mirror of
https://github.com/42wim/matterbridge.git
synced 2024-12-04 16:32:02 -08:00
e4c0ca0f48
* Switch to upstream discordgo again * Fix discord api changes
258 lines
7.6 KiB
Go
258 lines
7.6 KiB
Go
// Package transmitter provides functionality for transmitting
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// arbitrary webhook messages to Discord.
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//
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// The package provides the following functionality:
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//
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// - Creating new webhooks, whenever necessary
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// - Loading webhooks that we have previously created
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// - Sending new messages
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// - Editing messages, via message ID
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// - Deleting messages, via message ID
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//
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// The package has been designed for matterbridge, but with other
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// Go bots in mind. The public API should be matterbridge-agnostic.
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package transmitter
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import (
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"errors"
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"fmt"
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"strings"
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"sync"
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"time"
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"github.com/bwmarrin/discordgo"
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log "github.com/sirupsen/logrus"
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)
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// A Transmitter represents a message manager for a single guild.
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type Transmitter struct {
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session *discordgo.Session
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guild string
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title string
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autoCreate bool
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// channelWebhooks maps from a channel ID to a webhook instance
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channelWebhooks map[string]*discordgo.Webhook
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mutex sync.RWMutex
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Log *log.Entry
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}
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// ErrWebhookNotFound is returned when a valid webhook for this channel/message combination does not exist
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var ErrWebhookNotFound = errors.New("webhook for this channel and message does not exist")
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// ErrPermissionDenied is returned if the bot does not have permission to manage webhooks.
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//
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// Bots can be granted a guild-wide permission and channel-specific permissions to manage webhooks.
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// Despite potentially having guild-wide permission, channel specific overrides could deny a bot's permission to manage webhooks.
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var ErrPermissionDenied = errors.New("missing 'Manage Webhooks' permission")
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// New returns a new Transmitter given a Discord session, guild ID, and title.
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func New(session *discordgo.Session, guild string, title string, autoCreate bool) *Transmitter {
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return &Transmitter{
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session: session,
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guild: guild,
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title: title,
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autoCreate: autoCreate,
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channelWebhooks: make(map[string]*discordgo.Webhook),
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Log: log.NewEntry(log.StandardLogger()),
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}
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}
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// Send transmits a message to the given channel with the provided webhook data, and waits until Discord responds with message data.
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func (t *Transmitter) Send(channelID string, params *discordgo.WebhookParams) (*discordgo.Message, error) {
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wh, err := t.getOrCreateWebhook(channelID)
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if err != nil {
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return nil, err
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}
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msg, err := t.session.WebhookExecute(wh.ID, wh.Token, true, params)
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if err != nil {
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return nil, fmt.Errorf("execute failed: %w", err)
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}
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return msg, nil
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}
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// Edit will edit a message in a channel, if possible.
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func (t *Transmitter) Edit(channelID string, messageID string, params *discordgo.WebhookParams) error {
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wh := t.getWebhook(channelID)
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if wh == nil {
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return ErrWebhookNotFound
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}
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uri := discordgo.EndpointWebhookToken(wh.ID, wh.Token) + "/messages/" + messageID
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_, err := t.session.RequestWithBucketID("PATCH", uri, params, discordgo.EndpointWebhookToken("", ""))
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if err != nil {
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return err
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}
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return nil
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}
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// HasWebhook checks whether the transmitter is using a particular webhook.
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func (t *Transmitter) HasWebhook(id string) bool {
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t.mutex.RLock()
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defer t.mutex.RUnlock()
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for _, wh := range t.channelWebhooks {
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if wh.ID == id {
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return true
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}
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}
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return false
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}
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// AddWebhook allows you to register a channel's webhook with the transmitter.
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func (t *Transmitter) AddWebhook(channelID string, webhook *discordgo.Webhook) bool {
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t.Log.Debugf("Manually added webhook %#v to channel %#v", webhook.ID, channelID)
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t.mutex.Lock()
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defer t.mutex.Unlock()
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_, replaced := t.channelWebhooks[channelID]
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t.channelWebhooks[channelID] = webhook
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return replaced
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}
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// RefreshGuildWebhooks loads "relevant" webhooks into the transmitter, with careful permission handling.
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//
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// Notes:
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//
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// - A webhook is "relevant" if it was created by this bot -- the ApplicationID should match the bot's ID.
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// - The term "having permission" means having the "Manage Webhooks" permission. See ErrPermissionDenied for more information.
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// - This function is additive and will not unload previously loaded webhooks.
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// - A nil channelIDs slice is treated the same as an empty one.
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//
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// If the bot has guild-wide permission:
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//
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// 1. it will load any "relevant" webhooks from the entire guild
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// 2. the given slice is ignored
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//
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// If the bot does not have guild-wide permission:
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//
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// 1. it will load any "relevant" webhooks in each channel
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// 2. a single error will be returned if any error occurs (incl. if there is no permission for any of these channels)
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//
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// If any channel has more than one "relevant" webhook, it will randomly pick one.
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func (t *Transmitter) RefreshGuildWebhooks(channelIDs []string) error {
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t.Log.Debugln("Refreshing guild webhooks")
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botID, err := getDiscordUserID(t.session)
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if err != nil {
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return fmt.Errorf("could not get current user: %w", err)
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}
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// Get all existing webhooks
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hooks, err := t.session.GuildWebhooks(t.guild)
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if err != nil {
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switch {
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case isDiscordPermissionError(err):
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// We fallback on manually fetching hooks from individual channels
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// if we don't have the "Manage Webhooks" permission globally.
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// We can only do this if we were provided channelIDs, though.
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if len(channelIDs) == 0 {
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return ErrPermissionDenied
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}
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t.Log.Debugln("Missing global 'Manage Webhooks' permission, falling back on per-channel permission")
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return t.fetchChannelsHooks(channelIDs, botID)
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default:
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return fmt.Errorf("could not get webhooks: %w", err)
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}
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}
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t.Log.Debugln("Refreshing guild webhooks using global permission")
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t.assignHooksByAppID(hooks, botID, false)
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return nil
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}
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// createWebhook creates a webhook for a specific channel.
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func (t *Transmitter) createWebhook(channel string) (*discordgo.Webhook, error) {
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t.mutex.Lock()
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defer t.mutex.Unlock()
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wh, err := t.session.WebhookCreate(channel, t.title+time.Now().Format(" 3:04:05PM"), "")
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if err != nil {
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return nil, err
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}
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t.channelWebhooks[channel] = wh
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return wh, nil
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}
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func (t *Transmitter) getWebhook(channel string) *discordgo.Webhook {
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t.mutex.RLock()
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defer t.mutex.RUnlock()
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return t.channelWebhooks[channel]
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}
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func (t *Transmitter) getOrCreateWebhook(channelID string) (*discordgo.Webhook, error) {
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// If we have a webhook for this channel, immediately return it
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wh := t.getWebhook(channelID)
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if wh != nil {
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return wh, nil
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}
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// Early exit if we don't want to automatically create one
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if !t.autoCreate {
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return nil, ErrWebhookNotFound
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}
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t.Log.Infof("Creating a webhook for %s\n", channelID)
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wh, err := t.createWebhook(channelID)
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if err != nil {
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return nil, fmt.Errorf("could not create webhook: %w", err)
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}
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return wh, nil
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}
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// fetchChannelsHooks fetches hooks for the given channelIDs and calls assignHooksByAppID for each channel's hooks
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func (t *Transmitter) fetchChannelsHooks(channelIDs []string, botID string) error {
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// For each channel, search for relevant hooks
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var failedHooks []string
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for _, channelID := range channelIDs {
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hooks, err := t.session.ChannelWebhooks(channelID)
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if err != nil {
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failedHooks = append(failedHooks, "\n- "+channelID+": "+err.Error())
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continue
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}
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t.assignHooksByAppID(hooks, botID, true)
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}
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// Compose an error if any hooks failed
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if len(failedHooks) > 0 {
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return errors.New("failed to fetch hooks:" + strings.Join(failedHooks, ""))
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}
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return nil
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}
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func (t *Transmitter) assignHooksByAppID(hooks []*discordgo.Webhook, appID string, channelTargeted bool) {
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logLine := "Picking up webhook"
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if channelTargeted {
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logLine += " (channel targeted)"
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}
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t.mutex.Lock()
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defer t.mutex.Unlock()
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for _, wh := range hooks {
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if wh.ApplicationID != appID {
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continue
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}
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t.channelWebhooks[wh.ChannelID] = wh
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t.Log.WithFields(log.Fields{
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"id": wh.ID,
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"name": wh.Name,
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"channel": wh.ChannelID,
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}).Println(logLine)
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}
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}
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