1984 lines
		
	
	
		
			57 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			1984 lines
		
	
	
		
			57 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Discordgo - Discord bindings for Go
 | |
| // Available at https://github.com/bwmarrin/discordgo
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| 
 | |
| // Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>.  All rights reserved.
 | |
| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
 | |
| // This file contains functions for interacting with the Discord REST/JSON API
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| // at the lowest level.
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| 
 | |
| package discordgo
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| 
 | |
| import (
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| 	"bytes"
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| 	"encoding/json"
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| 	"errors"
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| 	"fmt"
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| 	"image"
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| 	_ "image/jpeg" // For JPEG decoding
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| 	_ "image/png"  // For PNG decoding
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| 	"io"
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| 	"io/ioutil"
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| 	"log"
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| 	"mime/multipart"
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| 	"net/http"
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| 	"net/url"
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| 	"strconv"
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| 	"strings"
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| 	"time"
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| )
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| 
 | |
| // All error constants
 | |
| var (
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| 	ErrJSONUnmarshal           = errors.New("json unmarshal")
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| 	ErrStatusOffline           = errors.New("You can't set your Status to offline")
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| 	ErrVerificationLevelBounds = errors.New("VerificationLevel out of bounds, should be between 0 and 3")
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| 	ErrPruneDaysBounds         = errors.New("the number of days should be more than or equal to 1")
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| 	ErrGuildNoIcon             = errors.New("guild does not have an icon set")
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| 	ErrGuildNoSplash           = errors.New("guild does not have a splash set")
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| )
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| 
 | |
| // Request is the same as RequestWithBucketID but the bucket id is the same as the urlStr
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| func (s *Session) Request(method, urlStr string, data interface{}) (response []byte, err error) {
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| 	return s.RequestWithBucketID(method, urlStr, data, strings.SplitN(urlStr, "?", 2)[0])
 | |
| }
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| 
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| // RequestWithBucketID makes a (GET/POST/...) Requests to Discord REST API with JSON data.
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| func (s *Session) RequestWithBucketID(method, urlStr string, data interface{}, bucketID string) (response []byte, err error) {
 | |
| 	var body []byte
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| 	if data != nil {
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| 		body, err = json.Marshal(data)
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| 		if err != nil {
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| 			return
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| 		}
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| 	}
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| 
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| 	return s.request(method, urlStr, "application/json", body, bucketID, 0)
 | |
| }
 | |
| 
 | |
| // request makes a (GET/POST/...) Requests to Discord REST API.
 | |
| // Sequence is the sequence number, if it fails with a 502 it will
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| // retry with sequence+1 until it either succeeds or sequence >= session.MaxRestRetries
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| func (s *Session) request(method, urlStr, contentType string, b []byte, bucketID string, sequence int) (response []byte, err error) {
 | |
| 	if bucketID == "" {
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| 		bucketID = strings.SplitN(urlStr, "?", 2)[0]
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| 	}
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| 
 | |
| 	bucket := s.ratelimiter.LockBucket(bucketID)
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| 
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| 	if s.Debug {
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| 		log.Printf("API REQUEST %8s :: %s\n", method, urlStr)
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| 		log.Printf("API REQUEST  PAYLOAD :: [%s]\n", string(b))
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| 	}
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| 
 | |
| 	req, err := http.NewRequest(method, urlStr, bytes.NewBuffer(b))
 | |
| 	if err != nil {
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| 		bucket.Release(nil)
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| 		return
 | |
| 	}
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| 
 | |
| 	// Not used on initial login..
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| 	// TODO: Verify if a login, otherwise complain about no-token
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| 	if s.Token != "" {
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| 		req.Header.Set("authorization", s.Token)
 | |
| 	}
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| 
 | |
| 	req.Header.Set("Content-Type", contentType)
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| 	// TODO: Make a configurable static variable.
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| 	req.Header.Set("User-Agent", fmt.Sprintf("DiscordBot (https://github.com/bwmarrin/discordgo, v%s)", VERSION))
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| 
 | |
| 	if s.Debug {
 | |
| 		for k, v := range req.Header {
 | |
| 			log.Printf("API REQUEST   HEADER :: [%s] = %+v\n", k, v)
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| 		}
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| 	}
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| 
 | |
| 	resp, err := s.Client.Do(req)
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| 	if err != nil {
 | |
| 		bucket.Release(nil)
 | |
| 		return
 | |
| 	}
 | |
| 	defer func() {
 | |
| 		err2 := resp.Body.Close()
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| 		if err2 != nil {
 | |
| 			log.Println("error closing resp body")
 | |
| 		}
 | |
| 	}()
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| 
 | |
| 	err = bucket.Release(resp.Header)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	response, err = ioutil.ReadAll(resp.Body)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
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| 
 | |
| 	if s.Debug {
 | |
| 
 | |
| 		log.Printf("API RESPONSE  STATUS :: %s\n", resp.Status)
 | |
| 		for k, v := range resp.Header {
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| 			log.Printf("API RESPONSE  HEADER :: [%s] = %+v\n", k, v)
 | |
| 		}
 | |
| 		log.Printf("API RESPONSE    BODY :: [%s]\n\n\n", response)
 | |
| 	}
 | |
| 
 | |
| 	switch resp.StatusCode {
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| 
 | |
| 	case http.StatusOK:
 | |
| 	case http.StatusCreated:
 | |
| 	case http.StatusNoContent:
 | |
| 
 | |
| 		// TODO check for 401 response, invalidate token if we get one.
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| 
 | |
| 	case http.StatusBadGateway:
 | |
| 		// Retry sending request if possible
 | |
| 		if sequence < s.MaxRestRetries {
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| 
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| 			s.log(LogInformational, "%s Failed (%s), Retrying...", urlStr, resp.Status)
 | |
| 			response, err = s.request(method, urlStr, contentType, b, bucketID, sequence+1)
 | |
| 		} else {
 | |
| 			err = fmt.Errorf("Exceeded Max retries HTTP %s, %s", resp.Status, response)
 | |
| 		}
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| 
 | |
| 	case 429: // TOO MANY REQUESTS - Rate limiting
 | |
| 		rl := TooManyRequests{}
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| 		err = json.Unmarshal(response, &rl)
 | |
| 		if err != nil {
 | |
| 			s.log(LogError, "rate limit unmarshal error, %s", err)
 | |
| 			return
 | |
| 		}
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| 		s.log(LogInformational, "Rate Limiting %s, retry in %d", urlStr, rl.RetryAfter)
 | |
| 		s.handleEvent(rateLimitEventType, RateLimit{TooManyRequests: &rl, URL: urlStr})
 | |
| 
 | |
| 		time.Sleep(rl.RetryAfter * time.Millisecond)
 | |
| 		// we can make the above smarter
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| 		// this method can cause longer delays than required
 | |
| 
 | |
| 		response, err = s.request(method, urlStr, contentType, b, bucketID, sequence)
 | |
| 
 | |
| 	default: // Error condition
 | |
| 		err = newRestError(req, resp, response)
 | |
| 	}
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| func unmarshal(data []byte, v interface{}) error {
 | |
| 	err := json.Unmarshal(data, v)
 | |
| 	if err != nil {
 | |
| 		return ErrJSONUnmarshal
 | |
| 	}
 | |
| 
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| // Functions specific to Discord Sessions
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| 
 | |
| // Login asks the Discord server for an authentication token.
 | |
| //
 | |
| // NOTE: While email/pass authentication is supported by DiscordGo it is
 | |
| // HIGHLY DISCOURAGED by Discord. Please only use email/pass to obtain a token
 | |
| // and then use that authentication token for all future connections.
 | |
| // Also, doing any form of automation with a user (non Bot) account may result
 | |
| // in that account being permanently banned from Discord.
 | |
| func (s *Session) Login(email, password string) (err error) {
 | |
| 
 | |
| 	data := struct {
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| 		Email    string `json:"email"`
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| 		Password string `json:"password"`
 | |
| 	}{email, password}
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| 
 | |
| 	response, err := s.RequestWithBucketID("POST", EndpointLogin, data, EndpointLogin)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	temp := struct {
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| 		Token string `json:"token"`
 | |
| 		MFA   bool   `json:"mfa"`
 | |
| 	}{}
 | |
| 
 | |
| 	err = unmarshal(response, &temp)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	s.Token = temp.Token
 | |
| 	s.MFA = temp.MFA
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // Register sends a Register request to Discord, and returns the authentication token
 | |
| // Note that this account is temporary and should be verified for future use.
 | |
| // Another option is to save the authentication token external, but this isn't recommended.
 | |
| func (s *Session) Register(username string) (token string, err error) {
 | |
| 
 | |
| 	data := struct {
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| 		Username string `json:"username"`
 | |
| 	}{username}
 | |
| 
 | |
| 	response, err := s.RequestWithBucketID("POST", EndpointRegister, data, EndpointRegister)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	temp := struct {
 | |
| 		Token string `json:"token"`
 | |
| 	}{}
 | |
| 
 | |
| 	err = unmarshal(response, &temp)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	token = temp.Token
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // Logout sends a logout request to Discord.
 | |
| // This does not seem to actually invalidate the token.  So you can still
 | |
| // make API calls even after a Logout.  So, it seems almost pointless to
 | |
| // even use.
 | |
| func (s *Session) Logout() (err error) {
 | |
| 
 | |
| 	//  _, err = s.Request("POST", LOGOUT, fmt.Sprintf(`{"token": "%s"}`, s.Token))
 | |
| 
 | |
| 	if s.Token == "" {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	data := struct {
 | |
| 		Token string `json:"token"`
 | |
| 	}{s.Token}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("POST", EndpointLogout, data, EndpointLogout)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| // Functions specific to Discord Users
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| // ------------------------------------------------------------------------------------------------
 | |
| 
 | |
| // User returns the user details of the given userID
 | |
| // userID    : A user ID or "@me" which is a shortcut of current user ID
 | |
| func (s *Session) User(userID string) (st *User, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointUser(userID), nil, EndpointUsers)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // UserAvatar is deprecated. Please use UserAvatarDecode
 | |
| // userID    : A user ID or "@me" which is a shortcut of current user ID
 | |
| func (s *Session) UserAvatar(userID string) (img image.Image, err error) {
 | |
| 	u, err := s.User(userID)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 	img, err = s.UserAvatarDecode(u)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // UserAvatarDecode returns an image.Image of a user's Avatar
 | |
| // user : The user which avatar should be retrieved
 | |
| func (s *Session) UserAvatarDecode(u *User) (img image.Image, err error) {
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointUserAvatar(u.ID, u.Avatar), nil, EndpointUserAvatar("", ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
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| 
 | |
| 	img, _, err = image.Decode(bytes.NewReader(body))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // UserUpdate updates a users settings.
 | |
| func (s *Session) UserUpdate(email, password, username, avatar, newPassword string) (st *User, err error) {
 | |
| 
 | |
| 	// NOTE: Avatar must be either the hash/id of existing Avatar or
 | |
| 	// data:image/png;base64,BASE64_STRING_OF_NEW_AVATAR_PNG
 | |
| 	// to set a new avatar.
 | |
| 	// If left blank, avatar will be set to null/blank
 | |
| 
 | |
| 	data := struct {
 | |
| 		Email       string `json:"email"`
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| 		Password    string `json:"password"`
 | |
| 		Username    string `json:"username,omitempty"`
 | |
| 		Avatar      string `json:"avatar,omitempty"`
 | |
| 		NewPassword string `json:"new_password,omitempty"`
 | |
| 	}{email, password, username, avatar, newPassword}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("PATCH", EndpointUser("@me"), data, EndpointUsers)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // UserSettings returns the settings for a given user
 | |
| func (s *Session) UserSettings() (st *Settings, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointUserSettings("@me"), nil, EndpointUserSettings(""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // UserUpdateStatus update the user status
 | |
| // status   : The new status (Actual valid status are 'online','idle','dnd','invisible')
 | |
| func (s *Session) UserUpdateStatus(status Status) (st *Settings, err error) {
 | |
| 	if status == StatusOffline {
 | |
| 		err = ErrStatusOffline
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	data := struct {
 | |
| 		Status Status `json:"status"`
 | |
| 	}{status}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("PATCH", EndpointUserSettings("@me"), data, EndpointUserSettings(""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // UserChannels returns an array of Channel structures for all private
 | |
| // channels.
 | |
| func (s *Session) UserChannels() (st []*Channel, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointUserChannels("@me"), nil, EndpointUserChannels(""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // UserChannelCreate creates a new User (Private) Channel with another User
 | |
| // recipientID : A user ID for the user to which this channel is opened with.
 | |
| func (s *Session) UserChannelCreate(recipientID string) (st *Channel, err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		RecipientID string `json:"recipient_id"`
 | |
| 	}{recipientID}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("POST", EndpointUserChannels("@me"), data, EndpointUserChannels(""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // UserGuilds returns an array of UserGuild structures for all guilds.
 | |
| // limit     : The number guilds that can be returned. (max 100)
 | |
| // beforeID  : If provided all guilds returned will be before given ID.
 | |
| // afterID   : If provided all guilds returned will be after given ID.
 | |
| func (s *Session) UserGuilds(limit int, beforeID, afterID string) (st []*UserGuild, err error) {
 | |
| 
 | |
| 	v := url.Values{}
 | |
| 
 | |
| 	if limit > 0 {
 | |
| 		v.Set("limit", strconv.Itoa(limit))
 | |
| 	}
 | |
| 	if afterID != "" {
 | |
| 		v.Set("after", afterID)
 | |
| 	}
 | |
| 	if beforeID != "" {
 | |
| 		v.Set("before", beforeID)
 | |
| 	}
 | |
| 
 | |
| 	uri := EndpointUserGuilds("@me")
 | |
| 
 | |
| 	if len(v) > 0 {
 | |
| 		uri = fmt.Sprintf("%s?%s", uri, v.Encode())
 | |
| 	}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", uri, nil, EndpointUserGuilds(""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // UserGuildSettingsEdit Edits the users notification settings for a guild
 | |
| // guildID   : The ID of the guild to edit the settings on
 | |
| // settings  : The settings to update
 | |
| func (s *Session) UserGuildSettingsEdit(guildID string, settings *UserGuildSettingsEdit) (st *UserGuildSettings, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("PATCH", EndpointUserGuildSettings("@me", guildID), settings, EndpointUserGuildSettings("", guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // UserChannelPermissions returns the permission of a user in a channel.
 | |
| // userID    : The ID of the user to calculate permissions for.
 | |
| // channelID : The ID of the channel to calculate permission for.
 | |
| //
 | |
| // NOTE: This function is now deprecated and will be removed in the future.
 | |
| // Please see the same function inside state.go
 | |
| func (s *Session) UserChannelPermissions(userID, channelID string) (apermissions int, err error) {
 | |
| 	// Try to just get permissions from state.
 | |
| 	apermissions, err = s.State.UserChannelPermissions(userID, channelID)
 | |
| 	if err == nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	// Otherwise try get as much data from state as possible, falling back to the network.
 | |
| 	channel, err := s.State.Channel(channelID)
 | |
| 	if err != nil || channel == nil {
 | |
| 		channel, err = s.Channel(channelID)
 | |
| 		if err != nil {
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	guild, err := s.State.Guild(channel.GuildID)
 | |
| 	if err != nil || guild == nil {
 | |
| 		guild, err = s.Guild(channel.GuildID)
 | |
| 		if err != nil {
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if userID == guild.OwnerID {
 | |
| 		apermissions = PermissionAll
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	member, err := s.State.Member(guild.ID, userID)
 | |
| 	if err != nil || member == nil {
 | |
| 		member, err = s.GuildMember(guild.ID, userID)
 | |
| 		if err != nil {
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return memberPermissions(guild, channel, member), nil
 | |
| }
 | |
| 
 | |
| // Calculates the permissions for a member.
 | |
| // https://support.discordapp.com/hc/en-us/articles/206141927-How-is-the-permission-hierarchy-structured-
 | |
| func memberPermissions(guild *Guild, channel *Channel, member *Member) (apermissions int) {
 | |
| 	userID := member.User.ID
 | |
| 
 | |
| 	if userID == guild.OwnerID {
 | |
| 		apermissions = PermissionAll
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	for _, role := range guild.Roles {
 | |
| 		if role.ID == guild.ID {
 | |
| 			apermissions |= role.Permissions
 | |
| 			break
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	for _, role := range guild.Roles {
 | |
| 		for _, roleID := range member.Roles {
 | |
| 			if role.ID == roleID {
 | |
| 				apermissions |= role.Permissions
 | |
| 				break
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if apermissions&PermissionAdministrator == PermissionAdministrator {
 | |
| 		apermissions |= PermissionAll
 | |
| 	}
 | |
| 
 | |
| 	// Apply @everyone overrides from the channel.
 | |
| 	for _, overwrite := range channel.PermissionOverwrites {
 | |
| 		if guild.ID == overwrite.ID {
 | |
| 			apermissions &= ^overwrite.Deny
 | |
| 			apermissions |= overwrite.Allow
 | |
| 			break
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	denies := 0
 | |
| 	allows := 0
 | |
| 
 | |
| 	// Member overwrites can override role overrides, so do two passes
 | |
| 	for _, overwrite := range channel.PermissionOverwrites {
 | |
| 		for _, roleID := range member.Roles {
 | |
| 			if overwrite.Type == "role" && roleID == overwrite.ID {
 | |
| 				denies |= overwrite.Deny
 | |
| 				allows |= overwrite.Allow
 | |
| 				break
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	apermissions &= ^denies
 | |
| 	apermissions |= allows
 | |
| 
 | |
| 	for _, overwrite := range channel.PermissionOverwrites {
 | |
| 		if overwrite.Type == "member" && overwrite.ID == userID {
 | |
| 			apermissions &= ^overwrite.Deny
 | |
| 			apermissions |= overwrite.Allow
 | |
| 			break
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if apermissions&PermissionAdministrator == PermissionAdministrator {
 | |
| 		apermissions |= PermissionAllChannel
 | |
| 	}
 | |
| 
 | |
| 	return apermissions
 | |
| }
 | |
| 
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| // Functions specific to Discord Guilds
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| 
 | |
| // Guild returns a Guild structure of a specific Guild.
 | |
| // guildID   : The ID of a Guild
 | |
| func (s *Session) Guild(guildID string) (st *Guild, err error) {
 | |
| 	if s.StateEnabled {
 | |
| 		// Attempt to grab the guild from State first.
 | |
| 		st, err = s.State.Guild(guildID)
 | |
| 		if err == nil {
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointGuild(guildID), nil, EndpointGuild(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildCreate creates a new Guild
 | |
| // name      : A name for the Guild (2-100 characters)
 | |
| func (s *Session) GuildCreate(name string) (st *Guild, err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		Name string `json:"name"`
 | |
| 	}{name}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("POST", EndpointGuilds, data, EndpointGuilds)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildEdit edits a new Guild
 | |
| // guildID   : The ID of a Guild
 | |
| // g 		 : A GuildParams struct with the values Name, Region and VerificationLevel defined.
 | |
| func (s *Session) GuildEdit(guildID string, g GuildParams) (st *Guild, err error) {
 | |
| 
 | |
| 	// Bounds checking for VerificationLevel, interval: [0, 3]
 | |
| 	if g.VerificationLevel != nil {
 | |
| 		val := *g.VerificationLevel
 | |
| 		if val < 0 || val > 3 {
 | |
| 			err = ErrVerificationLevelBounds
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	//Bounds checking for regions
 | |
| 	if g.Region != "" {
 | |
| 		isValid := false
 | |
| 		regions, _ := s.VoiceRegions()
 | |
| 		for _, r := range regions {
 | |
| 			if g.Region == r.ID {
 | |
| 				isValid = true
 | |
| 			}
 | |
| 		}
 | |
| 		if !isValid {
 | |
| 			var valid []string
 | |
| 			for _, r := range regions {
 | |
| 				valid = append(valid, r.ID)
 | |
| 			}
 | |
| 			err = fmt.Errorf("Region not a valid region (%q)", valid)
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("PATCH", EndpointGuild(guildID), g, EndpointGuild(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildDelete deletes a Guild.
 | |
| // guildID   : The ID of a Guild
 | |
| func (s *Session) GuildDelete(guildID string) (st *Guild, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("DELETE", EndpointGuild(guildID), nil, EndpointGuild(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildLeave leaves a Guild.
 | |
| // guildID   : The ID of a Guild
 | |
| func (s *Session) GuildLeave(guildID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("DELETE", EndpointUserGuild("@me", guildID), nil, EndpointUserGuild("", guildID))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildBans returns an array of User structures for all bans of a
 | |
| // given guild.
 | |
| // guildID   : The ID of a Guild.
 | |
| func (s *Session) GuildBans(guildID string) (st []*GuildBan, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointGuildBans(guildID), nil, EndpointGuildBans(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildBanCreate bans the given user from the given guild.
 | |
| // guildID   : The ID of a Guild.
 | |
| // userID    : The ID of a User
 | |
| // days      : The number of days of previous comments to delete.
 | |
| func (s *Session) GuildBanCreate(guildID, userID string, days int) (err error) {
 | |
| 	return s.GuildBanCreateWithReason(guildID, userID, "", days)
 | |
| }
 | |
| 
 | |
| // GuildBanCreateWithReason bans the given user from the given guild also providing a reaso.
 | |
| // guildID   : The ID of a Guild.
 | |
| // userID    : The ID of a User
 | |
| // reason    : The reason for this ban
 | |
| // days      : The number of days of previous comments to delete.
 | |
| func (s *Session) GuildBanCreateWithReason(guildID, userID, reason string, days int) (err error) {
 | |
| 
 | |
| 	uri := EndpointGuildBan(guildID, userID)
 | |
| 
 | |
| 	queryParams := url.Values{}
 | |
| 	if days > 0 {
 | |
| 		queryParams.Set("delete-message-days", strconv.Itoa(days))
 | |
| 	}
 | |
| 	if reason != "" {
 | |
| 		queryParams.Set("reason", reason)
 | |
| 	}
 | |
| 
 | |
| 	if len(queryParams) > 0 {
 | |
| 		uri += "?" + queryParams.Encode()
 | |
| 	}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("PUT", uri, nil, EndpointGuildBan(guildID, ""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildBanDelete removes the given user from the guild bans
 | |
| // guildID   : The ID of a Guild.
 | |
| // userID    : The ID of a User
 | |
| func (s *Session) GuildBanDelete(guildID, userID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("DELETE", EndpointGuildBan(guildID, userID), nil, EndpointGuildBan(guildID, ""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildMembers returns a list of members for a guild.
 | |
| //  guildID  : The ID of a Guild.
 | |
| //  after    : The id of the member to return members after
 | |
| //  limit    : max number of members to return (max 1000)
 | |
| func (s *Session) GuildMembers(guildID string, after string, limit int) (st []*Member, err error) {
 | |
| 
 | |
| 	uri := EndpointGuildMembers(guildID)
 | |
| 
 | |
| 	v := url.Values{}
 | |
| 
 | |
| 	if after != "" {
 | |
| 		v.Set("after", after)
 | |
| 	}
 | |
| 
 | |
| 	if limit > 0 {
 | |
| 		v.Set("limit", strconv.Itoa(limit))
 | |
| 	}
 | |
| 
 | |
| 	if len(v) > 0 {
 | |
| 		uri = fmt.Sprintf("%s?%s", uri, v.Encode())
 | |
| 	}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", uri, nil, EndpointGuildMembers(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildMember returns a member of a guild.
 | |
| //  guildID   : The ID of a Guild.
 | |
| //  userID    : The ID of a User
 | |
| func (s *Session) GuildMember(guildID, userID string) (st *Member, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointGuildMember(guildID, userID), nil, EndpointGuildMember(guildID, ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildMemberDelete removes the given user from the given guild.
 | |
| // guildID   : The ID of a Guild.
 | |
| // userID    : The ID of a User
 | |
| func (s *Session) GuildMemberDelete(guildID, userID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("DELETE", EndpointGuildMember(guildID, userID), nil, EndpointGuildMember(guildID, ""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildMemberEdit edits the roles of a member.
 | |
| // guildID  : The ID of a Guild.
 | |
| // userID   : The ID of a User.
 | |
| // roles    : A list of role ID's to set on the member.
 | |
| func (s *Session) GuildMemberEdit(guildID, userID string, roles []string) (err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		Roles []string `json:"roles"`
 | |
| 	}{roles}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildMemberMove moves a guild member from one voice channel to another/none
 | |
| //  guildID   : The ID of a Guild.
 | |
| //  userID    : The ID of a User.
 | |
| //  channelID : The ID of a channel to move user to, or null?
 | |
| // NOTE : I am not entirely set on the name of this function and it may change
 | |
| // prior to the final 1.0.0 release of Discordgo
 | |
| func (s *Session) GuildMemberMove(guildID, userID, channelID string) (err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		ChannelID string `json:"channel_id"`
 | |
| 	}{channelID}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildMemberNickname updates the nickname of a guild member
 | |
| // guildID   : The ID of a guild
 | |
| // userID    : The ID of a user
 | |
| // userID    : The ID of a user or "@me" which is a shortcut of the current user ID
 | |
| func (s *Session) GuildMemberNickname(guildID, userID, nickname string) (err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		Nick string `json:"nick"`
 | |
| 	}{nickname}
 | |
| 
 | |
| 	if userID == "@me" {
 | |
| 		userID += "/nick"
 | |
| 	}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, ""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildMemberRoleAdd adds the specified role to a given member
 | |
| //  guildID   : The ID of a Guild.
 | |
| //  userID    : The ID of a User.
 | |
| //  roleID 	  : The ID of a Role to be assigned to the user.
 | |
| func (s *Session) GuildMemberRoleAdd(guildID, userID, roleID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("PUT", EndpointGuildMemberRole(guildID, userID, roleID), nil, EndpointGuildMemberRole(guildID, "", ""))
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildMemberRoleRemove removes the specified role to a given member
 | |
| //  guildID   : The ID of a Guild.
 | |
| //  userID    : The ID of a User.
 | |
| //  roleID 	  : The ID of a Role to be removed from the user.
 | |
| func (s *Session) GuildMemberRoleRemove(guildID, userID, roleID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("DELETE", EndpointGuildMemberRole(guildID, userID, roleID), nil, EndpointGuildMemberRole(guildID, "", ""))
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildChannels returns an array of Channel structures for all channels of a
 | |
| // given guild.
 | |
| // guildID   : The ID of a Guild.
 | |
| func (s *Session) GuildChannels(guildID string) (st []*Channel, err error) {
 | |
| 
 | |
| 	body, err := s.request("GET", EndpointGuildChannels(guildID), "", nil, EndpointGuildChannels(guildID), 0)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildChannelCreate creates a new channel in the given guild
 | |
| // guildID   : The ID of a Guild.
 | |
| // name      : Name of the channel (2-100 chars length)
 | |
| // ctype     : Tpye of the channel (voice or text)
 | |
| func (s *Session) GuildChannelCreate(guildID, name, ctype string) (st *Channel, err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		Name string `json:"name"`
 | |
| 		Type string `json:"type"`
 | |
| 	}{name, ctype}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("POST", EndpointGuildChannels(guildID), data, EndpointGuildChannels(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildChannelsReorder updates the order of channels in a guild
 | |
| // guildID   : The ID of a Guild.
 | |
| // channels  : Updated channels.
 | |
| func (s *Session) GuildChannelsReorder(guildID string, channels []*Channel) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("PATCH", EndpointGuildChannels(guildID), channels, EndpointGuildChannels(guildID))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildInvites returns an array of Invite structures for the given guild
 | |
| // guildID   : The ID of a Guild.
 | |
| func (s *Session) GuildInvites(guildID string) (st []*Invite, err error) {
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointGuildInvites(guildID), nil, EndpointGuildInivtes(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildRoles returns all roles for a given guild.
 | |
| // guildID   : The ID of a Guild.
 | |
| func (s *Session) GuildRoles(guildID string) (st []*Role, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointGuildRoles(guildID), nil, EndpointGuildRoles(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return // TODO return pointer
 | |
| }
 | |
| 
 | |
| // GuildRoleCreate returns a new Guild Role.
 | |
| // guildID: The ID of a Guild.
 | |
| func (s *Session) GuildRoleCreate(guildID string) (st *Role, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("POST", EndpointGuildRoles(guildID), nil, EndpointGuildRoles(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildRoleEdit updates an existing Guild Role with new values
 | |
| // guildID   : The ID of a Guild.
 | |
| // roleID    : The ID of a Role.
 | |
| // name      : The name of the Role.
 | |
| // color     : The color of the role (decimal, not hex).
 | |
| // hoist     : Whether to display the role's users separately.
 | |
| // perm      : The permissions for the role.
 | |
| // mention   : Whether this role is mentionable
 | |
| func (s *Session) GuildRoleEdit(guildID, roleID, name string, color int, hoist bool, perm int, mention bool) (st *Role, err error) {
 | |
| 
 | |
| 	// Prevent sending a color int that is too big.
 | |
| 	if color > 0xFFFFFF {
 | |
| 		err = fmt.Errorf("color value cannot be larger than 0xFFFFFF")
 | |
| 	}
 | |
| 
 | |
| 	data := struct {
 | |
| 		Name        string `json:"name"`        // The role's name (overwrites existing)
 | |
| 		Color       int    `json:"color"`       // The color the role should have (as a decimal, not hex)
 | |
| 		Hoist       bool   `json:"hoist"`       // Whether to display the role's users separately
 | |
| 		Permissions int    `json:"permissions"` // The overall permissions number of the role (overwrites existing)
 | |
| 		Mentionable bool   `json:"mentionable"` // Whether this role is mentionable
 | |
| 	}{name, color, hoist, perm, mention}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("PATCH", EndpointGuildRole(guildID, roleID), data, EndpointGuildRole(guildID, ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildRoleReorder reoders guild roles
 | |
| // guildID   : The ID of a Guild.
 | |
| // roles     : A list of ordered roles.
 | |
| func (s *Session) GuildRoleReorder(guildID string, roles []*Role) (st []*Role, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("PATCH", EndpointGuildRoles(guildID), roles, EndpointGuildRoles(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildRoleDelete deletes an existing role.
 | |
| // guildID   : The ID of a Guild.
 | |
| // roleID    : The ID of a Role.
 | |
| func (s *Session) GuildRoleDelete(guildID, roleID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("DELETE", EndpointGuildRole(guildID, roleID), nil, EndpointGuildRole(guildID, ""))
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildPruneCount Returns the number of members that would be removed in a prune operation.
 | |
| // Requires 'KICK_MEMBER' permission.
 | |
| // guildID	: The ID of a Guild.
 | |
| // days		: The number of days to count prune for (1 or more).
 | |
| func (s *Session) GuildPruneCount(guildID string, days uint32) (count uint32, err error) {
 | |
| 	count = 0
 | |
| 
 | |
| 	if days <= 0 {
 | |
| 		err = ErrPruneDaysBounds
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	p := struct {
 | |
| 		Pruned uint32 `json:"pruned"`
 | |
| 	}{}
 | |
| 
 | |
| 	uri := EndpointGuildPrune(guildID) + fmt.Sprintf("?days=%d", days)
 | |
| 	body, err := s.RequestWithBucketID("GET", uri, nil, EndpointGuildPrune(guildID))
 | |
| 
 | |
| 	err = unmarshal(body, &p)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	count = p.Pruned
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildPrune Begin as prune operation. Requires the 'KICK_MEMBERS' permission.
 | |
| // Returns an object with one 'pruned' key indicating the number of members that were removed in the prune operation.
 | |
| // guildID	: The ID of a Guild.
 | |
| // days		: The number of days to count prune for (1 or more).
 | |
| func (s *Session) GuildPrune(guildID string, days uint32) (count uint32, err error) {
 | |
| 
 | |
| 	count = 0
 | |
| 
 | |
| 	if days <= 0 {
 | |
| 		err = ErrPruneDaysBounds
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	data := struct {
 | |
| 		days uint32
 | |
| 	}{days}
 | |
| 
 | |
| 	p := struct {
 | |
| 		Pruned uint32 `json:"pruned"`
 | |
| 	}{}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("POST", EndpointGuildPrune(guildID), data, EndpointGuildPrune(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &p)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	count = p.Pruned
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildIntegrations returns an array of Integrations for a guild.
 | |
| // guildID   : The ID of a Guild.
 | |
| func (s *Session) GuildIntegrations(guildID string) (st []*GuildIntegration, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointGuildIntegrations(guildID), nil, EndpointGuildIntegrations(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildIntegrationCreate creates a Guild Integration.
 | |
| // guildID          : The ID of a Guild.
 | |
| // integrationType  : The Integration type.
 | |
| // integrationID    : The ID of an integration.
 | |
| func (s *Session) GuildIntegrationCreate(guildID, integrationType, integrationID string) (err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		Type string `json:"type"`
 | |
| 		ID   string `json:"id"`
 | |
| 	}{integrationType, integrationID}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("POST", EndpointGuildIntegrations(guildID), data, EndpointGuildIntegrations(guildID))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildIntegrationEdit edits a Guild Integration.
 | |
| // guildID              : The ID of a Guild.
 | |
| // integrationType      : The Integration type.
 | |
| // integrationID        : The ID of an integration.
 | |
| // expireBehavior	      : The behavior when an integration subscription lapses (see the integration object documentation).
 | |
| // expireGracePeriod    : Period (in seconds) where the integration will ignore lapsed subscriptions.
 | |
| // enableEmoticons	    : Whether emoticons should be synced for this integration (twitch only currently).
 | |
| func (s *Session) GuildIntegrationEdit(guildID, integrationID string, expireBehavior, expireGracePeriod int, enableEmoticons bool) (err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		ExpireBehavior    int  `json:"expire_behavior"`
 | |
| 		ExpireGracePeriod int  `json:"expire_grace_period"`
 | |
| 		EnableEmoticons   bool `json:"enable_emoticons"`
 | |
| 	}{expireBehavior, expireGracePeriod, enableEmoticons}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("PATCH", EndpointGuildIntegration(guildID, integrationID), data, EndpointGuildIntegration(guildID, ""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildIntegrationDelete removes the given integration from the Guild.
 | |
| // guildID          : The ID of a Guild.
 | |
| // integrationID    : The ID of an integration.
 | |
| func (s *Session) GuildIntegrationDelete(guildID, integrationID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("DELETE", EndpointGuildIntegration(guildID, integrationID), nil, EndpointGuildIntegration(guildID, ""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildIntegrationSync syncs an integration.
 | |
| // guildID          : The ID of a Guild.
 | |
| // integrationID    : The ID of an integration.
 | |
| func (s *Session) GuildIntegrationSync(guildID, integrationID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("POST", EndpointGuildIntegrationSync(guildID, integrationID), nil, EndpointGuildIntegration(guildID, ""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildIcon returns an image.Image of a guild icon.
 | |
| // guildID   : The ID of a Guild.
 | |
| func (s *Session) GuildIcon(guildID string) (img image.Image, err error) {
 | |
| 	g, err := s.Guild(guildID)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	if g.Icon == "" {
 | |
| 		err = ErrGuildNoIcon
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointGuildIcon(guildID, g.Icon), nil, EndpointGuildIcon(guildID, ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	img, _, err = image.Decode(bytes.NewReader(body))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildSplash returns an image.Image of a guild splash image.
 | |
| // guildID   : The ID of a Guild.
 | |
| func (s *Session) GuildSplash(guildID string) (img image.Image, err error) {
 | |
| 	g, err := s.Guild(guildID)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	if g.Splash == "" {
 | |
| 		err = ErrGuildNoSplash
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointGuildSplash(guildID, g.Splash), nil, EndpointGuildSplash(guildID, ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	img, _, err = image.Decode(bytes.NewReader(body))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildEmbed returns the embed for a Guild.
 | |
| // guildID   : The ID of a Guild.
 | |
| func (s *Session) GuildEmbed(guildID string) (st *GuildEmbed, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointGuildEmbed(guildID), nil, EndpointGuildEmbed(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildEmbedEdit returns the embed for a Guild.
 | |
| // guildID   : The ID of a Guild.
 | |
| func (s *Session) GuildEmbedEdit(guildID string, enabled bool, channelID string) (err error) {
 | |
| 
 | |
| 	data := GuildEmbed{enabled, channelID}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("PATCH", EndpointGuildEmbed(guildID), data, EndpointGuildEmbed(guildID))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| // Functions specific to Discord Channels
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| 
 | |
| // Channel returns a Channel strucutre of a specific Channel.
 | |
| // channelID  : The ID of the Channel you want returned.
 | |
| func (s *Session) Channel(channelID string) (st *Channel, err error) {
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointChannel(channelID), nil, EndpointChannel(channelID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelEdit edits the given channel
 | |
| // channelID  : The ID of a Channel
 | |
| // name       : The new name to assign the channel.
 | |
| func (s *Session) ChannelEdit(channelID, name string) (st *Channel, err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		Name string `json:"name"`
 | |
| 	}{name}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("PATCH", EndpointChannel(channelID), data, EndpointChannel(channelID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelDelete deletes the given channel
 | |
| // channelID  : The ID of a Channel
 | |
| func (s *Session) ChannelDelete(channelID string) (st *Channel, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("DELETE", EndpointChannel(channelID), nil, EndpointChannel(channelID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelTyping broadcasts to all members that authenticated user is typing in
 | |
| // the given channel.
 | |
| // channelID  : The ID of a Channel
 | |
| func (s *Session) ChannelTyping(channelID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("POST", EndpointChannelTyping(channelID), nil, EndpointChannelTyping(channelID))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelMessages returns an array of Message structures for messages within
 | |
| // a given channel.
 | |
| // channelID : The ID of a Channel.
 | |
| // limit     : The number messages that can be returned. (max 100)
 | |
| // beforeID  : If provided all messages returned will be before given ID.
 | |
| // afterID   : If provided all messages returned will be after given ID.
 | |
| // aroundID  : If provided all messages returned will be around given ID.
 | |
| func (s *Session) ChannelMessages(channelID string, limit int, beforeID, afterID, aroundID string) (st []*Message, err error) {
 | |
| 
 | |
| 	uri := EndpointChannelMessages(channelID)
 | |
| 
 | |
| 	v := url.Values{}
 | |
| 	if limit > 0 {
 | |
| 		v.Set("limit", strconv.Itoa(limit))
 | |
| 	}
 | |
| 	if afterID != "" {
 | |
| 		v.Set("after", afterID)
 | |
| 	}
 | |
| 	if beforeID != "" {
 | |
| 		v.Set("before", beforeID)
 | |
| 	}
 | |
| 	if aroundID != "" {
 | |
| 		v.Set("around", aroundID)
 | |
| 	}
 | |
| 	if len(v) > 0 {
 | |
| 		uri = fmt.Sprintf("%s?%s", uri, v.Encode())
 | |
| 	}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", uri, nil, EndpointChannelMessages(channelID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelMessage gets a single message by ID from a given channel.
 | |
| // channeld  : The ID of a Channel
 | |
| // messageID : the ID of a Message
 | |
| func (s *Session) ChannelMessage(channelID, messageID string) (st *Message, err error) {
 | |
| 
 | |
| 	response, err := s.RequestWithBucketID("GET", EndpointChannelMessage(channelID, messageID), nil, EndpointChannelMessage(channelID, ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(response, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelMessageAck acknowledges and marks the given message as read
 | |
| // channeld  : The ID of a Channel
 | |
| // messageID : the ID of a Message
 | |
| // lastToken : token returned by last ack
 | |
| func (s *Session) ChannelMessageAck(channelID, messageID, lastToken string) (st *Ack, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("POST", EndpointChannelMessageAck(channelID, messageID), &Ack{Token: lastToken}, EndpointChannelMessageAck(channelID, ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelMessageSend sends a message to the given channel.
 | |
| // channelID : The ID of a Channel.
 | |
| // content   : The message to send.
 | |
| func (s *Session) ChannelMessageSend(channelID string, content string) (*Message, error) {
 | |
| 	return s.ChannelMessageSendComplex(channelID, &MessageSend{
 | |
| 		Content: content,
 | |
| 	})
 | |
| }
 | |
| 
 | |
| // ChannelMessageSendComplex sends a message to the given channel.
 | |
| // channelID : The ID of a Channel.
 | |
| // data      : The message struct to send.
 | |
| func (s *Session) ChannelMessageSendComplex(channelID string, data *MessageSend) (st *Message, err error) {
 | |
| 	if data.Embed != nil && data.Embed.Type == "" {
 | |
| 		data.Embed.Type = "rich"
 | |
| 	}
 | |
| 
 | |
| 	endpoint := EndpointChannelMessages(channelID)
 | |
| 
 | |
| 	var response []byte
 | |
| 	if data.File != nil {
 | |
| 		body := &bytes.Buffer{}
 | |
| 		bodywriter := multipart.NewWriter(body)
 | |
| 
 | |
| 		// What's a better way of doing this? Reflect? Generator? I'm open to suggestions
 | |
| 
 | |
| 		if data.Content != "" {
 | |
| 			if err = bodywriter.WriteField("content", data.Content); err != nil {
 | |
| 				return
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if data.Embed != nil {
 | |
| 			var embed []byte
 | |
| 			embed, err = json.Marshal(data.Embed)
 | |
| 			if err != nil {
 | |
| 				return
 | |
| 			}
 | |
| 			err = bodywriter.WriteField("embed", string(embed))
 | |
| 			if err != nil {
 | |
| 				return
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if data.Tts {
 | |
| 			if err = bodywriter.WriteField("tts", "true"); err != nil {
 | |
| 				return
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		var writer io.Writer
 | |
| 		writer, err = bodywriter.CreateFormFile("file", data.File.Name)
 | |
| 		if err != nil {
 | |
| 			return
 | |
| 		}
 | |
| 
 | |
| 		_, err = io.Copy(writer, data.File.Reader)
 | |
| 		if err != nil {
 | |
| 			return
 | |
| 		}
 | |
| 
 | |
| 		err = bodywriter.Close()
 | |
| 		if err != nil {
 | |
| 			return
 | |
| 		}
 | |
| 
 | |
| 		response, err = s.request("POST", endpoint, bodywriter.FormDataContentType(), body.Bytes(), endpoint, 0)
 | |
| 	} else {
 | |
| 		response, err = s.RequestWithBucketID("POST", endpoint, data, endpoint)
 | |
| 	}
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(response, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelMessageSendTTS sends a message to the given channel with Text to Speech.
 | |
| // channelID : The ID of a Channel.
 | |
| // content   : The message to send.
 | |
| func (s *Session) ChannelMessageSendTTS(channelID string, content string) (*Message, error) {
 | |
| 	return s.ChannelMessageSendComplex(channelID, &MessageSend{
 | |
| 		Content: content,
 | |
| 		Tts:     true,
 | |
| 	})
 | |
| }
 | |
| 
 | |
| // ChannelMessageSendEmbed sends a message to the given channel with embedded data.
 | |
| // channelID : The ID of a Channel.
 | |
| // embed     : The embed data to send.
 | |
| func (s *Session) ChannelMessageSendEmbed(channelID string, embed *MessageEmbed) (*Message, error) {
 | |
| 	return s.ChannelMessageSendComplex(channelID, &MessageSend{
 | |
| 		Embed: embed,
 | |
| 	})
 | |
| }
 | |
| 
 | |
| // ChannelMessageEdit edits an existing message, replacing it entirely with
 | |
| // the given content.
 | |
| // channelID  : The ID of a Channel
 | |
| // messageID  : The ID of a Message
 | |
| // content    : The contents of the message
 | |
| func (s *Session) ChannelMessageEdit(channelID, messageID, content string) (*Message, error) {
 | |
| 	return s.ChannelMessageEditComplex(NewMessageEdit(channelID, messageID).SetContent(content))
 | |
| }
 | |
| 
 | |
| // ChannelMessageEditComplex edits an existing message, replacing it entirely with
 | |
| // the given MessageEdit struct
 | |
| func (s *Session) ChannelMessageEditComplex(m *MessageEdit) (st *Message, err error) {
 | |
| 	if m.Embed != nil && m.Embed.Type == "" {
 | |
| 		m.Embed.Type = "rich"
 | |
| 	}
 | |
| 
 | |
| 	response, err := s.RequestWithBucketID("PATCH", EndpointChannelMessage(m.Channel, m.ID), m, EndpointChannelMessage(m.Channel, ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(response, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelMessageEditEmbed edits an existing message with embedded data.
 | |
| // channelID : The ID of a Channel
 | |
| // messageID : The ID of a Message
 | |
| // embed     : The embed data to send
 | |
| func (s *Session) ChannelMessageEditEmbed(channelID, messageID string, embed *MessageEmbed) (*Message, error) {
 | |
| 	return s.ChannelMessageEditComplex(NewMessageEdit(channelID, messageID).SetEmbed(embed))
 | |
| }
 | |
| 
 | |
| // ChannelMessageDelete deletes a message from the Channel.
 | |
| func (s *Session) ChannelMessageDelete(channelID, messageID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("DELETE", EndpointChannelMessage(channelID, messageID), nil, EndpointChannelMessage(channelID, ""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelMessagesBulkDelete bulk deletes the messages from the channel for the provided messageIDs.
 | |
| // If only one messageID is in the slice call channelMessageDelete funciton.
 | |
| // If the slice is empty do nothing.
 | |
| // channelID : The ID of the channel for the messages to delete.
 | |
| // messages  : The IDs of the messages to be deleted. A slice of string IDs. A maximum of 100 messages.
 | |
| func (s *Session) ChannelMessagesBulkDelete(channelID string, messages []string) (err error) {
 | |
| 
 | |
| 	if len(messages) == 0 {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	if len(messages) == 1 {
 | |
| 		err = s.ChannelMessageDelete(channelID, messages[0])
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	if len(messages) > 100 {
 | |
| 		messages = messages[:100]
 | |
| 	}
 | |
| 
 | |
| 	data := struct {
 | |
| 		Messages []string `json:"messages"`
 | |
| 	}{messages}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("POST", EndpointChannelMessagesBulkDelete(channelID), data, EndpointChannelMessagesBulkDelete(channelID))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelMessagePin pins a message within a given channel.
 | |
| // channelID: The ID of a channel.
 | |
| // messageID: The ID of a message.
 | |
| func (s *Session) ChannelMessagePin(channelID, messageID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("PUT", EndpointChannelMessagePin(channelID, messageID), nil, EndpointChannelMessagePin(channelID, ""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelMessageUnpin unpins a message within a given channel.
 | |
| // channelID: The ID of a channel.
 | |
| // messageID: The ID of a message.
 | |
| func (s *Session) ChannelMessageUnpin(channelID, messageID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("DELETE", EndpointChannelMessagePin(channelID, messageID), nil, EndpointChannelMessagePin(channelID, ""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelMessagesPinned returns an array of Message structures for pinned messages
 | |
| // within a given channel
 | |
| // channelID : The ID of a Channel.
 | |
| func (s *Session) ChannelMessagesPinned(channelID string) (st []*Message, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointChannelMessagesPins(channelID), nil, EndpointChannelMessagesPins(channelID))
 | |
| 
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelFileSend sends a file to the given channel.
 | |
| // channelID : The ID of a Channel.
 | |
| // name: The name of the file.
 | |
| // io.Reader : A reader for the file contents.
 | |
| func (s *Session) ChannelFileSend(channelID, name string, r io.Reader) (*Message, error) {
 | |
| 	return s.ChannelMessageSendComplex(channelID, &MessageSend{File: &File{Name: name, Reader: r}})
 | |
| }
 | |
| 
 | |
| // ChannelFileSendWithMessage sends a file to the given channel with an message.
 | |
| // DEPRECATED. Use ChannelMessageSendComplex instead.
 | |
| // channelID : The ID of a Channel.
 | |
| // content: Optional Message content.
 | |
| // name: The name of the file.
 | |
| // io.Reader : A reader for the file contents.
 | |
| func (s *Session) ChannelFileSendWithMessage(channelID, content string, name string, r io.Reader) (*Message, error) {
 | |
| 	return s.ChannelMessageSendComplex(channelID, &MessageSend{File: &File{Name: name, Reader: r}, Content: content})
 | |
| }
 | |
| 
 | |
| // ChannelInvites returns an array of Invite structures for the given channel
 | |
| // channelID   : The ID of a Channel
 | |
| func (s *Session) ChannelInvites(channelID string) (st []*Invite, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointChannelInvites(channelID), nil, EndpointChannelInvites(channelID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelInviteCreate creates a new invite for the given channel.
 | |
| // channelID   : The ID of a Channel
 | |
| // i           : An Invite struct with the values MaxAge, MaxUses, Temporary,
 | |
| //               and XkcdPass defined.
 | |
| func (s *Session) ChannelInviteCreate(channelID string, i Invite) (st *Invite, err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		MaxAge    int    `json:"max_age"`
 | |
| 		MaxUses   int    `json:"max_uses"`
 | |
| 		Temporary bool   `json:"temporary"`
 | |
| 		XKCDPass  string `json:"xkcdpass"`
 | |
| 	}{i.MaxAge, i.MaxUses, i.Temporary, i.XkcdPass}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("POST", EndpointChannelInvites(channelID), data, EndpointChannelInvites(channelID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelPermissionSet creates a Permission Override for the given channel.
 | |
| // NOTE: This func name may changed.  Using Set instead of Create because
 | |
| // you can both create a new override or update an override with this function.
 | |
| func (s *Session) ChannelPermissionSet(channelID, targetID, targetType string, allow, deny int) (err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		ID    string `json:"id"`
 | |
| 		Type  string `json:"type"`
 | |
| 		Allow int    `json:"allow"`
 | |
| 		Deny  int    `json:"deny"`
 | |
| 	}{targetID, targetType, allow, deny}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("PUT", EndpointChannelPermission(channelID, targetID), data, EndpointChannelPermission(channelID, ""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelPermissionDelete deletes a specific permission override for the given channel.
 | |
| // NOTE: Name of this func may change.
 | |
| func (s *Session) ChannelPermissionDelete(channelID, targetID string) (err error) {
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("DELETE", EndpointChannelPermission(channelID, targetID), nil, EndpointChannelPermission(channelID, ""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| // Functions specific to Discord Invites
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| 
 | |
| // Invite returns an Invite structure of the given invite
 | |
| // inviteID : The invite code (or maybe xkcdpass?)
 | |
| func (s *Session) Invite(inviteID string) (st *Invite, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointInvite(inviteID), nil, EndpointInvite(""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // InviteDelete deletes an existing invite
 | |
| // inviteID   : the code (or maybe xkcdpass?) of an invite
 | |
| func (s *Session) InviteDelete(inviteID string) (st *Invite, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("DELETE", EndpointInvite(inviteID), nil, EndpointInvite(""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // InviteAccept accepts an Invite to a Guild or Channel
 | |
| // inviteID : The invite code (or maybe xkcdpass?)
 | |
| func (s *Session) InviteAccept(inviteID string) (st *Invite, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("POST", EndpointInvite(inviteID), nil, EndpointInvite(""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| // Functions specific to Discord Voice
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| 
 | |
| // VoiceRegions returns the voice server regions
 | |
| func (s *Session) VoiceRegions() (st []*VoiceRegion, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointVoiceRegions, nil, EndpointVoiceRegions)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // VoiceICE returns the voice server ICE information
 | |
| func (s *Session) VoiceICE() (st *VoiceICE, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointVoiceIce, nil, EndpointVoiceIce)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| // Functions specific to Discord Websockets
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| 
 | |
| // Gateway returns the websocket Gateway address
 | |
| func (s *Session) Gateway() (gateway string, err error) {
 | |
| 
 | |
| 	response, err := s.RequestWithBucketID("GET", EndpointGateway, nil, EndpointGateway)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	temp := struct {
 | |
| 		URL string `json:"url"`
 | |
| 	}{}
 | |
| 
 | |
| 	err = unmarshal(response, &temp)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	gateway = temp.URL
 | |
| 
 | |
| 	// Ensure the gateway always has a trailing slash.
 | |
| 	// MacOS will fail to connect if we add query params without a trailing slash on the base domain.
 | |
| 	if !strings.HasSuffix(gateway, "/") {
 | |
| 		gateway += "/"
 | |
| 	}
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // Functions specific to Webhooks
 | |
| 
 | |
| // WebhookCreate returns a new Webhook.
 | |
| // channelID: The ID of a Channel.
 | |
| // name     : The name of the webhook.
 | |
| // avatar   : The avatar of the webhook.
 | |
| func (s *Session) WebhookCreate(channelID, name, avatar string) (st *Webhook, err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		Name   string `json:"name"`
 | |
| 		Avatar string `json:"avatar,omitempty"`
 | |
| 	}{name, avatar}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("POST", EndpointChannelWebhooks(channelID), data, EndpointChannelWebhooks(channelID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ChannelWebhooks returns all webhooks for a given channel.
 | |
| // channelID: The ID of a channel.
 | |
| func (s *Session) ChannelWebhooks(channelID string) (st []*Webhook, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointChannelWebhooks(channelID), nil, EndpointChannelWebhooks(channelID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // GuildWebhooks returns all webhooks for a given guild.
 | |
| // guildID: The ID of a Guild.
 | |
| func (s *Session) GuildWebhooks(guildID string) (st []*Webhook, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointGuildWebhooks(guildID), nil, EndpointGuildWebhooks(guildID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // Webhook returns a webhook for a given ID
 | |
| // webhookID: The ID of a webhook.
 | |
| func (s *Session) Webhook(webhookID string) (st *Webhook, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointWebhook(webhookID), nil, EndpointWebhooks)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // WebhookWithToken returns a webhook for a given ID
 | |
| // webhookID: The ID of a webhook.
 | |
| // token    : The auth token for the webhook.
 | |
| func (s *Session) WebhookWithToken(webhookID, token string) (st *Webhook, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointWebhookToken(webhookID, token), nil, EndpointWebhookToken("", ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // WebhookEdit updates an existing Webhook.
 | |
| // webhookID: The ID of a webhook.
 | |
| // name     : The name of the webhook.
 | |
| // avatar   : The avatar of the webhook.
 | |
| func (s *Session) WebhookEdit(webhookID, name, avatar string) (st *Role, err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		Name   string `json:"name,omitempty"`
 | |
| 		Avatar string `json:"avatar,omitempty"`
 | |
| 	}{name, avatar}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("PATCH", EndpointWebhook(webhookID), data, EndpointWebhooks)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // WebhookEditWithToken updates an existing Webhook with an auth token.
 | |
| // webhookID: The ID of a webhook.
 | |
| // token    : The auth token for the webhook.
 | |
| // name     : The name of the webhook.
 | |
| // avatar   : The avatar of the webhook.
 | |
| func (s *Session) WebhookEditWithToken(webhookID, token, name, avatar string) (st *Role, err error) {
 | |
| 
 | |
| 	data := struct {
 | |
| 		Name   string `json:"name,omitempty"`
 | |
| 		Avatar string `json:"avatar,omitempty"`
 | |
| 	}{name, avatar}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("PATCH", EndpointWebhookToken(webhookID, token), data, EndpointWebhookToken("", ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // WebhookDelete deletes a webhook for a given ID
 | |
| // webhookID: The ID of a webhook.
 | |
| func (s *Session) WebhookDelete(webhookID string) (st *Webhook, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("DELETE", EndpointWebhook(webhookID), nil, EndpointWebhooks)
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // WebhookDeleteWithToken deletes a webhook for a given ID with an auth token.
 | |
| // webhookID: The ID of a webhook.
 | |
| // token    : The auth token for the webhook.
 | |
| func (s *Session) WebhookDeleteWithToken(webhookID, token string) (st *Webhook, err error) {
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("DELETE", EndpointWebhookToken(webhookID, token), nil, EndpointWebhookToken("", ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // WebhookExecute executes a webhook.
 | |
| // webhookID: The ID of a webhook.
 | |
| // token    : The auth token for the webhook
 | |
| func (s *Session) WebhookExecute(webhookID, token string, wait bool, data *WebhookParams) (err error) {
 | |
| 	uri := EndpointWebhookToken(webhookID, token)
 | |
| 
 | |
| 	if wait {
 | |
| 		uri += "?wait=true"
 | |
| 	}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("POST", uri, data, EndpointWebhookToken("", ""))
 | |
| 
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // MessageReactionAdd creates an emoji reaction to a message.
 | |
| // channelID : The channel ID.
 | |
| // messageID : The message ID.
 | |
| // emojiID   : Either the unicode emoji for the reaction, or a guild emoji identifier.
 | |
| func (s *Session) MessageReactionAdd(channelID, messageID, emojiID string) error {
 | |
| 
 | |
| 	_, err := s.RequestWithBucketID("PUT", EndpointMessageReaction(channelID, messageID, emojiID, "@me"), nil, EndpointMessageReaction(channelID, "", "", ""))
 | |
| 
 | |
| 	return err
 | |
| }
 | |
| 
 | |
| // MessageReactionRemove deletes an emoji reaction to a message.
 | |
| // channelID : The channel ID.
 | |
| // messageID : The message ID.
 | |
| // emojiID   : Either the unicode emoji for the reaction, or a guild emoji identifier.
 | |
| // userID	 : @me or ID of the user to delete the reaction for.
 | |
| func (s *Session) MessageReactionRemove(channelID, messageID, emojiID, userID string) error {
 | |
| 
 | |
| 	_, err := s.RequestWithBucketID("DELETE", EndpointMessageReaction(channelID, messageID, emojiID, userID), nil, EndpointMessageReaction(channelID, "", "", ""))
 | |
| 
 | |
| 	return err
 | |
| }
 | |
| 
 | |
| // MessageReactions gets all the users reactions for a specific emoji.
 | |
| // channelID : The channel ID.
 | |
| // messageID : The message ID.
 | |
| // emojiID   : Either the unicode emoji for the reaction, or a guild emoji identifier.
 | |
| // limit    : max number of users to return (max 100)
 | |
| func (s *Session) MessageReactions(channelID, messageID, emojiID string, limit int) (st []*User, err error) {
 | |
| 	uri := EndpointMessageReactions(channelID, messageID, emojiID)
 | |
| 
 | |
| 	v := url.Values{}
 | |
| 
 | |
| 	if limit > 0 {
 | |
| 		v.Set("limit", strconv.Itoa(limit))
 | |
| 	}
 | |
| 
 | |
| 	if len(v) > 0 {
 | |
| 		uri = fmt.Sprintf("%s?%s", uri, v.Encode())
 | |
| 	}
 | |
| 
 | |
| 	body, err := s.RequestWithBucketID("GET", uri, nil, EndpointMessageReaction(channelID, "", "", ""))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &st)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| // Functions specific to user notes
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| 
 | |
| // UserNoteSet sets the note for a specific user.
 | |
| func (s *Session) UserNoteSet(userID string, message string) (err error) {
 | |
| 	data := struct {
 | |
| 		Note string `json:"note"`
 | |
| 	}{message}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("PUT", EndpointUserNotes(userID), data, EndpointUserNotes(""))
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| // Functions specific to Discord Relationships (Friends list)
 | |
| // ------------------------------------------------------------------------------------------------
 | |
| 
 | |
| // RelationshipsGet returns an array of all the relationships of the user.
 | |
| func (s *Session) RelationshipsGet() (r []*Relationship, err error) {
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointRelationships(), nil, EndpointRelationships())
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &r)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // relationshipCreate creates a new relationship. (I.e. send or accept a friend request, block a user.)
 | |
| // relationshipType : 1 = friend, 2 = blocked, 3 = incoming friend req, 4 = sent friend req
 | |
| func (s *Session) relationshipCreate(userID string, relationshipType int) (err error) {
 | |
| 	data := struct {
 | |
| 		Type int `json:"type"`
 | |
| 	}{relationshipType}
 | |
| 
 | |
| 	_, err = s.RequestWithBucketID("PUT", EndpointRelationship(userID), data, EndpointRelationships())
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // RelationshipFriendRequestSend sends a friend request to a user.
 | |
| // userID: ID of the user.
 | |
| func (s *Session) RelationshipFriendRequestSend(userID string) (err error) {
 | |
| 	err = s.relationshipCreate(userID, 4)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // RelationshipFriendRequestAccept accepts a friend request from a user.
 | |
| // userID: ID of the user.
 | |
| func (s *Session) RelationshipFriendRequestAccept(userID string) (err error) {
 | |
| 	err = s.relationshipCreate(userID, 1)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // RelationshipUserBlock blocks a user.
 | |
| // userID: ID of the user.
 | |
| func (s *Session) RelationshipUserBlock(userID string) (err error) {
 | |
| 	err = s.relationshipCreate(userID, 2)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // RelationshipDelete removes the relationship with a user.
 | |
| // userID: ID of the user.
 | |
| func (s *Session) RelationshipDelete(userID string) (err error) {
 | |
| 	_, err = s.RequestWithBucketID("DELETE", EndpointRelationship(userID), nil, EndpointRelationships())
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // RelationshipsMutualGet returns an array of all the users both @me and the given user is friends with.
 | |
| // userID: ID of the user.
 | |
| func (s *Session) RelationshipsMutualGet(userID string) (mf []*User, err error) {
 | |
| 	body, err := s.RequestWithBucketID("GET", EndpointRelationshipsMutual(userID), nil, EndpointRelationshipsMutual(userID))
 | |
| 	if err != nil {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	err = unmarshal(body, &mf)
 | |
| 	return
 | |
| }
 | 
