Update dependencies (#886)
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50
vendor/github.com/nlopes/slack/backoff.go
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vendored
50
vendor/github.com/nlopes/slack/backoff.go
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vendored
@@ -1,7 +1,6 @@
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package slack
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import (
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"math"
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"math/rand"
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"time"
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)
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@@ -14,41 +13,42 @@ import (
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// conjunction with the time package.
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type backoff struct {
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attempts int
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//Factor is the multiplying factor for each increment step
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Factor float64
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//Jitter eases contention by randomizing backoff steps
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Jitter bool
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//Min and Max are the minimum and maximum values of the counter
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Min, Max time.Duration
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// Initial value to scale out
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Initial time.Duration
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// Jitter value randomizes an additional delay between 0 and Jitter
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Jitter time.Duration
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// Max maximum values of the backoff
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Max time.Duration
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}
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// Returns the current value of the counter and then multiplies it
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// Factor
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func (b *backoff) Duration() time.Duration {
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//Zero-values are nonsensical, so we use
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//them to apply defaults
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if b.Min == 0 {
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b.Min = 100 * time.Millisecond
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}
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func (b *backoff) Duration() (dur time.Duration) {
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// Zero-values are nonsensical, so we use
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// them to apply defaults
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if b.Max == 0 {
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b.Max = 10 * time.Second
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}
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if b.Factor == 0 {
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b.Factor = 2
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if b.Initial == 0 {
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b.Initial = 100 * time.Millisecond
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}
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//calculate this duration
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dur := float64(b.Min) * math.Pow(b.Factor, float64(b.attempts))
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if b.Jitter {
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dur = rand.Float64()*(dur-float64(b.Min)) + float64(b.Min)
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// calculate this duration
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if dur = time.Duration(1 << uint(b.attempts)); dur > 0 {
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dur = dur * b.Initial
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} else {
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dur = b.Max
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}
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//cap!
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if dur > float64(b.Max) {
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return b.Max
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if b.Jitter > 0 {
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dur = dur + time.Duration(rand.Intn(int(b.Jitter)))
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}
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//bump attempts count
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// bump attempts count
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b.attempts++
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//return as a time.Duration
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return time.Duration(dur)
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return dur
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}
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//Resets the current value of the counter back to Min
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