mirror of
https://github.com/42wim/matterbridge.git
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687 lines
23 KiB
Go
687 lines
23 KiB
Go
// Discordgo - Discord bindings for Go
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// Available at https://github.com/bwmarrin/discordgo
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// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// This file contains all structures for the discordgo package. These
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// may be moved about later into separate files but I find it easier to have
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// them all located together.
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package discordgo
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import (
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"encoding/json"
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"net/http"
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"sync"
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"time"
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"github.com/gorilla/websocket"
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)
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// A Session represents a connection to the Discord API.
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type Session struct {
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sync.RWMutex
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// General configurable settings.
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// Authentication token for this session
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Token string
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MFA bool
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// Debug for printing JSON request/responses
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Debug bool // Deprecated, will be removed.
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LogLevel int
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// Should the session reconnect the websocket on errors.
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ShouldReconnectOnError bool
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// Should the session request compressed websocket data.
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Compress bool
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// Sharding
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ShardID int
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ShardCount int
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// Should state tracking be enabled.
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// State tracking is the best way for getting the the users
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// active guilds and the members of the guilds.
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StateEnabled bool
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// Whether or not to call event handlers synchronously.
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// e.g false = launch event handlers in their own goroutines.
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SyncEvents bool
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// Exposed but should not be modified by User.
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// Whether the Data Websocket is ready
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DataReady bool // NOTE: Maye be deprecated soon
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// Max number of REST API retries
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MaxRestRetries int
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// Status stores the currect status of the websocket connection
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// this is being tested, may stay, may go away.
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status int32
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// Whether the Voice Websocket is ready
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VoiceReady bool // NOTE: Deprecated.
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// Whether the UDP Connection is ready
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UDPReady bool // NOTE: Deprecated
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// Stores a mapping of guild id's to VoiceConnections
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VoiceConnections map[string]*VoiceConnection
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// Managed state object, updated internally with events when
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// StateEnabled is true.
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State *State
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// The http client used for REST requests
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Client *http.Client
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// Stores the last HeartbeatAck that was recieved (in UTC)
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LastHeartbeatAck time.Time
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// used to deal with rate limits
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Ratelimiter *RateLimiter
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// Event handlers
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handlersMu sync.RWMutex
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handlers map[string][]*eventHandlerInstance
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onceHandlers map[string][]*eventHandlerInstance
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// The websocket connection.
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wsConn *websocket.Conn
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// When nil, the session is not listening.
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listening chan interface{}
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// sequence tracks the current gateway api websocket sequence number
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sequence *int64
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// stores sessions current Discord Gateway
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gateway string
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// stores session ID of current Gateway connection
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sessionID string
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// used to make sure gateway websocket writes do not happen concurrently
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wsMutex sync.Mutex
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}
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// A VoiceRegion stores data for a specific voice region server.
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type VoiceRegion struct {
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ID string `json:"id"`
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Name string `json:"name"`
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Hostname string `json:"sample_hostname"`
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Port int `json:"sample_port"`
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}
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// A VoiceICE stores data for voice ICE servers.
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type VoiceICE struct {
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TTL string `json:"ttl"`
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Servers []*ICEServer `json:"servers"`
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}
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// A ICEServer stores data for a specific voice ICE server.
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type ICEServer struct {
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URL string `json:"url"`
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Username string `json:"username"`
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Credential string `json:"credential"`
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}
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// A Invite stores all data related to a specific Discord Guild or Channel invite.
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type Invite struct {
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Guild *Guild `json:"guild"`
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Channel *Channel `json:"channel"`
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Inviter *User `json:"inviter"`
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Code string `json:"code"`
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CreatedAt Timestamp `json:"created_at"`
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MaxAge int `json:"max_age"`
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Uses int `json:"uses"`
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MaxUses int `json:"max_uses"`
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Revoked bool `json:"revoked"`
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Temporary bool `json:"temporary"`
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Unique bool `json:"unique"`
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}
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// ChannelType is the type of a Channel
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type ChannelType int
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// Block contains known ChannelType values
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const (
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ChannelTypeGuildText ChannelType = iota
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ChannelTypeDM
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ChannelTypeGuildVoice
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ChannelTypeGroupDM
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ChannelTypeGuildCategory
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)
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// A Channel holds all data related to an individual Discord channel.
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type Channel struct {
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ID string `json:"id"`
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GuildID string `json:"guild_id"`
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Name string `json:"name"`
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Topic string `json:"topic"`
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Type ChannelType `json:"type"`
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LastMessageID string `json:"last_message_id"`
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NSFW bool `json:"nsfw"`
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Position int `json:"position"`
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Bitrate int `json:"bitrate"`
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Recipients []*User `json:"recipients"`
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Messages []*Message `json:"-"`
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PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites"`
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ParentID string `json:"parent_id"`
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}
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// A ChannelEdit holds Channel Feild data for a channel edit.
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type ChannelEdit struct {
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Name string `json:"name,omitempty"`
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Topic string `json:"topic,omitempty"`
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NSFW bool `json:"nsfw,omitempty"`
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Position int `json:"position"`
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Bitrate int `json:"bitrate,omitempty"`
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UserLimit int `json:"user_limit,omitempty"`
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PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites,omitempty"`
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ParentID string `json:"parent_id,omitempty"`
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}
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// A PermissionOverwrite holds permission overwrite data for a Channel
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type PermissionOverwrite struct {
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ID string `json:"id"`
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Type string `json:"type"`
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Deny int `json:"deny"`
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Allow int `json:"allow"`
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}
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// Emoji struct holds data related to Emoji's
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type Emoji struct {
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ID string `json:"id"`
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Name string `json:"name"`
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Roles []string `json:"roles"`
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Managed bool `json:"managed"`
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RequireColons bool `json:"require_colons"`
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Animated bool `json:"animated"`
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}
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// APIName returns an correctly formatted API name for use in the MessageReactions endpoints.
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func (e *Emoji) APIName() string {
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if e.ID != "" && e.Name != "" {
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return e.Name + ":" + e.ID
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}
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if e.Name != "" {
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return e.Name
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}
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return e.ID
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}
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// VerificationLevel type definition
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type VerificationLevel int
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// Constants for VerificationLevel levels from 0 to 3 inclusive
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const (
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VerificationLevelNone VerificationLevel = iota
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VerificationLevelLow
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VerificationLevelMedium
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VerificationLevelHigh
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)
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// A Guild holds all data related to a specific Discord Guild. Guilds are also
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// sometimes referred to as Servers in the Discord client.
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type Guild struct {
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ID string `json:"id"`
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Name string `json:"name"`
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Icon string `json:"icon"`
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Region string `json:"region"`
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AfkChannelID string `json:"afk_channel_id"`
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EmbedChannelID string `json:"embed_channel_id"`
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OwnerID string `json:"owner_id"`
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JoinedAt Timestamp `json:"joined_at"`
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Splash string `json:"splash"`
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AfkTimeout int `json:"afk_timeout"`
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MemberCount int `json:"member_count"`
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VerificationLevel VerificationLevel `json:"verification_level"`
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EmbedEnabled bool `json:"embed_enabled"`
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Large bool `json:"large"` // ??
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DefaultMessageNotifications int `json:"default_message_notifications"`
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Roles []*Role `json:"roles"`
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Emojis []*Emoji `json:"emojis"`
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Members []*Member `json:"members"`
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Presences []*Presence `json:"presences"`
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Channels []*Channel `json:"channels"`
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VoiceStates []*VoiceState `json:"voice_states"`
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Unavailable bool `json:"unavailable"`
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}
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// A UserGuild holds a brief version of a Guild
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type UserGuild struct {
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ID string `json:"id"`
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Name string `json:"name"`
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Icon string `json:"icon"`
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Owner bool `json:"owner"`
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Permissions int `json:"permissions"`
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}
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// A GuildParams stores all the data needed to update discord guild settings
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type GuildParams struct {
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Name string `json:"name,omitempty"`
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Region string `json:"region,omitempty"`
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VerificationLevel *VerificationLevel `json:"verification_level,omitempty"`
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DefaultMessageNotifications int `json:"default_message_notifications,omitempty"` // TODO: Separate type?
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AfkChannelID string `json:"afk_channel_id,omitempty"`
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AfkTimeout int `json:"afk_timeout,omitempty"`
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Icon string `json:"icon,omitempty"`
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OwnerID string `json:"owner_id,omitempty"`
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Splash string `json:"splash,omitempty"`
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}
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// A Role stores information about Discord guild member roles.
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type Role struct {
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ID string `json:"id"`
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Name string `json:"name"`
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Managed bool `json:"managed"`
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Mentionable bool `json:"mentionable"`
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Hoist bool `json:"hoist"`
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Color int `json:"color"`
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Position int `json:"position"`
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Permissions int `json:"permissions"`
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}
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// Roles are a collection of Role
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type Roles []*Role
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func (r Roles) Len() int {
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return len(r)
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}
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func (r Roles) Less(i, j int) bool {
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return r[i].Position > r[j].Position
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}
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func (r Roles) Swap(i, j int) {
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r[i], r[j] = r[j], r[i]
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}
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// A VoiceState stores the voice states of Guilds
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type VoiceState struct {
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UserID string `json:"user_id"`
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SessionID string `json:"session_id"`
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ChannelID string `json:"channel_id"`
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GuildID string `json:"guild_id"`
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Suppress bool `json:"suppress"`
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SelfMute bool `json:"self_mute"`
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SelfDeaf bool `json:"self_deaf"`
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Mute bool `json:"mute"`
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Deaf bool `json:"deaf"`
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}
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// A Presence stores the online, offline, or idle and game status of Guild members.
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type Presence struct {
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User *User `json:"user"`
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Status Status `json:"status"`
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Game *Game `json:"game"`
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Nick string `json:"nick"`
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Roles []string `json:"roles"`
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Since *int `json:"since"`
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}
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// GameType is the type of "game" (see GameType* consts) in the Game struct
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type GameType int
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// Valid GameType values
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const (
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GameTypeGame GameType = iota
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GameTypeStreaming
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)
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// A Game struct holds the name of the "playing .." game for a user
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type Game struct {
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Name string `json:"name"`
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Type GameType `json:"type"`
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URL string `json:"url,omitempty"`
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Details string `json:"details,omitempty"`
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State string `json:"state,omitempty"`
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TimeStamps TimeStamps `json:"timestamps,omitempty"`
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Assets Assets `json:"assets,omitempty"`
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ApplicationID string `json:"application_id,omitempty"`
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Instance int8 `json:"instance,omitempty"`
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// TODO: Party and Secrets (unknown structure)
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}
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// A TimeStamps struct contains start and end times used in the rich presence "playing .." Game
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type TimeStamps struct {
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EndTimestamp int64 `json:"end,omitempty"`
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StartTimestamp int64 `json:"start,omitempty"`
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}
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// UnmarshalJSON unmarshals JSON into TimeStamps struct
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func (t *TimeStamps) UnmarshalJSON(b []byte) error {
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temp := struct {
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End float64 `json:"end,omitempty"`
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Start float64 `json:"start,omitempty"`
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}{}
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err := json.Unmarshal(b, &temp)
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if err != nil {
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return err
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}
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t.EndTimestamp = int64(temp.End)
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t.StartTimestamp = int64(temp.Start)
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return nil
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}
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// An Assets struct contains assets and labels used in the rich presence "playing .." Game
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type Assets struct {
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LargeImageID string `json:"large_image,omitempty"`
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SmallImageID string `json:"small_image,omitempty"`
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LargeText string `json:"large_text,omitempty"`
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SmallText string `json:"small_text,omitempty"`
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}
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// A Member stores user information for Guild members.
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type Member struct {
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GuildID string `json:"guild_id"`
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JoinedAt string `json:"joined_at"`
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Nick string `json:"nick"`
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Deaf bool `json:"deaf"`
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Mute bool `json:"mute"`
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User *User `json:"user"`
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Roles []string `json:"roles"`
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}
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// A Settings stores data for a specific users Discord client settings.
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type Settings struct {
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RenderEmbeds bool `json:"render_embeds"`
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InlineEmbedMedia bool `json:"inline_embed_media"`
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InlineAttachmentMedia bool `json:"inline_attachment_media"`
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EnableTtsCommand bool `json:"enable_tts_command"`
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MessageDisplayCompact bool `json:"message_display_compact"`
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ShowCurrentGame bool `json:"show_current_game"`
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ConvertEmoticons bool `json:"convert_emoticons"`
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Locale string `json:"locale"`
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Theme string `json:"theme"`
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GuildPositions []string `json:"guild_positions"`
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RestrictedGuilds []string `json:"restricted_guilds"`
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FriendSourceFlags *FriendSourceFlags `json:"friend_source_flags"`
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Status Status `json:"status"`
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DetectPlatformAccounts bool `json:"detect_platform_accounts"`
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DeveloperMode bool `json:"developer_mode"`
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}
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// Status type definition
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type Status string
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// Constants for Status with the different current available status
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const (
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StatusOnline Status = "online"
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StatusIdle Status = "idle"
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StatusDoNotDisturb Status = "dnd"
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StatusInvisible Status = "invisible"
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StatusOffline Status = "offline"
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)
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// FriendSourceFlags stores ... TODO :)
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type FriendSourceFlags struct {
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All bool `json:"all"`
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MutualGuilds bool `json:"mutual_guilds"`
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MutualFriends bool `json:"mutual_friends"`
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}
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// A Relationship between the logged in user and Relationship.User
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type Relationship struct {
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User *User `json:"user"`
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Type int `json:"type"` // 1 = friend, 2 = blocked, 3 = incoming friend req, 4 = sent friend req
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ID string `json:"id"`
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}
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// A TooManyRequests struct holds information received from Discord
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// when receiving a HTTP 429 response.
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type TooManyRequests struct {
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Bucket string `json:"bucket"`
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Message string `json:"message"`
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RetryAfter time.Duration `json:"retry_after"`
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}
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// A ReadState stores data on the read state of channels.
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type ReadState struct {
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MentionCount int `json:"mention_count"`
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LastMessageID string `json:"last_message_id"`
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ID string `json:"id"`
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}
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// An Ack is used to ack messages
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type Ack struct {
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Token string `json:"token"`
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}
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// A GuildRole stores data for guild roles.
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type GuildRole struct {
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Role *Role `json:"role"`
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GuildID string `json:"guild_id"`
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}
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// A GuildBan stores data for a guild ban.
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type GuildBan struct {
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Reason string `json:"reason"`
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User *User `json:"user"`
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}
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// A GuildIntegration stores data for a guild integration.
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type GuildIntegration struct {
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ID string `json:"id"`
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Name string `json:"name"`
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Type string `json:"type"`
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Enabled bool `json:"enabled"`
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Syncing bool `json:"syncing"`
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RoleID string `json:"role_id"`
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ExpireBehavior int `json:"expire_behavior"`
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ExpireGracePeriod int `json:"expire_grace_period"`
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User *User `json:"user"`
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Account *GuildIntegrationAccount `json:"account"`
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SyncedAt int `json:"synced_at"`
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}
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// A GuildIntegrationAccount stores data for a guild integration account.
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type GuildIntegrationAccount struct {
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ID string `json:"id"`
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Name string `json:"name"`
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}
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// A GuildEmbed stores data for a guild embed.
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type GuildEmbed struct {
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Enabled bool `json:"enabled"`
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ChannelID string `json:"channel_id"`
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}
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// A UserGuildSettingsChannelOverride stores data for a channel override for a users guild settings.
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type UserGuildSettingsChannelOverride struct {
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Muted bool `json:"muted"`
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MessageNotifications int `json:"message_notifications"`
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ChannelID string `json:"channel_id"`
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}
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// A UserGuildSettings stores data for a users guild settings.
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type UserGuildSettings struct {
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SupressEveryone bool `json:"suppress_everyone"`
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Muted bool `json:"muted"`
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MobilePush bool `json:"mobile_push"`
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MessageNotifications int `json:"message_notifications"`
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GuildID string `json:"guild_id"`
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ChannelOverrides []*UserGuildSettingsChannelOverride `json:"channel_overrides"`
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}
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// A UserGuildSettingsEdit stores data for editing UserGuildSettings
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type UserGuildSettingsEdit struct {
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SupressEveryone bool `json:"suppress_everyone"`
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Muted bool `json:"muted"`
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MobilePush bool `json:"mobile_push"`
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MessageNotifications int `json:"message_notifications"`
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ChannelOverrides map[string]*UserGuildSettingsChannelOverride `json:"channel_overrides"`
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}
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// An APIErrorMessage is an api error message returned from discord
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type APIErrorMessage struct {
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Code int `json:"code"`
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Message string `json:"message"`
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}
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// Webhook stores the data for a webhook.
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type Webhook struct {
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ID string `json:"id"`
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GuildID string `json:"guild_id"`
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ChannelID string `json:"channel_id"`
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User *User `json:"user"`
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Name string `json:"name"`
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Avatar string `json:"avatar"`
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Token string `json:"token"`
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}
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// WebhookParams is a struct for webhook params, used in the WebhookExecute command.
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type WebhookParams struct {
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Content string `json:"content,omitempty"`
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Username string `json:"username,omitempty"`
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AvatarURL string `json:"avatar_url,omitempty"`
|
|
TTS bool `json:"tts,omitempty"`
|
|
File string `json:"file,omitempty"`
|
|
Embeds []*MessageEmbed `json:"embeds,omitempty"`
|
|
}
|
|
|
|
// MessageReaction stores the data for a message reaction.
|
|
type MessageReaction struct {
|
|
UserID string `json:"user_id"`
|
|
MessageID string `json:"message_id"`
|
|
Emoji Emoji `json:"emoji"`
|
|
ChannelID string `json:"channel_id"`
|
|
}
|
|
|
|
// GatewayBotResponse stores the data for the gateway/bot response
|
|
type GatewayBotResponse struct {
|
|
URL string `json:"url"`
|
|
Shards int `json:"shards"`
|
|
}
|
|
|
|
// Constants for the different bit offsets of text channel permissions
|
|
const (
|
|
PermissionReadMessages = 1 << (iota + 10)
|
|
PermissionSendMessages
|
|
PermissionSendTTSMessages
|
|
PermissionManageMessages
|
|
PermissionEmbedLinks
|
|
PermissionAttachFiles
|
|
PermissionReadMessageHistory
|
|
PermissionMentionEveryone
|
|
PermissionUseExternalEmojis
|
|
)
|
|
|
|
// Constants for the different bit offsets of voice permissions
|
|
const (
|
|
PermissionVoiceConnect = 1 << (iota + 20)
|
|
PermissionVoiceSpeak
|
|
PermissionVoiceMuteMembers
|
|
PermissionVoiceDeafenMembers
|
|
PermissionVoiceMoveMembers
|
|
PermissionVoiceUseVAD
|
|
)
|
|
|
|
// Constants for general management.
|
|
const (
|
|
PermissionChangeNickname = 1 << (iota + 26)
|
|
PermissionManageNicknames
|
|
PermissionManageRoles
|
|
PermissionManageWebhooks
|
|
PermissionManageEmojis
|
|
)
|
|
|
|
// Constants for the different bit offsets of general permissions
|
|
const (
|
|
PermissionCreateInstantInvite = 1 << iota
|
|
PermissionKickMembers
|
|
PermissionBanMembers
|
|
PermissionAdministrator
|
|
PermissionManageChannels
|
|
PermissionManageServer
|
|
PermissionAddReactions
|
|
PermissionViewAuditLogs
|
|
|
|
PermissionAllText = PermissionReadMessages |
|
|
PermissionSendMessages |
|
|
PermissionSendTTSMessages |
|
|
PermissionManageMessages |
|
|
PermissionEmbedLinks |
|
|
PermissionAttachFiles |
|
|
PermissionReadMessageHistory |
|
|
PermissionMentionEveryone
|
|
PermissionAllVoice = PermissionVoiceConnect |
|
|
PermissionVoiceSpeak |
|
|
PermissionVoiceMuteMembers |
|
|
PermissionVoiceDeafenMembers |
|
|
PermissionVoiceMoveMembers |
|
|
PermissionVoiceUseVAD
|
|
PermissionAllChannel = PermissionAllText |
|
|
PermissionAllVoice |
|
|
PermissionCreateInstantInvite |
|
|
PermissionManageRoles |
|
|
PermissionManageChannels |
|
|
PermissionAddReactions |
|
|
PermissionViewAuditLogs
|
|
PermissionAll = PermissionAllChannel |
|
|
PermissionKickMembers |
|
|
PermissionBanMembers |
|
|
PermissionManageServer |
|
|
PermissionAdministrator
|
|
)
|
|
|
|
// Block contains Discord JSON Error Response codes
|
|
const (
|
|
ErrCodeUnknownAccount = 10001
|
|
ErrCodeUnknownApplication = 10002
|
|
ErrCodeUnknownChannel = 10003
|
|
ErrCodeUnknownGuild = 10004
|
|
ErrCodeUnknownIntegration = 10005
|
|
ErrCodeUnknownInvite = 10006
|
|
ErrCodeUnknownMember = 10007
|
|
ErrCodeUnknownMessage = 10008
|
|
ErrCodeUnknownOverwrite = 10009
|
|
ErrCodeUnknownProvider = 10010
|
|
ErrCodeUnknownRole = 10011
|
|
ErrCodeUnknownToken = 10012
|
|
ErrCodeUnknownUser = 10013
|
|
ErrCodeUnknownEmoji = 10014
|
|
|
|
ErrCodeBotsCannotUseEndpoint = 20001
|
|
ErrCodeOnlyBotsCanUseEndpoint = 20002
|
|
|
|
ErrCodeMaximumGuildsReached = 30001
|
|
ErrCodeMaximumFriendsReached = 30002
|
|
ErrCodeMaximumPinsReached = 30003
|
|
ErrCodeMaximumGuildRolesReached = 30005
|
|
ErrCodeTooManyReactions = 30010
|
|
|
|
ErrCodeUnauthorized = 40001
|
|
|
|
ErrCodeMissingAccess = 50001
|
|
ErrCodeInvalidAccountType = 50002
|
|
ErrCodeCannotExecuteActionOnDMChannel = 50003
|
|
ErrCodeEmbedCisabled = 50004
|
|
ErrCodeCannotEditFromAnotherUser = 50005
|
|
ErrCodeCannotSendEmptyMessage = 50006
|
|
ErrCodeCannotSendMessagesToThisUser = 50007
|
|
ErrCodeCannotSendMessagesInVoiceChannel = 50008
|
|
ErrCodeChannelVerificationLevelTooHigh = 50009
|
|
ErrCodeOAuth2ApplicationDoesNotHaveBot = 50010
|
|
ErrCodeOAuth2ApplicationLimitReached = 50011
|
|
ErrCodeInvalidOAuthState = 50012
|
|
ErrCodeMissingPermissions = 50013
|
|
ErrCodeInvalidAuthenticationToken = 50014
|
|
ErrCodeNoteTooLong = 50015
|
|
ErrCodeTooFewOrTooManyMessagesToDelete = 50016
|
|
ErrCodeCanOnlyPinMessageToOriginatingChannel = 50019
|
|
ErrCodeCannotExecuteActionOnSystemMessage = 50021
|
|
ErrCodeMessageProvidedTooOldForBulkDelete = 50034
|
|
ErrCodeInvalidFormBody = 50035
|
|
ErrCodeInviteAcceptedToGuildApplicationsBotNotIn = 50036
|
|
|
|
ErrCodeReactionBlocked = 90001
|
|
)
|