fixed mis-named variable, doc typo and using conformant Condition methods.
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34dc236126
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@ -97,7 +97,7 @@ class StateMachine(object):
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logging.debug(' ==== TRANSITION %s -> %s', self.__current_state, to_state)
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logging.debug(' ==== TRANSITION %s -> %s', self.__current_state, to_state)
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self.__current_state = to_state
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self.__current_state = to_state
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self.lock.notifyAll()
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self.lock.notify_all()
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return return_val # some 'true' value returned by func or True if func was None
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return return_val # some 'true' value returned by func or True if func was None
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else:
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else:
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logging.error( "StateMachine bug!! The lock should ensure this doesn't happen!" )
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logging.error( "StateMachine bug!! The lock should ensure this doesn't happen!" )
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@ -126,13 +126,13 @@ class StateMachine(object):
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The other main difference between this method and `transition()` is that the
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The other main difference between this method and `transition()` is that the
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state machine is locked for the duration of the `with` statement (normally,
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state machine is locked for the duration of the `with` statement. Normally,
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after a `transition() occurs, the state machine is immediately unlocked and
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after a `transition()` occurs, the state machine is immediately unlocked and
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available to another thread to call `transition()` again.
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available to another thread to call `transition()` again.
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'''
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'''
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if not from_state in self.__states:
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if not from_state in self.__states:
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raise ValueError( "StateMachine does not contain from_state %s." % state )
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raise ValueError( "StateMachine does not contain from_state %s." % from_state )
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if not to_state in self.__states:
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if not to_state in self.__states:
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raise ValueError( "StateMachine does not contain to_state %s." % to_state )
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raise ValueError( "StateMachine does not contain to_state %s." % to_state )
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@ -228,7 +228,7 @@ class _StateCtx:
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self.state_machine.current_state(), self.to_state)
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self.state_machine.current_state(), self.to_state)
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self.state_machine._set_state( self.to_state )
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self.state_machine._set_state( self.to_state )
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self.state_machine.lock.notifyAll()
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self.state_machine.lock.notify_all()
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self.state_machine.lock.release()
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self.state_machine.lock.release()
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return False # re-raise any exception
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return False # re-raise any exception
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