEmoticons bool `json:"enable_emoticons"`
ExpireBehavior ExpireBehavior `json:"expire_behavior"`
ExpireGracePeriod int `json:"expire_grace_period"`
User *User `json:"user"`
Account IntegrationAccount `json:"account"`
SyncedAt Timestamp `json:"synced_at"`
}
//ExpireBehavior of Integration
// https://discord.com/developers/docs/resources/guild#integration-object-integration-expire-behaviors
type ExpireBehavior int
// Block of valid ExpireBehaviors
const (
ExpireBehaviorRemoveRole ExpireBehavior = iota
ExpireBehaviorKick
)
// IntegrationAccount is integration account information
// sent by the UserConnections endpoint
type IntegrationAccount struct {
ID string `json:"id"`
Name string `json:"name"`
}
// A VoiceRegion stores data for a specific voice region server.
type VoiceRegion struct {
ID string `json:"id"`
Name string `json:"name"`
Hostname string `json:"sample_hostname"`
Port int `json:"sample_port"`
}
// A VoiceICE stores data for voice ICE servers.
type VoiceICE struct {
TTL string `json:"ttl"`
Servers []*ICEServer `json:"servers"`
}
// A ICEServer stores data for a specific voice ICE server.
type ICEServer struct {
URL string `json:"url"`
Username string `json:"username"`
Credential string `json:"credential"`
}
// A Invite stores all data related to a specific Discord Guild or Channel invite.
type Invite struct {
Guild *Guild `json:"guild"`
Channel *Channel `json:"channel"`
Inviter *User `json:"inviter"`
Code string `json:"code"`
CreatedAt Timestamp `json:"created_at"`
MaxAge int `json:"max_age"`
Uses int `json:"uses"`
MaxUses int `json:"max_uses"`
Revoked bool `json:"revoked"`
Temporary bool `json:"temporary"`
Unique bool `json:"unique"`
TargetUser *User `json:"target_user"`
TargetUserType TargetUserType `json:"target_user_type"`
// will only be filled when using InviteWithCounts
ApproximatePresenceCount int `json:"approximate_presence_count"`
ApproximateMemberCount int `json:"approximate_member_count"`
}
// TargetUserType is the type of the target user
// https://discord.com/developers/docs/resources/invite#invite-object-target-user-types
type TargetUserType int
// Block contains known TargetUserType values
const (
TargetUserTypeStream TargetUserType = iota
)
// ChannelType is the type of a Channel
type ChannelType int
// Block contains known ChannelType values
const (
ChannelTypeGuildText ChannelType = iota
ChannelTypeDM
ChannelTypeGuildVoice
ChannelTypeGroupDM
ChannelTypeGuildCategory
ChannelTypeGuildNews
ChannelTypeGuildStore
)
// A Channel holds all data related to an individual Discord channel.
type Channel struct {
// The ID of the channel.
ID string `json:"id"`
// The ID of the guild to which the channel belongs, if it is in a guild.
// Else, this ID is empty (e.g. DM channels).
GuildID string `json:"guild_id"`
// The name of the channel.
Name string `json:"name"`
// The topic of the channel.
Topic string `json:"topic"`
// The type of the channel.
Type ChannelType `json:"type"`
// The ID of the last message sent in the channel. This is not
// guaranteed to be an ID of a valid message.
LastMessageID string `json:"last_message_id"`
// The timestamp of the last pinned message in the channel.
// Empty if the channel has no pinned messages.
LastPinTimestamp Timestamp `json:"last_pin_timestamp"`
// Whether the channel is marked as NSFW.
NSFW bool `json:"nsfw"`
// Icon of the group DM channel.
Icon string `json:"icon"`
// The position of the channel, used for sorting in client.
Position int `json:"position"`
// The bitrate of the channel, if it is a voice channel.
Bitrate int `json:"bitrate"`
// The recipients of the channel. This is only populated in DM channels.
Recipients []*User `json:"recipients"`
// The messages in the channel. This is only present in state-cached channels,
// and State.MaxMessageCount must be non-zero.
Messages []*Message `json:"-"`
// A list of permission overwrites present for the channel.
PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites"`
// The user limit of the voice channel.
UserLimit int `json:"user_limit"`
// The ID of the parent channel, if the channel is under a category
ParentID string `json:"parent_id"`
// Amount of seconds a user has to wait before sending another message (0-21600)
// bots, as well as users with the permission manage_messages or manage_channel, are unaffected
RateLimitPerUser int `json:"rate_limit_per_user"`
// ID of the DM creator Zeroed if guild channel
OwnerID string `json:"owner_id"`
// ApplicationID of the DM creator Zeroed if guild channel or not a bot user
ApplicationID string `json:"application_id"`
}
// Mention returns a string which mentions the channel
func (c *Channel) Mention() string {
return fmt.Sprintf("<#%s>", c.ID)
}
// A ChannelEdit holds Channel Field data for a channel edit.
type ChannelEdit struct {
Name string `json:"name,omitempty"`
Topic string `json:"topic,omitempty"`
NSFW bool `json:"nsfw,omitempty"`
Position int `json:"position"`
Bitrate int `json:"bitrate,omitempty"`
UserLimit int `json:"user_limit,omitempty"`
PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites,omitempty"`
ParentID string `json:"parent_id,omitempty"`
RateLimitPerUser int `json:"rate_limit_per_user,omitempty"`
}
// A ChannelFollow holds data returned after following a news channel
type ChannelFollow struct {
ChannelID string `json:"channel_id"`
WebhookID string `json:"webhook_id"`
}
// PermissionOverwriteType represents the type of resource on which
// a permission overwrite acts.
type PermissionOverwriteType int
// The possible permission overwrite types.
const (
PermissionOverwriteTypeRole PermissionOverwriteType = iota
PermissionOverwriteTypeMember
)
// A PermissionOverwrite holds permission overwrite data for a Channel
type PermissionOverwrite struct {
ID string `json:"id"`
Type PermissionOverwriteType `json:"type"`
Deny int64 `json:"deny,string"`
Allow int64 `json:"allow,string"`
}
// Emoji struct holds data related to Emoji's
type Emoji struct {
ID string `json:"id"`
Name string `json:"name"`
Roles []string `json:"roles"`
User *User `json:"user"`
RequireColons bool `json:"require_colons"`
Managed bool `json:"managed"`
Animated bool `json:"animated"`
Available bool `json:"available"`
}
// MessageFormat returns a correctly formatted Emoji for use in Message content and embeds
func (e *Emoji) MessageFormat() string {
if e.ID != "" && e.Name != "" {
if e.Animated {
return "<a:" + e.APIName() + ">"
}
return "<:" + e.APIName() + ">"
}
return e.APIName()
}
// APIName returns an correctly formatted API name for use in the MessageReactions endpoints.
func (e *Emoji) APIName() string {
if e.ID != "" && e.Name != "" {
return e.Name + ":" + e.ID
}
if e.Name != "" {
return e.Name
}
return e.ID
}
// VerificationLevel type definition
type VerificationLevel int
// Constants for VerificationLevel levels from 0 to 4 inclusive
const (
VerificationLevelNone VerificationLevel = iota
VerificationLevelLow
VerificationLevelMedium
VerificationLevelHigh
VerificationLevelVeryHigh
)
// ExplicitContentFilterLevel type definition
type ExplicitContentFilterLevel int
// Constants for ExplicitContentFilterLevel levels from 0 to 2 inclusive
const (
ExplicitContentFilterDisabled ExplicitContentFilterLevel = iota
ExplicitContentFilterMembersWithoutRoles
ExplicitContentFilterAllMembers
)
// MfaLevel type definition
type MfaLevel int
// Constants for MfaLevel levels from 0 to 1 inclusive
const (
MfaLevelNone MfaLevel = iota
MfaLevelElevated
)
// PremiumTier type definition
type PremiumTier int
// Constants for PremiumTier levels from 0 to 3 inclusive
const (
PremiumTierNone PremiumTier = iota
PremiumTier1
PremiumTier2
PremiumTier3
)
// A Guild holds all data related to a specific Discord Guild. Guilds are also
// sometimes referred to as Servers in the Discord client.
type Guild struct {
// The ID of the guild.
ID string `json:"id"`
// The name of the guild. (2100 characters)
Name string `json:"name"`
// The hash of the guild's icon. Use Session.GuildIcon
// to retrieve the icon itself.
Icon string `json:"icon"`
// The voice region of the guild.
Region string `json:"region"`
// The ID of the AFK voice channel.
AfkChannelID string `json:"afk_channel_id"`
// The user ID of the owner of the guild.
OwnerID string `json:"owner_id"`
// If we are the owner of the guild
Owner bool `json:"owner"`
// The time at which the current user joined the guild.
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
JoinedAt Timestamp `json:"joined_at"`
// The hash of the guild's discovery splash.
DiscoverySplash string `json:"discovery_splash"`
// The hash of the guild's splash.
Splash string `json:"splash"`
// The timeout, in seconds, before a user is considered AFK in voice.
AfkTimeout int `json:"afk_timeout"`
// The number of members in the guild.
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
MemberCount int `json:"member_count"`
// The verification level required for the guild.
VerificationLevel VerificationLevel `json:"verification_level"`
// Whether the guild is considered large. This is
// determined by a member threshold in the identify packet,
// and is currently hard-coded at 250 members in the library.
Large bool `json:"large"`
// The default message notification setting for the guild.
DefaultMessageNotifications MessageNotifications `json:"default_message_notifications"`
// A list of roles in the guild.
Roles []*Role `json:"roles"`
// A list of the custom emojis present in the guild.
Emojis []*Emoji `json:"emojis"`
// A list of the members in the guild.
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
Members []*Member `json:"members"`
// A list of partial presence objects for members in the guild.
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
Presences []*Presence `json:"presences"`
// The maximum number of presences for the guild (the default value, currently 25000, is in effect when null is returned)
MaxPresences int `json:"max_presences"`
// The maximum number of members for the guild
MaxMembers int `json:"max_members"`
// A list of channels in the guild.
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
Channels []*Channel `json:"channels"`
// A list of voice states for the guild.
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
VoiceStates []*VoiceState `json:"voice_states"`
// Whether this guild is currently unavailable (most likely due to outage).
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
Unavailable bool `json:"unavailable"`
// The explicit content filter level
ExplicitContentFilter ExplicitContentFilterLevel `json:"explicit_content_filter"`
// The list of enabled guild features
Features []string `json:"features"`
// Required MFA level for the guild
MfaLevel MfaLevel `json:"mfa_level"`
// The application id of the guild if bot created.
ApplicationID string `json:"application_id"`
// Whether or not the Server Widget is enabled
WidgetEnabled bool `json:"widget_enabled"`
// The Channel ID for the Server Widget
WidgetChannelID string `json:"widget_channel_id"`
// The Channel ID to which system messages are sent (eg join and leave messages)
SystemChannelID string `json:"system_channel_id"`
// The System channel flags
SystemChannelFlags SystemChannelFlag `json:"system_channel_flags"`
// The ID of the rules channel ID, used for rules.
RulesChannelID string `json:"rules_channel_id"`
// the vanity url code for the guild
VanityURLCode string `json:"vanity_url_code"`
// the description for the guild
Description string `json:"description"`
// The hash of the guild's banner
Banner string `json:"banner"`
// The premium tier of the guild
PremiumTier PremiumTier `json:"premium_tier"`
// The total number of users currently boosting this server
PremiumSubscriptionCount int `json:"premium_subscription_count"`
// The preferred locale of a guild with the "PUBLIC" feature; used in server discovery and notices from Discord; defaults to "en-US"
PreferredLocale string `json:"preferred_locale"`
// The id of the channel where admins and moderators of guilds with the "PUBLIC" feature receive notices from Discord
PublicUpdatesChannelID string `json:"public_updates_channel_id"`
// The maximum amount of users in a video channel
MaxVideoChannelUsers int `json:"max_video_channel_users"`
// Approximate number of members in this guild, returned from the GET /guild/<id> endpoint when with_counts is true
ApproximateMemberCount int `json:"approximate_member_count"`
// Approximate number of non-offline members in this guild, returned from the GET /guild/<id> endpoint when with_counts is true
ApproximatePresenceCount int `json:"approximate_presence_count"`
// Permissions of our user
Permissions int64 `json:"permissions,string"`
}
// MessageNotifications is the notification level for a guild
// https://discord.com/developers/docs/resources/guild#guild-object-default-message-notification-level
type MessageNotifications int
// Block containing known MessageNotifications values
const (
MessageNotificationsAllMessages MessageNotifications = iota
MessageNotificationsOnlyMentions
)
// SystemChannelFlag is the type of flags in the system channel (see SystemChannelFlag* consts)
// https://discord.com/developers/docs/resources/guild#guild-object-system-channel-flags
type SystemChannelFlag int
// Block containing known SystemChannelFlag values
const (
SystemChannelFlagsSuppressJoin SystemChannelFlag = 1 << iota
SystemChannelFlagsSuppressPremium
)
// IconURL returns a URL to the guild's icon.
func (g *Guild) IconURL() string {
if g.Icon == "" {
return ""
}
if strings.HasPrefix(g.Icon, "a_") {
return EndpointGuildIconAnimated(g.ID, g.Icon)
}
return EndpointGuildIcon(g.ID, g.Icon)
}
// A UserGuild holds a brief version of a Guild
type UserGuild struct {
ID string `json:"id"`
Name string `json:"name"`
Icon string `json:"icon"`
Owner bool `json:"owner"`
Permissions int64 `json:"permissions,string"`
}
// A GuildParams stores all the data needed to update discord guild settings
type GuildParams struct {
Name string `json:"name,omitempty"`
Region string `json:"region,omitempty"`
VerificationLevel *VerificationLevel `json:"verification_level,omitempty"`
DefaultMessageNotifications int `json:"default_message_notifications,omitempty"` // TODO: Separate type?
AfkChannelID string `json:"afk_channel_id,omitempty"`
AfkTimeout int `json:"afk_timeout,omitempty"`
Icon string `json:"icon,omitempty"`
OwnerID string `json:"owner_id,omitempty"`
Splash string `json:"splash,omitempty"`
Banner string `json:"banner,omitempty"`
}
// A Role stores information about Discord guild member roles.
type Role struct {
// The ID of the role.
ID string `json:"id"`
// The name of the role.
Name string `json:"name"`
// Whether this role is managed by an integration, and
// thus cannot be manually added to, or taken from, members.
Managed bool `json:"managed"`
// Whether this role is mentionable.
Mentionable bool `json:"mentionable"`
// Whether this role is hoisted (shows up separately in member list).
Hoist bool `json:"hoist"`
// The hex color of this role.
Color int `json:"color"`
// The position of this role in the guild's role hierarchy.
Position int `json:"position"`
// The permissions of the role on the guild (doesn't include channel overrides).
// This is a combination of bit masks; the presence of a certain permission can
// be checked by performing a bitwise AND between this int and the permission.
Permissions int64 `json:"permissions,string"`
}
// Mention returns a string which mentions the role
func (r *Role) Mention() string {
return fmt.Sprintf("<@&%s>", r.ID)
}
// Roles are a collection of Role
type Roles []*Role
func (r Roles) Len() int {
return len(r)
}
func (r Roles) Less(i, j int) bool {
return r[i].Position > r[j].Position
}
func (r Roles) Swap(i, j int) {
r[i], r[j] = r[j], r[i]
}
// A VoiceState stores the voice states of Guilds
type VoiceState struct {
UserID string `json:"user_id"`
SessionID string `json:"session_id"`
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id"`
Suppress bool `json:"suppress"`
SelfMute bool `json:"self_mute"`
SelfDeaf bool `json:"self_deaf"`
Mute bool `json:"mute"`
Deaf bool `json:"deaf"`
}
// A Presence stores the online, offline, or idle and game status of Guild members.
type Presence struct {
User *User `json:"user"`
Status Status `json:"status"`
Activities []*Activity `json:"activities"`
Since *int `json:"since"`
}
// A TimeStamps struct contains start and end times used in the rich presence "playing .." Game
type TimeStamps struct {
EndTimestamp int64 `json:"end,omitempty"`
StartTimestamp int64 `json:"start,omitempty"`
}
// UnmarshalJSON unmarshals JSON into TimeStamps struct
func (t *TimeStamps) UnmarshalJSON(b []byte) error {
temp := struct {
End float64 `json:"end,omitempty"`
Start float64 `json:"start,omitempty"`
}{}
err := json.Unmarshal(b, &temp)
if err != nil {
return err
}
t.EndTimestamp = int64(temp.End)
t.StartTimestamp = int64(temp.Start)
return nil
}
// An Assets struct contains assets and labels used in the rich presence "playing .." Game
type Assets struct {
LargeImageID string `json:"large_image,omitempty"`
SmallImageID string `json:"small_image,omitempty"`
LargeText string `json:"large_text,omitempty"`
SmallText string `json:"small_text,omitempty"`
}
// A Member stores user information for Guild members. A guild
// member represents a certain user's presence in a guild.
type Member struct {
// The guild ID on which the member exists.
GuildID string `json:"guild_id"`
// The time at which the member joined the guild, in ISO8601.
JoinedAt Timestamp `json:"joined_at"`
// The nickname of the member, if they have one.
Nick string `json:"nick"`
// Whether the member is deafened at a guild level.
Deaf bool `json:"deaf"`
// Whether the member is muted at a guild level.
Mute bool `json:"mute"`
// The underlying user on which the member is based.
User *User `json:"user"`
// A list of IDs of the roles which are possessed by the member.
Roles []string `json:"roles"`
// When the user used their Nitro boost on the server
PremiumSince Timestamp `json:"premium_since"`
// Is true while the member hasn't accepted the membership screen.
Pending bool `json:"pending"`
}
// Mention creates a member mention
func (m *Member) Mention() string {
return "<@!" + m.User.ID + ">"
}
// A Settings stores data for a specific users Discord client settings.
type Settings struct {
RenderEmbeds bool `json:"render_embeds"`
InlineEmbedMedia bool `json:"inline_embed_media"`
InlineAttachmentMedia bool `json:"inline_attachment_media"`
EnableTTSCommand bool `json:"enable_tts_command"`
MessageDisplayCompact bool `json:"message_display_compact"`
ShowCurrentGame bool `json:"show_current_game"`
ConvertEmoticons bool `json:"convert_emoticons"`
Locale string `json:"locale"`
Theme string `json:"theme"`
GuildPositions []string `json:"guild_positions"`
RestrictedGuilds []string `json:"restricted_guilds"`
FriendSourceFlags *FriendSourceFlags `json:"friend_source_flags"`
Status Status `json:"status"`
DetectPlatformAccounts bool `json:"detect_platform_accounts"`
DeveloperMode bool `json:"developer_mode"`
}
// Status type definition
type Status string
// Constants for Status with the different current available status
const (
StatusOnline Status = "online"
StatusIdle Status = "idle"
StatusDoNotDisturb Status = "dnd"
StatusInvisible Status = "invisible"
StatusOffline Status = "offline"
)
// FriendSourceFlags stores ... TODO :)
type FriendSourceFlags struct {
All bool `json:"all"`
MutualGuilds bool `json:"mutual_guilds"`
MutualFriends bool `json:"mutual_friends"`
}
// A Relationship between the logged in user and Relationship.User
type Relationship struct {
User *User `json:"user"`
Type int `json:"type"` // 1 = friend, 2 = blocked, 3 = incoming friend req, 4 = sent friend req
ID string `json:"id"`
}
// A TooManyRequests struct holds information received from Discord
// when receiving a HTTP 429 response.
type TooManyRequests struct {
Bucket string `json:"bucket"`
Message string `json:"message"`
RetryAfter time.Duration `json:"retry_after"`
}
// UnmarshalJSON helps support translation of a milliseconds-based float
// into a time.Duration on TooManyRequests.
func (t *TooManyRequests) UnmarshalJSON(b []byte) error {
u := struct {
Bucket string `json:"bucket"`
Message string `json:"message"`
RetryAfter float64 `json:"retry_after"`
}{}
err := json.Unmarshal(b, &u)
if err != nil {
return err
}
t.Bucket = u.Bucket
t.Message = u.Message
whole, frac := math.Modf(u.RetryAfter)
t.RetryAfter = time.Duration(whole)*time.Second + time.Duration(frac*1000)*time.Millisecond
return nil
}
// A ReadState stores data on the read state of channels.
type ReadState struct {
MentionCount int `json:"mention_count"`
LastMessageID string `json:"last_message_id"`
ID string `json:"id"`
}
// An Ack is used to ack messages
type Ack struct {
Token string `json:"token"`
}
// A GuildRole stores data for guild roles.
type GuildRole struct {
Role *Role `json:"role"`
GuildID string `json:"guild_id"`
}
// A GuildBan stores data for a guild ban.
type GuildBan struct {
Reason string `json:"reason"`
User *User `json:"user"`
}
// A GuildEmbed stores data for a guild embed.
type GuildEmbed struct {
Enabled bool `json:"enabled"`
ChannelID string `json:"channel_id"`
}
// A GuildAuditLog stores data for a guild audit log.
// https://discord.com/developers/docs/resources/audit-log#audit-log-object-audit-log-structure
type GuildAuditLog struct {
Webhooks []*Webhook `json:"webhooks,omitempty"`
Users []*User `json:"users,omitempty"`
AuditLogEntries []*AuditLogEntry `json:"audit_log_entries"`
Integrations []*Integration `json:"integrations"`
}
// AuditLogEntry for a GuildAuditLog
// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-audit-log-entry-structure
type AuditLogEntry struct {
TargetID string `json:"target_id"`
Changes []*AuditLogChange `json:"changes"`
UserID string `json:"user_id"`
ID string `json:"id"`
ActionType *AuditLogAction `json:"action_type"`
Options *AuditLogOptions `json:"options"`
Reason string `json:"reason"`
}
// AuditLogChange for an AuditLogEntry
type AuditLogChange struct {
NewValue interface{} `json:"new_value"`
OldValue interface{} `json:"old_value"`
Key *AuditLogChangeKey `json:"key"`
}
// AuditLogChangeKey value for AuditLogChange
// https://discord.com/developers/docs/resources/audit-log#audit-log-change-object-audit-log-change-key
type AuditLogChangeKey string
// Block of valid AuditLogChangeKey
const (
AuditLogChangeKeyName AuditLogChangeKey = "name"
AuditLogChangeKeyIconHash AuditLogChangeKey = "icon_hash"
AuditLogChangeKeySplashHash AuditLogChangeKey = "splash_hash"
AuditLogChangeKeyOwnerID AuditLogChangeKey = "owner_id"
AuditLogChangeKeyRegion AuditLogChangeKey = "region"
AuditLogChangeKeyAfkChannelID AuditLogChangeKey = "afk_channel_id"
AuditLogChangeKeyAfkTimeout AuditLogChangeKey = "afk_timeout"
AuditLogChangeKeyMfaLevel AuditLogChangeKey = "mfa_level"
AuditLogChangeKeyVerificationLevel AuditLogChangeKey = "verification_level"
AuditLogChangeKeyExplicitContentFilter AuditLogChangeKey = "explicit_content_filter"
AuditLogChangeKeyDefaultMessageNotification AuditLogChangeKey = "default_message_notifications"
AuditLogChangeKeyVanityURLCode AuditLogChangeKey = "vanity_url_code"
AuditLogChangeKeyRoleAdd AuditLogChangeKey = "$add"
AuditLogChangeKeyRoleRemove AuditLogChangeKey = "$remove"
AuditLogChangeKeyPruneDeleteDays AuditLogChangeKey = "prune_delete_days"
AuditLogChangeKeyWidgetEnabled AuditLogChangeKey = "widget_enabled"
AuditLogChangeKeyWidgetChannelID AuditLogChangeKey = "widget_channel_id"
AuditLogChangeKeySystemChannelID AuditLogChangeKey = "system_channel_id"
AuditLogChangeKeyPosition AuditLogChangeKey = "position"
AuditLogChangeKeyTopic AuditLogChangeKey = "topic"
AuditLogChangeKeyBitrate AuditLogChangeKey = "bitrate"
AuditLogChangeKeyPermissionOverwrite AuditLogChangeKey = "permission_overwrites"
AuditLogChangeKeyNSFW AuditLogChangeKey = "nsfw"
AuditLogChangeKeyApplicationID AuditLogChangeKey = "application_id"
AuditLogChangeKeyRateLimitPerUser AuditLogChangeKey = "rate_limit_per_user"
AuditLogChangeKeyPermissions AuditLogChangeKey = "permissions"
AuditLogChangeKeyColor AuditLogChangeKey = "color"
AuditLogChangeKeyHoist AuditLogChangeKey = "hoist"
AuditLogChangeKeyMentionable AuditLogChangeKey = "mentionable"
AuditLogChangeKeyAllow AuditLogChangeKey = "allow"
AuditLogChangeKeyDeny AuditLogChangeKey = "deny"
AuditLogChangeKeyCode AuditLogChangeKey = "code"
AuditLogChangeKeyChannelID AuditLogChangeKey = "channel_id"
AuditLogChangeKeyInviterID AuditLogChangeKey = "inviter_id"
AuditLogChangeKeyMaxUses AuditLogChangeKey = "max_uses"
AuditLogChangeKeyUses AuditLogChangeKey = "uses"
AuditLogChangeKeyMaxAge AuditLogChangeKey = "max_age"
AuditLogChangeKeyTempoary AuditLogChangeKey = "temporary"
AuditLogChangeKeyDeaf AuditLogChangeKey = "deaf"
AuditLogChangeKeyMute AuditLogChangeKey = "mute"
AuditLogChangeKeyNick AuditLogChangeKey = "nick"
AuditLogChangeKeyAvatarHash AuditLogChangeKey = "avatar_hash"
AuditLogChangeKeyID AuditLogChangeKey = "id"
AuditLogChangeKeyType AuditLogChangeKey = "type"
AuditLogChangeKeyEnableEmoticons AuditLogChangeKey = "enable_emoticons"
AuditLogChangeKeyExpireBehavior AuditLogChangeKey = "expire_behavior"
AuditLogChangeKeyExpireGracePeriod AuditLogChangeKey = "expire_grace_period"
)
// AuditLogOptions optional data for the AuditLog
// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-optional-audit-entry-info
type AuditLogOptions struct {
DeleteMemberDays string `json:"delete_member_days"`
MembersRemoved string `json:"members_removed"`
ChannelID string `json:"channel_id"`
MessageID string `json:"message_id"`
Count string `json:"count"`
ID string `json:"id"`
Type *AuditLogOptionsType `json:"type"`
RoleName string `json:"role_name"`
}
// AuditLogOptionsType of the AuditLogOption
// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-optional-audit-entry-info
type AuditLogOptionsType string
// Valid Types for AuditLogOptionsType
const (
AuditLogOptionsTypeMember AuditLogOptionsType = "member"
AuditLogOptionsTypeRole AuditLogOptionsType = "role"
)
// AuditLogAction is the Action of the AuditLog (see AuditLogAction* consts)
// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-audit-log-events
type AuditLogAction int
// Block contains Discord Audit Log Action Types
const (
AuditLogActionGuildUpdate AuditLogAction = 1
AuditLogActionChannelCreate AuditLogAction = 10
AuditLogActionChannelUpdate AuditLogAction = 11
AuditLogActionChannelDelete AuditLogAction = 12
AuditLogActionChannelOverwriteCreate AuditLogAction = 13
AuditLogActionChannelOverwriteUpdate AuditLogAction = 14
AuditLogActionChannelOverwriteDelete AuditLogAction = 15
AuditLogActionMemberKick AuditLogAction = 20
AuditLogActionMemberPrune AuditLogAction = 21
AuditLogActionMemberBanAdd AuditLogAction = 22
AuditLogActionMemberBanRemove AuditLogAction = 23
AuditLogActionMemberUpdate AuditLogAction = 24
AuditLogActionMemberRoleUpdate AuditLogAction = 25
AuditLogActionRoleCreate AuditLogAction = 30
AuditLogActionRoleUpdate AuditLogAction = 31
AuditLogActionRoleDelete AuditLogAction = 32
AuditLogActionInviteCreate AuditLogAction = 40
AuditLogActionInviteUpdate AuditLogAction = 41
AuditLogActionInviteDelete AuditLogAction = 42
AuditLogActionWebhookCreate AuditLogAction = 50
AuditLogActionWebhookUpdate AuditLogAction = 51
AuditLogActionWebhookDelete AuditLogAction = 52
AuditLogActionEmojiCreate AuditLogAction = 60
AuditLogActionEmojiUpdate AuditLogAction = 61
AuditLogActionEmojiDelete AuditLogAction = 62
AuditLogActionMessageDelete AuditLogAction = 72
AuditLogActionMessageBulkDelete AuditLogAction = 73
AuditLogActionMessagePin AuditLogAction = 74
AuditLogActionMessageUnpin AuditLogAction = 75
AuditLogActionIntegrationCreate AuditLogAction = 80
AuditLogActionIntegrationUpdate AuditLogAction = 81
AuditLogActionIntegrationDelete AuditLogAction = 82
)
// A UserGuildSettingsChannelOverride stores data for a channel override for a users guild settings.
type UserGuildSettingsChannelOverride struct {
Muted bool `json:"muted"`
MessageNotifications int `json:"message_notifications"`
ChannelID string `json:"channel_id"`
}
// A UserGuildSettings stores data for a users guild settings.
type UserGuildSettings struct {
SupressEveryone bool `json:"suppress_everyone"`
Muted bool `json:"muted"`
MobilePush bool `json:"mobile_push"`
MessageNotifications int `json:"message_notifications"`
GuildID string `json:"guild_id"`
ChannelOverrides []*UserGuildSettingsChannelOverride `json:"channel_overrides"`
}
// A UserGuildSettingsEdit stores data for editing UserGuildSettings
type UserGuildSettingsEdit struct {
SupressEveryone bool `json:"suppress_everyone"`
Muted bool `json:"muted"`
MobilePush bool `json:"mobile_push"`
MessageNotifications int `json:"message_notifications"`
ChannelOverrides map[string]*UserGuildSettingsChannelOverride `json:"channel_overrides"`
}
// An APIErrorMessage is an api error message returned from discord
type APIErrorMessage struct {
Code int `json:"code"`
Message string `json:"message"`
}
// Webhook stores the data for a webhook.
type Webhook struct {
ID string `json:"id"`
Type WebhookType `json:"type"`
GuildID string `json:"guild_id"`
ChannelID string `json:"channel_id"`
User *User `json:"user"`
Name string `json:"name"`
Avatar string `json:"avatar"`
Token string `json:"token"`
// ApplicationID is the bot/OAuth2 application that created this webhook
ApplicationID string `json:"application_id,omitempty"`
}
// WebhookType is the type of Webhook (see WebhookType* consts) in the Webhook struct
// https://discord.com/developers/docs/resources/webhook#webhook-object-webhook-types
type WebhookType int
// Valid WebhookType values
const (
WebhookTypeIncoming WebhookType = iota
WebhookTypeChannelFollower
)
// WebhookParams is a struct for webhook params, used in the WebhookExecute command.
type WebhookParams struct {
Content string `json:"content,omitempty"`
Username string `json:"username,omitempty"`
AvatarURL string `json:"avatar_url,omitempty"`
TTS bool `json:"tts,omitempty"`
File *File `json:"-"`
Embeds []*MessageEmbed `json:"embeds,omitempty"`
AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
}
// MessageReaction stores the data for a message reaction.
type MessageReaction struct {
UserID string `json:"user_id"`
MessageID string `json:"message_id"`
Emoji Emoji `json:"emoji"`
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id,omitempty"`
}
// GatewayBotResponse stores the data for the gateway/bot response
type GatewayBotResponse struct {
URL string `json:"url"`
Shards int `json:"shards"`
}
// GatewayStatusUpdate is sent by the client to indicate a presence or status update
// https://discord.com/developers/docs/topics/gateway#update-status-gateway-status-update-structure
type GatewayStatusUpdate struct {
Since int `json:"since"`
Game Activity `json:"game"`
Status string `json:"status"`
AFK bool `json:"afk"`
}
// Activity defines the Activity sent with GatewayStatusUpdate
// https://discord.com/developers/docs/topics/gateway#activity-object
type Activity struct {
Name string `json:"name"`
Type ActivityType `json:"type"`
URL string `json:"url,omitempty"`
}
// ActivityType is the type of Activity (see ActivityType* consts) in the Activity struct
// https://discord.com/developers/docs/topics/gateway#activity-object-activity-types
type ActivityType int
// Valid ActivityType values
const (
ActivityTypeGame ActivityType = iota
ActivityTypeStreaming
ActivityTypeListening
// ActivityTypeWatching // not valid in this use case?
ActivityTypeCustom = 4
)
// Identify is sent during initial handshake with the discord gateway.
// https://discord.com/developers/docs/topics/gateway#identify
type Identify struct {
Token string `json:"token"`
Properties IdentifyProperties `json:"properties"`
Compress bool `json:"compress"`
LargeThreshold int `json:"large_threshold"`
Shard *[2]int `json:"shard,omitempty"`
Presence GatewayStatusUpdate `json:"presence,omitempty"`
GuildSubscriptions bool `json:"guild_subscriptions"`
Intents Intent `json:"intents"`
}
// IdentifyProperties contains the "properties" portion of an Identify packet
// https://discord.com/developers/docs/topics/gateway#identify-identify-connection-properties
type IdentifyProperties struct {
OS string `json:"$os"`
Browser string `json:"$browser"`
Device string `json:"$device"`
Referer string `json:"$referer"`
ReferringDomain string `json:"$referring_domain"`
}
// Constants for the different bit offsets of text channel permissions
const (
// Deprecated: PermissionReadMessages has been replaced with PermissionViewChannel for text and voice channels
PermissionReadMessages = 1 << (iota + 10)
PermissionSendMessages
PermissionSendTTSMessages
PermissionManageMessages
PermissionEmbedLinks
PermissionAttachFiles
PermissionReadMessageHistory
PermissionMentionEveryone
PermissionUseExternalEmojis
)
// Constants for the different bit offsets of voice permissions
const (
PermissionVoiceConnect = 1 << (iota + 20)
PermissionVoiceSpeak
PermissionVoiceMuteMembers
PermissionVoiceDeafenMembers
PermissionVoiceMoveMembers
PermissionVoiceUseVAD
PermissionVoicePrioritySpeaker = 1 << (iota + 2)
)
// Constants for general management.
const (
PermissionChangeNickname = 1 << (iota + 26)
PermissionManageNicknames
PermissionManageRoles
PermissionManageWebhooks
PermissionManageEmojis
)
// Constants for the different bit offsets of general permissions
const (
PermissionCreateInstantInvite = 1 << iota
PermissionKickMembers
PermissionBanMembers
PermissionAdministrator
PermissionManageChannels
PermissionManageServer
PermissionAddReactions
PermissionViewAuditLogs
PermissionViewChannel = 1 << (iota + 2)
PermissionAllText = PermissionViewChannel |
PermissionSendMessages |
PermissionSendTTSMessages |
PermissionManageMessages |
PermissionEmbedLinks |
PermissionAttachFiles |
PermissionReadMessageHistory |
PermissionMentionEveryone
PermissionAllVoice = PermissionViewChannel |
PermissionVoiceConnect |
PermissionVoiceSpeak |
PermissionVoiceMuteMembers |
PermissionVoiceDeafenMembers |
PermissionVoiceMoveMembers |
PermissionVoiceUseVAD |
PermissionVoicePrioritySpeaker
PermissionAllChannel = PermissionAllText |
PermissionAllVoice |
PermissionCreateInstantInvite |
PermissionManageRoles |
PermissionManageChannels |
PermissionAddReactions |
PermissionViewAuditLogs
PermissionAll = PermissionAllChannel |
PermissionKickMembers |
PermissionBanMembers |
PermissionManageServer |
PermissionAdministrator |
PermissionManageWebhooks |
PermissionManageEmojis
)
// Block contains Discord JSON Error Response codes
const (
ErrCodeUnknownAccount = 10001
ErrCodeUnknownApplication = 10002
ErrCodeUnknownChannel = 10003
ErrCodeUnknownGuild = 10004
ErrCodeUnknownIntegration = 10005
ErrCodeUnknownInvite = 10006
ErrCodeUnknownMember = 10007
ErrCodeUnknownMessage = 10008
ErrCodeUnknownOverwrite = 10009
ErrCodeUnknownProvider = 10010
ErrCodeUnknownRole = 10011
ErrCodeUnknownToken = 10012
ErrCodeUnknownUser = 10013
ErrCodeUnknownEmoji = 10014
ErrCodeUnknownWebhook = 10015
ErrCodeUnknownBan = 10026
ErrCodeBotsCannotUseEndpoint = 20001
ErrCodeOnlyBotsCanUseEndpoint = 20002
ErrCodeMaximumGuildsReached = 30001
ErrCodeMaximumFriendsReached = 30002
ErrCodeMaximumPinsReached = 30003
ErrCodeMaximumGuildRolesReached = 30005
ErrCodeTooManyReactions = 30010
ErrCodeUnauthorized = 40001
ErrCodeMissingAccess = 50001
ErrCodeInvalidAccountType = 50002
ErrCodeCannotExecuteActionOnDMChannel = 50003
ErrCodeEmbedDisabled = 50004
ErrCodeCannotEditFromAnotherUser = 50005
ErrCodeCannotSendEmptyMessage = 50006
ErrCodeCannotSendMessagesToThisUser = 50007
ErrCodeCannotSendMessagesInVoiceChannel = 50008
ErrCodeChannelVerificationLevelTooHigh = 50009
ErrCodeOAuth2ApplicationDoesNotHaveBot = 50010
ErrCodeOAuth2ApplicationLimitReached = 50011
ErrCodeInvalidOAuthState = 50012
ErrCodeMissingPermissions = 50013
ErrCodeInvalidAuthenticationToken = 50014
ErrCodeNoteTooLong = 50015
ErrCodeTooFewOrTooManyMessagesToDelete = 50016
ErrCodeCanOnlyPinMessageToOriginatingChannel = 50019
ErrCodeCannotExecuteActionOnSystemMessage = 50021
ErrCodeMessageProvidedTooOldForBulkDelete = 50034
ErrCodeInvalidFormBody = 50035
ErrCodeInviteAcceptedToGuildApplicationsBotNotIn = 50036
ErrCodeReactionBlocked = 90001
)
// Intent is the type of a Gateway Intent
// https://discord.com/developers/docs/topics/gateway#gateway-intents
type Intent int
// Constants for the different bit offsets of intents
const (
IntentsGuilds Intent = 1 << iota
IntentsGuildMembers
IntentsGuildBans
IntentsGuildEmojis
IntentsGuildIntegrations
IntentsGuildWebhooks
IntentsGuildInvites
IntentsGuildVoiceStates
IntentsGuildPresences
IntentsGuildMessages
IntentsGuildMessageReactions
IntentsGuildMessageTyping
IntentsDirectMessages
IntentsDirectMessageReactions
IntentsDirectMessageTyping
IntentsAllWithoutPrivileged = IntentsGuilds |
IntentsGuildBans |
IntentsGuildEmojis |
IntentsGuildIntegrations |
IntentsGuildWebhooks |
IntentsGuildInvites |
IntentsGuildVoiceStates |
IntentsGuildMessages |
IntentsGuildMessageReactions |
IntentsGuildMessageTyping |
IntentsDirectMessages |
IntentsDirectMessageReactions |
IntentsDirectMessageTyping
IntentsAll = IntentsAllWithoutPrivileged |
IntentsGuildMembers |
IntentsGuildPresences
IntentsNone Intent = 0
)
// MakeIntent used to help convert a gateway intent value for use in the Identify structure;
// this was useful to help support the use of a pointer type when intents were optional.
// This is now a no-op, and is not necessary to use.
func MakeIntent(intents Intent) Intent {
return intents
}