feat: update slack-go dependency
This commit is contained in:
63
vendor/github.com/slack-go/slack/socketmode/client.go
generated
vendored
Normal file
63
vendor/github.com/slack-go/slack/socketmode/client.go
generated
vendored
Normal file
@@ -0,0 +1,63 @@
|
||||
package socketmode
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"time"
|
||||
|
||||
"github.com/slack-go/slack"
|
||||
|
||||
"github.com/gorilla/websocket"
|
||||
)
|
||||
|
||||
type ConnectedEvent struct {
|
||||
ConnectionCount int // 1 = first time, 2 = second time
|
||||
Info *slack.SocketModeConnection
|
||||
}
|
||||
|
||||
type DebugInfo struct {
|
||||
// Host is the name of the host name on the Slack end, that can be something like `applink-7fc4fdbb64-4x5xq`
|
||||
Host string `json:"host"`
|
||||
|
||||
// `hello` type only
|
||||
BuildNumber int `json:"build_number"`
|
||||
ApproximateConnectionTime int `json:"approximate_connection_time"`
|
||||
}
|
||||
|
||||
type ConnectionInfo struct {
|
||||
AppID string `json:"app_id"`
|
||||
}
|
||||
|
||||
type SocketModeMessagePayload struct {
|
||||
Event json.RawMessage `json:"event"`
|
||||
}
|
||||
|
||||
// Client is a Socket Mode client that allows programs to use [Events API](https://api.slack.com/events-api)
|
||||
// and [interactive components](https://api.slack.com/interactivity) over WebSocket.
|
||||
// Please see [Intro to Socket Mode](https://api.slack.com/apis/connections/socket) for more information
|
||||
// on Socket Mode.
|
||||
//
|
||||
// The implementation is highly inspired by https://www.npmjs.com/package/@slack/socket-mode,
|
||||
// but the structure and the design has been adapted as much as possible to that of our RTM client for consistency
|
||||
// within the library.
|
||||
//
|
||||
// You can instantiate the socket mode client with
|
||||
// Client's New() and call Run() to start it. Please see examples/socketmode for the usage.
|
||||
type Client struct {
|
||||
// Client is the main API, embedded
|
||||
slack.Client
|
||||
|
||||
// maxPingInterval is the maximum duration elapsed after the last WebSocket PING sent from Slack
|
||||
// until Client considers the WebSocket connection is dead and needs to be reopened.
|
||||
maxPingInterval time.Duration
|
||||
|
||||
// Connection life-cycle
|
||||
Events chan Event
|
||||
socketModeResponses chan *Response
|
||||
|
||||
// dialer is a gorilla/websocket Dialer. If nil, use the default
|
||||
// Dialer.
|
||||
dialer *websocket.Dialer
|
||||
|
||||
debug bool
|
||||
log ilogger
|
||||
}
|
||||
Reference in New Issue
Block a user