forked from lug/matterbridge
		
	
		
			
				
	
	
		
			265 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			265 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package logrus
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import (
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	"bytes"
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	"fmt"
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	"io"
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	"os"
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	"time"
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)
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// Defines the key when adding errors using WithError.
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var ErrorKey = "error"
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// An entry is the final or intermediate Logrus logging entry. It contains all
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// the fields passed with WithField{,s}. It's finally logged when Debug, Info,
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// Warn, Error, Fatal or Panic is called on it. These objects can be reused and
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// passed around as much as you wish to avoid field duplication.
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type Entry struct {
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	Logger *Logger
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	// Contains all the fields set by the user.
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	Data Fields
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	// Time at which the log entry was created
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	Time time.Time
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	// Level the log entry was logged at: Debug, Info, Warn, Error, Fatal or Panic
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	Level Level
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	// Message passed to Debug, Info, Warn, Error, Fatal or Panic
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	Message string
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}
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func NewEntry(logger *Logger) *Entry {
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	return &Entry{
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		Logger: logger,
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		// Default is three fields, give a little extra room
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		Data: make(Fields, 5),
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	}
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}
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// Returns a reader for the entry, which is a proxy to the formatter.
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func (entry *Entry) Reader() (*bytes.Buffer, error) {
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	serialized, err := entry.Logger.Formatter.Format(entry)
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	return bytes.NewBuffer(serialized), err
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}
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// Returns the string representation from the reader and ultimately the
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// formatter.
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func (entry *Entry) String() (string, error) {
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	reader, err := entry.Reader()
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	if err != nil {
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		return "", err
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	}
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	return reader.String(), err
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}
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// Add an error as single field (using the key defined in ErrorKey) to the Entry.
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func (entry *Entry) WithError(err error) *Entry {
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	return entry.WithField(ErrorKey, err)
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}
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// Add a single field to the Entry.
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func (entry *Entry) WithField(key string, value interface{}) *Entry {
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	return entry.WithFields(Fields{key: value})
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}
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// Add a map of fields to the Entry.
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func (entry *Entry) WithFields(fields Fields) *Entry {
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	data := make(Fields, len(entry.Data)+len(fields))
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	for k, v := range entry.Data {
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		data[k] = v
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	}
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	for k, v := range fields {
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		data[k] = v
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	}
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	return &Entry{Logger: entry.Logger, Data: data}
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}
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// This function is not declared with a pointer value because otherwise
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// race conditions will occur when using multiple goroutines
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func (entry Entry) log(level Level, msg string) {
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	entry.Time = time.Now()
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	entry.Level = level
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	entry.Message = msg
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	if err := entry.Logger.Hooks.Fire(level, &entry); err != nil {
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		entry.Logger.mu.Lock()
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		fmt.Fprintf(os.Stderr, "Failed to fire hook: %v\n", err)
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		entry.Logger.mu.Unlock()
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	}
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	reader, err := entry.Reader()
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	if err != nil {
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		entry.Logger.mu.Lock()
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		fmt.Fprintf(os.Stderr, "Failed to obtain reader, %v\n", err)
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		entry.Logger.mu.Unlock()
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	}
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	entry.Logger.mu.Lock()
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	defer entry.Logger.mu.Unlock()
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	_, err = io.Copy(entry.Logger.Out, reader)
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	if err != nil {
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		fmt.Fprintf(os.Stderr, "Failed to write to log, %v\n", err)
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	}
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	// To avoid Entry#log() returning a value that only would make sense for
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	// panic() to use in Entry#Panic(), we avoid the allocation by checking
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	// directly here.
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	if level <= PanicLevel {
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		panic(&entry)
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	}
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}
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func (entry *Entry) Debug(args ...interface{}) {
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	if entry.Logger.Level >= DebugLevel {
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		entry.log(DebugLevel, fmt.Sprint(args...))
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	}
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}
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func (entry *Entry) Print(args ...interface{}) {
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	entry.Info(args...)
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}
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func (entry *Entry) Info(args ...interface{}) {
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	if entry.Logger.Level >= InfoLevel {
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		entry.log(InfoLevel, fmt.Sprint(args...))
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	}
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}
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func (entry *Entry) Warn(args ...interface{}) {
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	if entry.Logger.Level >= WarnLevel {
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		entry.log(WarnLevel, fmt.Sprint(args...))
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	}
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}
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func (entry *Entry) Warning(args ...interface{}) {
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	entry.Warn(args...)
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}
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func (entry *Entry) Error(args ...interface{}) {
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	if entry.Logger.Level >= ErrorLevel {
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		entry.log(ErrorLevel, fmt.Sprint(args...))
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	}
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}
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func (entry *Entry) Fatal(args ...interface{}) {
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	if entry.Logger.Level >= FatalLevel {
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		entry.log(FatalLevel, fmt.Sprint(args...))
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	}
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	os.Exit(1)
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}
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func (entry *Entry) Panic(args ...interface{}) {
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	if entry.Logger.Level >= PanicLevel {
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		entry.log(PanicLevel, fmt.Sprint(args...))
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	}
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	panic(fmt.Sprint(args...))
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}
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// Entry Printf family functions
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func (entry *Entry) Debugf(format string, args ...interface{}) {
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	if entry.Logger.Level >= DebugLevel {
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		entry.Debug(fmt.Sprintf(format, args...))
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	}
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}
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func (entry *Entry) Infof(format string, args ...interface{}) {
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	if entry.Logger.Level >= InfoLevel {
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		entry.Info(fmt.Sprintf(format, args...))
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	}
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}
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func (entry *Entry) Printf(format string, args ...interface{}) {
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	entry.Infof(format, args...)
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}
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func (entry *Entry) Warnf(format string, args ...interface{}) {
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	if entry.Logger.Level >= WarnLevel {
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		entry.Warn(fmt.Sprintf(format, args...))
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	}
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}
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func (entry *Entry) Warningf(format string, args ...interface{}) {
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	entry.Warnf(format, args...)
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}
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func (entry *Entry) Errorf(format string, args ...interface{}) {
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	if entry.Logger.Level >= ErrorLevel {
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		entry.Error(fmt.Sprintf(format, args...))
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	}
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}
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func (entry *Entry) Fatalf(format string, args ...interface{}) {
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	if entry.Logger.Level >= FatalLevel {
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		entry.Fatal(fmt.Sprintf(format, args...))
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	}
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	os.Exit(1)
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}
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func (entry *Entry) Panicf(format string, args ...interface{}) {
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	if entry.Logger.Level >= PanicLevel {
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		entry.Panic(fmt.Sprintf(format, args...))
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	}
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}
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// Entry Println family functions
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func (entry *Entry) Debugln(args ...interface{}) {
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	if entry.Logger.Level >= DebugLevel {
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		entry.Debug(entry.sprintlnn(args...))
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	}
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}
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func (entry *Entry) Infoln(args ...interface{}) {
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	if entry.Logger.Level >= InfoLevel {
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		entry.Info(entry.sprintlnn(args...))
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	}
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}
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func (entry *Entry) Println(args ...interface{}) {
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	entry.Infoln(args...)
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}
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func (entry *Entry) Warnln(args ...interface{}) {
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	if entry.Logger.Level >= WarnLevel {
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		entry.Warn(entry.sprintlnn(args...))
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	}
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}
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func (entry *Entry) Warningln(args ...interface{}) {
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	entry.Warnln(args...)
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}
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func (entry *Entry) Errorln(args ...interface{}) {
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	if entry.Logger.Level >= ErrorLevel {
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		entry.Error(entry.sprintlnn(args...))
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	}
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}
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func (entry *Entry) Fatalln(args ...interface{}) {
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	if entry.Logger.Level >= FatalLevel {
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		entry.Fatal(entry.sprintlnn(args...))
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	}
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	os.Exit(1)
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}
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func (entry *Entry) Panicln(args ...interface{}) {
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	if entry.Logger.Level >= PanicLevel {
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		entry.Panic(entry.sprintlnn(args...))
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	}
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}
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// Sprintlnn => Sprint no newline. This is to get the behavior of how
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// fmt.Sprintln where spaces are always added between operands, regardless of
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// their type. Instead of vendoring the Sprintln implementation to spare a
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// string allocation, we do the simplest thing.
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func (entry *Entry) sprintlnn(args ...interface{}) string {
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	msg := fmt.Sprintln(args...)
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	return msg[:len(msg)-1]
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}
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