feat: Waku v2 bridge

Issue #12610
This commit is contained in:
Michal Iskierko
2023-11-12 13:29:38 +01:00
parent 56e7bd01ca
commit 6d31343205
6716 changed files with 1982502 additions and 5891 deletions

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// Copyright 2019 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package discover
import (
"crypto/ecdsa"
"net"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/p2p/netutil"
)
// UDPConn is a network connection on which discovery can operate.
type UDPConn interface {
ReadFromUDP(b []byte) (n int, addr *net.UDPAddr, err error)
WriteToUDP(b []byte, addr *net.UDPAddr) (n int, err error)
Close() error
LocalAddr() net.Addr
}
// Config holds settings for the discovery listener.
type Config struct {
// These settings are required and configure the UDP listener:
PrivateKey *ecdsa.PrivateKey
// These settings are optional:
NetRestrict *netutil.Netlist // list of allowed IP networks
Bootnodes []*enode.Node // list of bootstrap nodes
Unhandled chan<- ReadPacket // unhandled packets are sent on this channel
Log log.Logger // if set, log messages go here
ValidSchemes enr.IdentityScheme // allowed identity schemes
Clock mclock.Clock
}
func (cfg Config) withDefaults() Config {
if cfg.Log == nil {
cfg.Log = log.Root()
}
if cfg.ValidSchemes == nil {
cfg.ValidSchemes = enode.ValidSchemes
}
if cfg.Clock == nil {
cfg.Clock = mclock.System{}
}
return cfg
}
// ListenUDP starts listening for discovery packets on the given UDP socket.
func ListenUDP(c UDPConn, ln *enode.LocalNode, cfg Config) (*UDPv4, error) {
return ListenV4(c, ln, cfg)
}
// ReadPacket is a packet that couldn't be handled. Those packets are sent to the unhandled
// channel if configured.
type ReadPacket struct {
Data []byte
Addr *net.UDPAddr
}
func min(x, y int) int {
if x > y {
return y
}
return x
}

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// Copyright 2019 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package discover
import (
"context"
"errors"
"time"
"github.com/ethereum/go-ethereum/p2p/enode"
)
// lookup performs a network search for nodes close to the given target. It approaches the
// target by querying nodes that are closer to it on each iteration. The given target does
// not need to be an actual node identifier.
type lookup struct {
tab *Table
queryfunc func(*node) ([]*node, error)
replyCh chan []*node
cancelCh <-chan struct{}
asked, seen map[enode.ID]bool
result nodesByDistance
replyBuffer []*node
queries int
}
type queryFunc func(*node) ([]*node, error)
func newLookup(ctx context.Context, tab *Table, target enode.ID, q queryFunc) *lookup {
it := &lookup{
tab: tab,
queryfunc: q,
asked: make(map[enode.ID]bool),
seen: make(map[enode.ID]bool),
result: nodesByDistance{target: target},
replyCh: make(chan []*node, alpha),
cancelCh: ctx.Done(),
queries: -1,
}
// Don't query further if we hit ourself.
// Unlikely to happen often in practice.
it.asked[tab.self().ID()] = true
return it
}
// run runs the lookup to completion and returns the closest nodes found.
func (it *lookup) run() []*enode.Node {
for it.advance() {
}
return unwrapNodes(it.result.entries)
}
// advance advances the lookup until any new nodes have been found.
// It returns false when the lookup has ended.
func (it *lookup) advance() bool {
for it.startQueries() {
select {
case nodes := <-it.replyCh:
it.replyBuffer = it.replyBuffer[:0]
for _, n := range nodes {
if n != nil && !it.seen[n.ID()] {
it.seen[n.ID()] = true
it.result.push(n, bucketSize)
it.replyBuffer = append(it.replyBuffer, n)
}
}
it.queries--
if len(it.replyBuffer) > 0 {
return true
}
case <-it.cancelCh:
it.shutdown()
}
}
return false
}
func (it *lookup) shutdown() {
for it.queries > 0 {
<-it.replyCh
it.queries--
}
it.queryfunc = nil
it.replyBuffer = nil
}
func (it *lookup) startQueries() bool {
if it.queryfunc == nil {
return false
}
// The first query returns nodes from the local table.
if it.queries == -1 {
closest := it.tab.findnodeByID(it.result.target, bucketSize, false)
// Avoid finishing the lookup too quickly if table is empty. It'd be better to wait
// for the table to fill in this case, but there is no good mechanism for that
// yet.
if len(closest.entries) == 0 {
it.slowdown()
}
it.queries = 1
it.replyCh <- closest.entries
return true
}
// Ask the closest nodes that we haven't asked yet.
for i := 0; i < len(it.result.entries) && it.queries < alpha; i++ {
n := it.result.entries[i]
if !it.asked[n.ID()] {
it.asked[n.ID()] = true
it.queries++
go it.query(n, it.replyCh)
}
}
// The lookup ends when no more nodes can be asked.
return it.queries > 0
}
func (it *lookup) slowdown() {
sleep := time.NewTimer(1 * time.Second)
defer sleep.Stop()
select {
case <-sleep.C:
case <-it.tab.closeReq:
}
}
func (it *lookup) query(n *node, reply chan<- []*node) {
fails := it.tab.db.FindFails(n.ID(), n.IP())
r, err := it.queryfunc(n)
if errors.Is(err, errClosed) {
// Avoid recording failures on shutdown.
reply <- nil
return
} else if len(r) == 0 {
fails++
it.tab.db.UpdateFindFails(n.ID(), n.IP(), fails)
// Remove the node from the local table if it fails to return anything useful too
// many times, but only if there are enough other nodes in the bucket.
dropped := false
if fails >= maxFindnodeFailures && it.tab.bucketLen(n.ID()) >= bucketSize/2 {
dropped = true
it.tab.delete(n)
}
it.tab.log.Trace("FINDNODE failed", "id", n.ID(), "failcount", fails, "dropped", dropped, "err", err)
} else if fails > 0 {
// Reset failure counter because it counts _consecutive_ failures.
it.tab.db.UpdateFindFails(n.ID(), n.IP(), 0)
}
// Grab as many nodes as possible. Some of them might not be alive anymore, but we'll
// just remove those again during revalidation.
for _, n := range r {
it.tab.addSeenNode(n)
}
reply <- r
}
// lookupIterator performs lookup operations and iterates over all seen nodes.
// When a lookup finishes, a new one is created through nextLookup.
type lookupIterator struct {
buffer []*node
nextLookup lookupFunc
ctx context.Context
cancel func()
lookup *lookup
}
type lookupFunc func(ctx context.Context) *lookup
func newLookupIterator(ctx context.Context, next lookupFunc) *lookupIterator {
ctx, cancel := context.WithCancel(ctx)
return &lookupIterator{ctx: ctx, cancel: cancel, nextLookup: next}
}
// Node returns the current node.
func (it *lookupIterator) Node() *enode.Node {
if len(it.buffer) == 0 {
return nil
}
return unwrapNode(it.buffer[0])
}
// Next moves to the next node.
func (it *lookupIterator) Next() bool {
// Consume next node in buffer.
if len(it.buffer) > 0 {
it.buffer = it.buffer[1:]
}
// Advance the lookup to refill the buffer.
for len(it.buffer) == 0 {
if it.ctx.Err() != nil {
it.lookup = nil
it.buffer = nil
return false
}
if it.lookup == nil {
it.lookup = it.nextLookup(it.ctx)
continue
}
if !it.lookup.advance() {
it.lookup = nil
continue
}
it.buffer = it.lookup.replyBuffer
}
return true
}
// Close ends the iterator.
func (it *lookupIterator) Close() {
it.cancel()
}

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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package discover
import (
"crypto/ecdsa"
"crypto/elliptic"
"errors"
"math/big"
"net"
"time"
"github.com/ethereum/go-ethereum/common/math"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/p2p/enode"
)
// node represents a host on the network.
// The fields of Node may not be modified.
type node struct {
enode.Node
addedAt time.Time // time when the node was added to the table
livenessChecks uint // how often liveness was checked
}
type encPubkey [64]byte
func encodePubkey(key *ecdsa.PublicKey) encPubkey {
var e encPubkey
math.ReadBits(key.X, e[:len(e)/2])
math.ReadBits(key.Y, e[len(e)/2:])
return e
}
func decodePubkey(curve elliptic.Curve, e []byte) (*ecdsa.PublicKey, error) {
if len(e) != len(encPubkey{}) {
return nil, errors.New("wrong size public key data")
}
p := &ecdsa.PublicKey{Curve: curve, X: new(big.Int), Y: new(big.Int)}
half := len(e) / 2
p.X.SetBytes(e[:half])
p.Y.SetBytes(e[half:])
if !p.Curve.IsOnCurve(p.X, p.Y) {
return nil, errors.New("invalid curve point")
}
return p, nil
}
func (e encPubkey) id() enode.ID {
return enode.ID(crypto.Keccak256Hash(e[:]))
}
func wrapNode(n *enode.Node) *node {
return &node{Node: *n}
}
func wrapNodes(ns []*enode.Node) []*node {
result := make([]*node, len(ns))
for i, n := range ns {
result[i] = wrapNode(n)
}
return result
}
func unwrapNode(n *node) *enode.Node {
return &n.Node
}
func unwrapNodes(ns []*node) []*enode.Node {
result := make([]*enode.Node, len(ns))
for i, n := range ns {
result[i] = unwrapNode(n)
}
return result
}
func (n *node) addr() *net.UDPAddr {
return &net.UDPAddr{IP: n.IP(), Port: n.UDP()}
}
func (n *node) String() string {
return n.Node.String()
}

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// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Contains the NTP time drift detection via the SNTP protocol:
// https://tools.ietf.org/html/rfc4330
package discover
import (
"fmt"
"net"
"sort"
"time"
"github.com/ethereum/go-ethereum/log"
)
const (
ntpPool = "pool.ntp.org" // ntpPool is the NTP server to query for the current time
ntpChecks = 3 // Number of measurements to do against the NTP server
)
// durationSlice attaches the methods of sort.Interface to []time.Duration,
// sorting in increasing order.
type durationSlice []time.Duration
func (s durationSlice) Len() int { return len(s) }
func (s durationSlice) Less(i, j int) bool { return s[i] < s[j] }
func (s durationSlice) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
// checkClockDrift queries an NTP server for clock drifts and warns the user if
// one large enough is detected.
func checkClockDrift() {
drift, err := sntpDrift(ntpChecks)
if err != nil {
return
}
if drift < -driftThreshold || drift > driftThreshold {
log.Warn(fmt.Sprintf("System clock seems off by %v, which can prevent network connectivity", drift))
log.Warn("Please enable network time synchronisation in system settings.")
} else {
log.Debug("NTP sanity check done", "drift", drift)
}
}
// sntpDrift does a naive time resolution against an NTP server and returns the
// measured drift. This method uses the simple version of NTP. It's not precise
// but should be fine for these purposes.
//
// Note, it executes two extra measurements compared to the number of requested
// ones to be able to discard the two extremes as outliers.
func sntpDrift(measurements int) (time.Duration, error) {
// Resolve the address of the NTP server
addr, err := net.ResolveUDPAddr("udp", ntpPool+":123")
if err != nil {
return 0, err
}
// Construct the time request (empty package with only 2 fields set):
// Bits 3-5: Protocol version, 3
// Bits 6-8: Mode of operation, client, 3
request := make([]byte, 48)
request[0] = 3<<3 | 3
// Execute each of the measurements
drifts := []time.Duration{}
for i := 0; i < measurements+2; i++ {
// Dial the NTP server and send the time retrieval request
conn, err := net.DialUDP("udp", nil, addr)
if err != nil {
return 0, err
}
defer conn.Close()
sent := time.Now()
if _, err = conn.Write(request); err != nil {
return 0, err
}
// Retrieve the reply and calculate the elapsed time
conn.SetDeadline(time.Now().Add(5 * time.Second))
reply := make([]byte, 48)
if _, err = conn.Read(reply); err != nil {
return 0, err
}
elapsed := time.Since(sent)
// Reconstruct the time from the reply data
sec := uint64(reply[43]) | uint64(reply[42])<<8 | uint64(reply[41])<<16 | uint64(reply[40])<<24
frac := uint64(reply[47]) | uint64(reply[46])<<8 | uint64(reply[45])<<16 | uint64(reply[44])<<24
nanosec := sec*1e9 + (frac*1e9)>>32
t := time.Date(1900, 1, 1, 0, 0, 0, 0, time.UTC).Add(time.Duration(nanosec)).Local()
// Calculate the drift based on an assumed answer time of RRT/2
drifts = append(drifts, sent.Sub(t)+elapsed/2)
}
// Calculate average drift (drop two extremities to avoid outliers)
sort.Sort(durationSlice(drifts))
drift := time.Duration(0)
for i := 1; i < len(drifts)-1; i++ {
drift += drifts[i]
}
return drift / time.Duration(measurements), nil
}

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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package discover implements the Node Discovery Protocol.
//
// The Node Discovery protocol provides a way to find RLPx nodes that
// can be connected to. It uses a Kademlia-like protocol to maintain a
// distributed database of the IDs and endpoints of all listening
// nodes.
package discover
import (
crand "crypto/rand"
"encoding/binary"
"fmt"
mrand "math/rand"
"net"
"sort"
"sync"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/netutil"
)
const (
alpha = 3 // Kademlia concurrency factor
bucketSize = 16 // Kademlia bucket size
maxReplacements = 10 // Size of per-bucket replacement list
// We keep buckets for the upper 1/15 of distances because
// it's very unlikely we'll ever encounter a node that's closer.
hashBits = len(common.Hash{}) * 8
nBuckets = hashBits / 15 // Number of buckets
bucketMinDistance = hashBits - nBuckets // Log distance of closest bucket
// IP address limits.
bucketIPLimit, bucketSubnet = 2, 24 // at most 2 addresses from the same /24
tableIPLimit, tableSubnet = 10, 24
refreshInterval = 30 * time.Minute
revalidateInterval = 10 * time.Second
copyNodesInterval = 30 * time.Second
seedMinTableTime = 5 * time.Minute
seedCount = 30
seedMaxAge = 5 * 24 * time.Hour
)
// Table is the 'node table', a Kademlia-like index of neighbor nodes. The table keeps
// itself up-to-date by verifying the liveness of neighbors and requesting their node
// records when announcements of a new record version are received.
type Table struct {
mutex sync.Mutex // protects buckets, bucket content, nursery, rand
buckets [nBuckets]*bucket // index of known nodes by distance
nursery []*node // bootstrap nodes
rand *mrand.Rand // source of randomness, periodically reseeded
ips netutil.DistinctNetSet
log log.Logger
db *enode.DB // database of known nodes
net transport
refreshReq chan chan struct{}
initDone chan struct{}
closeReq chan struct{}
closed chan struct{}
nodeAddedHook func(*node) // for testing
}
// transport is implemented by the UDP transports.
type transport interface {
Self() *enode.Node
RequestENR(*enode.Node) (*enode.Node, error)
lookupRandom() []*enode.Node
lookupSelf() []*enode.Node
ping(*enode.Node) (seq uint64, err error)
}
// bucket contains nodes, ordered by their last activity. the entry
// that was most recently active is the first element in entries.
type bucket struct {
entries []*node // live entries, sorted by time of last contact
replacements []*node // recently seen nodes to be used if revalidation fails
ips netutil.DistinctNetSet
}
func newTable(t transport, db *enode.DB, bootnodes []*enode.Node, log log.Logger) (*Table, error) {
tab := &Table{
net: t,
db: db,
refreshReq: make(chan chan struct{}),
initDone: make(chan struct{}),
closeReq: make(chan struct{}),
closed: make(chan struct{}),
rand: mrand.New(mrand.NewSource(0)),
ips: netutil.DistinctNetSet{Subnet: tableSubnet, Limit: tableIPLimit},
log: log,
}
if err := tab.setFallbackNodes(bootnodes); err != nil {
return nil, err
}
for i := range tab.buckets {
tab.buckets[i] = &bucket{
ips: netutil.DistinctNetSet{Subnet: bucketSubnet, Limit: bucketIPLimit},
}
}
tab.seedRand()
tab.loadSeedNodes()
return tab, nil
}
func (tab *Table) self() *enode.Node {
return tab.net.Self()
}
func (tab *Table) seedRand() {
var b [8]byte
crand.Read(b[:])
tab.mutex.Lock()
tab.rand.Seed(int64(binary.BigEndian.Uint64(b[:])))
tab.mutex.Unlock()
}
// ReadRandomNodes fills the given slice with random nodes from the table. The results
// are guaranteed to be unique for a single invocation, no node will appear twice.
func (tab *Table) ReadRandomNodes(buf []*enode.Node) (n int) {
if !tab.isInitDone() {
return 0
}
tab.mutex.Lock()
defer tab.mutex.Unlock()
var nodes []*enode.Node
for _, b := range &tab.buckets {
for _, n := range b.entries {
nodes = append(nodes, unwrapNode(n))
}
}
// Shuffle.
for i := 0; i < len(nodes); i++ {
j := tab.rand.Intn(len(nodes))
nodes[i], nodes[j] = nodes[j], nodes[i]
}
return copy(buf, nodes)
}
// getNode returns the node with the given ID or nil if it isn't in the table.
func (tab *Table) getNode(id enode.ID) *enode.Node {
tab.mutex.Lock()
defer tab.mutex.Unlock()
b := tab.bucket(id)
for _, e := range b.entries {
if e.ID() == id {
return unwrapNode(e)
}
}
return nil
}
// close terminates the network listener and flushes the node database.
func (tab *Table) close() {
close(tab.closeReq)
<-tab.closed
}
// setFallbackNodes sets the initial points of contact. These nodes
// are used to connect to the network if the table is empty and there
// are no known nodes in the database.
func (tab *Table) setFallbackNodes(nodes []*enode.Node) error {
for _, n := range nodes {
if err := n.ValidateComplete(); err != nil {
return fmt.Errorf("bad bootstrap node %q: %v", n, err)
}
}
tab.nursery = wrapNodes(nodes)
return nil
}
// isInitDone returns whether the table's initial seeding procedure has completed.
func (tab *Table) isInitDone() bool {
select {
case <-tab.initDone:
return true
default:
return false
}
}
func (tab *Table) refresh() <-chan struct{} {
done := make(chan struct{})
select {
case tab.refreshReq <- done:
case <-tab.closeReq:
close(done)
}
return done
}
// loop schedules runs of doRefresh, doRevalidate and copyLiveNodes.
func (tab *Table) loop() {
var (
revalidate = time.NewTimer(tab.nextRevalidateTime())
refresh = time.NewTicker(refreshInterval)
copyNodes = time.NewTicker(copyNodesInterval)
refreshDone = make(chan struct{}) // where doRefresh reports completion
revalidateDone chan struct{} // where doRevalidate reports completion
waiting = []chan struct{}{tab.initDone} // holds waiting callers while doRefresh runs
)
defer refresh.Stop()
defer revalidate.Stop()
defer copyNodes.Stop()
// Start initial refresh.
go tab.doRefresh(refreshDone)
loop:
for {
select {
case <-refresh.C:
tab.seedRand()
if refreshDone == nil {
refreshDone = make(chan struct{})
go tab.doRefresh(refreshDone)
}
case req := <-tab.refreshReq:
waiting = append(waiting, req)
if refreshDone == nil {
refreshDone = make(chan struct{})
go tab.doRefresh(refreshDone)
}
case <-refreshDone:
for _, ch := range waiting {
close(ch)
}
waiting, refreshDone = nil, nil
case <-revalidate.C:
revalidateDone = make(chan struct{})
go tab.doRevalidate(revalidateDone)
case <-revalidateDone:
revalidate.Reset(tab.nextRevalidateTime())
revalidateDone = nil
case <-copyNodes.C:
go tab.copyLiveNodes()
case <-tab.closeReq:
break loop
}
}
if refreshDone != nil {
<-refreshDone
}
for _, ch := range waiting {
close(ch)
}
if revalidateDone != nil {
<-revalidateDone
}
close(tab.closed)
}
// doRefresh performs a lookup for a random target to keep buckets full. seed nodes are
// inserted if the table is empty (initial bootstrap or discarded faulty peers).
func (tab *Table) doRefresh(done chan struct{}) {
defer close(done)
// Load nodes from the database and insert
// them. This should yield a few previously seen nodes that are
// (hopefully) still alive.
tab.loadSeedNodes()
// Run self lookup to discover new neighbor nodes.
tab.net.lookupSelf()
// The Kademlia paper specifies that the bucket refresh should
// perform a lookup in the least recently used bucket. We cannot
// adhere to this because the findnode target is a 512bit value
// (not hash-sized) and it is not easily possible to generate a
// sha3 preimage that falls into a chosen bucket.
// We perform a few lookups with a random target instead.
for i := 0; i < 3; i++ {
tab.net.lookupRandom()
}
}
func (tab *Table) loadSeedNodes() {
seeds := wrapNodes(tab.db.QuerySeeds(seedCount, seedMaxAge))
seeds = append(seeds, tab.nursery...)
for i := range seeds {
seed := seeds[i]
age := log.Lazy{Fn: func() interface{} { return time.Since(tab.db.LastPongReceived(seed.ID(), seed.IP())) }}
tab.log.Trace("Found seed node in database", "id", seed.ID(), "addr", seed.addr(), "age", age)
tab.addSeenNode(seed)
}
}
// doRevalidate checks that the last node in a random bucket is still live and replaces or
// deletes the node if it isn't.
func (tab *Table) doRevalidate(done chan<- struct{}) {
defer func() { done <- struct{}{} }()
last, bi := tab.nodeToRevalidate()
if last == nil {
// No non-empty bucket found.
return
}
// Ping the selected node and wait for a pong.
remoteSeq, err := tab.net.ping(unwrapNode(last))
// Also fetch record if the node replied and returned a higher sequence number.
if last.Seq() < remoteSeq {
n, err := tab.net.RequestENR(unwrapNode(last))
if err != nil {
tab.log.Debug("ENR request failed", "id", last.ID(), "addr", last.addr(), "err", err)
} else {
last = &node{Node: *n, addedAt: last.addedAt, livenessChecks: last.livenessChecks}
}
}
tab.mutex.Lock()
defer tab.mutex.Unlock()
b := tab.buckets[bi]
if err == nil {
// The node responded, move it to the front.
last.livenessChecks++
tab.log.Debug("Revalidated node", "b", bi, "id", last.ID(), "checks", last.livenessChecks)
tab.bumpInBucket(b, last)
return
}
// No reply received, pick a replacement or delete the node if there aren't
// any replacements.
if r := tab.replace(b, last); r != nil {
tab.log.Debug("Replaced dead node", "b", bi, "id", last.ID(), "ip", last.IP(), "checks", last.livenessChecks, "r", r.ID(), "rip", r.IP())
} else {
tab.log.Debug("Removed dead node", "b", bi, "id", last.ID(), "ip", last.IP(), "checks", last.livenessChecks)
}
}
// nodeToRevalidate returns the last node in a random, non-empty bucket.
func (tab *Table) nodeToRevalidate() (n *node, bi int) {
tab.mutex.Lock()
defer tab.mutex.Unlock()
for _, bi = range tab.rand.Perm(len(tab.buckets)) {
b := tab.buckets[bi]
if len(b.entries) > 0 {
last := b.entries[len(b.entries)-1]
return last, bi
}
}
return nil, 0
}
func (tab *Table) nextRevalidateTime() time.Duration {
tab.mutex.Lock()
defer tab.mutex.Unlock()
return time.Duration(tab.rand.Int63n(int64(revalidateInterval)))
}
// copyLiveNodes adds nodes from the table to the database if they have been in the table
// longer than seedMinTableTime.
func (tab *Table) copyLiveNodes() {
tab.mutex.Lock()
defer tab.mutex.Unlock()
now := time.Now()
for _, b := range &tab.buckets {
for _, n := range b.entries {
if n.livenessChecks > 0 && now.Sub(n.addedAt) >= seedMinTableTime {
tab.db.UpdateNode(unwrapNode(n))
}
}
}
}
// findnodeByID returns the n nodes in the table that are closest to the given id.
// This is used by the FINDNODE/v4 handler.
//
// The preferLive parameter says whether the caller wants liveness-checked results. If
// preferLive is true and the table contains any verified nodes, the result will not
// contain unverified nodes. However, if there are no verified nodes at all, the result
// will contain unverified nodes.
func (tab *Table) findnodeByID(target enode.ID, nresults int, preferLive bool) *nodesByDistance {
tab.mutex.Lock()
defer tab.mutex.Unlock()
// Scan all buckets. There might be a better way to do this, but there aren't that many
// buckets, so this solution should be fine. The worst-case complexity of this loop
// is O(tab.len() * nresults).
nodes := &nodesByDistance{target: target}
liveNodes := &nodesByDistance{target: target}
for _, b := range &tab.buckets {
for _, n := range b.entries {
nodes.push(n, nresults)
if preferLive && n.livenessChecks > 0 {
liveNodes.push(n, nresults)
}
}
}
if preferLive && len(liveNodes.entries) > 0 {
return liveNodes
}
return nodes
}
// len returns the number of nodes in the table.
func (tab *Table) len() (n int) {
tab.mutex.Lock()
defer tab.mutex.Unlock()
for _, b := range &tab.buckets {
n += len(b.entries)
}
return n
}
// bucketLen returns the number of nodes in the bucket for the given ID.
func (tab *Table) bucketLen(id enode.ID) int {
tab.mutex.Lock()
defer tab.mutex.Unlock()
return len(tab.bucket(id).entries)
}
// bucket returns the bucket for the given node ID hash.
func (tab *Table) bucket(id enode.ID) *bucket {
d := enode.LogDist(tab.self().ID(), id)
return tab.bucketAtDistance(d)
}
func (tab *Table) bucketAtDistance(d int) *bucket {
if d <= bucketMinDistance {
return tab.buckets[0]
}
return tab.buckets[d-bucketMinDistance-1]
}
// addSeenNode adds a node which may or may not be live to the end of a bucket. If the
// bucket has space available, adding the node succeeds immediately. Otherwise, the node is
// added to the replacements list.
//
// The caller must not hold tab.mutex.
func (tab *Table) addSeenNode(n *node) {
if n.ID() == tab.self().ID() {
return
}
tab.mutex.Lock()
defer tab.mutex.Unlock()
b := tab.bucket(n.ID())
if contains(b.entries, n.ID()) {
// Already in bucket, don't add.
return
}
if len(b.entries) >= bucketSize {
// Bucket full, maybe add as replacement.
tab.addReplacement(b, n)
return
}
if !tab.addIP(b, n.IP()) {
// Can't add: IP limit reached.
return
}
// Add to end of bucket:
b.entries = append(b.entries, n)
b.replacements = deleteNode(b.replacements, n)
n.addedAt = time.Now()
if tab.nodeAddedHook != nil {
tab.nodeAddedHook(n)
}
}
// addVerifiedNode adds a node whose existence has been verified recently to the front of a
// bucket. If the node is already in the bucket, it is moved to the front. If the bucket
// has no space, the node is added to the replacements list.
//
// There is an additional safety measure: if the table is still initializing the node
// is not added. This prevents an attack where the table could be filled by just sending
// ping repeatedly.
//
// The caller must not hold tab.mutex.
func (tab *Table) addVerifiedNode(n *node) {
if !tab.isInitDone() {
return
}
if n.ID() == tab.self().ID() {
return
}
tab.mutex.Lock()
defer tab.mutex.Unlock()
b := tab.bucket(n.ID())
if tab.bumpInBucket(b, n) {
// Already in bucket, moved to front.
return
}
if len(b.entries) >= bucketSize {
// Bucket full, maybe add as replacement.
tab.addReplacement(b, n)
return
}
if !tab.addIP(b, n.IP()) {
// Can't add: IP limit reached.
return
}
// Add to front of bucket.
b.entries, _ = pushNode(b.entries, n, bucketSize)
b.replacements = deleteNode(b.replacements, n)
n.addedAt = time.Now()
if tab.nodeAddedHook != nil {
tab.nodeAddedHook(n)
}
}
// delete removes an entry from the node table. It is used to evacuate dead nodes.
func (tab *Table) delete(node *node) {
tab.mutex.Lock()
defer tab.mutex.Unlock()
tab.deleteInBucket(tab.bucket(node.ID()), node)
}
func (tab *Table) addIP(b *bucket, ip net.IP) bool {
if len(ip) == 0 {
return false // Nodes without IP cannot be added.
}
if netutil.IsLAN(ip) {
return true
}
if !tab.ips.Add(ip) {
tab.log.Debug("IP exceeds table limit", "ip", ip)
return false
}
if !b.ips.Add(ip) {
tab.log.Debug("IP exceeds bucket limit", "ip", ip)
tab.ips.Remove(ip)
return false
}
return true
}
func (tab *Table) removeIP(b *bucket, ip net.IP) {
if netutil.IsLAN(ip) {
return
}
tab.ips.Remove(ip)
b.ips.Remove(ip)
}
func (tab *Table) addReplacement(b *bucket, n *node) {
for _, e := range b.replacements {
if e.ID() == n.ID() {
return // already in list
}
}
if !tab.addIP(b, n.IP()) {
return
}
var removed *node
b.replacements, removed = pushNode(b.replacements, n, maxReplacements)
if removed != nil {
tab.removeIP(b, removed.IP())
}
}
// replace removes n from the replacement list and replaces 'last' with it if it is the
// last entry in the bucket. If 'last' isn't the last entry, it has either been replaced
// with someone else or became active.
func (tab *Table) replace(b *bucket, last *node) *node {
if len(b.entries) == 0 || b.entries[len(b.entries)-1].ID() != last.ID() {
// Entry has moved, don't replace it.
return nil
}
// Still the last entry.
if len(b.replacements) == 0 {
tab.deleteInBucket(b, last)
return nil
}
r := b.replacements[tab.rand.Intn(len(b.replacements))]
b.replacements = deleteNode(b.replacements, r)
b.entries[len(b.entries)-1] = r
tab.removeIP(b, last.IP())
return r
}
// bumpInBucket moves the given node to the front of the bucket entry list
// if it is contained in that list.
func (tab *Table) bumpInBucket(b *bucket, n *node) bool {
for i := range b.entries {
if b.entries[i].ID() == n.ID() {
if !n.IP().Equal(b.entries[i].IP()) {
// Endpoint has changed, ensure that the new IP fits into table limits.
tab.removeIP(b, b.entries[i].IP())
if !tab.addIP(b, n.IP()) {
// It doesn't, put the previous one back.
tab.addIP(b, b.entries[i].IP())
return false
}
}
// Move it to the front.
copy(b.entries[1:], b.entries[:i])
b.entries[0] = n
return true
}
}
return false
}
func (tab *Table) deleteInBucket(b *bucket, n *node) {
b.entries = deleteNode(b.entries, n)
tab.removeIP(b, n.IP())
}
func contains(ns []*node, id enode.ID) bool {
for _, n := range ns {
if n.ID() == id {
return true
}
}
return false
}
// pushNode adds n to the front of list, keeping at most max items.
func pushNode(list []*node, n *node, max int) ([]*node, *node) {
if len(list) < max {
list = append(list, nil)
}
removed := list[len(list)-1]
copy(list[1:], list)
list[0] = n
return list, removed
}
// deleteNode removes n from list.
func deleteNode(list []*node, n *node) []*node {
for i := range list {
if list[i].ID() == n.ID() {
return append(list[:i], list[i+1:]...)
}
}
return list
}
// nodesByDistance is a list of nodes, ordered by distance to target.
type nodesByDistance struct {
entries []*node
target enode.ID
}
// push adds the given node to the list, keeping the total size below maxElems.
func (h *nodesByDistance) push(n *node, maxElems int) {
ix := sort.Search(len(h.entries), func(i int) bool {
return enode.DistCmp(h.target, h.entries[i].ID(), n.ID()) > 0
})
if len(h.entries) < maxElems {
h.entries = append(h.entries, n)
}
if ix == len(h.entries) {
// farther away than all nodes we already have.
// if there was room for it, the node is now the last element.
} else {
// slide existing entries down to make room
// this will overwrite the entry we just appended.
copy(h.entries[ix+1:], h.entries[ix:])
h.entries[ix] = n
}
}

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@@ -0,0 +1,787 @@
// Copyright 2019 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package discover
import (
"bytes"
"container/list"
"context"
"crypto/ecdsa"
crand "crypto/rand"
"errors"
"fmt"
"io"
"net"
"sync"
"time"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/discover/v4wire"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/netutil"
)
// Errors
var (
errExpired = errors.New("expired")
errUnsolicitedReply = errors.New("unsolicited reply")
errUnknownNode = errors.New("unknown node")
errTimeout = errors.New("RPC timeout")
errClockWarp = errors.New("reply deadline too far in the future")
errClosed = errors.New("socket closed")
errLowPort = errors.New("low port")
)
const (
respTimeout = 500 * time.Millisecond
expiration = 20 * time.Second
bondExpiration = 24 * time.Hour
maxFindnodeFailures = 5 // nodes exceeding this limit are dropped
ntpFailureThreshold = 32 // Continuous timeouts after which to check NTP
ntpWarningCooldown = 10 * time.Minute // Minimum amount of time to pass before repeating NTP warning
driftThreshold = 10 * time.Second // Allowed clock drift before warning user
// Discovery packets are defined to be no larger than 1280 bytes.
// Packets larger than this size will be cut at the end and treated
// as invalid because their hash won't match.
maxPacketSize = 1280
)
// UDPv4 implements the v4 wire protocol.
type UDPv4 struct {
conn UDPConn
log log.Logger
netrestrict *netutil.Netlist
priv *ecdsa.PrivateKey
localNode *enode.LocalNode
db *enode.DB
tab *Table
closeOnce sync.Once
wg sync.WaitGroup
addReplyMatcher chan *replyMatcher
gotreply chan reply
closeCtx context.Context
cancelCloseCtx context.CancelFunc
}
// replyMatcher represents a pending reply.
//
// Some implementations of the protocol wish to send more than one
// reply packet to findnode. In general, any neighbors packet cannot
// be matched up with a specific findnode packet.
//
// Our implementation handles this by storing a callback function for
// each pending reply. Incoming packets from a node are dispatched
// to all callback functions for that node.
type replyMatcher struct {
// these fields must match in the reply.
from enode.ID
ip net.IP
ptype byte
// time when the request must complete
deadline time.Time
// callback is called when a matching reply arrives. If it returns matched == true, the
// reply was acceptable. The second return value indicates whether the callback should
// be removed from the pending reply queue. If it returns false, the reply is considered
// incomplete and the callback will be invoked again for the next matching reply.
callback replyMatchFunc
// errc receives nil when the callback indicates completion or an
// error if no further reply is received within the timeout.
errc chan error
// reply contains the most recent reply. This field is safe for reading after errc has
// received a value.
reply v4wire.Packet
}
type replyMatchFunc func(v4wire.Packet) (matched bool, requestDone bool)
// reply is a reply packet from a certain node.
type reply struct {
from enode.ID
ip net.IP
data v4wire.Packet
// loop indicates whether there was
// a matching request by sending on this channel.
matched chan<- bool
}
func ListenV4(c UDPConn, ln *enode.LocalNode, cfg Config) (*UDPv4, error) {
cfg = cfg.withDefaults()
closeCtx, cancel := context.WithCancel(context.Background())
t := &UDPv4{
conn: c,
priv: cfg.PrivateKey,
netrestrict: cfg.NetRestrict,
localNode: ln,
db: ln.Database(),
gotreply: make(chan reply),
addReplyMatcher: make(chan *replyMatcher),
closeCtx: closeCtx,
cancelCloseCtx: cancel,
log: cfg.Log,
}
tab, err := newTable(t, ln.Database(), cfg.Bootnodes, t.log)
if err != nil {
return nil, err
}
t.tab = tab
go tab.loop()
t.wg.Add(2)
go t.loop()
go t.readLoop(cfg.Unhandled)
return t, nil
}
// Self returns the local node.
func (t *UDPv4) Self() *enode.Node {
return t.localNode.Node()
}
// Close shuts down the socket and aborts any running queries.
func (t *UDPv4) Close() {
t.closeOnce.Do(func() {
t.cancelCloseCtx()
t.conn.Close()
t.wg.Wait()
t.tab.close()
})
}
// Resolve searches for a specific node with the given ID and tries to get the most recent
// version of the node record for it. It returns n if the node could not be resolved.
func (t *UDPv4) Resolve(n *enode.Node) *enode.Node {
// Try asking directly. This works if the node is still responding on the endpoint we have.
if rn, err := t.RequestENR(n); err == nil {
return rn
}
// Check table for the ID, we might have a newer version there.
if intable := t.tab.getNode(n.ID()); intable != nil && intable.Seq() > n.Seq() {
n = intable
if rn, err := t.RequestENR(n); err == nil {
return rn
}
}
// Otherwise perform a network lookup.
var key enode.Secp256k1
if n.Load(&key) != nil {
return n // no secp256k1 key
}
result := t.LookupPubkey((*ecdsa.PublicKey)(&key))
for _, rn := range result {
if rn.ID() == n.ID() {
if rn, err := t.RequestENR(rn); err == nil {
return rn
}
}
}
return n
}
func (t *UDPv4) ourEndpoint() v4wire.Endpoint {
n := t.Self()
a := &net.UDPAddr{IP: n.IP(), Port: n.UDP()}
return v4wire.NewEndpoint(a, uint16(n.TCP()))
}
// Ping sends a ping message to the given node.
func (t *UDPv4) Ping(n *enode.Node) error {
_, err := t.ping(n)
return err
}
// ping sends a ping message to the given node and waits for a reply.
func (t *UDPv4) ping(n *enode.Node) (seq uint64, err error) {
rm := t.sendPing(n.ID(), &net.UDPAddr{IP: n.IP(), Port: n.UDP()}, nil)
if err = <-rm.errc; err == nil {
seq = rm.reply.(*v4wire.Pong).ENRSeq
}
return seq, err
}
// sendPing sends a ping message to the given node and invokes the callback
// when the reply arrives.
func (t *UDPv4) sendPing(toid enode.ID, toaddr *net.UDPAddr, callback func()) *replyMatcher {
req := t.makePing(toaddr)
packet, hash, err := v4wire.Encode(t.priv, req)
if err != nil {
errc := make(chan error, 1)
errc <- err
return &replyMatcher{errc: errc}
}
// Add a matcher for the reply to the pending reply queue. Pongs are matched if they
// reference the ping we're about to send.
rm := t.pending(toid, toaddr.IP, v4wire.PongPacket, func(p v4wire.Packet) (matched bool, requestDone bool) {
matched = bytes.Equal(p.(*v4wire.Pong).ReplyTok, hash)
if matched && callback != nil {
callback()
}
return matched, matched
})
// Send the packet.
t.localNode.UDPContact(toaddr)
t.write(toaddr, toid, req.Name(), packet)
return rm
}
func (t *UDPv4) makePing(toaddr *net.UDPAddr) *v4wire.Ping {
return &v4wire.Ping{
Version: 4,
From: t.ourEndpoint(),
To: v4wire.NewEndpoint(toaddr, 0),
Expiration: uint64(time.Now().Add(expiration).Unix()),
ENRSeq: t.localNode.Node().Seq(),
}
}
// LookupPubkey finds the closest nodes to the given public key.
func (t *UDPv4) LookupPubkey(key *ecdsa.PublicKey) []*enode.Node {
if t.tab.len() == 0 {
// All nodes were dropped, refresh. The very first query will hit this
// case and run the bootstrapping logic.
<-t.tab.refresh()
}
return t.newLookup(t.closeCtx, encodePubkey(key)).run()
}
// RandomNodes is an iterator yielding nodes from a random walk of the DHT.
func (t *UDPv4) RandomNodes() enode.Iterator {
return newLookupIterator(t.closeCtx, t.newRandomLookup)
}
// lookupRandom implements transport.
func (t *UDPv4) lookupRandom() []*enode.Node {
return t.newRandomLookup(t.closeCtx).run()
}
// lookupSelf implements transport.
func (t *UDPv4) lookupSelf() []*enode.Node {
return t.newLookup(t.closeCtx, encodePubkey(&t.priv.PublicKey)).run()
}
func (t *UDPv4) newRandomLookup(ctx context.Context) *lookup {
var target encPubkey
crand.Read(target[:])
return t.newLookup(ctx, target)
}
func (t *UDPv4) newLookup(ctx context.Context, targetKey encPubkey) *lookup {
target := enode.ID(crypto.Keccak256Hash(targetKey[:]))
ekey := v4wire.Pubkey(targetKey)
it := newLookup(ctx, t.tab, target, func(n *node) ([]*node, error) {
return t.findnode(n.ID(), n.addr(), ekey)
})
return it
}
// findnode sends a findnode request to the given node and waits until
// the node has sent up to k neighbors.
func (t *UDPv4) findnode(toid enode.ID, toaddr *net.UDPAddr, target v4wire.Pubkey) ([]*node, error) {
t.ensureBond(toid, toaddr)
// Add a matcher for 'neighbours' replies to the pending reply queue. The matcher is
// active until enough nodes have been received.
nodes := make([]*node, 0, bucketSize)
nreceived := 0
rm := t.pending(toid, toaddr.IP, v4wire.NeighborsPacket, func(r v4wire.Packet) (matched bool, requestDone bool) {
reply := r.(*v4wire.Neighbors)
for _, rn := range reply.Nodes {
nreceived++
n, err := t.nodeFromRPC(toaddr, rn)
if err != nil {
t.log.Trace("Invalid neighbor node received", "ip", rn.IP, "addr", toaddr, "err", err)
continue
}
nodes = append(nodes, n)
}
return true, nreceived >= bucketSize
})
t.send(toaddr, toid, &v4wire.Findnode{
Target: target,
Expiration: uint64(time.Now().Add(expiration).Unix()),
})
// Ensure that callers don't see a timeout if the node actually responded. Since
// findnode can receive more than one neighbors response, the reply matcher will be
// active until the remote node sends enough nodes. If the remote end doesn't have
// enough nodes the reply matcher will time out waiting for the second reply, but
// there's no need for an error in that case.
err := <-rm.errc
if errors.Is(err, errTimeout) && rm.reply != nil {
err = nil
}
return nodes, err
}
// RequestENR sends ENRRequest to the given node and waits for a response.
func (t *UDPv4) RequestENR(n *enode.Node) (*enode.Node, error) {
addr := &net.UDPAddr{IP: n.IP(), Port: n.UDP()}
t.ensureBond(n.ID(), addr)
req := &v4wire.ENRRequest{
Expiration: uint64(time.Now().Add(expiration).Unix()),
}
packet, hash, err := v4wire.Encode(t.priv, req)
if err != nil {
return nil, err
}
// Add a matcher for the reply to the pending reply queue. Responses are matched if
// they reference the request we're about to send.
rm := t.pending(n.ID(), addr.IP, v4wire.ENRResponsePacket, func(r v4wire.Packet) (matched bool, requestDone bool) {
matched = bytes.Equal(r.(*v4wire.ENRResponse).ReplyTok, hash)
return matched, matched
})
// Send the packet and wait for the reply.
t.write(addr, n.ID(), req.Name(), packet)
if err := <-rm.errc; err != nil {
return nil, err
}
// Verify the response record.
respN, err := enode.New(enode.ValidSchemes, &rm.reply.(*v4wire.ENRResponse).Record)
if err != nil {
return nil, err
}
if respN.ID() != n.ID() {
return nil, fmt.Errorf("invalid ID in response record")
}
if respN.Seq() < n.Seq() {
return n, nil // response record is older
}
if err := netutil.CheckRelayIP(addr.IP, respN.IP()); err != nil {
return nil, fmt.Errorf("invalid IP in response record: %v", err)
}
return respN, nil
}
// pending adds a reply matcher to the pending reply queue.
// see the documentation of type replyMatcher for a detailed explanation.
func (t *UDPv4) pending(id enode.ID, ip net.IP, ptype byte, callback replyMatchFunc) *replyMatcher {
ch := make(chan error, 1)
p := &replyMatcher{from: id, ip: ip, ptype: ptype, callback: callback, errc: ch}
select {
case t.addReplyMatcher <- p:
// loop will handle it
case <-t.closeCtx.Done():
ch <- errClosed
}
return p
}
// handleReply dispatches a reply packet, invoking reply matchers. It returns
// whether any matcher considered the packet acceptable.
func (t *UDPv4) handleReply(from enode.ID, fromIP net.IP, req v4wire.Packet) bool {
matched := make(chan bool, 1)
select {
case t.gotreply <- reply{from, fromIP, req, matched}:
// loop will handle it
return <-matched
case <-t.closeCtx.Done():
return false
}
}
// loop runs in its own goroutine. it keeps track of
// the refresh timer and the pending reply queue.
func (t *UDPv4) loop() {
defer t.wg.Done()
var (
plist = list.New()
timeout = time.NewTimer(0)
nextTimeout *replyMatcher // head of plist when timeout was last reset
contTimeouts = 0 // number of continuous timeouts to do NTP checks
ntpWarnTime = time.Unix(0, 0)
)
<-timeout.C // ignore first timeout
defer timeout.Stop()
resetTimeout := func() {
if plist.Front() == nil || nextTimeout == plist.Front().Value {
return
}
// Start the timer so it fires when the next pending reply has expired.
now := time.Now()
for el := plist.Front(); el != nil; el = el.Next() {
nextTimeout = el.Value.(*replyMatcher)
if dist := nextTimeout.deadline.Sub(now); dist < 2*respTimeout {
timeout.Reset(dist)
return
}
// Remove pending replies whose deadline is too far in the
// future. These can occur if the system clock jumped
// backwards after the deadline was assigned.
nextTimeout.errc <- errClockWarp
plist.Remove(el)
}
nextTimeout = nil
timeout.Stop()
}
for {
resetTimeout()
select {
case <-t.closeCtx.Done():
for el := plist.Front(); el != nil; el = el.Next() {
el.Value.(*replyMatcher).errc <- errClosed
}
return
case p := <-t.addReplyMatcher:
p.deadline = time.Now().Add(respTimeout)
plist.PushBack(p)
case r := <-t.gotreply:
var matched bool // whether any replyMatcher considered the reply acceptable.
for el := plist.Front(); el != nil; el = el.Next() {
p := el.Value.(*replyMatcher)
if p.from == r.from && p.ptype == r.data.Kind() && p.ip.Equal(r.ip) {
ok, requestDone := p.callback(r.data)
matched = matched || ok
p.reply = r.data
// Remove the matcher if callback indicates that all replies have been received.
if requestDone {
p.errc <- nil
plist.Remove(el)
}
// Reset the continuous timeout counter (time drift detection)
contTimeouts = 0
}
}
r.matched <- matched
case now := <-timeout.C:
nextTimeout = nil
// Notify and remove callbacks whose deadline is in the past.
for el := plist.Front(); el != nil; el = el.Next() {
p := el.Value.(*replyMatcher)
if now.After(p.deadline) || now.Equal(p.deadline) {
p.errc <- errTimeout
plist.Remove(el)
contTimeouts++
}
}
// If we've accumulated too many timeouts, do an NTP time sync check
if contTimeouts > ntpFailureThreshold {
if time.Since(ntpWarnTime) >= ntpWarningCooldown {
ntpWarnTime = time.Now()
go checkClockDrift()
}
contTimeouts = 0
}
}
}
}
func (t *UDPv4) send(toaddr *net.UDPAddr, toid enode.ID, req v4wire.Packet) ([]byte, error) {
packet, hash, err := v4wire.Encode(t.priv, req)
if err != nil {
return hash, err
}
return hash, t.write(toaddr, toid, req.Name(), packet)
}
func (t *UDPv4) write(toaddr *net.UDPAddr, toid enode.ID, what string, packet []byte) error {
_, err := t.conn.WriteToUDP(packet, toaddr)
t.log.Trace(">> "+what, "id", toid, "addr", toaddr, "err", err)
return err
}
// readLoop runs in its own goroutine. it handles incoming UDP packets.
func (t *UDPv4) readLoop(unhandled chan<- ReadPacket) {
defer t.wg.Done()
if unhandled != nil {
defer close(unhandled)
}
buf := make([]byte, maxPacketSize)
for {
nbytes, from, err := t.conn.ReadFromUDP(buf)
if netutil.IsTemporaryError(err) {
// Ignore temporary read errors.
t.log.Debug("Temporary UDP read error", "err", err)
continue
} else if err != nil {
// Shut down the loop for permanent errors.
if !errors.Is(err, io.EOF) {
t.log.Debug("UDP read error", "err", err)
}
return
}
if t.handlePacket(from, buf[:nbytes]) != nil && unhandled != nil {
select {
case unhandled <- ReadPacket{buf[:nbytes], from}:
default:
}
}
}
}
func (t *UDPv4) handlePacket(from *net.UDPAddr, buf []byte) error {
rawpacket, fromKey, hash, err := v4wire.Decode(buf)
if err != nil {
t.log.Debug("Bad discv4 packet", "addr", from, "err", err)
return err
}
packet := t.wrapPacket(rawpacket)
fromID := fromKey.ID()
if err == nil && packet.preverify != nil {
err = packet.preverify(packet, from, fromID, fromKey)
}
t.log.Trace("<< "+packet.Name(), "id", fromID, "addr", from, "err", err)
if err == nil && packet.handle != nil {
packet.handle(packet, from, fromID, hash)
}
return err
}
// checkBond checks if the given node has a recent enough endpoint proof.
func (t *UDPv4) checkBond(id enode.ID, ip net.IP) bool {
return time.Since(t.db.LastPongReceived(id, ip)) < bondExpiration
}
// ensureBond solicits a ping from a node if we haven't seen a ping from it for a while.
// This ensures there is a valid endpoint proof on the remote end.
func (t *UDPv4) ensureBond(toid enode.ID, toaddr *net.UDPAddr) {
tooOld := time.Since(t.db.LastPingReceived(toid, toaddr.IP)) > bondExpiration
if tooOld || t.db.FindFails(toid, toaddr.IP) > maxFindnodeFailures {
rm := t.sendPing(toid, toaddr, nil)
<-rm.errc
// Wait for them to ping back and process our pong.
time.Sleep(respTimeout)
}
}
func (t *UDPv4) nodeFromRPC(sender *net.UDPAddr, rn v4wire.Node) (*node, error) {
if rn.UDP <= 1024 {
return nil, errLowPort
}
if err := netutil.CheckRelayIP(sender.IP, rn.IP); err != nil {
return nil, err
}
if t.netrestrict != nil && !t.netrestrict.Contains(rn.IP) {
return nil, errors.New("not contained in netrestrict list")
}
key, err := v4wire.DecodePubkey(crypto.S256(), rn.ID)
if err != nil {
return nil, err
}
n := wrapNode(enode.NewV4(key, rn.IP, int(rn.TCP), int(rn.UDP)))
err = n.ValidateComplete()
return n, err
}
func nodeToRPC(n *node) v4wire.Node {
var key ecdsa.PublicKey
var ekey v4wire.Pubkey
if err := n.Load((*enode.Secp256k1)(&key)); err == nil {
ekey = v4wire.EncodePubkey(&key)
}
return v4wire.Node{ID: ekey, IP: n.IP(), UDP: uint16(n.UDP()), TCP: uint16(n.TCP())}
}
// wrapPacket returns the handler functions applicable to a packet.
func (t *UDPv4) wrapPacket(p v4wire.Packet) *packetHandlerV4 {
var h packetHandlerV4
h.Packet = p
switch p.(type) {
case *v4wire.Ping:
h.preverify = t.verifyPing
h.handle = t.handlePing
case *v4wire.Pong:
h.preverify = t.verifyPong
case *v4wire.Findnode:
h.preverify = t.verifyFindnode
h.handle = t.handleFindnode
case *v4wire.Neighbors:
h.preverify = t.verifyNeighbors
case *v4wire.ENRRequest:
h.preverify = t.verifyENRRequest
h.handle = t.handleENRRequest
case *v4wire.ENRResponse:
h.preverify = t.verifyENRResponse
}
return &h
}
// packetHandlerV4 wraps a packet with handler functions.
type packetHandlerV4 struct {
v4wire.Packet
senderKey *ecdsa.PublicKey // used for ping
// preverify checks whether the packet is valid and should be handled at all.
preverify func(p *packetHandlerV4, from *net.UDPAddr, fromID enode.ID, fromKey v4wire.Pubkey) error
// handle handles the packet.
handle func(req *packetHandlerV4, from *net.UDPAddr, fromID enode.ID, mac []byte)
}
// PING/v4
func (t *UDPv4) verifyPing(h *packetHandlerV4, from *net.UDPAddr, fromID enode.ID, fromKey v4wire.Pubkey) error {
req := h.Packet.(*v4wire.Ping)
senderKey, err := v4wire.DecodePubkey(crypto.S256(), fromKey)
if err != nil {
return err
}
if v4wire.Expired(req.Expiration) {
return errExpired
}
h.senderKey = senderKey
return nil
}
func (t *UDPv4) handlePing(h *packetHandlerV4, from *net.UDPAddr, fromID enode.ID, mac []byte) {
req := h.Packet.(*v4wire.Ping)
// Reply.
t.send(from, fromID, &v4wire.Pong{
To: v4wire.NewEndpoint(from, req.From.TCP),
ReplyTok: mac,
Expiration: uint64(time.Now().Add(expiration).Unix()),
ENRSeq: t.localNode.Node().Seq(),
})
// Ping back if our last pong on file is too far in the past.
n := wrapNode(enode.NewV4(h.senderKey, from.IP, int(req.From.TCP), from.Port))
if time.Since(t.db.LastPongReceived(n.ID(), from.IP)) > bondExpiration {
t.sendPing(fromID, from, func() {
t.tab.addVerifiedNode(n)
})
} else {
t.tab.addVerifiedNode(n)
}
// Update node database and endpoint predictor.
t.db.UpdateLastPingReceived(n.ID(), from.IP, time.Now())
t.localNode.UDPEndpointStatement(from, &net.UDPAddr{IP: req.To.IP, Port: int(req.To.UDP)})
}
// PONG/v4
func (t *UDPv4) verifyPong(h *packetHandlerV4, from *net.UDPAddr, fromID enode.ID, fromKey v4wire.Pubkey) error {
req := h.Packet.(*v4wire.Pong)
if v4wire.Expired(req.Expiration) {
return errExpired
}
if !t.handleReply(fromID, from.IP, req) {
return errUnsolicitedReply
}
t.localNode.UDPEndpointStatement(from, &net.UDPAddr{IP: req.To.IP, Port: int(req.To.UDP)})
t.db.UpdateLastPongReceived(fromID, from.IP, time.Now())
return nil
}
// FINDNODE/v4
func (t *UDPv4) verifyFindnode(h *packetHandlerV4, from *net.UDPAddr, fromID enode.ID, fromKey v4wire.Pubkey) error {
req := h.Packet.(*v4wire.Findnode)
if v4wire.Expired(req.Expiration) {
return errExpired
}
if !t.checkBond(fromID, from.IP) {
// No endpoint proof pong exists, we don't process the packet. This prevents an
// attack vector where the discovery protocol could be used to amplify traffic in a
// DDOS attack. A malicious actor would send a findnode request with the IP address
// and UDP port of the target as the source address. The recipient of the findnode
// packet would then send a neighbors packet (which is a much bigger packet than
// findnode) to the victim.
return errUnknownNode
}
return nil
}
func (t *UDPv4) handleFindnode(h *packetHandlerV4, from *net.UDPAddr, fromID enode.ID, mac []byte) {
req := h.Packet.(*v4wire.Findnode)
// Determine closest nodes.
target := enode.ID(crypto.Keccak256Hash(req.Target[:]))
closest := t.tab.findnodeByID(target, bucketSize, true).entries
// Send neighbors in chunks with at most maxNeighbors per packet
// to stay below the packet size limit.
p := v4wire.Neighbors{Expiration: uint64(time.Now().Add(expiration).Unix())}
var sent bool
for _, n := range closest {
if netutil.CheckRelayIP(from.IP, n.IP()) == nil {
p.Nodes = append(p.Nodes, nodeToRPC(n))
}
if len(p.Nodes) == v4wire.MaxNeighbors {
t.send(from, fromID, &p)
p.Nodes = p.Nodes[:0]
sent = true
}
}
if len(p.Nodes) > 0 || !sent {
t.send(from, fromID, &p)
}
}
// NEIGHBORS/v4
func (t *UDPv4) verifyNeighbors(h *packetHandlerV4, from *net.UDPAddr, fromID enode.ID, fromKey v4wire.Pubkey) error {
req := h.Packet.(*v4wire.Neighbors)
if v4wire.Expired(req.Expiration) {
return errExpired
}
if !t.handleReply(fromID, from.IP, h.Packet) {
return errUnsolicitedReply
}
return nil
}
// ENRREQUEST/v4
func (t *UDPv4) verifyENRRequest(h *packetHandlerV4, from *net.UDPAddr, fromID enode.ID, fromKey v4wire.Pubkey) error {
req := h.Packet.(*v4wire.ENRRequest)
if v4wire.Expired(req.Expiration) {
return errExpired
}
if !t.checkBond(fromID, from.IP) {
return errUnknownNode
}
return nil
}
func (t *UDPv4) handleENRRequest(h *packetHandlerV4, from *net.UDPAddr, fromID enode.ID, mac []byte) {
t.send(from, fromID, &v4wire.ENRResponse{
ReplyTok: mac,
Record: *t.localNode.Node().Record(),
})
}
// ENRRESPONSE/v4
func (t *UDPv4) verifyENRResponse(h *packetHandlerV4, from *net.UDPAddr, fromID enode.ID, fromKey v4wire.Pubkey) error {
if !t.handleReply(fromID, from.IP, h.Packet) {
return errUnsolicitedReply
}
return nil
}

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@@ -0,0 +1,294 @@
// Copyright 2020 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package v4wire implements the Discovery v4 Wire Protocol.
package v4wire
import (
"bytes"
"crypto/ecdsa"
"crypto/elliptic"
"errors"
"fmt"
"math/big"
"net"
"time"
"github.com/ethereum/go-ethereum/common/math"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/rlp"
)
// RPC packet types
const (
PingPacket = iota + 1 // zero is 'reserved'
PongPacket
FindnodePacket
NeighborsPacket
ENRRequestPacket
ENRResponsePacket
)
// RPC request structures
type (
Ping struct {
Version uint
From, To Endpoint
Expiration uint64
ENRSeq uint64 `rlp:"optional"` // Sequence number of local record, added by EIP-868.
// Ignore additional fields (for forward compatibility).
Rest []rlp.RawValue `rlp:"tail"`
}
// Pong is the reply to ping.
Pong struct {
// This field should mirror the UDP envelope address
// of the ping packet, which provides a way to discover the
// external address (after NAT).
To Endpoint
ReplyTok []byte // This contains the hash of the ping packet.
Expiration uint64 // Absolute timestamp at which the packet becomes invalid.
ENRSeq uint64 `rlp:"optional"` // Sequence number of local record, added by EIP-868.
// Ignore additional fields (for forward compatibility).
Rest []rlp.RawValue `rlp:"tail"`
}
// Findnode is a query for nodes close to the given target.
Findnode struct {
Target Pubkey
Expiration uint64
// Ignore additional fields (for forward compatibility).
Rest []rlp.RawValue `rlp:"tail"`
}
// Neighbors is the reply to findnode.
Neighbors struct {
Nodes []Node
Expiration uint64
// Ignore additional fields (for forward compatibility).
Rest []rlp.RawValue `rlp:"tail"`
}
// ENRRequest queries for the remote node's record.
ENRRequest struct {
Expiration uint64
// Ignore additional fields (for forward compatibility).
Rest []rlp.RawValue `rlp:"tail"`
}
// ENRResponse is the reply to ENRRequest.
ENRResponse struct {
ReplyTok []byte // Hash of the ENRRequest packet.
Record enr.Record
// Ignore additional fields (for forward compatibility).
Rest []rlp.RawValue `rlp:"tail"`
}
)
// MaxNeighbors is the maximum number of neighbor nodes in a Neighbors packet.
const MaxNeighbors = 12
// This code computes the MaxNeighbors constant value.
// func init() {
// var maxNeighbors int
// p := Neighbors{Expiration: ^uint64(0)}
// maxSizeNode := Node{IP: make(net.IP, 16), UDP: ^uint16(0), TCP: ^uint16(0)}
// for n := 0; ; n++ {
// p.Nodes = append(p.Nodes, maxSizeNode)
// size, _, err := rlp.EncodeToReader(p)
// if err != nil {
// // If this ever happens, it will be caught by the unit tests.
// panic("cannot encode: " + err.Error())
// }
// if headSize+size+1 >= 1280 {
// maxNeighbors = n
// break
// }
// }
// fmt.Println("maxNeighbors", maxNeighbors)
// }
// Pubkey represents an encoded 64-byte secp256k1 public key.
type Pubkey [64]byte
// ID returns the node ID corresponding to the public key.
func (e Pubkey) ID() enode.ID {
return enode.ID(crypto.Keccak256Hash(e[:]))
}
// Node represents information about a node.
type Node struct {
IP net.IP // len 4 for IPv4 or 16 for IPv6
UDP uint16 // for discovery protocol
TCP uint16 // for RLPx protocol
ID Pubkey
}
// Endpoint represents a network endpoint.
type Endpoint struct {
IP net.IP // len 4 for IPv4 or 16 for IPv6
UDP uint16 // for discovery protocol
TCP uint16 // for RLPx protocol
}
// NewEndpoint creates an endpoint.
func NewEndpoint(addr *net.UDPAddr, tcpPort uint16) Endpoint {
ip := net.IP{}
if ip4 := addr.IP.To4(); ip4 != nil {
ip = ip4
} else if ip6 := addr.IP.To16(); ip6 != nil {
ip = ip6
}
return Endpoint{IP: ip, UDP: uint16(addr.Port), TCP: tcpPort}
}
type Packet interface {
// Name is the name of the package, for logging purposes.
Name() string
// Kind is the packet type, for logging purposes.
Kind() byte
}
func (req *Ping) Name() string { return "PING/v4" }
func (req *Ping) Kind() byte { return PingPacket }
func (req *Pong) Name() string { return "PONG/v4" }
func (req *Pong) Kind() byte { return PongPacket }
func (req *Findnode) Name() string { return "FINDNODE/v4" }
func (req *Findnode) Kind() byte { return FindnodePacket }
func (req *Neighbors) Name() string { return "NEIGHBORS/v4" }
func (req *Neighbors) Kind() byte { return NeighborsPacket }
func (req *ENRRequest) Name() string { return "ENRREQUEST/v4" }
func (req *ENRRequest) Kind() byte { return ENRRequestPacket }
func (req *ENRResponse) Name() string { return "ENRRESPONSE/v4" }
func (req *ENRResponse) Kind() byte { return ENRResponsePacket }
// Expired checks whether the given UNIX time stamp is in the past.
func Expired(ts uint64) bool {
return time.Unix(int64(ts), 0).Before(time.Now())
}
// Encoder/decoder.
const (
macSize = 32
sigSize = crypto.SignatureLength
headSize = macSize + sigSize // space of packet frame data
)
var (
ErrPacketTooSmall = errors.New("too small")
ErrBadHash = errors.New("bad hash")
ErrBadPoint = errors.New("invalid curve point")
)
var headSpace = make([]byte, headSize)
// Decode reads a discovery v4 packet.
func Decode(input []byte) (Packet, Pubkey, []byte, error) {
if len(input) < headSize+1 {
return nil, Pubkey{}, nil, ErrPacketTooSmall
}
hash, sig, sigdata := input[:macSize], input[macSize:headSize], input[headSize:]
shouldhash := crypto.Keccak256(input[macSize:])
if !bytes.Equal(hash, shouldhash) {
return nil, Pubkey{}, nil, ErrBadHash
}
fromKey, err := recoverNodeKey(crypto.Keccak256(input[headSize:]), sig)
if err != nil {
return nil, fromKey, hash, err
}
var req Packet
switch ptype := sigdata[0]; ptype {
case PingPacket:
req = new(Ping)
case PongPacket:
req = new(Pong)
case FindnodePacket:
req = new(Findnode)
case NeighborsPacket:
req = new(Neighbors)
case ENRRequestPacket:
req = new(ENRRequest)
case ENRResponsePacket:
req = new(ENRResponse)
default:
return nil, fromKey, hash, fmt.Errorf("unknown type: %d", ptype)
}
s := rlp.NewStream(bytes.NewReader(sigdata[1:]), 0)
err = s.Decode(req)
return req, fromKey, hash, err
}
// Encode encodes a discovery packet.
func Encode(priv *ecdsa.PrivateKey, req Packet) (packet, hash []byte, err error) {
b := new(bytes.Buffer)
b.Write(headSpace)
b.WriteByte(req.Kind())
if err := rlp.Encode(b, req); err != nil {
return nil, nil, err
}
packet = b.Bytes()
sig, err := crypto.Sign(crypto.Keccak256(packet[headSize:]), priv)
if err != nil {
return nil, nil, err
}
copy(packet[macSize:], sig)
// Add the hash to the front. Note: this doesn't protect the packet in any way.
hash = crypto.Keccak256(packet[macSize:])
copy(packet, hash)
return packet, hash, nil
}
// recoverNodeKey computes the public key used to sign the given hash from the signature.
func recoverNodeKey(hash, sig []byte) (key Pubkey, err error) {
pubkey, err := crypto.Ecrecover(hash, sig)
if err != nil {
return key, err
}
copy(key[:], pubkey[1:])
return key, nil
}
// EncodePubkey encodes a secp256k1 public key.
func EncodePubkey(key *ecdsa.PublicKey) Pubkey {
var e Pubkey
math.ReadBits(key.X, e[:len(e)/2])
math.ReadBits(key.Y, e[len(e)/2:])
return e
}
// DecodePubkey reads an encoded secp256k1 public key.
func DecodePubkey(curve elliptic.Curve, e Pubkey) (*ecdsa.PublicKey, error) {
p := &ecdsa.PublicKey{Curve: curve, X: new(big.Int), Y: new(big.Int)}
half := len(e) / 2
p.X.SetBytes(e[:half])
p.Y.SetBytes(e[half:])
if !p.Curve.IsOnCurve(p.X, p.Y) {
return nil, ErrBadPoint
}
return p, nil
}

View File

@@ -0,0 +1,861 @@
// Copyright 2020 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package discover
import (
"bytes"
"context"
"crypto/ecdsa"
crand "crypto/rand"
"errors"
"fmt"
"io"
"math"
"net"
"sync"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/discover/v5wire"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/p2p/netutil"
)
const (
lookupRequestLimit = 3 // max requests against a single node during lookup
findnodeResultLimit = 16 // applies in FINDNODE handler
totalNodesResponseLimit = 5 // applies in waitForNodes
nodesResponseItemLimit = 3 // applies in sendNodes
respTimeoutV5 = 700 * time.Millisecond
)
// codecV5 is implemented by v5wire.Codec (and testCodec).
//
// The UDPv5 transport is split into two objects: the codec object deals with
// encoding/decoding and with the handshake; the UDPv5 object handles higher-level concerns.
type codecV5 interface {
// Encode encodes a packet.
Encode(enode.ID, string, v5wire.Packet, *v5wire.Whoareyou) ([]byte, v5wire.Nonce, error)
// Decode decodes a packet. It returns a *v5wire.Unknown packet if decryption fails.
// The *enode.Node return value is non-nil when the input contains a handshake response.
Decode([]byte, string) (enode.ID, *enode.Node, v5wire.Packet, error)
}
// UDPv5 is the implementation of protocol version 5.
type UDPv5 struct {
// static fields
conn UDPConn
tab *Table
netrestrict *netutil.Netlist
priv *ecdsa.PrivateKey
localNode *enode.LocalNode
db *enode.DB
log log.Logger
clock mclock.Clock
validSchemes enr.IdentityScheme
// talkreq handler registry
trlock sync.Mutex
trhandlers map[string]TalkRequestHandler
// channels into dispatch
packetInCh chan ReadPacket
readNextCh chan struct{}
callCh chan *callV5
callDoneCh chan *callV5
respTimeoutCh chan *callTimeout
// state of dispatch
codec codecV5
activeCallByNode map[enode.ID]*callV5
activeCallByAuth map[v5wire.Nonce]*callV5
callQueue map[enode.ID][]*callV5
// shutdown stuff
closeOnce sync.Once
closeCtx context.Context
cancelCloseCtx context.CancelFunc
wg sync.WaitGroup
}
// TalkRequestHandler callback processes a talk request and optionally returns a reply
type TalkRequestHandler func(enode.ID, *net.UDPAddr, []byte) []byte
// callV5 represents a remote procedure call against another node.
type callV5 struct {
node *enode.Node
packet v5wire.Packet
responseType byte // expected packet type of response
reqid []byte
ch chan v5wire.Packet // responses sent here
err chan error // errors sent here
// Valid for active calls only:
nonce v5wire.Nonce // nonce of request packet
handshakeCount int // # times we attempted handshake for this call
challenge *v5wire.Whoareyou // last sent handshake challenge
timeout mclock.Timer
}
// callTimeout is the response timeout event of a call.
type callTimeout struct {
c *callV5
timer mclock.Timer
}
// ListenV5 listens on the given connection.
func ListenV5(conn UDPConn, ln *enode.LocalNode, cfg Config) (*UDPv5, error) {
t, err := newUDPv5(conn, ln, cfg)
if err != nil {
return nil, err
}
go t.tab.loop()
t.wg.Add(2)
go t.readLoop()
go t.dispatch()
return t, nil
}
// newUDPv5 creates a UDPv5 transport, but doesn't start any goroutines.
func newUDPv5(conn UDPConn, ln *enode.LocalNode, cfg Config) (*UDPv5, error) {
closeCtx, cancelCloseCtx := context.WithCancel(context.Background())
cfg = cfg.withDefaults()
t := &UDPv5{
// static fields
conn: conn,
localNode: ln,
db: ln.Database(),
netrestrict: cfg.NetRestrict,
priv: cfg.PrivateKey,
log: cfg.Log,
validSchemes: cfg.ValidSchemes,
clock: cfg.Clock,
trhandlers: make(map[string]TalkRequestHandler),
// channels into dispatch
packetInCh: make(chan ReadPacket, 1),
readNextCh: make(chan struct{}, 1),
callCh: make(chan *callV5),
callDoneCh: make(chan *callV5),
respTimeoutCh: make(chan *callTimeout),
// state of dispatch
codec: v5wire.NewCodec(ln, cfg.PrivateKey, cfg.Clock),
activeCallByNode: make(map[enode.ID]*callV5),
activeCallByAuth: make(map[v5wire.Nonce]*callV5),
callQueue: make(map[enode.ID][]*callV5),
// shutdown
closeCtx: closeCtx,
cancelCloseCtx: cancelCloseCtx,
}
tab, err := newTable(t, t.db, cfg.Bootnodes, cfg.Log)
if err != nil {
return nil, err
}
t.tab = tab
return t, nil
}
// Self returns the local node record.
func (t *UDPv5) Self() *enode.Node {
return t.localNode.Node()
}
// Close shuts down packet processing.
func (t *UDPv5) Close() {
t.closeOnce.Do(func() {
t.cancelCloseCtx()
t.conn.Close()
t.wg.Wait()
t.tab.close()
})
}
// Ping sends a ping message to the given node.
func (t *UDPv5) Ping(n *enode.Node) error {
_, err := t.ping(n)
return err
}
// Resolve searches for a specific node with the given ID and tries to get the most recent
// version of the node record for it. It returns n if the node could not be resolved.
func (t *UDPv5) Resolve(n *enode.Node) *enode.Node {
if intable := t.tab.getNode(n.ID()); intable != nil && intable.Seq() > n.Seq() {
n = intable
}
// Try asking directly. This works if the node is still responding on the endpoint we have.
if resp, err := t.RequestENR(n); err == nil {
return resp
}
// Otherwise do a network lookup.
result := t.Lookup(n.ID())
for _, rn := range result {
if rn.ID() == n.ID() && rn.Seq() > n.Seq() {
return rn
}
}
return n
}
// AllNodes returns all the nodes stored in the local table.
func (t *UDPv5) AllNodes() []*enode.Node {
t.tab.mutex.Lock()
defer t.tab.mutex.Unlock()
nodes := make([]*enode.Node, 0)
for _, b := range &t.tab.buckets {
for _, n := range b.entries {
nodes = append(nodes, unwrapNode(n))
}
}
return nodes
}
// LocalNode returns the current local node running the
// protocol.
func (t *UDPv5) LocalNode() *enode.LocalNode {
return t.localNode
}
// RegisterTalkHandler adds a handler for 'talk requests'. The handler function is called
// whenever a request for the given protocol is received and should return the response
// data or nil.
func (t *UDPv5) RegisterTalkHandler(protocol string, handler TalkRequestHandler) {
t.trlock.Lock()
defer t.trlock.Unlock()
t.trhandlers[protocol] = handler
}
// TalkRequest sends a talk request to n and waits for a response.
func (t *UDPv5) TalkRequest(n *enode.Node, protocol string, request []byte) ([]byte, error) {
req := &v5wire.TalkRequest{Protocol: protocol, Message: request}
resp := t.call(n, v5wire.TalkResponseMsg, req)
defer t.callDone(resp)
select {
case respMsg := <-resp.ch:
return respMsg.(*v5wire.TalkResponse).Message, nil
case err := <-resp.err:
return nil, err
}
}
// RandomNodes returns an iterator that finds random nodes in the DHT.
func (t *UDPv5) RandomNodes() enode.Iterator {
if t.tab.len() == 0 {
// All nodes were dropped, refresh. The very first query will hit this
// case and run the bootstrapping logic.
<-t.tab.refresh()
}
return newLookupIterator(t.closeCtx, t.newRandomLookup)
}
// Lookup performs a recursive lookup for the given target.
// It returns the closest nodes to target.
func (t *UDPv5) Lookup(target enode.ID) []*enode.Node {
return t.newLookup(t.closeCtx, target).run()
}
// lookupRandom looks up a random target.
// This is needed to satisfy the transport interface.
func (t *UDPv5) lookupRandom() []*enode.Node {
return t.newRandomLookup(t.closeCtx).run()
}
// lookupSelf looks up our own node ID.
// This is needed to satisfy the transport interface.
func (t *UDPv5) lookupSelf() []*enode.Node {
return t.newLookup(t.closeCtx, t.Self().ID()).run()
}
func (t *UDPv5) newRandomLookup(ctx context.Context) *lookup {
var target enode.ID
crand.Read(target[:])
return t.newLookup(ctx, target)
}
func (t *UDPv5) newLookup(ctx context.Context, target enode.ID) *lookup {
return newLookup(ctx, t.tab, target, func(n *node) ([]*node, error) {
return t.lookupWorker(n, target)
})
}
// lookupWorker performs FINDNODE calls against a single node during lookup.
func (t *UDPv5) lookupWorker(destNode *node, target enode.ID) ([]*node, error) {
var (
dists = lookupDistances(target, destNode.ID())
nodes = nodesByDistance{target: target}
err error
)
var r []*enode.Node
r, err = t.findnode(unwrapNode(destNode), dists)
if errors.Is(err, errClosed) {
return nil, err
}
for _, n := range r {
if n.ID() != t.Self().ID() {
nodes.push(wrapNode(n), findnodeResultLimit)
}
}
return nodes.entries, err
}
// lookupDistances computes the distance parameter for FINDNODE calls to dest.
// It chooses distances adjacent to logdist(target, dest), e.g. for a target
// with logdist(target, dest) = 255 the result is [255, 256, 254].
func lookupDistances(target, dest enode.ID) (dists []uint) {
td := enode.LogDist(target, dest)
dists = append(dists, uint(td))
for i := 1; len(dists) < lookupRequestLimit; i++ {
if td+i < 256 {
dists = append(dists, uint(td+i))
}
if td-i > 0 {
dists = append(dists, uint(td-i))
}
}
return dists
}
// ping calls PING on a node and waits for a PONG response.
func (t *UDPv5) ping(n *enode.Node) (uint64, error) {
req := &v5wire.Ping{ENRSeq: t.localNode.Node().Seq()}
resp := t.call(n, v5wire.PongMsg, req)
defer t.callDone(resp)
select {
case pong := <-resp.ch:
return pong.(*v5wire.Pong).ENRSeq, nil
case err := <-resp.err:
return 0, err
}
}
// RequestENR requests n's record.
func (t *UDPv5) RequestENR(n *enode.Node) (*enode.Node, error) {
nodes, err := t.findnode(n, []uint{0})
if err != nil {
return nil, err
}
if len(nodes) != 1 {
return nil, fmt.Errorf("%d nodes in response for distance zero", len(nodes))
}
return nodes[0], nil
}
// findnode calls FINDNODE on a node and waits for responses.
func (t *UDPv5) findnode(n *enode.Node, distances []uint) ([]*enode.Node, error) {
resp := t.call(n, v5wire.NodesMsg, &v5wire.Findnode{Distances: distances})
return t.waitForNodes(resp, distances)
}
// waitForNodes waits for NODES responses to the given call.
func (t *UDPv5) waitForNodes(c *callV5, distances []uint) ([]*enode.Node, error) {
defer t.callDone(c)
var (
nodes []*enode.Node
seen = make(map[enode.ID]struct{})
received, total = 0, -1
)
for {
select {
case responseP := <-c.ch:
response := responseP.(*v5wire.Nodes)
for _, record := range response.Nodes {
node, err := t.verifyResponseNode(c, record, distances, seen)
if err != nil {
t.log.Debug("Invalid record in "+response.Name(), "id", c.node.ID(), "err", err)
continue
}
nodes = append(nodes, node)
}
if total == -1 {
total = min(int(response.Total), totalNodesResponseLimit)
}
if received++; received == total {
return nodes, nil
}
case err := <-c.err:
return nodes, err
}
}
}
// verifyResponseNode checks validity of a record in a NODES response.
func (t *UDPv5) verifyResponseNode(c *callV5, r *enr.Record, distances []uint, seen map[enode.ID]struct{}) (*enode.Node, error) {
node, err := enode.New(t.validSchemes, r)
if err != nil {
return nil, err
}
if err := netutil.CheckRelayIP(c.node.IP(), node.IP()); err != nil {
return nil, err
}
if t.netrestrict != nil && !t.netrestrict.Contains(node.IP()) {
return nil, errors.New("not contained in netrestrict list")
}
if c.node.UDP() <= 1024 {
return nil, errLowPort
}
if distances != nil {
nd := enode.LogDist(c.node.ID(), node.ID())
if !containsUint(uint(nd), distances) {
return nil, errors.New("does not match any requested distance")
}
}
if _, ok := seen[node.ID()]; ok {
return nil, fmt.Errorf("duplicate record")
}
seen[node.ID()] = struct{}{}
return node, nil
}
func containsUint(x uint, xs []uint) bool {
for _, v := range xs {
if x == v {
return true
}
}
return false
}
// call sends the given call and sets up a handler for response packets (of message type
// responseType). Responses are dispatched to the call's response channel.
func (t *UDPv5) call(node *enode.Node, responseType byte, packet v5wire.Packet) *callV5 {
c := &callV5{
node: node,
packet: packet,
responseType: responseType,
reqid: make([]byte, 8),
ch: make(chan v5wire.Packet, 1),
err: make(chan error, 1),
}
// Assign request ID.
crand.Read(c.reqid)
packet.SetRequestID(c.reqid)
// Send call to dispatch.
select {
case t.callCh <- c:
case <-t.closeCtx.Done():
c.err <- errClosed
}
return c
}
// callDone tells dispatch that the active call is done.
func (t *UDPv5) callDone(c *callV5) {
// This needs a loop because further responses may be incoming until the
// send to callDoneCh has completed. Such responses need to be discarded
// in order to avoid blocking the dispatch loop.
for {
select {
case <-c.ch:
// late response, discard.
case <-c.err:
// late error, discard.
case t.callDoneCh <- c:
return
case <-t.closeCtx.Done():
return
}
}
}
// dispatch runs in its own goroutine, handles incoming packets and deals with calls.
//
// For any destination node there is at most one 'active call', stored in the t.activeCall*
// maps. A call is made active when it is sent. The active call can be answered by a
// matching response, in which case c.ch receives the response; or by timing out, in which case
// c.err receives the error. When the function that created the call signals the active
// call is done through callDone, the next call from the call queue is started.
//
// Calls may also be answered by a WHOAREYOU packet referencing the call packet's authTag.
// When that happens the call is simply re-sent to complete the handshake. We allow one
// handshake attempt per call.
func (t *UDPv5) dispatch() {
defer t.wg.Done()
// Arm first read.
t.readNextCh <- struct{}{}
for {
select {
case c := <-t.callCh:
id := c.node.ID()
t.callQueue[id] = append(t.callQueue[id], c)
t.sendNextCall(id)
case ct := <-t.respTimeoutCh:
active := t.activeCallByNode[ct.c.node.ID()]
if ct.c == active && ct.timer == active.timeout {
ct.c.err <- errTimeout
}
case c := <-t.callDoneCh:
id := c.node.ID()
active := t.activeCallByNode[id]
if active != c {
panic("BUG: callDone for inactive call")
}
c.timeout.Stop()
delete(t.activeCallByAuth, c.nonce)
delete(t.activeCallByNode, id)
t.sendNextCall(id)
case p := <-t.packetInCh:
t.handlePacket(p.Data, p.Addr)
// Arm next read.
t.readNextCh <- struct{}{}
case <-t.closeCtx.Done():
close(t.readNextCh)
for id, queue := range t.callQueue {
for _, c := range queue {
c.err <- errClosed
}
delete(t.callQueue, id)
}
for id, c := range t.activeCallByNode {
c.err <- errClosed
delete(t.activeCallByNode, id)
delete(t.activeCallByAuth, c.nonce)
}
return
}
}
}
// startResponseTimeout sets the response timer for a call.
func (t *UDPv5) startResponseTimeout(c *callV5) {
if c.timeout != nil {
c.timeout.Stop()
}
var (
timer mclock.Timer
done = make(chan struct{})
)
timer = t.clock.AfterFunc(respTimeoutV5, func() {
<-done
select {
case t.respTimeoutCh <- &callTimeout{c, timer}:
case <-t.closeCtx.Done():
}
})
c.timeout = timer
close(done)
}
// sendNextCall sends the next call in the call queue if there is no active call.
func (t *UDPv5) sendNextCall(id enode.ID) {
queue := t.callQueue[id]
if len(queue) == 0 || t.activeCallByNode[id] != nil {
return
}
t.activeCallByNode[id] = queue[0]
t.sendCall(t.activeCallByNode[id])
if len(queue) == 1 {
delete(t.callQueue, id)
} else {
copy(queue, queue[1:])
t.callQueue[id] = queue[:len(queue)-1]
}
}
// sendCall encodes and sends a request packet to the call's recipient node.
// This performs a handshake if needed.
func (t *UDPv5) sendCall(c *callV5) {
// The call might have a nonce from a previous handshake attempt. Remove the entry for
// the old nonce because we're about to generate a new nonce for this call.
if c.nonce != (v5wire.Nonce{}) {
delete(t.activeCallByAuth, c.nonce)
}
addr := &net.UDPAddr{IP: c.node.IP(), Port: c.node.UDP()}
newNonce, _ := t.send(c.node.ID(), addr, c.packet, c.challenge)
c.nonce = newNonce
t.activeCallByAuth[newNonce] = c
t.startResponseTimeout(c)
}
// sendResponse sends a response packet to the given node.
// This doesn't trigger a handshake even if no keys are available.
func (t *UDPv5) sendResponse(toID enode.ID, toAddr *net.UDPAddr, packet v5wire.Packet) error {
_, err := t.send(toID, toAddr, packet, nil)
return err
}
// send sends a packet to the given node.
func (t *UDPv5) send(toID enode.ID, toAddr *net.UDPAddr, packet v5wire.Packet, c *v5wire.Whoareyou) (v5wire.Nonce, error) {
addr := toAddr.String()
enc, nonce, err := t.codec.Encode(toID, addr, packet, c)
if err != nil {
t.log.Warn(">> "+packet.Name(), "id", toID, "addr", addr, "err", err)
return nonce, err
}
_, err = t.conn.WriteToUDP(enc, toAddr)
t.log.Trace(">> "+packet.Name(), "id", toID, "addr", addr)
return nonce, err
}
// readLoop runs in its own goroutine and reads packets from the network.
func (t *UDPv5) readLoop() {
defer t.wg.Done()
buf := make([]byte, maxPacketSize)
for range t.readNextCh {
nbytes, from, err := t.conn.ReadFromUDP(buf)
if netutil.IsTemporaryError(err) {
// Ignore temporary read errors.
t.log.Debug("Temporary UDP read error", "err", err)
continue
} else if err != nil {
// Shut down the loop for permanent errors.
if !errors.Is(err, io.EOF) {
t.log.Debug("UDP read error", "err", err)
}
return
}
t.dispatchReadPacket(from, buf[:nbytes])
}
}
// dispatchReadPacket sends a packet into the dispatch loop.
func (t *UDPv5) dispatchReadPacket(from *net.UDPAddr, content []byte) bool {
select {
case t.packetInCh <- ReadPacket{content, from}:
return true
case <-t.closeCtx.Done():
return false
}
}
// handlePacket decodes and processes an incoming packet from the network.
func (t *UDPv5) handlePacket(rawpacket []byte, fromAddr *net.UDPAddr) error {
addr := fromAddr.String()
fromID, fromNode, packet, err := t.codec.Decode(rawpacket, addr)
if err != nil {
t.log.Debug("Bad discv5 packet", "id", fromID, "addr", addr, "err", err)
return err
}
if fromNode != nil {
// Handshake succeeded, add to table.
t.tab.addSeenNode(wrapNode(fromNode))
}
if packet.Kind() != v5wire.WhoareyouPacket {
// WHOAREYOU logged separately to report errors.
t.log.Trace("<< "+packet.Name(), "id", fromID, "addr", addr)
}
t.handle(packet, fromID, fromAddr)
return nil
}
// handleCallResponse dispatches a response packet to the call waiting for it.
func (t *UDPv5) handleCallResponse(fromID enode.ID, fromAddr *net.UDPAddr, p v5wire.Packet) bool {
ac := t.activeCallByNode[fromID]
if ac == nil || !bytes.Equal(p.RequestID(), ac.reqid) {
t.log.Debug(fmt.Sprintf("Unsolicited/late %s response", p.Name()), "id", fromID, "addr", fromAddr)
return false
}
if !fromAddr.IP.Equal(ac.node.IP()) || fromAddr.Port != ac.node.UDP() {
t.log.Debug(fmt.Sprintf("%s from wrong endpoint", p.Name()), "id", fromID, "addr", fromAddr)
return false
}
if p.Kind() != ac.responseType {
t.log.Debug(fmt.Sprintf("Wrong discv5 response type %s", p.Name()), "id", fromID, "addr", fromAddr)
return false
}
t.startResponseTimeout(ac)
ac.ch <- p
return true
}
// getNode looks for a node record in table and database.
func (t *UDPv5) getNode(id enode.ID) *enode.Node {
if n := t.tab.getNode(id); n != nil {
return n
}
if n := t.localNode.Database().Node(id); n != nil {
return n
}
return nil
}
// handle processes incoming packets according to their message type.
func (t *UDPv5) handle(p v5wire.Packet, fromID enode.ID, fromAddr *net.UDPAddr) {
switch p := p.(type) {
case *v5wire.Unknown:
t.handleUnknown(p, fromID, fromAddr)
case *v5wire.Whoareyou:
t.handleWhoareyou(p, fromID, fromAddr)
case *v5wire.Ping:
t.handlePing(p, fromID, fromAddr)
case *v5wire.Pong:
if t.handleCallResponse(fromID, fromAddr, p) {
t.localNode.UDPEndpointStatement(fromAddr, &net.UDPAddr{IP: p.ToIP, Port: int(p.ToPort)})
}
case *v5wire.Findnode:
t.handleFindnode(p, fromID, fromAddr)
case *v5wire.Nodes:
t.handleCallResponse(fromID, fromAddr, p)
case *v5wire.TalkRequest:
t.handleTalkRequest(p, fromID, fromAddr)
case *v5wire.TalkResponse:
t.handleCallResponse(fromID, fromAddr, p)
}
}
// handleUnknown initiates a handshake by responding with WHOAREYOU.
func (t *UDPv5) handleUnknown(p *v5wire.Unknown, fromID enode.ID, fromAddr *net.UDPAddr) {
challenge := &v5wire.Whoareyou{Nonce: p.Nonce}
crand.Read(challenge.IDNonce[:])
if n := t.getNode(fromID); n != nil {
challenge.Node = n
challenge.RecordSeq = n.Seq()
}
t.sendResponse(fromID, fromAddr, challenge)
}
var (
errChallengeNoCall = errors.New("no matching call")
errChallengeTwice = errors.New("second handshake")
)
// handleWhoareyou resends the active call as a handshake packet.
func (t *UDPv5) handleWhoareyou(p *v5wire.Whoareyou, fromID enode.ID, fromAddr *net.UDPAddr) {
c, err := t.matchWithCall(fromID, p.Nonce)
if err != nil {
t.log.Debug("Invalid "+p.Name(), "addr", fromAddr, "err", err)
return
}
// Resend the call that was answered by WHOAREYOU.
t.log.Trace("<< "+p.Name(), "id", c.node.ID(), "addr", fromAddr)
c.handshakeCount++
c.challenge = p
p.Node = c.node
t.sendCall(c)
}
// matchWithCall checks whether a handshake attempt matches the active call.
func (t *UDPv5) matchWithCall(fromID enode.ID, nonce v5wire.Nonce) (*callV5, error) {
c := t.activeCallByAuth[nonce]
if c == nil {
return nil, errChallengeNoCall
}
if c.handshakeCount > 0 {
return nil, errChallengeTwice
}
return c, nil
}
// handlePing sends a PONG response.
func (t *UDPv5) handlePing(p *v5wire.Ping, fromID enode.ID, fromAddr *net.UDPAddr) {
remoteIP := fromAddr.IP
// Handle IPv4 mapped IPv6 addresses in the
// event the local node is binded to an
// ipv6 interface.
if remoteIP.To4() != nil {
remoteIP = remoteIP.To4()
}
t.sendResponse(fromID, fromAddr, &v5wire.Pong{
ReqID: p.ReqID,
ToIP: remoteIP,
ToPort: uint16(fromAddr.Port),
ENRSeq: t.localNode.Node().Seq(),
})
}
// handleFindnode returns nodes to the requester.
func (t *UDPv5) handleFindnode(p *v5wire.Findnode, fromID enode.ID, fromAddr *net.UDPAddr) {
nodes := t.collectTableNodes(fromAddr.IP, p.Distances, findnodeResultLimit)
for _, resp := range packNodes(p.ReqID, nodes) {
t.sendResponse(fromID, fromAddr, resp)
}
}
// collectTableNodes creates a FINDNODE result set for the given distances.
func (t *UDPv5) collectTableNodes(rip net.IP, distances []uint, limit int) []*enode.Node {
var nodes []*enode.Node
var processed = make(map[uint]struct{})
for _, dist := range distances {
// Reject duplicate / invalid distances.
_, seen := processed[dist]
if seen || dist > 256 {
continue
}
// Get the nodes.
var bn []*enode.Node
if dist == 0 {
bn = []*enode.Node{t.Self()}
} else if dist <= 256 {
t.tab.mutex.Lock()
bn = unwrapNodes(t.tab.bucketAtDistance(int(dist)).entries)
t.tab.mutex.Unlock()
}
processed[dist] = struct{}{}
// Apply some pre-checks to avoid sending invalid nodes.
for _, n := range bn {
// TODO livenessChecks > 1
if netutil.CheckRelayIP(rip, n.IP()) != nil {
continue
}
nodes = append(nodes, n)
if len(nodes) >= limit {
return nodes
}
}
}
return nodes
}
// packNodes creates NODES response packets for the given node list.
func packNodes(reqid []byte, nodes []*enode.Node) []*v5wire.Nodes {
if len(nodes) == 0 {
return []*v5wire.Nodes{{ReqID: reqid, Total: 1}}
}
total := uint8(math.Ceil(float64(len(nodes)) / 3))
var resp []*v5wire.Nodes
for len(nodes) > 0 {
p := &v5wire.Nodes{ReqID: reqid, Total: total}
items := min(nodesResponseItemLimit, len(nodes))
for i := 0; i < items; i++ {
p.Nodes = append(p.Nodes, nodes[i].Record())
}
nodes = nodes[items:]
resp = append(resp, p)
}
return resp
}
// handleTalkRequest runs the talk request handler of the requested protocol.
func (t *UDPv5) handleTalkRequest(p *v5wire.TalkRequest, fromID enode.ID, fromAddr *net.UDPAddr) {
t.trlock.Lock()
handler := t.trhandlers[p.Protocol]
t.trlock.Unlock()
var response []byte
if handler != nil {
response = handler(fromID, fromAddr, p.Message)
}
resp := &v5wire.TalkResponse{ReqID: p.ReqID, Message: response}
t.sendResponse(fromID, fromAddr, resp)
}

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// Copyright 2020 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package v5wire
import (
"crypto/aes"
"crypto/cipher"
"crypto/ecdsa"
"crypto/elliptic"
"errors"
"fmt"
"hash"
"github.com/ethereum/go-ethereum/common/math"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/p2p/enode"
"golang.org/x/crypto/hkdf"
)
const (
// Encryption/authentication parameters.
aesKeySize = 16
gcmNonceSize = 12
)
// Nonce represents a nonce used for AES/GCM.
type Nonce [gcmNonceSize]byte
// EncodePubkey encodes a public key.
func EncodePubkey(key *ecdsa.PublicKey) []byte {
switch key.Curve {
case crypto.S256():
return crypto.CompressPubkey(key)
default:
panic("unsupported curve " + key.Curve.Params().Name + " in EncodePubkey")
}
}
// DecodePubkey decodes a public key in compressed format.
func DecodePubkey(curve elliptic.Curve, e []byte) (*ecdsa.PublicKey, error) {
switch curve {
case crypto.S256():
if len(e) != 33 {
return nil, errors.New("wrong size public key data")
}
return crypto.DecompressPubkey(e)
default:
return nil, fmt.Errorf("unsupported curve %s in DecodePubkey", curve.Params().Name)
}
}
// idNonceHash computes the ID signature hash used in the handshake.
func idNonceHash(h hash.Hash, challenge, ephkey []byte, destID enode.ID) []byte {
h.Reset()
h.Write([]byte("discovery v5 identity proof"))
h.Write(challenge)
h.Write(ephkey)
h.Write(destID[:])
return h.Sum(nil)
}
// makeIDSignature creates the ID nonce signature.
func makeIDSignature(hash hash.Hash, key *ecdsa.PrivateKey, challenge, ephkey []byte, destID enode.ID) ([]byte, error) {
input := idNonceHash(hash, challenge, ephkey, destID)
switch key.Curve {
case crypto.S256():
idsig, err := crypto.Sign(input, key)
if err != nil {
return nil, err
}
return idsig[:len(idsig)-1], nil // remove recovery ID
default:
return nil, fmt.Errorf("unsupported curve %s", key.Curve.Params().Name)
}
}
// s256raw is an unparsed secp256k1 public key ENR entry.
type s256raw []byte
func (s256raw) ENRKey() string { return "secp256k1" }
// verifyIDSignature checks that signature over idnonce was made by the given node.
func verifyIDSignature(hash hash.Hash, sig []byte, n *enode.Node, challenge, ephkey []byte, destID enode.ID) error {
switch idscheme := n.Record().IdentityScheme(); idscheme {
case "v4":
var pubkey s256raw
if n.Load(&pubkey) != nil {
return errors.New("no secp256k1 public key in record")
}
input := idNonceHash(hash, challenge, ephkey, destID)
if !crypto.VerifySignature(pubkey, input, sig) {
return errInvalidNonceSig
}
return nil
default:
return fmt.Errorf("can't verify ID nonce signature against scheme %q", idscheme)
}
}
type hashFn func() hash.Hash
// deriveKeys creates the session keys.
func deriveKeys(hash hashFn, priv *ecdsa.PrivateKey, pub *ecdsa.PublicKey, n1, n2 enode.ID, challenge []byte) *session {
const text = "discovery v5 key agreement"
var info = make([]byte, 0, len(text)+len(n1)+len(n2))
info = append(info, text...)
info = append(info, n1[:]...)
info = append(info, n2[:]...)
eph := ecdh(priv, pub)
if eph == nil {
return nil
}
kdf := hkdf.New(hash, eph, challenge, info)
sec := session{writeKey: make([]byte, aesKeySize), readKey: make([]byte, aesKeySize)}
kdf.Read(sec.writeKey)
kdf.Read(sec.readKey)
for i := range eph {
eph[i] = 0
}
return &sec
}
// ecdh creates a shared secret.
func ecdh(privkey *ecdsa.PrivateKey, pubkey *ecdsa.PublicKey) []byte {
secX, secY := pubkey.ScalarMult(pubkey.X, pubkey.Y, privkey.D.Bytes())
if secX == nil {
return nil
}
sec := make([]byte, 33)
sec[0] = 0x02 | byte(secY.Bit(0))
math.ReadBits(secX, sec[1:])
return sec
}
// encryptGCM encrypts pt using AES-GCM with the given key and nonce. The ciphertext is
// appended to dest, which must not overlap with plaintext. The resulting ciphertext is 16
// bytes longer than plaintext because it contains an authentication tag.
func encryptGCM(dest, key, nonce, plaintext, authData []byte) ([]byte, error) {
block, err := aes.NewCipher(key)
if err != nil {
panic(fmt.Errorf("can't create block cipher: %v", err))
}
aesgcm, err := cipher.NewGCMWithNonceSize(block, gcmNonceSize)
if err != nil {
panic(fmt.Errorf("can't create GCM: %v", err))
}
return aesgcm.Seal(dest, nonce, plaintext, authData), nil
}
// decryptGCM decrypts ct using AES-GCM with the given key and nonce.
func decryptGCM(key, nonce, ct, authData []byte) ([]byte, error) {
block, err := aes.NewCipher(key)
if err != nil {
return nil, fmt.Errorf("can't create block cipher: %v", err)
}
if len(nonce) != gcmNonceSize {
return nil, fmt.Errorf("invalid GCM nonce size: %d", len(nonce))
}
aesgcm, err := cipher.NewGCMWithNonceSize(block, gcmNonceSize)
if err != nil {
return nil, fmt.Errorf("can't create GCM: %v", err)
}
pt := make([]byte, 0, len(ct))
return aesgcm.Open(pt, nonce, ct, authData)
}

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// Copyright 2020 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package v5wire
import (
"bytes"
"crypto/aes"
"crypto/cipher"
"crypto/ecdsa"
crand "crypto/rand"
"crypto/sha256"
"encoding/binary"
"errors"
"fmt"
"hash"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/rlp"
)
// TODO concurrent WHOAREYOU tie-breaker
// TODO rehandshake after X packets
// Header represents a packet header.
type Header struct {
IV [sizeofMaskingIV]byte
StaticHeader
AuthData []byte
src enode.ID // used by decoder
}
// StaticHeader contains the static fields of a packet header.
type StaticHeader struct {
ProtocolID [6]byte
Version uint16
Flag byte
Nonce Nonce
AuthSize uint16
}
// Authdata layouts.
type (
whoareyouAuthData struct {
IDNonce [16]byte // ID proof data
RecordSeq uint64 // highest known ENR sequence of requester
}
handshakeAuthData struct {
h struct {
SrcID enode.ID
SigSize byte // ignature data
PubkeySize byte // offset of
}
// Trailing variable-size data.
signature, pubkey, record []byte
}
messageAuthData struct {
SrcID enode.ID
}
)
// Packet header flag values.
const (
flagMessage = iota
flagWhoareyou
flagHandshake
)
// Protocol constants.
const (
version = 1
minVersion = 1
sizeofMaskingIV = 16
// The minimum size of any Discovery v5 packet is 63 bytes.
// Should reject packets smaller than minPacketSize.
minPacketSize = 63
minMessageSize = 48 // this refers to data after static headers
randomPacketMsgSize = 20
)
var protocolID = [6]byte{'d', 'i', 's', 'c', 'v', '5'}
// Errors.
var (
errTooShort = errors.New("packet too short")
errInvalidHeader = errors.New("invalid packet header")
errInvalidFlag = errors.New("invalid flag value in header")
errMinVersion = errors.New("version of packet header below minimum")
errMsgTooShort = errors.New("message/handshake packet below minimum size")
errAuthSize = errors.New("declared auth size is beyond packet length")
errUnexpectedHandshake = errors.New("unexpected auth response, not in handshake")
errInvalidAuthKey = errors.New("invalid ephemeral pubkey")
errNoRecord = errors.New("expected ENR in handshake but none sent")
errInvalidNonceSig = errors.New("invalid ID nonce signature")
errMessageTooShort = errors.New("message contains no data")
errMessageDecrypt = errors.New("cannot decrypt message")
)
// Public errors.
var (
// ErrInvalidReqID represents error when the ID is invalid.
ErrInvalidReqID = errors.New("request ID larger than 8 bytes")
)
// Packet sizes.
var (
sizeofStaticHeader = binary.Size(StaticHeader{})
sizeofWhoareyouAuthData = binary.Size(whoareyouAuthData{})
sizeofHandshakeAuthData = binary.Size(handshakeAuthData{}.h)
sizeofMessageAuthData = binary.Size(messageAuthData{})
sizeofStaticPacketData = sizeofMaskingIV + sizeofStaticHeader
)
// Codec encodes and decodes Discovery v5 packets.
// This type is not safe for concurrent use.
type Codec struct {
sha256 hash.Hash
localnode *enode.LocalNode
privkey *ecdsa.PrivateKey
sc *SessionCache
// encoder buffers
buf bytes.Buffer // whole packet
headbuf bytes.Buffer // packet header
msgbuf bytes.Buffer // message RLP plaintext
msgctbuf []byte // message data ciphertext
// decoder buffer
reader bytes.Reader
}
// NewCodec creates a wire codec.
func NewCodec(ln *enode.LocalNode, key *ecdsa.PrivateKey, clock mclock.Clock) *Codec {
c := &Codec{
sha256: sha256.New(),
localnode: ln,
privkey: key,
sc: NewSessionCache(1024, clock),
}
return c
}
// Encode encodes a packet to a node. 'id' and 'addr' specify the destination node. The
// 'challenge' parameter should be the most recently received WHOAREYOU packet from that
// node.
func (c *Codec) Encode(id enode.ID, addr string, packet Packet, challenge *Whoareyou) ([]byte, Nonce, error) {
// Create the packet header.
var (
head Header
session *session
msgData []byte
err error
)
switch {
case packet.Kind() == WhoareyouPacket:
head, err = c.encodeWhoareyou(id, packet.(*Whoareyou))
case challenge != nil:
// We have an unanswered challenge, send handshake.
head, session, err = c.encodeHandshakeHeader(id, addr, challenge)
default:
session = c.sc.session(id, addr)
if session != nil {
// There is a session, use it.
head, err = c.encodeMessageHeader(id, session)
} else {
// No keys, send random data to kick off the handshake.
head, msgData, err = c.encodeRandom(id)
}
}
if err != nil {
return nil, Nonce{}, err
}
// Generate masking IV.
if err := c.sc.maskingIVGen(head.IV[:]); err != nil {
return nil, Nonce{}, fmt.Errorf("can't generate masking IV: %v", err)
}
// Encode header data.
c.writeHeaders(&head)
// Store sent WHOAREYOU challenges.
if challenge, ok := packet.(*Whoareyou); ok {
challenge.ChallengeData = bytesCopy(&c.buf)
c.sc.storeSentHandshake(id, addr, challenge)
} else if msgData == nil {
headerData := c.buf.Bytes()
msgData, err = c.encryptMessage(session, packet, &head, headerData)
if err != nil {
return nil, Nonce{}, err
}
}
enc, err := c.EncodeRaw(id, head, msgData)
return enc, head.Nonce, err
}
// EncodeRaw encodes a packet with the given header.
func (c *Codec) EncodeRaw(id enode.ID, head Header, msgdata []byte) ([]byte, error) {
c.writeHeaders(&head)
// Apply masking.
masked := c.buf.Bytes()[sizeofMaskingIV:]
mask := head.mask(id)
mask.XORKeyStream(masked[:], masked[:])
// Write message data.
c.buf.Write(msgdata)
return c.buf.Bytes(), nil
}
func (c *Codec) writeHeaders(head *Header) {
c.buf.Reset()
c.buf.Write(head.IV[:])
binary.Write(&c.buf, binary.BigEndian, &head.StaticHeader)
c.buf.Write(head.AuthData)
}
// makeHeader creates a packet header.
func (c *Codec) makeHeader(toID enode.ID, flag byte, authsizeExtra int) Header {
var authsize int
switch flag {
case flagMessage:
authsize = sizeofMessageAuthData
case flagWhoareyou:
authsize = sizeofWhoareyouAuthData
case flagHandshake:
authsize = sizeofHandshakeAuthData
default:
panic(fmt.Errorf("BUG: invalid packet header flag %x", flag))
}
authsize += authsizeExtra
if authsize > int(^uint16(0)) {
panic(fmt.Errorf("BUG: auth size %d overflows uint16", authsize))
}
return Header{
StaticHeader: StaticHeader{
ProtocolID: protocolID,
Version: version,
Flag: flag,
AuthSize: uint16(authsize),
},
}
}
// encodeRandom encodes a packet with random content.
func (c *Codec) encodeRandom(toID enode.ID) (Header, []byte, error) {
head := c.makeHeader(toID, flagMessage, 0)
// Encode auth data.
auth := messageAuthData{SrcID: c.localnode.ID()}
if _, err := crand.Read(head.Nonce[:]); err != nil {
return head, nil, fmt.Errorf("can't get random data: %v", err)
}
c.headbuf.Reset()
binary.Write(&c.headbuf, binary.BigEndian, auth)
head.AuthData = c.headbuf.Bytes()
// Fill message ciphertext buffer with random bytes.
c.msgctbuf = append(c.msgctbuf[:0], make([]byte, randomPacketMsgSize)...)
crand.Read(c.msgctbuf)
return head, c.msgctbuf, nil
}
// encodeWhoareyou encodes a WHOAREYOU packet.
func (c *Codec) encodeWhoareyou(toID enode.ID, packet *Whoareyou) (Header, error) {
// Sanity check node field to catch misbehaving callers.
if packet.RecordSeq > 0 && packet.Node == nil {
panic("BUG: missing node in whoareyou with non-zero seq")
}
// Create header.
head := c.makeHeader(toID, flagWhoareyou, 0)
head.AuthData = bytesCopy(&c.buf)
head.Nonce = packet.Nonce
// Encode auth data.
auth := &whoareyouAuthData{
IDNonce: packet.IDNonce,
RecordSeq: packet.RecordSeq,
}
c.headbuf.Reset()
binary.Write(&c.headbuf, binary.BigEndian, auth)
head.AuthData = c.headbuf.Bytes()
return head, nil
}
// encodeHandshakeHeader encodes the handshake message packet header.
func (c *Codec) encodeHandshakeHeader(toID enode.ID, addr string, challenge *Whoareyou) (Header, *session, error) {
// Ensure calling code sets challenge.node.
if challenge.Node == nil {
panic("BUG: missing challenge.Node in encode")
}
// Generate new secrets.
auth, session, err := c.makeHandshakeAuth(toID, addr, challenge)
if err != nil {
return Header{}, nil, err
}
// Generate nonce for message.
nonce, err := c.sc.nextNonce(session)
if err != nil {
return Header{}, nil, fmt.Errorf("can't generate nonce: %v", err)
}
// TODO: this should happen when the first authenticated message is received
c.sc.storeNewSession(toID, addr, session)
// Encode the auth header.
var (
authsizeExtra = len(auth.pubkey) + len(auth.signature) + len(auth.record)
head = c.makeHeader(toID, flagHandshake, authsizeExtra)
)
c.headbuf.Reset()
binary.Write(&c.headbuf, binary.BigEndian, &auth.h)
c.headbuf.Write(auth.signature)
c.headbuf.Write(auth.pubkey)
c.headbuf.Write(auth.record)
head.AuthData = c.headbuf.Bytes()
head.Nonce = nonce
return head, session, err
}
// makeHandshakeAuth creates the auth header on a request packet following WHOAREYOU.
func (c *Codec) makeHandshakeAuth(toID enode.ID, addr string, challenge *Whoareyou) (*handshakeAuthData, *session, error) {
auth := new(handshakeAuthData)
auth.h.SrcID = c.localnode.ID()
// Create the ephemeral key. This needs to be first because the
// key is part of the ID nonce signature.
var remotePubkey = new(ecdsa.PublicKey)
if err := challenge.Node.Load((*enode.Secp256k1)(remotePubkey)); err != nil {
return nil, nil, fmt.Errorf("can't find secp256k1 key for recipient")
}
ephkey, err := c.sc.ephemeralKeyGen()
if err != nil {
return nil, nil, fmt.Errorf("can't generate ephemeral key")
}
ephpubkey := EncodePubkey(&ephkey.PublicKey)
auth.pubkey = ephpubkey[:]
auth.h.PubkeySize = byte(len(auth.pubkey))
// Add ID nonce signature to response.
cdata := challenge.ChallengeData
idsig, err := makeIDSignature(c.sha256, c.privkey, cdata, ephpubkey[:], toID)
if err != nil {
return nil, nil, fmt.Errorf("can't sign: %v", err)
}
auth.signature = idsig
auth.h.SigSize = byte(len(auth.signature))
// Add our record to response if it's newer than what remote side has.
ln := c.localnode.Node()
if challenge.RecordSeq < ln.Seq() {
auth.record, _ = rlp.EncodeToBytes(ln.Record())
}
// Create session keys.
sec := deriveKeys(sha256.New, ephkey, remotePubkey, c.localnode.ID(), challenge.Node.ID(), cdata)
if sec == nil {
return nil, nil, fmt.Errorf("key derivation failed")
}
return auth, sec, err
}
// encodeMessageHeader encodes an encrypted message packet.
func (c *Codec) encodeMessageHeader(toID enode.ID, s *session) (Header, error) {
head := c.makeHeader(toID, flagMessage, 0)
// Create the header.
nonce, err := c.sc.nextNonce(s)
if err != nil {
return Header{}, fmt.Errorf("can't generate nonce: %v", err)
}
auth := messageAuthData{SrcID: c.localnode.ID()}
c.buf.Reset()
binary.Write(&c.buf, binary.BigEndian, &auth)
head.AuthData = bytesCopy(&c.buf)
head.Nonce = nonce
return head, err
}
func (c *Codec) encryptMessage(s *session, p Packet, head *Header, headerData []byte) ([]byte, error) {
// Encode message plaintext.
c.msgbuf.Reset()
c.msgbuf.WriteByte(p.Kind())
if err := rlp.Encode(&c.msgbuf, p); err != nil {
return nil, err
}
messagePT := c.msgbuf.Bytes()
// Encrypt into message ciphertext buffer.
messageCT, err := encryptGCM(c.msgctbuf[:0], s.writeKey, head.Nonce[:], messagePT, headerData)
if err == nil {
c.msgctbuf = messageCT
}
return messageCT, err
}
// Decode decodes a discovery packet.
func (c *Codec) Decode(input []byte, addr string) (src enode.ID, n *enode.Node, p Packet, err error) {
if len(input) < minPacketSize {
return enode.ID{}, nil, nil, errTooShort
}
// Unmask the static header.
var head Header
copy(head.IV[:], input[:sizeofMaskingIV])
mask := head.mask(c.localnode.ID())
staticHeader := input[sizeofMaskingIV:sizeofStaticPacketData]
mask.XORKeyStream(staticHeader, staticHeader)
// Decode and verify the static header.
c.reader.Reset(staticHeader)
binary.Read(&c.reader, binary.BigEndian, &head.StaticHeader)
remainingInput := len(input) - sizeofStaticPacketData
if err := head.checkValid(remainingInput); err != nil {
return enode.ID{}, nil, nil, err
}
// Unmask auth data.
authDataEnd := sizeofStaticPacketData + int(head.AuthSize)
authData := input[sizeofStaticPacketData:authDataEnd]
mask.XORKeyStream(authData, authData)
head.AuthData = authData
// Delete timed-out handshakes. This must happen before decoding to avoid
// processing the same handshake twice.
c.sc.handshakeGC()
// Decode auth part and message.
headerData := input[:authDataEnd]
msgData := input[authDataEnd:]
switch head.Flag {
case flagWhoareyou:
p, err = c.decodeWhoareyou(&head, headerData)
case flagHandshake:
n, p, err = c.decodeHandshakeMessage(addr, &head, headerData, msgData)
case flagMessage:
p, err = c.decodeMessage(addr, &head, headerData, msgData)
default:
err = errInvalidFlag
}
return head.src, n, p, err
}
// decodeWhoareyou reads packet data after the header as a WHOAREYOU packet.
func (c *Codec) decodeWhoareyou(head *Header, headerData []byte) (Packet, error) {
if len(head.AuthData) != sizeofWhoareyouAuthData {
return nil, fmt.Errorf("invalid auth size %d for WHOAREYOU", len(head.AuthData))
}
var auth whoareyouAuthData
c.reader.Reset(head.AuthData)
binary.Read(&c.reader, binary.BigEndian, &auth)
p := &Whoareyou{
Nonce: head.Nonce,
IDNonce: auth.IDNonce,
RecordSeq: auth.RecordSeq,
ChallengeData: make([]byte, len(headerData)),
}
copy(p.ChallengeData, headerData)
return p, nil
}
func (c *Codec) decodeHandshakeMessage(fromAddr string, head *Header, headerData, msgData []byte) (n *enode.Node, p Packet, err error) {
node, auth, session, err := c.decodeHandshake(fromAddr, head)
if err != nil {
c.sc.deleteHandshake(auth.h.SrcID, fromAddr)
return nil, nil, err
}
// Decrypt the message using the new session keys.
msg, err := c.decryptMessage(msgData, head.Nonce[:], headerData, session.readKey)
if err != nil {
c.sc.deleteHandshake(auth.h.SrcID, fromAddr)
return node, msg, err
}
// Handshake OK, drop the challenge and store the new session keys.
c.sc.storeNewSession(auth.h.SrcID, fromAddr, session)
c.sc.deleteHandshake(auth.h.SrcID, fromAddr)
return node, msg, nil
}
func (c *Codec) decodeHandshake(fromAddr string, head *Header) (n *enode.Node, auth handshakeAuthData, s *session, err error) {
if auth, err = c.decodeHandshakeAuthData(head); err != nil {
return nil, auth, nil, err
}
// Verify against our last WHOAREYOU.
challenge := c.sc.getHandshake(auth.h.SrcID, fromAddr)
if challenge == nil {
return nil, auth, nil, errUnexpectedHandshake
}
// Get node record.
n, err = c.decodeHandshakeRecord(challenge.Node, auth.h.SrcID, auth.record)
if err != nil {
return nil, auth, nil, err
}
// Verify ID nonce signature.
sig := auth.signature
cdata := challenge.ChallengeData
err = verifyIDSignature(c.sha256, sig, n, cdata, auth.pubkey, c.localnode.ID())
if err != nil {
return nil, auth, nil, err
}
// Verify ephemeral key is on curve.
ephkey, err := DecodePubkey(c.privkey.Curve, auth.pubkey)
if err != nil {
return nil, auth, nil, errInvalidAuthKey
}
// Derive sesssion keys.
session := deriveKeys(sha256.New, c.privkey, ephkey, auth.h.SrcID, c.localnode.ID(), cdata)
session = session.keysFlipped()
return n, auth, session, nil
}
// decodeHandshakeAuthData reads the authdata section of a handshake packet.
func (c *Codec) decodeHandshakeAuthData(head *Header) (auth handshakeAuthData, err error) {
// Decode fixed size part.
if len(head.AuthData) < sizeofHandshakeAuthData {
return auth, fmt.Errorf("header authsize %d too low for handshake", head.AuthSize)
}
c.reader.Reset(head.AuthData)
binary.Read(&c.reader, binary.BigEndian, &auth.h)
head.src = auth.h.SrcID
// Decode variable-size part.
var (
vardata = head.AuthData[sizeofHandshakeAuthData:]
sigAndKeySize = int(auth.h.SigSize) + int(auth.h.PubkeySize)
keyOffset = int(auth.h.SigSize)
recOffset = keyOffset + int(auth.h.PubkeySize)
)
if len(vardata) < sigAndKeySize {
return auth, errTooShort
}
auth.signature = vardata[:keyOffset]
auth.pubkey = vardata[keyOffset:recOffset]
auth.record = vardata[recOffset:]
return auth, nil
}
// decodeHandshakeRecord verifies the node record contained in a handshake packet. The
// remote node should include the record if we don't have one or if ours is older than the
// latest sequence number.
func (c *Codec) decodeHandshakeRecord(local *enode.Node, wantID enode.ID, remote []byte) (*enode.Node, error) {
node := local
if len(remote) > 0 {
var record enr.Record
if err := rlp.DecodeBytes(remote, &record); err != nil {
return nil, err
}
if local == nil || local.Seq() < record.Seq() {
n, err := enode.New(enode.ValidSchemes, &record)
if err != nil {
return nil, fmt.Errorf("invalid node record: %v", err)
}
if n.ID() != wantID {
return nil, fmt.Errorf("record in handshake has wrong ID: %v", n.ID())
}
node = n
}
}
if node == nil {
return nil, errNoRecord
}
return node, nil
}
// decodeMessage reads packet data following the header as an ordinary message packet.
func (c *Codec) decodeMessage(fromAddr string, head *Header, headerData, msgData []byte) (Packet, error) {
if len(head.AuthData) != sizeofMessageAuthData {
return nil, fmt.Errorf("invalid auth size %d for message packet", len(head.AuthData))
}
var auth messageAuthData
c.reader.Reset(head.AuthData)
binary.Read(&c.reader, binary.BigEndian, &auth)
head.src = auth.SrcID
// Try decrypting the message.
key := c.sc.readKey(auth.SrcID, fromAddr)
msg, err := c.decryptMessage(msgData, head.Nonce[:], headerData, key)
if errors.Is(err, errMessageDecrypt) {
// It didn't work. Start the handshake since this is an ordinary message packet.
return &Unknown{Nonce: head.Nonce}, nil
}
return msg, err
}
func (c *Codec) decryptMessage(input, nonce, headerData, readKey []byte) (Packet, error) {
msgdata, err := decryptGCM(readKey, nonce, input, headerData)
if err != nil {
return nil, errMessageDecrypt
}
if len(msgdata) == 0 {
return nil, errMessageTooShort
}
return DecodeMessage(msgdata[0], msgdata[1:])
}
// checkValid performs some basic validity checks on the header.
// The packetLen here is the length remaining after the static header.
func (h *StaticHeader) checkValid(packetLen int) error {
if h.ProtocolID != protocolID {
return errInvalidHeader
}
if h.Version < minVersion {
return errMinVersion
}
if h.Flag != flagWhoareyou && packetLen < minMessageSize {
return errMsgTooShort
}
if int(h.AuthSize) > packetLen {
return errAuthSize
}
return nil
}
// mask returns a cipher for 'masking' / 'unmasking' packet headers.
func (h *Header) mask(destID enode.ID) cipher.Stream {
block, err := aes.NewCipher(destID[:16])
if err != nil {
panic("can't create cipher")
}
return cipher.NewCTR(block, h.IV[:])
}
func bytesCopy(r *bytes.Buffer) []byte {
b := make([]byte, r.Len())
copy(b, r.Bytes())
return b
}

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@@ -0,0 +1,249 @@
// Copyright 2020 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package v5wire
import (
"fmt"
"net"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/rlp"
)
// Packet is implemented by all message types.
type Packet interface {
Name() string // Name returns a string corresponding to the message type.
Kind() byte // Kind returns the message type.
RequestID() []byte // Returns the request ID.
SetRequestID([]byte) // Sets the request ID.
}
// Message types.
const (
PingMsg byte = iota + 1
PongMsg
FindnodeMsg
NodesMsg
TalkRequestMsg
TalkResponseMsg
RequestTicketMsg
TicketMsg
RegtopicMsg
RegconfirmationMsg
TopicQueryMsg
UnknownPacket = byte(255) // any non-decryptable packet
WhoareyouPacket = byte(254) // the WHOAREYOU packet
)
// Protocol messages.
type (
// Unknown represents any packet that can't be decrypted.
Unknown struct {
Nonce Nonce
}
// Whoareyou contains the handshake challenge.
Whoareyou struct {
ChallengeData []byte // Encoded challenge
Nonce Nonce // Nonce of request packet
IDNonce [16]byte // Identity proof data
RecordSeq uint64 // ENR sequence number of recipient
// Node is the locally known node record of recipient.
// This must be set by the caller of Encode.
Node *enode.Node
sent mclock.AbsTime // for handshake GC.
}
// Ping is sent during liveness checks.
Ping struct {
ReqID []byte
ENRSeq uint64
}
// Pong is the reply to Ping.
Pong struct {
ReqID []byte
ENRSeq uint64
ToIP net.IP // These fields should mirror the UDP envelope address of the ping
ToPort uint16 // packet, which provides a way to discover the external address (after NAT).
}
// Findnode is a query for nodes in the given bucket.
Findnode struct {
ReqID []byte
Distances []uint
}
// Nodes is the reply to Findnode and Topicquery.
Nodes struct {
ReqID []byte
Total uint8
Nodes []*enr.Record
}
// TalkRequest is an application-level request.
TalkRequest struct {
ReqID []byte
Protocol string
Message []byte
}
// TalkResponse is the reply to TalkRequest.
TalkResponse struct {
ReqID []byte
Message []byte
}
// RequestTicket requests a ticket for a topic queue.
RequestTicket struct {
ReqID []byte
Topic []byte
}
// Ticket is the response to RequestTicket.
Ticket struct {
ReqID []byte
Ticket []byte
}
// Regtopic registers the sender in a topic queue using a ticket.
Regtopic struct {
ReqID []byte
Ticket []byte
ENR *enr.Record
}
// Regconfirmation is the reply to Regtopic.
Regconfirmation struct {
ReqID []byte
Registered bool
}
// TopicQuery asks for nodes with the given topic.
TopicQuery struct {
ReqID []byte
Topic []byte
}
)
// DecodeMessage decodes the message body of a packet.
func DecodeMessage(ptype byte, body []byte) (Packet, error) {
var dec Packet
switch ptype {
case PingMsg:
dec = new(Ping)
case PongMsg:
dec = new(Pong)
case FindnodeMsg:
dec = new(Findnode)
case NodesMsg:
dec = new(Nodes)
case TalkRequestMsg:
dec = new(TalkRequest)
case TalkResponseMsg:
dec = new(TalkResponse)
case RequestTicketMsg:
dec = new(RequestTicket)
case TicketMsg:
dec = new(Ticket)
case RegtopicMsg:
dec = new(Regtopic)
case RegconfirmationMsg:
dec = new(Regconfirmation)
case TopicQueryMsg:
dec = new(TopicQuery)
default:
return nil, fmt.Errorf("unknown packet type %d", ptype)
}
if err := rlp.DecodeBytes(body, dec); err != nil {
return nil, err
}
if dec.RequestID() != nil && len(dec.RequestID()) > 8 {
return nil, ErrInvalidReqID
}
return dec, nil
}
func (*Whoareyou) Name() string { return "WHOAREYOU/v5" }
func (*Whoareyou) Kind() byte { return WhoareyouPacket }
func (*Whoareyou) RequestID() []byte { return nil }
func (*Whoareyou) SetRequestID([]byte) {}
func (*Unknown) Name() string { return "UNKNOWN/v5" }
func (*Unknown) Kind() byte { return UnknownPacket }
func (*Unknown) RequestID() []byte { return nil }
func (*Unknown) SetRequestID([]byte) {}
func (*Ping) Name() string { return "PING/v5" }
func (*Ping) Kind() byte { return PingMsg }
func (p *Ping) RequestID() []byte { return p.ReqID }
func (p *Ping) SetRequestID(id []byte) { p.ReqID = id }
func (*Pong) Name() string { return "PONG/v5" }
func (*Pong) Kind() byte { return PongMsg }
func (p *Pong) RequestID() []byte { return p.ReqID }
func (p *Pong) SetRequestID(id []byte) { p.ReqID = id }
func (*Findnode) Name() string { return "FINDNODE/v5" }
func (*Findnode) Kind() byte { return FindnodeMsg }
func (p *Findnode) RequestID() []byte { return p.ReqID }
func (p *Findnode) SetRequestID(id []byte) { p.ReqID = id }
func (*Nodes) Name() string { return "NODES/v5" }
func (*Nodes) Kind() byte { return NodesMsg }
func (p *Nodes) RequestID() []byte { return p.ReqID }
func (p *Nodes) SetRequestID(id []byte) { p.ReqID = id }
func (*TalkRequest) Name() string { return "TALKREQ/v5" }
func (*TalkRequest) Kind() byte { return TalkRequestMsg }
func (p *TalkRequest) RequestID() []byte { return p.ReqID }
func (p *TalkRequest) SetRequestID(id []byte) { p.ReqID = id }
func (*TalkResponse) Name() string { return "TALKRESP/v5" }
func (*TalkResponse) Kind() byte { return TalkResponseMsg }
func (p *TalkResponse) RequestID() []byte { return p.ReqID }
func (p *TalkResponse) SetRequestID(id []byte) { p.ReqID = id }
func (*RequestTicket) Name() string { return "REQTICKET/v5" }
func (*RequestTicket) Kind() byte { return RequestTicketMsg }
func (p *RequestTicket) RequestID() []byte { return p.ReqID }
func (p *RequestTicket) SetRequestID(id []byte) { p.ReqID = id }
func (*Regtopic) Name() string { return "REGTOPIC/v5" }
func (*Regtopic) Kind() byte { return RegtopicMsg }
func (p *Regtopic) RequestID() []byte { return p.ReqID }
func (p *Regtopic) SetRequestID(id []byte) { p.ReqID = id }
func (*Ticket) Name() string { return "TICKET/v5" }
func (*Ticket) Kind() byte { return TicketMsg }
func (p *Ticket) RequestID() []byte { return p.ReqID }
func (p *Ticket) SetRequestID(id []byte) { p.ReqID = id }
func (*Regconfirmation) Name() string { return "REGCONFIRMATION/v5" }
func (*Regconfirmation) Kind() byte { return RegconfirmationMsg }
func (p *Regconfirmation) RequestID() []byte { return p.ReqID }
func (p *Regconfirmation) SetRequestID(id []byte) { p.ReqID = id }
func (*TopicQuery) Name() string { return "TOPICQUERY/v5" }
func (*TopicQuery) Kind() byte { return TopicQueryMsg }
func (p *TopicQuery) RequestID() []byte { return p.ReqID }
func (p *TopicQuery) SetRequestID(id []byte) { p.ReqID = id }

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@@ -0,0 +1,142 @@
// Copyright 2020 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package v5wire
import (
"crypto/ecdsa"
crand "crypto/rand"
"encoding/binary"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/hashicorp/golang-lru/simplelru"
)
const handshakeTimeout = time.Second
// The SessionCache keeps negotiated encryption keys and
// state for in-progress handshakes in the Discovery v5 wire protocol.
type SessionCache struct {
sessions *simplelru.LRU
handshakes map[sessionID]*Whoareyou
clock mclock.Clock
// hooks for overriding randomness.
nonceGen func(uint32) (Nonce, error)
maskingIVGen func([]byte) error
ephemeralKeyGen func() (*ecdsa.PrivateKey, error)
}
// sessionID identifies a session or handshake.
type sessionID struct {
id enode.ID
addr string
}
// session contains session information
type session struct {
writeKey []byte
readKey []byte
nonceCounter uint32
}
// keysFlipped returns a copy of s with the read and write keys flipped.
func (s *session) keysFlipped() *session {
return &session{s.readKey, s.writeKey, s.nonceCounter}
}
func NewSessionCache(maxItems int, clock mclock.Clock) *SessionCache {
cache, err := simplelru.NewLRU(maxItems, nil)
if err != nil {
panic("can't create session cache")
}
return &SessionCache{
sessions: cache,
handshakes: make(map[sessionID]*Whoareyou),
clock: clock,
nonceGen: generateNonce,
maskingIVGen: generateMaskingIV,
ephemeralKeyGen: crypto.GenerateKey,
}
}
func generateNonce(counter uint32) (n Nonce, err error) {
binary.BigEndian.PutUint32(n[:4], counter)
_, err = crand.Read(n[4:])
return n, err
}
func generateMaskingIV(buf []byte) error {
_, err := crand.Read(buf)
return err
}
// nextNonce creates a nonce for encrypting a message to the given session.
func (sc *SessionCache) nextNonce(s *session) (Nonce, error) {
s.nonceCounter++
return sc.nonceGen(s.nonceCounter)
}
// session returns the current session for the given node, if any.
func (sc *SessionCache) session(id enode.ID, addr string) *session {
item, ok := sc.sessions.Get(sessionID{id, addr})
if !ok {
return nil
}
return item.(*session)
}
// readKey returns the current read key for the given node.
func (sc *SessionCache) readKey(id enode.ID, addr string) []byte {
if s := sc.session(id, addr); s != nil {
return s.readKey
}
return nil
}
// storeNewSession stores new encryption keys in the cache.
func (sc *SessionCache) storeNewSession(id enode.ID, addr string, s *session) {
sc.sessions.Add(sessionID{id, addr}, s)
}
// getHandshake gets the handshake challenge we previously sent to the given remote node.
func (sc *SessionCache) getHandshake(id enode.ID, addr string) *Whoareyou {
return sc.handshakes[sessionID{id, addr}]
}
// storeSentHandshake stores the handshake challenge sent to the given remote node.
func (sc *SessionCache) storeSentHandshake(id enode.ID, addr string, challenge *Whoareyou) {
challenge.sent = sc.clock.Now()
sc.handshakes[sessionID{id, addr}] = challenge
}
// deleteHandshake deletes handshake data for the given node.
func (sc *SessionCache) deleteHandshake(id enode.ID, addr string) {
delete(sc.handshakes, sessionID{id, addr})
}
// handshakeGC deletes timed-out handshakes.
func (sc *SessionCache) handshakeGC() {
deadline := sc.clock.Now().Add(-handshakeTimeout)
for key, challenge := range sc.handshakes {
if challenge.sent < deadline {
delete(sc.handshakes, key)
}
}
}