mirror of
https://github.com/42wim/matterbridge.git
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53cafa9f3d
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo` The default binaries are still "pure" go and uses the old way of converting. * Move lottie_convert.py conversion code to its own file * Add optional libtgsconverter * Update vendor * Apply suggestions from code review * Update bridge/helper/libtgsconverter.go Co-authored-by: Wim <wim@42.be>
93 lines
2.9 KiB
C++
93 lines
2.9 KiB
C++
/*
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* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef VBRUSH_H
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#define VBRUSH_H
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#include <vector>
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#include "vector_vglobal.h"
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#include "vector_vmatrix.h"
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#include "vector_vpoint.h"
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#include "vector_vbitmap.h"
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V_BEGIN_NAMESPACE
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using VGradientStop = std::pair<float, VColor>;
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using VGradientStops = std::vector<VGradientStop>;
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class VGradient {
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public:
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enum class Mode { Absolute, Relative };
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enum class Spread { Pad, Repeat, Reflect };
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enum class Type { Linear, Radial };
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explicit VGradient(VGradient::Type type);
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void setStops(const VGradientStops &stops);
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void setAlpha(float alpha) {mAlpha = alpha;}
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float alpha() const {return mAlpha;}
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public:
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static constexpr int colorTableSize = 1024;
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VGradient::Type mType{Type::Linear};
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VGradient::Spread mSpread{Spread::Pad};
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VGradient::Mode mMode{Mode::Absolute};
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VGradientStops mStops;
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float mAlpha{1.0};
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struct Linear{
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float x1{0}, y1{0}, x2{0}, y2{0};
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};
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struct Radial{
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float cx{0}, cy{0}, fx{0}, fy{0}, cradius{0}, fradius{0};
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};
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union {
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Linear linear;
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Radial radial;
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};
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VMatrix mMatrix;
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};
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struct VTexture {
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VBitmap mBitmap;
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VMatrix mMatrix;
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int mAlpha{255};
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};
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class VBrush {
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public:
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enum class Type { NoBrush, Solid, LinearGradient, RadialGradient, Texture };
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VBrush():mType(Type::NoBrush),mColor(){};
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explicit VBrush(const VColor &color);
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explicit VBrush(const VGradient *gradient);
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explicit VBrush(uchar r, uchar g, uchar b, uchar a);
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explicit VBrush(const VTexture *texture);
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inline VBrush::Type type() const { return mType; }
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public:
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VBrush::Type mType{Type::NoBrush};
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union {
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VColor mColor{};
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const VGradient *mGradient;
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const VTexture *mTexture;
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};
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};
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V_END_NAMESPACE
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#endif // VBRUSH_H
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