- This rewrites most of the stuff in the plugin by using the newly added
elements instead of raw ElementTree stuff with hardcoded namespaces.
- Adds methods for affiliation/roles
- Adds some type hints
- Fix many cases where the call would simply not work since slixmpp
exists (and break the API but it was already broken ¯\_(ツ)_/¯)
Only create an item if an attribute is set. Don't create it when reading
if it wasn't already present.
Signed-off-by: Maxime “pep” Buquet <pep@bouah.net>
This is just a hotfix workaround for an underlying problem. The
`_connect_routine` code is "blocking" (in an async way) for
`connect_loop_wait` seconds, so that a fresh-started manual reconnect
will be silenty delayed. This code does the following changes:
1. It moves the delay to before the DNS resolution (with the exponential
back-off it might well be that the DNS records are changed while
slixmpp is waiting).
2. It adds a new event `reconnect_delay` that gets passed the number of
seconds it will delay before actually reconnecting
3. It resets the `connect_loop_wait` timer on a manual connect/reconnect
call to fix the interactive experience.
A *proper fix* would replace the sleep in `_connect_routine` with a
properly timered re-invocation of it, but I don't understand enough of
asyncio for pulling off that magic, and this is actually a proper
improvement. Also I tested this and it works!
This code splits out the `enabled` property into `enabled_in` and
`enabled_out` to reflect that client and server enable 0198
asynchronously.
This also moves the actual enabling code into the stanza processing
logic, because apparently, `enable.send()` was just added into the end
of the send queue, but `enable` got enabled immediately, so that poezio
requested ACKs for whatever happened to be in the queue before.
Async is hard, let's go get fishing.
When the connection is disconnected (but the session didn't "end",
because 0198 resumption is enabled), poezio will reconnect and try to
send an <r/> element because the 0198 plugin doesn't realize that SM
wasn't re-enabled yet.
The 'disconnected' event is normally fired from connection_lost(), which
is called by the connection code when the connection is lost after being
established. However, if the connection wasn't successfully established,
a manual /reconnect no-ops because it waits for the 'disconnected'
callback which never fires. This patch does two things:
1. Immediately fire a 'disconnected' event in disconnect() if there is
no transport.
2. Register the 'disconnected' event handler in reconnect() *before* it
can be fired.