127
vendor/github.com/d5/tengo/script/script.go
generated
vendored
127
vendor/github.com/d5/tengo/script/script.go
generated
vendored
@@ -14,17 +14,20 @@ import (
|
||||
// Script can simplify compilation and execution of embedded scripts.
|
||||
type Script struct {
|
||||
variables map[string]*Variable
|
||||
builtinFuncs []objects.Object
|
||||
builtinModules map[string]*objects.Object
|
||||
userModuleLoader compiler.ModuleLoader
|
||||
modules *objects.ModuleMap
|
||||
input []byte
|
||||
maxAllocs int64
|
||||
maxConstObjects int
|
||||
enableFileImport bool
|
||||
}
|
||||
|
||||
// New creates a Script instance with an input script.
|
||||
func New(input []byte) *Script {
|
||||
return &Script{
|
||||
variables: make(map[string]*Variable),
|
||||
input: input,
|
||||
variables: make(map[string]*Variable),
|
||||
input: input,
|
||||
maxAllocs: -1,
|
||||
maxConstObjects: -1,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,7 +40,7 @@ func (s *Script) Add(name string, value interface{}) error {
|
||||
|
||||
s.variables[name] = &Variable{
|
||||
name: name,
|
||||
value: &obj,
|
||||
value: obj,
|
||||
}
|
||||
|
||||
return nil
|
||||
@@ -55,38 +58,31 @@ func (s *Script) Remove(name string) bool {
|
||||
return true
|
||||
}
|
||||
|
||||
// SetBuiltinFunctions allows to define builtin functions.
|
||||
func (s *Script) SetBuiltinFunctions(funcs []*objects.BuiltinFunction) {
|
||||
if funcs != nil {
|
||||
s.builtinFuncs = make([]objects.Object, len(funcs))
|
||||
for idx, fn := range funcs {
|
||||
s.builtinFuncs[idx] = fn
|
||||
}
|
||||
} else {
|
||||
s.builtinFuncs = []objects.Object{}
|
||||
}
|
||||
// SetImports sets import modules.
|
||||
func (s *Script) SetImports(modules *objects.ModuleMap) {
|
||||
s.modules = modules
|
||||
}
|
||||
|
||||
// SetBuiltinModules allows to define builtin modules.
|
||||
func (s *Script) SetBuiltinModules(modules map[string]*objects.ImmutableMap) {
|
||||
if modules != nil {
|
||||
s.builtinModules = make(map[string]*objects.Object, len(modules))
|
||||
for k, mod := range modules {
|
||||
s.builtinModules[k] = objectPtr(mod)
|
||||
}
|
||||
} else {
|
||||
s.builtinModules = map[string]*objects.Object{}
|
||||
}
|
||||
// SetMaxAllocs sets the maximum number of objects allocations during the run time.
|
||||
// Compiled script will return runtime.ErrObjectAllocLimit error if it exceeds this limit.
|
||||
func (s *Script) SetMaxAllocs(n int64) {
|
||||
s.maxAllocs = n
|
||||
}
|
||||
|
||||
// SetUserModuleLoader sets the user module loader for the compiler.
|
||||
func (s *Script) SetUserModuleLoader(loader compiler.ModuleLoader) {
|
||||
s.userModuleLoader = loader
|
||||
// SetMaxConstObjects sets the maximum number of objects in the compiled constants.
|
||||
func (s *Script) SetMaxConstObjects(n int) {
|
||||
s.maxConstObjects = n
|
||||
}
|
||||
|
||||
// EnableFileImport enables or disables module loading from local files.
|
||||
// Local file modules are disabled by default.
|
||||
func (s *Script) EnableFileImport(enable bool) {
|
||||
s.enableFileImport = enable
|
||||
}
|
||||
|
||||
// Compile compiles the script with all the defined variables, and, returns Compiled object.
|
||||
func (s *Script) Compile() (*Compiled, error) {
|
||||
symbolTable, builtinModules, globals, err := s.prepCompile()
|
||||
symbolTable, globals, err := s.prepCompile()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -100,19 +96,41 @@ func (s *Script) Compile() (*Compiled, error) {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
c := compiler.NewCompiler(srcFile, symbolTable, nil, builtinModules, nil)
|
||||
|
||||
if s.userModuleLoader != nil {
|
||||
c.SetModuleLoader(s.userModuleLoader)
|
||||
}
|
||||
|
||||
c := compiler.NewCompiler(srcFile, symbolTable, nil, s.modules, nil)
|
||||
c.EnableFileImport(s.enableFileImport)
|
||||
if err := c.Compile(file); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
// reduce globals size
|
||||
globals = globals[:symbolTable.MaxSymbols()+1]
|
||||
|
||||
// global symbol names to indexes
|
||||
globalIndexes := make(map[string]int, len(globals))
|
||||
for _, name := range symbolTable.Names() {
|
||||
symbol, _, _ := symbolTable.Resolve(name)
|
||||
if symbol.Scope == compiler.ScopeGlobal {
|
||||
globalIndexes[name] = symbol.Index
|
||||
}
|
||||
}
|
||||
|
||||
// remove duplicates from constants
|
||||
bytecode := c.Bytecode()
|
||||
bytecode.RemoveDuplicates()
|
||||
|
||||
// check the constant objects limit
|
||||
if s.maxConstObjects >= 0 {
|
||||
cnt := bytecode.CountObjects()
|
||||
if cnt > s.maxConstObjects {
|
||||
return nil, fmt.Errorf("exceeding constant objects limit: %d", cnt)
|
||||
}
|
||||
}
|
||||
|
||||
return &Compiled{
|
||||
symbolTable: symbolTable,
|
||||
machine: runtime.NewVM(c.Bytecode(), globals, s.builtinFuncs, s.builtinModules),
|
||||
globalIndexes: globalIndexes,
|
||||
bytecode: bytecode,
|
||||
globals: globals,
|
||||
maxAllocs: s.maxAllocs,
|
||||
}, nil
|
||||
}
|
||||
|
||||
@@ -141,39 +159,18 @@ func (s *Script) RunContext(ctx context.Context) (compiled *Compiled, err error)
|
||||
return
|
||||
}
|
||||
|
||||
func (s *Script) prepCompile() (symbolTable *compiler.SymbolTable, builtinModules map[string]bool, globals []*objects.Object, err error) {
|
||||
func (s *Script) prepCompile() (symbolTable *compiler.SymbolTable, globals []objects.Object, err error) {
|
||||
var names []string
|
||||
for name := range s.variables {
|
||||
names = append(names, name)
|
||||
}
|
||||
|
||||
symbolTable = compiler.NewSymbolTable()
|
||||
|
||||
if s.builtinFuncs == nil {
|
||||
s.builtinFuncs = make([]objects.Object, len(objects.Builtins))
|
||||
for idx, fn := range objects.Builtins {
|
||||
s.builtinFuncs[idx] = &objects.BuiltinFunction{
|
||||
Name: fn.Name,
|
||||
Value: fn.Value,
|
||||
}
|
||||
}
|
||||
for idx, fn := range objects.Builtins {
|
||||
symbolTable.DefineBuiltin(idx, fn.Name)
|
||||
}
|
||||
|
||||
if s.builtinModules == nil {
|
||||
s.builtinModules = make(map[string]*objects.Object)
|
||||
}
|
||||
|
||||
for idx, fn := range s.builtinFuncs {
|
||||
f := fn.(*objects.BuiltinFunction)
|
||||
symbolTable.DefineBuiltin(idx, f.Name)
|
||||
}
|
||||
|
||||
builtinModules = make(map[string]bool)
|
||||
for name := range s.builtinModules {
|
||||
builtinModules[name] = true
|
||||
}
|
||||
|
||||
globals = make([]*objects.Object, runtime.GlobalsSize, runtime.GlobalsSize)
|
||||
globals = make([]objects.Object, runtime.GlobalsSize)
|
||||
|
||||
for idx, name := range names {
|
||||
symbol := symbolTable.Define(name)
|
||||
@@ -195,7 +192,3 @@ func (s *Script) copyVariables() map[string]*Variable {
|
||||
|
||||
return vars
|
||||
}
|
||||
|
||||
func objectPtr(o objects.Object) *objects.Object {
|
||||
return &o
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user