forked from jshiffer/go-xmpp
Update example client to use router
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parent
45c7ca74b1
commit
348f29e055
32
README.md
32
README.md
@ -37,30 +37,30 @@ func main() {
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Insecure: true,
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Insecure: true,
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}
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}
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client, err := xmpp.NewClient(config)
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router := xmpp.NewRouter()
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router.HandleFunc("message", HandleMessage)
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client, err := xmpp.NewClient(config, router)
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if err != nil {
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if err != nil {
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log.Fatalf("%+v", err)
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log.Fatalf("%+v", err)
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}
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}
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// If you pass the client to a connection manager, it will handle the reconnect policy
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// If you pass the client to a connection manager, it will handle the reconnect policy
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// for you automatically.
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// for you automatically.
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cm := xmpp.NewClientManager(client, nil)
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cm := xmpp.NewStreamManager(client, nil)
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err = cm.Start()
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log.Fatal(cm.Run())
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if err != nil {
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}
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log.Fatal(err)
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func HandleMessage(s xmpp.Sender, p xmpp.Packet) {
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msg, ok := p.(xmpp.Message)
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if !ok {
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_, _ = fmt.Fprintf(os.Stdout, "Ignoring packet: %T\n", p)
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return
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}
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}
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// Iterator to receive packets coming from our XMPP connection
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_, _ = fmt.Fprintf(os.Stdout, "Body = %s - from = %s\n", msg.Body, msg.From)
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for packet := range client.Recv() {
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reply := xmpp.Message{PacketAttrs: xmpp.PacketAttrs{To: msg.From}, Body: msg.Body}
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switch packet := packet.(type) {
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_ = s.Send(reply)
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case xmpp.Message:
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_, _ = fmt.Fprintf(os.Stdout, "Body = %s - from = %s\n", packet.Body, packet.From)
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reply := xmpp.Message{PacketAttrs: xmpp.PacketAttrs{To: packet.From}, Body: packet.Body}
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_ = client.Send(reply)
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default:
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_, _ = fmt.Fprintf(os.Stdout, "Ignoring packet: %T\n", packet)
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}
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}
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}
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}
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```
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```
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@ -21,7 +21,10 @@ func main() {
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Insecure: true,
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Insecure: true,
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}
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}
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client, err := xmpp.NewClient(config)
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router := xmpp.NewRouter()
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router.HandleFunc("message", HandleMessage)
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client, err := xmpp.NewClient(config, router)
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if err != nil {
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if err != nil {
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log.Fatalf("%+v", err)
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log.Fatalf("%+v", err)
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}
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}
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@ -29,22 +32,19 @@ func main() {
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// If you pass the client to a connection manager, it will handle the reconnect policy
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// If you pass the client to a connection manager, it will handle the reconnect policy
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// for you automatically.
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// for you automatically.
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cm := xmpp.NewStreamManager(client, nil)
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cm := xmpp.NewStreamManager(client, nil)
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err = cm.Start()
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log.Fatal(cm.Run())
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if err != nil {
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}
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log.Fatal(err)
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func HandleMessage(s xmpp.Sender, p xmpp.Packet) {
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msg, ok := p.(xmpp.Message)
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if !ok {
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_, _ = fmt.Fprintf(os.Stdout, "Ignoring packet: %T\n", p)
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return
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}
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}
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// Iterator to receive packets coming from our XMPP connection
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_, _ = fmt.Fprintf(os.Stdout, "Body = %s - from = %s\n", msg.Body, msg.From)
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for packet := range client.Recv() {
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reply := xmpp.Message{PacketAttrs: xmpp.PacketAttrs{To: msg.From}, Body: msg.Body}
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switch packet := packet.(type) {
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_ = s.Send(reply)
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case xmpp.Message:
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_, _ = fmt.Fprintf(os.Stdout, "Body = %s - from = %s\n", packet.Body, packet.From)
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reply := xmpp.Message{PacketAttrs: xmpp.PacketAttrs{To: packet.From}, Body: packet.Body}
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_ = client.Send(reply)
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default:
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_, _ = fmt.Fprintf(os.Stdout, "Ignoring packet: %T\n", packet)
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}
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}
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}
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}
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// TODO create default command line client to send message or to send an arbitrary XMPP sequence from a file,
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// TODO create default command line client to send message or to send an arbitrary XMPP sequence from a file,
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