forked from jshiffer/matterbridge
When setting wait to true, we wait until the populating isn't in progress anymore. This is used on startup connections where we really need the initial information which could take a long time on big servers.
This commit is contained in:
parent
192fe89789
commit
53c86702a3
@ -75,7 +75,7 @@ func (b *Bslack) handleSlackClient(messages chan *config.Message) {
|
||||
// When we join a channel we update the full list of users as
|
||||
// well as the information for the channel that we joined as this
|
||||
// should now tell that we are a member of it.
|
||||
b.populateUsers()
|
||||
b.populateUsers(false)
|
||||
|
||||
b.channelsMutex.Lock()
|
||||
b.channelsByID[ev.Channel.ID] = &ev.Channel
|
||||
@ -83,8 +83,8 @@ func (b *Bslack) handleSlackClient(messages chan *config.Message) {
|
||||
b.channelsMutex.Unlock()
|
||||
case *slack.ConnectedEvent:
|
||||
b.si = ev.Info
|
||||
b.populateChannels()
|
||||
b.populateUsers()
|
||||
b.populateChannels(true)
|
||||
b.populateUsers(true)
|
||||
case *slack.InvalidAuthEvent:
|
||||
b.Log.Fatalf("Invalid Token %#v", ev)
|
||||
case *slack.ConnectionErrorEvent:
|
||||
@ -200,7 +200,7 @@ func (b *Bslack) handleMessageEvent(ev *slack.MessageEvent) (*config.Message, er
|
||||
func (b *Bslack) handleStatusEvent(ev *slack.MessageEvent, rmsg *config.Message) bool {
|
||||
switch ev.SubType {
|
||||
case sChannelJoined, sMemberJoined:
|
||||
b.populateUsers()
|
||||
b.populateUsers(false)
|
||||
// There's no further processing needed on channel events
|
||||
// so we return 'true'.
|
||||
return true
|
||||
@ -208,7 +208,7 @@ func (b *Bslack) handleStatusEvent(ev *slack.MessageEvent, rmsg *config.Message)
|
||||
rmsg.Username = sSystemUser
|
||||
rmsg.Event = config.EventJoinLeave
|
||||
case sChannelTopic, sChannelPurpose:
|
||||
b.populateChannels()
|
||||
b.populateChannels(false)
|
||||
rmsg.Event = config.EventTopicChange
|
||||
case sMessageChanged:
|
||||
rmsg.Text = ev.SubMessage.Text
|
||||
|
@ -83,15 +83,18 @@ func (b *Bslack) populateUser(userID string) {
|
||||
b.usersMutex.Unlock()
|
||||
}
|
||||
|
||||
func (b *Bslack) populateUsers() {
|
||||
func (b *Bslack) populateUsers(wait bool) {
|
||||
b.refreshMutex.Lock()
|
||||
if time.Now().Before(b.earliestUserRefresh) || b.refreshInProgress {
|
||||
if !wait && (time.Now().Before(b.earliestUserRefresh) || b.refreshInProgress) {
|
||||
b.Log.Debugf("Not refreshing user list as it was done less than %v ago.",
|
||||
minimumRefreshInterval)
|
||||
b.refreshMutex.Unlock()
|
||||
|
||||
return
|
||||
}
|
||||
for b.refreshInProgress {
|
||||
time.Sleep(time.Second)
|
||||
}
|
||||
b.refreshInProgress = true
|
||||
b.refreshMutex.Unlock()
|
||||
|
||||
@ -127,14 +130,17 @@ func (b *Bslack) populateUsers() {
|
||||
b.refreshInProgress = false
|
||||
}
|
||||
|
||||
func (b *Bslack) populateChannels() {
|
||||
func (b *Bslack) populateChannels(wait bool) {
|
||||
b.refreshMutex.Lock()
|
||||
if time.Now().Before(b.earliestChannelRefresh) || b.refreshInProgress {
|
||||
if !wait && (time.Now().Before(b.earliestChannelRefresh) || b.refreshInProgress) {
|
||||
b.Log.Debugf("Not refreshing channel list as it was done less than %v seconds ago.",
|
||||
minimumRefreshInterval)
|
||||
b.refreshMutex.Unlock()
|
||||
return
|
||||
}
|
||||
for b.refreshInProgress {
|
||||
time.Sleep(time.Second)
|
||||
}
|
||||
b.refreshInProgress = true
|
||||
b.refreshMutex.Unlock()
|
||||
|
||||
|
@ -160,7 +160,7 @@ func (b *Bslack) JoinChannel(channel config.ChannelInfo) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
b.populateChannels()
|
||||
b.populateChannels(false)
|
||||
|
||||
channelInfo, err := b.getChannel(channel.Name)
|
||||
if err != nil {
|
||||
|
Loading…
Reference in New Issue
Block a user