Fix channel id off by 0x18000000000000 (steam)

This commit is contained in:
Wim 2017-07-03 22:10:26 +02:00
parent a58a3e5000
commit c714501a0e

View File

@ -101,7 +101,9 @@ func (b *Bsteam) handleEvents() {
case *steam.ChatMsgEvent: case *steam.ChatMsgEvent:
flog.Debugf("Receiving ChatMsgEvent: %#v", e) flog.Debugf("Receiving ChatMsgEvent: %#v", e)
flog.Debugf("Sending message from %s on %s to gateway", b.getNick(e.ChatterId), b.Account) flog.Debugf("Sending message from %s on %s to gateway", b.getNick(e.ChatterId), b.Account)
msg := config.Message{Username: b.getNick(e.ChatterId), Text: e.Message, Channel: strconv.FormatInt(int64(e.ChatRoomId), 10), Account: b.Account, UserID: strconv.FormatInt(int64(e.ChatterId), 10)} // for some reason we have to remove 0x18000000000000
channel := int64(e.ChatRoomId) - 0x18000000000000
msg := config.Message{Username: b.getNick(e.ChatterId), Text: e.Message, Channel: strconv.FormatInt(channel, 10), Account: b.Account, UserID: strconv.FormatInt(int64(e.ChatterId), 10)}
b.Remote <- msg b.Remote <- msg
case *steam.PersonaStateEvent: case *steam.PersonaStateEvent:
flog.Debugf("PersonaStateEvent: %#v\n", e) flog.Debugf("PersonaStateEvent: %#v\n", e)