forked from lug/matterbridge
Update vendor
This commit is contained in:
489
vendor/github.com/tylerb/graceful/graceful.go
generated
vendored
Normal file
489
vendor/github.com/tylerb/graceful/graceful.go
generated
vendored
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@@ -0,0 +1,489 @@
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package graceful
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import (
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"crypto/tls"
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"log"
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"net"
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"net/http"
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"os"
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"sync"
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"time"
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)
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// Server wraps an http.Server with graceful connection handling.
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// It may be used directly in the same way as http.Server, or may
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// be constructed with the global functions in this package.
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//
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// Example:
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// srv := &graceful.Server{
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// Timeout: 5 * time.Second,
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// Server: &http.Server{Addr: ":1234", Handler: handler},
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// }
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// srv.ListenAndServe()
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type Server struct {
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*http.Server
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// Timeout is the duration to allow outstanding requests to survive
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// before forcefully terminating them.
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Timeout time.Duration
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// Limit the number of outstanding requests
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ListenLimit int
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// TCPKeepAlive sets the TCP keep-alive timeouts on accepted
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// connections. It prunes dead TCP connections ( e.g. closing
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// laptop mid-download)
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TCPKeepAlive time.Duration
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// ConnState specifies an optional callback function that is
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// called when a client connection changes state. This is a proxy
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// to the underlying http.Server's ConnState, and the original
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// must not be set directly.
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ConnState func(net.Conn, http.ConnState)
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// BeforeShutdown is an optional callback function that is called
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// before the listener is closed. Returns true if shutdown is allowed
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BeforeShutdown func() bool
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// ShutdownInitiated is an optional callback function that is called
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// when shutdown is initiated. It can be used to notify the client
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// side of long lived connections (e.g. websockets) to reconnect.
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ShutdownInitiated func()
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// NoSignalHandling prevents graceful from automatically shutting down
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// on SIGINT and SIGTERM. If set to true, you must shut down the server
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// manually with Stop().
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NoSignalHandling bool
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// Logger used to notify of errors on startup and on stop.
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Logger *log.Logger
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// LogFunc can be assigned with a logging function of your choice, allowing
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// you to use whatever logging approach you would like
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LogFunc func(format string, args ...interface{})
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// Interrupted is true if the server is handling a SIGINT or SIGTERM
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// signal and is thus shutting down.
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Interrupted bool
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// interrupt signals the listener to stop serving connections,
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// and the server to shut down.
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interrupt chan os.Signal
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// stopLock is used to protect against concurrent calls to Stop
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stopLock sync.Mutex
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// stopChan is the channel on which callers may block while waiting for
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// the server to stop.
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stopChan chan struct{}
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// chanLock is used to protect access to the various channel constructors.
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chanLock sync.RWMutex
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// connections holds all connections managed by graceful
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connections map[net.Conn]struct{}
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// idleConnections holds all idle connections managed by graceful
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idleConnections map[net.Conn]struct{}
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}
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// Run serves the http.Handler with graceful shutdown enabled.
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//
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// timeout is the duration to wait until killing active requests and stopping the server.
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// If timeout is 0, the server never times out. It waits for all active requests to finish.
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func Run(addr string, timeout time.Duration, n http.Handler) {
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srv := &Server{
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Timeout: timeout,
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TCPKeepAlive: 3 * time.Minute,
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Server: &http.Server{Addr: addr, Handler: n},
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// Logger: DefaultLogger(),
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}
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if err := srv.ListenAndServe(); err != nil {
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if opErr, ok := err.(*net.OpError); !ok || (ok && opErr.Op != "accept") {
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srv.logf("%s", err)
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os.Exit(1)
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}
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}
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}
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// RunWithErr is an alternative version of Run function which can return error.
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//
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// Unlike Run this version will not exit the program if an error is encountered but will
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// return it instead.
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func RunWithErr(addr string, timeout time.Duration, n http.Handler) error {
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srv := &Server{
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Timeout: timeout,
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TCPKeepAlive: 3 * time.Minute,
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Server: &http.Server{Addr: addr, Handler: n},
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Logger: DefaultLogger(),
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}
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return srv.ListenAndServe()
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}
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// ListenAndServe is equivalent to http.Server.ListenAndServe with graceful shutdown enabled.
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//
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// timeout is the duration to wait until killing active requests and stopping the server.
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// If timeout is 0, the server never times out. It waits for all active requests to finish.
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func ListenAndServe(server *http.Server, timeout time.Duration) error {
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srv := &Server{Timeout: timeout, Server: server, Logger: DefaultLogger()}
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return srv.ListenAndServe()
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}
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// ListenAndServe is equivalent to http.Server.ListenAndServe with graceful shutdown enabled.
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func (srv *Server) ListenAndServe() error {
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// Create the listener so we can control their lifetime
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addr := srv.Addr
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if addr == "" {
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addr = ":http"
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}
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conn, err := srv.newTCPListener(addr)
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if err != nil {
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return err
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}
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return srv.Serve(conn)
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}
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// ListenAndServeTLS is equivalent to http.Server.ListenAndServeTLS with graceful shutdown enabled.
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//
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// timeout is the duration to wait until killing active requests and stopping the server.
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// If timeout is 0, the server never times out. It waits for all active requests to finish.
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func ListenAndServeTLS(server *http.Server, certFile, keyFile string, timeout time.Duration) error {
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srv := &Server{Timeout: timeout, Server: server, Logger: DefaultLogger()}
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return srv.ListenAndServeTLS(certFile, keyFile)
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}
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// ListenTLS is a convenience method that creates an https listener using the
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// provided cert and key files. Use this method if you need access to the
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// listener object directly. When ready, pass it to the Serve method.
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func (srv *Server) ListenTLS(certFile, keyFile string) (net.Listener, error) {
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// Create the listener ourselves so we can control its lifetime
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addr := srv.Addr
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if addr == "" {
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addr = ":https"
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}
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config := &tls.Config{}
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if srv.TLSConfig != nil {
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*config = *srv.TLSConfig
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}
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var err error
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if certFile != "" && keyFile != "" {
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config.Certificates = make([]tls.Certificate, 1)
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config.Certificates[0], err = tls.LoadX509KeyPair(certFile, keyFile)
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if err != nil {
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return nil, err
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}
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}
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// Enable http2
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enableHTTP2ForTLSConfig(config)
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conn, err := srv.newTCPListener(addr)
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if err != nil {
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return nil, err
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}
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srv.TLSConfig = config
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tlsListener := tls.NewListener(conn, config)
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return tlsListener, nil
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}
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// Enable HTTP2ForTLSConfig explicitly enables http/2 for a TLS Config. This is due to changes in Go 1.7 where
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// http servers are no longer automatically configured to enable http/2 if the server's TLSConfig is set.
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// See https://github.com/golang/go/issues/15908
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func enableHTTP2ForTLSConfig(t *tls.Config) {
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if TLSConfigHasHTTP2Enabled(t) {
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return
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}
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t.NextProtos = append(t.NextProtos, "h2")
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}
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// TLSConfigHasHTTP2Enabled checks to see if a given TLS Config has http2 enabled.
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func TLSConfigHasHTTP2Enabled(t *tls.Config) bool {
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for _, value := range t.NextProtos {
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if value == "h2" {
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return true
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}
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}
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return false
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}
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// ListenAndServeTLS is equivalent to http.Server.ListenAndServeTLS with graceful shutdown enabled.
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func (srv *Server) ListenAndServeTLS(certFile, keyFile string) error {
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l, err := srv.ListenTLS(certFile, keyFile)
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if err != nil {
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return err
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}
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return srv.Serve(l)
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}
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// ListenAndServeTLSConfig can be used with an existing TLS config and is equivalent to
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// http.Server.ListenAndServeTLS with graceful shutdown enabled,
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func (srv *Server) ListenAndServeTLSConfig(config *tls.Config) error {
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addr := srv.Addr
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if addr == "" {
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addr = ":https"
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}
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conn, err := srv.newTCPListener(addr)
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if err != nil {
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return err
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}
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srv.TLSConfig = config
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tlsListener := tls.NewListener(conn, config)
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return srv.Serve(tlsListener)
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}
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// Serve is equivalent to http.Server.Serve with graceful shutdown enabled.
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//
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// timeout is the duration to wait until killing active requests and stopping the server.
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// If timeout is 0, the server never times out. It waits for all active requests to finish.
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func Serve(server *http.Server, l net.Listener, timeout time.Duration) error {
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srv := &Server{Timeout: timeout, Server: server, Logger: DefaultLogger()}
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return srv.Serve(l)
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}
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// Serve is equivalent to http.Server.Serve with graceful shutdown enabled.
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func (srv *Server) Serve(listener net.Listener) error {
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if srv.ListenLimit != 0 {
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listener = LimitListener(listener, srv.ListenLimit)
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}
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// Make our stopchan
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srv.StopChan()
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// Track connection state
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add := make(chan net.Conn)
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idle := make(chan net.Conn)
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active := make(chan net.Conn)
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remove := make(chan net.Conn)
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srv.Server.ConnState = func(conn net.Conn, state http.ConnState) {
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switch state {
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case http.StateNew:
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add <- conn
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case http.StateActive:
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active <- conn
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case http.StateIdle:
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idle <- conn
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case http.StateClosed, http.StateHijacked:
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remove <- conn
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}
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srv.stopLock.Lock()
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defer srv.stopLock.Unlock()
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if srv.ConnState != nil {
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srv.ConnState(conn, state)
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}
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}
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// Manage open connections
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shutdown := make(chan chan struct{})
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kill := make(chan struct{})
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go srv.manageConnections(add, idle, active, remove, shutdown, kill)
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interrupt := srv.interruptChan()
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// Set up the interrupt handler
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if !srv.NoSignalHandling {
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signalNotify(interrupt)
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}
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quitting := make(chan struct{})
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go srv.handleInterrupt(interrupt, quitting, listener)
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// Serve with graceful listener.
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// Execution blocks here until listener.Close() is called, above.
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err := srv.Server.Serve(listener)
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if err != nil {
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// If the underlying listening is closed, Serve returns an error
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// complaining about listening on a closed socket. This is expected, so
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// let's ignore the error if we are the ones who explicitly closed the
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// socket.
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select {
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case <-quitting:
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err = nil
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default:
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}
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}
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srv.shutdown(shutdown, kill)
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return err
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}
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// Stop instructs the type to halt operations and close
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// the stop channel when it is finished.
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//
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// timeout is grace period for which to wait before shutting
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// down the server. The timeout value passed here will override the
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// timeout given when constructing the server, as this is an explicit
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// command to stop the server.
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func (srv *Server) Stop(timeout time.Duration) {
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srv.stopLock.Lock()
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defer srv.stopLock.Unlock()
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srv.Timeout = timeout
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sendSignalInt(srv.interruptChan())
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}
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// StopChan gets the stop channel which will block until
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// stopping has completed, at which point it is closed.
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// Callers should never close the stop channel.
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func (srv *Server) StopChan() <-chan struct{} {
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srv.chanLock.Lock()
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defer srv.chanLock.Unlock()
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if srv.stopChan == nil {
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srv.stopChan = make(chan struct{})
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}
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return srv.stopChan
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}
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// DefaultLogger returns the logger used by Run, RunWithErr, ListenAndServe, ListenAndServeTLS and Serve.
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// The logger outputs to STDERR by default.
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func DefaultLogger() *log.Logger {
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return log.New(os.Stderr, "[graceful] ", 0)
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}
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func (srv *Server) manageConnections(add, idle, active, remove chan net.Conn, shutdown chan chan struct{}, kill chan struct{}) {
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var done chan struct{}
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srv.connections = map[net.Conn]struct{}{}
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srv.idleConnections = map[net.Conn]struct{}{}
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for {
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select {
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case conn := <-add:
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srv.connections[conn] = struct{}{}
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srv.idleConnections[conn] = struct{}{} // Newly-added connections are considered idle until they become active.
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case conn := <-idle:
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srv.idleConnections[conn] = struct{}{}
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case conn := <-active:
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delete(srv.idleConnections, conn)
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case conn := <-remove:
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delete(srv.connections, conn)
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delete(srv.idleConnections, conn)
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if done != nil && len(srv.connections) == 0 {
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done <- struct{}{}
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return
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}
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case done = <-shutdown:
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if len(srv.connections) == 0 && len(srv.idleConnections) == 0 {
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done <- struct{}{}
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return
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}
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// a shutdown request has been received. if we have open idle
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// connections, we must close all of them now. this prevents idle
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// connections from holding the server open while waiting for them to
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// hit their idle timeout.
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for k := range srv.idleConnections {
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if err := k.Close(); err != nil {
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srv.logf("[ERROR] %s", err)
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}
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}
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case <-kill:
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srv.stopLock.Lock()
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defer srv.stopLock.Unlock()
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srv.Server.ConnState = nil
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for k := range srv.connections {
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if err := k.Close(); err != nil {
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srv.logf("[ERROR] %s", err)
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}
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}
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return
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}
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}
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}
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func (srv *Server) interruptChan() chan os.Signal {
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srv.chanLock.Lock()
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defer srv.chanLock.Unlock()
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if srv.interrupt == nil {
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srv.interrupt = make(chan os.Signal, 1)
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}
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return srv.interrupt
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}
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func (srv *Server) handleInterrupt(interrupt chan os.Signal, quitting chan struct{}, listener net.Listener) {
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for _ = range interrupt {
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if srv.Interrupted {
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srv.logf("already shutting down")
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continue
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}
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srv.logf("shutdown initiated")
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srv.Interrupted = true
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if srv.BeforeShutdown != nil {
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if !srv.BeforeShutdown() {
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srv.Interrupted = false
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continue
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}
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}
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close(quitting)
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srv.SetKeepAlivesEnabled(false)
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if err := listener.Close(); err != nil {
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srv.logf("[ERROR] %s", err)
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}
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if srv.ShutdownInitiated != nil {
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srv.ShutdownInitiated()
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}
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}
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}
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func (srv *Server) logf(format string, args ...interface{}) {
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if srv.LogFunc != nil {
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srv.LogFunc(format, args...)
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} else if srv.Logger != nil {
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srv.Logger.Printf(format, args...)
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}
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}
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func (srv *Server) shutdown(shutdown chan chan struct{}, kill chan struct{}) {
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// Request done notification
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done := make(chan struct{})
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shutdown <- done
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srv.stopLock.Lock()
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defer srv.stopLock.Unlock()
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if srv.Timeout > 0 {
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select {
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case <-done:
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case <-time.After(srv.Timeout):
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close(kill)
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}
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} else {
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<-done
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}
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// Close the stopChan to wake up any blocked goroutines.
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srv.chanLock.Lock()
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if srv.stopChan != nil {
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close(srv.stopChan)
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}
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srv.chanLock.Unlock()
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}
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func (srv *Server) newTCPListener(addr string) (net.Listener, error) {
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conn, err := net.Listen("tcp", addr)
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if err != nil {
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return conn, err
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||||
}
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if srv.TCPKeepAlive != 0 {
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conn = keepAliveListener{conn, srv.TCPKeepAlive}
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}
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return conn, nil
|
||||
}
|
||||
Reference in New Issue
Block a user