mirror of
https://github.com/42wim/matterbridge.git
synced 2024-11-22 10:42:02 -08:00
7d2e440c83
This adds support for the discord category option that can be used to group channels in. This means we can have multiple channels with the same name. We add the option to specify a category in the channel option of a discord account under [[gateway]] Besides channel="channel" or channel="ID:channelID", now also channel="category/channel" can be specified. This change remains backwards compatible with people that haven't specified the category and incorporates the fix in #861
262 lines
6.5 KiB
Go
262 lines
6.5 KiB
Go
package bdiscord
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import (
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"encoding/json"
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"errors"
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"regexp"
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"strings"
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"unicode"
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"github.com/bwmarrin/discordgo"
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)
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func (b *Bdiscord) getNick(user *discordgo.User) string {
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b.membersMutex.RLock()
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defer b.membersMutex.RUnlock()
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if member, ok := b.userMemberMap[user.ID]; ok {
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if member.Nick != "" {
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// Only return if nick is set.
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return member.Nick
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}
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// Otherwise return username.
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return user.Username
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}
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// If we didn't find nick, search for it.
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member, err := b.c.GuildMember(b.guildID, user.ID)
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if err != nil {
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b.Log.Warnf("Failed to fetch information for member %#v: %s", user, err)
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return user.Username
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} else if member == nil {
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b.Log.Warnf("Got no information for member %#v", user)
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return user.Username
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}
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b.userMemberMap[user.ID] = member
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b.nickMemberMap[member.User.Username] = member
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if member.Nick != "" {
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b.nickMemberMap[member.Nick] = member
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return member.Nick
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}
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return user.Username
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}
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func (b *Bdiscord) getGuildMemberByNick(nick string) (*discordgo.Member, error) {
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b.membersMutex.RLock()
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defer b.membersMutex.RUnlock()
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if member, ok := b.nickMemberMap[nick]; ok {
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return member, nil
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}
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return nil, errors.New("Couldn't find guild member with nick " + nick) // This will most likely get ignored by the caller
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}
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func (b *Bdiscord) getChannelID(name string) string {
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if strings.Contains(name, "/") {
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return b.getCategoryChannelID(name)
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}
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b.channelsMutex.RLock()
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defer b.channelsMutex.RUnlock()
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idcheck := strings.Split(name, "ID:")
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if len(idcheck) > 1 {
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return idcheck[1]
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}
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for _, channel := range b.channels {
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if channel.Name == name && channel.Type == discordgo.ChannelTypeGuildText {
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return channel.ID
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}
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}
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return ""
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}
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func (b *Bdiscord) getCategoryChannelID(name string) string {
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b.channelsMutex.RLock()
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defer b.channelsMutex.RUnlock()
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res := strings.Split(name, "/")
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// shouldn't happen because function should be only called from getChannelID
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if len(res) != 2 {
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return ""
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}
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catName, chanName := res[0], res[1]
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for _, channel := range b.channels {
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// if we have a parentID, lookup the name of that parent (category)
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// and if it matches return it
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if channel.Name == chanName && channel.ParentID != "" {
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for _, cat := range b.channels {
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if cat.ID == channel.ParentID && cat.Name == catName {
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return channel.ID
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}
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}
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}
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}
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return ""
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}
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func (b *Bdiscord) getChannelName(id string) string {
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b.channelsMutex.RLock()
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defer b.channelsMutex.RUnlock()
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for _, channel := range b.channels {
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if channel.ID == id {
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return b.getCategoryChannelName(channel.Name, channel.ParentID)
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}
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}
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return ""
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}
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func (b *Bdiscord) getCategoryChannelName(name, parentID string) string {
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var usesCat bool
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// do we have a category configuration in the channel config
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for _, c := range b.channelInfoMap {
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if strings.Contains(c.Name, "/") {
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usesCat = true
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break
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}
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}
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// configuration without category, return the normal channel name
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if !usesCat {
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return name
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}
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// create a category/channel response
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for _, c := range b.channels {
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if c.ID == parentID {
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name = c.Name + "/" + name
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}
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}
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return name
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}
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var (
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// See https://discordapp.com/developers/docs/reference#message-formatting.
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channelMentionRE = regexp.MustCompile("<#[0-9]+>")
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emojiRE = regexp.MustCompile("<(:.*?:)[0-9]+>")
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userMentionRE = regexp.MustCompile("@[^@\n]{1,32}")
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)
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func (b *Bdiscord) replaceChannelMentions(text string) string {
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replaceChannelMentionFunc := func(match string) string {
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channelID := match[2 : len(match)-1]
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channelName := b.getChannelName(channelID)
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// If we don't have the channel refresh our list.
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if channelName == "" {
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var err error
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b.channels, err = b.c.GuildChannels(b.guildID)
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if err != nil {
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return "#unknownchannel"
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}
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channelName = b.getChannelName(channelID)
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}
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return "#" + channelName
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}
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return channelMentionRE.ReplaceAllStringFunc(text, replaceChannelMentionFunc)
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}
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func (b *Bdiscord) replaceUserMentions(text string) string {
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replaceUserMentionFunc := func(match string) string {
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var (
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err error
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member *discordgo.Member
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username string
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)
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usernames := enumerateUsernames(match[1:])
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for _, username = range usernames {
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b.Log.Debugf("Testing mention: '%s'", username)
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member, err = b.getGuildMemberByNick(username)
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if err == nil {
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break
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}
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}
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if member == nil {
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return match
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}
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return strings.Replace(match, "@"+username, member.User.Mention(), 1)
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}
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return userMentionRE.ReplaceAllStringFunc(text, replaceUserMentionFunc)
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}
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func (b *Bdiscord) stripCustomoji(text string) string {
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return emojiRE.ReplaceAllString(text, `$1`)
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}
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func (b *Bdiscord) replaceAction(text string) (string, bool) {
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if strings.HasPrefix(text, "_") && strings.HasSuffix(text, "_") {
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return text[1:], true
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}
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return text, false
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}
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// splitURL splits a webhookURL and returns the ID and token.
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func (b *Bdiscord) splitURL(url string) (string, string) {
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const (
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expectedWebhookSplitCount = 7
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webhookIdxID = 5
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webhookIdxToken = 6
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)
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webhookURLSplit := strings.Split(url, "/")
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if len(webhookURLSplit) != expectedWebhookSplitCount {
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b.Log.Fatalf("%s is no correct discord WebhookURL", url)
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}
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return webhookURLSplit[webhookIdxID], webhookURLSplit[webhookIdxToken]
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}
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func enumerateUsernames(s string) []string {
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onlySpace := true
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for _, r := range s {
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if !unicode.IsSpace(r) {
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onlySpace = false
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break
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}
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}
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if onlySpace {
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return nil
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}
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var username, endSpace string
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var usernames []string
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skippingSpace := true
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for _, r := range s {
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if unicode.IsSpace(r) {
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if !skippingSpace {
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usernames = append(usernames, username)
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skippingSpace = true
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}
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endSpace += string(r)
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username += string(r)
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} else {
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endSpace = ""
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username += string(r)
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skippingSpace = false
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}
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}
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if endSpace == "" {
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usernames = append(usernames, username)
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}
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return usernames
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}
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// webhookExecute executes a webhook.
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// webhookID: The ID of a webhook.
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// token : The auth token for the webhook
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// wait : Waits for server confirmation of message send and ensures that the return struct is populated (it is nil otherwise)
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func (b *Bdiscord) webhookExecute(webhookID, token string, wait bool, data *discordgo.WebhookParams) (st *discordgo.Message, err error) {
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uri := discordgo.EndpointWebhookToken(webhookID, token)
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if wait {
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uri += "?wait=true"
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}
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response, err := b.c.RequestWithBucketID("POST", uri, data, discordgo.EndpointWebhookToken("", ""))
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if !wait || err != nil {
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return nil, err
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}
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err = json.Unmarshal(response, &st)
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if err != nil {
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return nil, discordgo.ErrJSONUnmarshal
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}
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return st, nil
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}
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