Update dependencies (#1521)
This commit is contained in:
67
vendor/github.com/skip2/go-qrcode/qrcode.go
generated
vendored
67
vendor/github.com/skip2/go-qrcode/qrcode.go
generated
vendored
@@ -51,6 +51,7 @@ package qrcode
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import (
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"bytes"
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"errors"
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"fmt"
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"image"
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"image/color"
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"image/png"
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@@ -135,6 +136,9 @@ type QRCode struct {
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ForegroundColor color.Color
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BackgroundColor color.Color
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// Disable the QR Code border.
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DisableBorder bool
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encoder *dataEncoder
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version qrCodeVersion
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@@ -193,12 +197,16 @@ func New(content string, level RecoveryLevel) (*QRCode, error) {
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version: *chosenVersion,
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}
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q.encode(chosenVersion.numTerminatorBitsRequired(encoded.Len()))
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return q, nil
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}
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func newWithForcedVersion(content string, version int, level RecoveryLevel) (*QRCode, error) {
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// NewWithForcedVersion constructs a QRCode of a specific version.
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//
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// var q *qrcode.QRCode
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// q, err := qrcode.NewWithForcedVersion("my content", 25, qrcode.Medium)
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//
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// An error occurs in case of invalid version.
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func NewWithForcedVersion(content string, version int, level RecoveryLevel) (*QRCode, error) {
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var encoder *dataEncoder
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switch {
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@@ -209,7 +217,7 @@ func newWithForcedVersion(content string, version int, level RecoveryLevel) (*QR
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case version >= 27 && version <= 40:
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encoder = newDataEncoder(dataEncoderType27To40)
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default:
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log.Fatalf("Invalid version %d (expected 1-40 inclusive)", version)
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return nil, fmt.Errorf("Invalid version %d (expected 1-40 inclusive)", version)
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}
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var encoded *bitset.Bitset
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@@ -225,6 +233,13 @@ func newWithForcedVersion(content string, version int, level RecoveryLevel) (*QR
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return nil, errors.New("cannot find QR Code version")
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}
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if encoded.Len() > chosenVersion.numDataBits() {
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return nil, fmt.Errorf("Cannot encode QR code: content too large for fixed size QR Code version %d (encoded length is %d bits, maximum length is %d bits)",
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version,
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encoded.Len(),
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chosenVersion.numDataBits())
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}
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q := &QRCode{
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Content: content,
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@@ -239,8 +254,6 @@ func newWithForcedVersion(content string, version int, level RecoveryLevel) (*QR
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version: *chosenVersion,
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}
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q.encode(chosenVersion.numTerminatorBitsRequired(encoded.Len()))
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return q, nil
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}
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@@ -251,6 +264,9 @@ func newWithForcedVersion(content string, version int, level RecoveryLevel) (*QR
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// The bitmap includes the required "quiet zone" around the QR Code to aid
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// decoding.
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func (q *QRCode) Bitmap() [][]bool {
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// Build QR code.
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q.encode()
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return q.symbol.bitmap()
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}
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@@ -268,6 +284,9 @@ func (q *QRCode) Bitmap() [][]bool {
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// negative number to increase the scale of the image. e.g. a size of -5 causes
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// each module (QR Code "pixel") to be 5px in size.
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func (q *QRCode) Image(size int) image.Image {
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// Build QR code.
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q.encode()
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// Minimum pixels (both width and height) required.
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realSize := q.symbol.size
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@@ -282,12 +301,7 @@ func (q *QRCode) Image(size int) image.Image {
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size = realSize
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}
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// Size of each module drawn.
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pixelsPerModule := size / realSize
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// Center the symbol within the image.
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offset := (size - realSize*pixelsPerModule) / 2
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// Output image.
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rect := image.Rectangle{Min: image.Point{0, 0}, Max: image.Point{size, size}}
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// Saves a few bytes to have them in this order
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@@ -295,18 +309,21 @@ func (q *QRCode) Image(size int) image.Image {
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img := image.NewPaletted(rect, p)
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fgClr := uint8(img.Palette.Index(q.ForegroundColor))
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// QR code bitmap.
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bitmap := q.symbol.bitmap()
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for y, row := range bitmap {
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for x, v := range row {
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// Map each image pixel to the nearest QR code module.
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modulesPerPixel := float64(realSize) / float64(size)
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for y := 0; y < size; y++ {
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y2 := int(float64(y) * modulesPerPixel)
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for x := 0; x < size; x++ {
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x2 := int(float64(x) * modulesPerPixel)
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v := bitmap[y2][x2]
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if v {
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startX := x*pixelsPerModule + offset
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startY := y*pixelsPerModule + offset
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for i := startX; i < startX+pixelsPerModule; i++ {
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for j := startY; j < startY+pixelsPerModule; j++ {
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pos := img.PixOffset(i, j)
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img.Pix[pos] = fgClr
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}
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}
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pos := img.PixOffset(x, y)
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img.Pix[pos] = fgClr
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}
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}
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}
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@@ -371,7 +388,9 @@ func (q *QRCode) WriteFile(size int, filename string) error {
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// encode completes the steps required to encode the QR Code. These include
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// adding the terminator bits and padding, splitting the data into blocks and
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// applying the error correction, and selecting the best data mask.
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func (q *QRCode) encode(numTerminatorBits int) {
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func (q *QRCode) encode() {
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numTerminatorBits := q.version.numTerminatorBitsRequired(q.data.Len())
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q.addTerminatorBits(numTerminatorBits)
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q.addPadding()
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@@ -384,7 +403,7 @@ func (q *QRCode) encode(numTerminatorBits int) {
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var s *symbol
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var err error
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s, err = buildRegularSymbol(q.version, mask, encoded)
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s, err = buildRegularSymbol(q.version, mask, encoded, !q.DisableBorder)
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if err != nil {
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log.Panic(err.Error())
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