Convert .tgs with go libraries (and cgo) (telegram) (#1569)
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo` The default binaries are still "pure" go and uses the old way of converting. * Move lottie_convert.py conversion code to its own file * Add optional libtgsconverter * Update vendor * Apply suggestions from code review * Update bridge/helper/libtgsconverter.go Co-authored-by: Wim <wim@42.be>
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vendor/github.com/Benau/go_rlottie/vector_vbitmap.h
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vendor/github.com/Benau/go_rlottie/vector_vbitmap.h
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/*
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* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef VBITMAP_H
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#define VBITMAP_H
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#include "vector_vrect.h"
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#include "vector_vsharedptr.h"
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V_BEGIN_NAMESPACE
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class VBitmap {
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public:
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enum class Format: uchar {
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Invalid,
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Alpha8,
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ARGB32,
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ARGB32_Premultiplied
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};
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VBitmap() = default;
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VBitmap(size_t w, size_t h, VBitmap::Format format);
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VBitmap(uchar *data, size_t w, size_t h, size_t bytesPerLine, VBitmap::Format format);
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void reset(uchar *data, size_t w, size_t h, size_t stride, VBitmap::Format format);
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void reset(size_t w, size_t h, VBitmap::Format format=Format::ARGB32_Premultiplied);
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size_t stride() const;
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size_t width() const;
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size_t height() const;
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size_t depth() const;
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VBitmap::Format format() const;
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bool valid() const;
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uchar * data();
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uchar * data() const;
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VRect rect() const;
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VSize size() const;
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void fill(uint pixel);
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void updateLuma();
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private:
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struct Impl {
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std::unique_ptr<uchar[]> mOwnData{nullptr};
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uchar * mRoData{nullptr};
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uint mWidth{0};
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uint mHeight{0};
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uint mStride{0};
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uchar mDepth{0};
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VBitmap::Format mFormat{VBitmap::Format::Invalid};
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explicit Impl(size_t width, size_t height, VBitmap::Format format)
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{
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reset(width, height, format);
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}
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explicit Impl(uchar *data, size_t w, size_t h, size_t bytesPerLine, VBitmap::Format format)
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{
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reset(data, w, h, bytesPerLine, format);
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}
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VRect rect() const { return VRect(0, 0, mWidth, mHeight);}
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VSize size() const { return VSize(mWidth, mHeight); }
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size_t stride() const { return mStride; }
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size_t width() const { return mWidth; }
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size_t height() const { return mHeight; }
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uchar * data() { return mRoData ? mRoData : mOwnData.get(); }
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VBitmap::Format format() const { return mFormat; }
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void reset(uchar *, size_t, size_t, size_t, VBitmap::Format);
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void reset(size_t, size_t, VBitmap::Format);
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static uchar depth(VBitmap::Format format);
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void fill(uint);
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void updateLuma();
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};
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rc_ptr<Impl> mImpl;
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};
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V_END_NAMESPACE
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#endif // VBITMAP_H
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