mirror of
https://github.com/42wim/matterbridge.git
synced 2024-11-29 14:12:02 -08:00
53cafa9f3d
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo` The default binaries are still "pure" go and uses the old way of converting. * Move lottie_convert.py conversion code to its own file * Add optional libtgsconverter * Update vendor * Apply suggestions from code review * Update bridge/helper/libtgsconverter.go Co-authored-by: Wim <wim@42.be>
271 lines
7.6 KiB
C++
271 lines
7.6 KiB
C++
/*
|
|
* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
|
|
* The above copyright notice and this permission notice shall be included in all
|
|
* copies or substantial portions of the Software.
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*/
|
|
|
|
#ifndef VDRAWHELPER_H
|
|
#define VDRAWHELPER_H
|
|
|
|
#include <memory>
|
|
#include <array>
|
|
#include "assert.h"
|
|
#include "vector_vbitmap.h"
|
|
#include "vector_vbrush.h"
|
|
#include "vector_vrect.h"
|
|
#include "vector_vrle.h"
|
|
|
|
V_USE_NAMESPACE
|
|
|
|
struct VSpanData;
|
|
struct Operator;
|
|
|
|
struct RenderFunc
|
|
{
|
|
using Color = void (*)(uint32_t *dest, int length, uint32_t color, uint32_t alpha);
|
|
using Src = void (*)(uint32_t *dest, int length, const uint32_t *src, uint32_t alpha);
|
|
enum class Type {
|
|
Invalid,
|
|
Color,
|
|
Src,
|
|
};
|
|
RenderFunc() = default;
|
|
RenderFunc(Type t, Color f):type_(t), color_(f){assert(t == Type::Color);}
|
|
RenderFunc(Type t, Src f):type_(t), src_(f){ assert(t == Type::Src);}
|
|
|
|
Type type_{Type::Invalid};
|
|
union {
|
|
Color color_;
|
|
Src src_;
|
|
};
|
|
};
|
|
|
|
class RenderFuncTable
|
|
{
|
|
public:
|
|
RenderFuncTable();
|
|
RenderFunc::Color color(BlendMode mode) const
|
|
{
|
|
return colorTable[uint32_t(mode)].color_;
|
|
}
|
|
RenderFunc::Src src(BlendMode mode) const
|
|
{
|
|
return srcTable[uint32_t(mode)].src_;
|
|
}
|
|
private:
|
|
void neon();
|
|
void sse();
|
|
void updateColor(BlendMode mode, RenderFunc::Color f)
|
|
{
|
|
colorTable[uint32_t(mode)] = {RenderFunc::Type::Color, f};
|
|
}
|
|
void updateSrc(BlendMode mode, RenderFunc::Src f)
|
|
{
|
|
srcTable[uint32_t(mode)] = {RenderFunc::Type::Src, f};
|
|
}
|
|
private:
|
|
std::array<RenderFunc, uint32_t(BlendMode::Last)> colorTable;
|
|
std::array<RenderFunc, uint32_t(BlendMode::Last)> srcTable;
|
|
};
|
|
|
|
typedef void (*SourceFetchProc)(uint32_t *buffer, const Operator *o,
|
|
const VSpanData *data, int y, int x,
|
|
int length);
|
|
typedef void (*ProcessRleSpan)(size_t count, const VRle::Span *spans,
|
|
void *userData);
|
|
|
|
extern void memfill32(uint32_t *dest, uint32_t value, int count);
|
|
|
|
struct LinearGradientValues {
|
|
float dx;
|
|
float dy;
|
|
float l;
|
|
float off;
|
|
};
|
|
|
|
struct RadialGradientValues {
|
|
float dx;
|
|
float dy;
|
|
float dr;
|
|
float sqrfr;
|
|
float a;
|
|
float inv2a;
|
|
bool extended;
|
|
};
|
|
|
|
struct Operator {
|
|
BlendMode mode;
|
|
SourceFetchProc srcFetch;
|
|
RenderFunc::Color funcSolid;
|
|
RenderFunc::Src func;
|
|
union {
|
|
LinearGradientValues linear;
|
|
RadialGradientValues radial;
|
|
};
|
|
};
|
|
|
|
class VRasterBuffer {
|
|
public:
|
|
VBitmap::Format prepare(const VBitmap *image);
|
|
void clear();
|
|
|
|
void resetBuffer(int val = 0);
|
|
|
|
inline uchar *scanLine(int y)
|
|
{
|
|
assert(y >= 0);
|
|
assert(size_t(y) < mHeight);
|
|
return mBuffer + y * mBytesPerLine;
|
|
}
|
|
uint32_t *pixelRef(int x, int y) const
|
|
{
|
|
return (uint32_t *)(mBuffer + y * mBytesPerLine + x * mBytesPerPixel);
|
|
}
|
|
|
|
size_t width() const { return mWidth; }
|
|
size_t height() const { return mHeight; }
|
|
size_t bytesPerLine() const { return mBytesPerLine; }
|
|
size_t bytesPerPixel() const { return mBytesPerPixel; }
|
|
VBitmap::Format format() const { return mFormat; }
|
|
|
|
private:
|
|
VBitmap::Format mFormat{VBitmap::Format::ARGB32_Premultiplied};
|
|
size_t mWidth{0};
|
|
size_t mHeight{0};
|
|
size_t mBytesPerLine{0};
|
|
size_t mBytesPerPixel{0};
|
|
mutable uchar * mBuffer{nullptr};
|
|
};
|
|
|
|
struct VGradientData {
|
|
VGradient::Spread mSpread;
|
|
struct Linear {
|
|
float x1, y1, x2, y2;
|
|
};
|
|
struct Radial {
|
|
float cx, cy, fx, fy, cradius, fradius;
|
|
};
|
|
union {
|
|
Linear linear;
|
|
Radial radial;
|
|
};
|
|
const uint32_t *mColorTable;
|
|
bool mColorTableAlpha;
|
|
};
|
|
|
|
struct VTextureData : public VRasterBuffer {
|
|
uint32_t pixel(int x, int y) const { return *pixelRef(x, y); };
|
|
uchar alpha() const { return mAlpha; }
|
|
void setAlpha(uchar alpha) { mAlpha = alpha; }
|
|
void setClip(const VRect &clip);
|
|
// clip rect
|
|
int left;
|
|
int right;
|
|
int top;
|
|
int bottom;
|
|
bool hasAlpha;
|
|
uchar mAlpha;
|
|
};
|
|
|
|
struct VColorTable {
|
|
uint32_t buffer32[VGradient::colorTableSize];
|
|
bool alpha{true};
|
|
};
|
|
|
|
struct VSpanData {
|
|
enum class Type { None, Solid, LinearGradient, RadialGradient, Texture };
|
|
|
|
void updateSpanFunc();
|
|
void init(VRasterBuffer *image);
|
|
void setup(const VBrush &brush, BlendMode mode = BlendMode::SrcOver,
|
|
int alpha = 255);
|
|
void setupMatrix(const VMatrix &matrix);
|
|
|
|
VRect clipRect() const
|
|
{
|
|
return VRect(0, 0, mDrawableSize.width(), mDrawableSize.height());
|
|
}
|
|
|
|
void setDrawRegion(const VRect ®ion)
|
|
{
|
|
mOffset = VPoint(region.left(), region.top());
|
|
mDrawableSize = VSize(region.width(), region.height());
|
|
}
|
|
|
|
uint *buffer(int x, int y) const
|
|
{
|
|
return mRasterBuffer->pixelRef(x + mOffset.x(), y + mOffset.y());
|
|
}
|
|
void initTexture(const VBitmap *image, int alpha, const VRect &sourceRect);
|
|
const VTextureData &texture() const { return mTexture; }
|
|
|
|
BlendMode mBlendMode{BlendMode::SrcOver};
|
|
VRasterBuffer * mRasterBuffer;
|
|
ProcessRleSpan mBlendFunc;
|
|
ProcessRleSpan mUnclippedBlendFunc;
|
|
VSpanData::Type mType;
|
|
std::shared_ptr<const VColorTable> mColorTable{nullptr};
|
|
VPoint mOffset; // offset to the subsurface
|
|
VSize mDrawableSize; // suburface size
|
|
uint32_t mSolid;
|
|
VGradientData mGradient;
|
|
VTextureData mTexture;
|
|
|
|
float m11, m12, m13, m21, m22, m23, m33, dx, dy; // inverse xform matrix
|
|
bool fast_matrix{true};
|
|
VMatrix::MatrixType transformType{VMatrix::MatrixType::None};
|
|
};
|
|
|
|
#define BYTE_MUL(c, a) \
|
|
((((((c) >> 8) & 0x00ff00ff) * (a)) & 0xff00ff00) + \
|
|
(((((c)&0x00ff00ff) * (a)) >> 8) & 0x00ff00ff))
|
|
|
|
inline constexpr int vRed(uint32_t c)
|
|
{
|
|
return ((c >> 16) & 0xff);
|
|
}
|
|
|
|
inline constexpr int vGreen(uint32_t c)
|
|
{
|
|
return ((c >> 8) & 0xff);
|
|
}
|
|
|
|
inline constexpr int vBlue(uint32_t c)
|
|
{
|
|
return (c & 0xff);
|
|
}
|
|
|
|
inline constexpr int vAlpha(uint32_t c)
|
|
{
|
|
return c >> 24;
|
|
}
|
|
|
|
static inline uint32_t interpolate_pixel(uint x, uint a, uint y, uint b)
|
|
{
|
|
uint t = (x & 0xff00ff) * a + (y & 0xff00ff) * b;
|
|
t >>= 8;
|
|
t &= 0xff00ff;
|
|
x = ((x >> 8) & 0xff00ff) * a + ((y >> 8) & 0xff00ff) * b;
|
|
x &= 0xff00ff00;
|
|
x |= t;
|
|
return x;
|
|
}
|
|
|
|
#endif // QDRAWHELPER_P_H
|