forked from jshiffer/go-xmpp
d4a8616da2
They are now in _examples dir. Fix #26
121 lines
3.4 KiB
Go
121 lines
3.4 KiB
Go
// Can be launched with:
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// ./xmpp_jukebox -jid=test@localhost/jukebox -password=test -address=localhost:5222
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package main
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import (
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"flag"
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"fmt"
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"log"
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"os"
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"strings"
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"github.com/processone/mpg123"
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"github.com/processone/soundcloud"
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"gosrc.io/xmpp"
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)
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// Get the actual song Stream URL from SoundCloud website song URL and play it with mpg123 player.
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const scClientID = "dde6a0075614ac4f3bea423863076b22"
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func main() {
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jid := flag.String("jid", "", "jukebok XMPP JID, resource is optional")
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password := flag.String("password", "", "XMPP account password")
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address := flag.String("address", "", "If needed, XMPP server DNSName or IP and optional port (ie myserver:5222)")
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flag.Parse()
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var client *xmpp.Client
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var err error
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if client, err = connectXmpp(*jid, *password, *address); err != nil {
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log.Fatal("Could not connect to XMPP: ", err)
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}
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p, err := mpg123.NewPlayer()
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if err != nil {
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log.Fatal(err)
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}
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// Iterator to receive packets coming from our XMPP connection
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for packet := range client.Recv() {
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switch packet := packet.(type) {
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case xmpp.Message:
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processMessage(client, p, &packet)
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case xmpp.IQ:
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processIq(client, p, &packet)
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case xmpp.Presence:
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// Do nothing with received presence
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default:
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_, _ = fmt.Fprintf(os.Stdout, "Ignoring packet: %T\n", packet)
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}
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}
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}
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func processMessage(client *xmpp.Client, p *mpg123.Player, packet *xmpp.Message) {
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command := strings.Trim(packet.Body, " ")
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if command == "stop" {
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p.Stop()
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} else {
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playSCURL(p, command)
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sendUserTune(client, "Radiohead", "Spectre")
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}
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}
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func processIq(client *xmpp.Client, p *mpg123.Player, packet *xmpp.IQ) {
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switch payload := packet.Payload[0].(type) {
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// We support IOT Control IQ
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case *xmpp.ControlSet:
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var url string
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for _, element := range payload.Fields {
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if element.XMLName.Local == "string" && element.Name == "url" {
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url = strings.Trim(element.Value, " ")
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break
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}
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}
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playSCURL(p, url)
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setResponse := new(xmpp.ControlSetResponse)
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reply := xmpp.IQ{PacketAttrs: xmpp.PacketAttrs{To: packet.From, Type: "result", Id: packet.Id}, Payload: []xmpp.IQPayload{setResponse}}
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_ = client.Send(reply)
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// TODO add Soundclound artist / title retrieval
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sendUserTune(client, "Radiohead", "Spectre")
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default:
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_, _ = fmt.Fprintf(os.Stdout, "Other IQ Payload: %T\n", packet.Payload)
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}
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}
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func sendUserTune(client *xmpp.Client, artist string, title string) {
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tune := xmpp.Tune{Artist: artist, Title: title}
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iq := xmpp.NewIQ("set", "", "", "usertune-1", "en")
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payload := xmpp.PubSub{Publish: xmpp.Publish{Node: "http://jabber.org/protocol/tune", Item: xmpp.Item{Tune: tune}}}
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iq.AddPayload(&payload)
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_ = client.Send(iq)
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}
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func playSCURL(p *mpg123.Player, rawURL string) {
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songID, _ := soundcloud.GetSongID(rawURL)
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// TODO: Maybe we need to check the track itself to get the stream URL from reply ?
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url := soundcloud.FormatStreamURL(songID)
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_ = p.Play(url)
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}
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func connectXmpp(jid string, password string, address string) (client *xmpp.Client, err error) {
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xmppConfig := xmpp.Config{Address: address,
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Jid: jid, Password: password, PacketLogger: os.Stdout, Insecure: true}
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if client, err = xmpp.NewClient(xmppConfig); err != nil {
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return
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}
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if _, err = client.Connect(); err != nil {
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return
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}
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return
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}
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// TODO
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// - Have a player API to play, play next, or add to queue
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// - Have the ability to parse custom packet to play sound
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// - Use PEP to display tunes status
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// - Ability to "speak" messages
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