forked from jshiffer/go-xmpp
Merge pull request #34 from crackcomm/master
Status and status message options
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commit
ac5d015101
@ -14,6 +14,8 @@ import (
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var server = flag.String("server", "talk.google.com:443", "server")
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var server = flag.String("server", "talk.google.com:443", "server")
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var username = flag.String("username", "", "username")
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var username = flag.String("username", "", "username")
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var password = flag.String("password", "", "password")
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var password = flag.String("password", "", "password")
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var status = flag.String("status", "xa", "status")
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var statusMessage = flag.String("status-msg", "I for one welcome our new codebot overlords.", "status message")
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var notls = flag.Bool("notls", false, "No TLS")
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var notls = flag.Bool("notls", false, "No TLS")
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var debug = flag.Bool("debug", false, "debug output")
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var debug = flag.Bool("debug", false, "debug output")
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var session = flag.Bool("session", false, "use server session")
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var session = flag.Bool("session", false, "use server session")
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@ -47,7 +49,10 @@ func main() {
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Password: *password,
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Password: *password,
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NoTLS: *notls,
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NoTLS: *notls,
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Debug: *debug,
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Debug: *debug,
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Session: *session}
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Session: *session,
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Status: *status,
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StatusMessage: *statusMessage,
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}
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talk, err = options.NewClient()
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talk, err = options.NewClient()
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9
xmpp.go
9
xmpp.go
@ -135,6 +135,12 @@ type Options struct {
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// Use server sessions
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// Use server sessions
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Session bool
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Session bool
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// Presence Status
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Status string
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// Status message
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StatusMessage string
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}
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}
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// NewClient establishes a new Client connection based on a set of Options.
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// NewClient establishes a new Client connection based on a set of Options.
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@ -407,7 +413,8 @@ func (c *Client) init(o *Options) error {
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}
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}
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// We're connected and can now receive and send messages.
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// We're connected and can now receive and send messages.
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fmt.Fprintf(c.conn, "<presence xml:lang='en'><show>xa</show><status>I for one welcome our new codebot overlords.</status></presence>")
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fmt.Fprintf(c.conn, "<presence xml:lang='en'><show>%s</show><status>%s</status></presence>", o.Status, o.StatusMessage)
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return nil
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return nil
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}
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}
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