mirror of
https://github.com/42wim/matterbridge.git
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294 lines
11 KiB
Go
294 lines
11 KiB
Go
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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package model
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import (
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"encoding/json"
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"fmt"
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"io"
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)
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const (
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WebsocketEventTyping = "typing"
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WebsocketEventPosted = "posted"
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WebsocketEventPostEdited = "post_edited"
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WebsocketEventPostDeleted = "post_deleted"
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WebsocketEventPostUnread = "post_unread"
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WebsocketEventChannelConverted = "channel_converted"
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WebsocketEventChannelCreated = "channel_created"
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WebsocketEventChannelDeleted = "channel_deleted"
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WebsocketEventChannelRestored = "channel_restored"
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WebsocketEventChannelUpdated = "channel_updated"
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WebsocketEventChannelMemberUpdated = "channel_member_updated"
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WebsocketEventChannelSchemeUpdated = "channel_scheme_updated"
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WebsocketEventDirectAdded = "direct_added"
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WebsocketEventGroupAdded = "group_added"
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WebsocketEventNewUser = "new_user"
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WebsocketEventAddedToTeam = "added_to_team"
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WebsocketEventLeaveTeam = "leave_team"
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WebsocketEventUpdateTeam = "update_team"
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WebsocketEventDeleteTeam = "delete_team"
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WebsocketEventRestoreTeam = "restore_team"
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WebsocketEventUpdateTeamScheme = "update_team_scheme"
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WebsocketEventUserAdded = "user_added"
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WebsocketEventUserUpdated = "user_updated"
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WebsocketEventUserRoleUpdated = "user_role_updated"
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WebsocketEventMemberroleUpdated = "memberrole_updated"
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WebsocketEventUserRemoved = "user_removed"
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WebsocketEventPreferenceChanged = "preference_changed"
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WebsocketEventPreferencesChanged = "preferences_changed"
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WebsocketEventPreferencesDeleted = "preferences_deleted"
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WebsocketEventEphemeralMessage = "ephemeral_message"
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WebsocketEventStatusChange = "status_change"
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WebsocketEventHello = "hello"
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WebsocketAuthenticationChallenge = "authentication_challenge"
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WebsocketEventReactionAdded = "reaction_added"
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WebsocketEventReactionRemoved = "reaction_removed"
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WebsocketEventResponse = "response"
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WebsocketEventEmojiAdded = "emoji_added"
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WebsocketEventChannelViewed = "channel_viewed"
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WebsocketEventPluginStatusesChanged = "plugin_statuses_changed"
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WebsocketEventPluginEnabled = "plugin_enabled"
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WebsocketEventPluginDisabled = "plugin_disabled"
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WebsocketEventRoleUpdated = "role_updated"
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WebsocketEventLicenseChanged = "license_changed"
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WebsocketEventConfigChanged = "config_changed"
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WebsocketEventOpenDialog = "open_dialog"
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WebsocketEventGuestsDeactivated = "guests_deactivated"
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WebsocketEventUserActivationStatusChange = "user_activation_status_change"
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WebsocketEventReceivedGroup = "received_group"
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WebsocketEventReceivedGroupAssociatedToTeam = "received_group_associated_to_team"
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WebsocketEventReceivedGroupNotAssociatedToTeam = "received_group_not_associated_to_team"
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WebsocketEventReceivedGroupAssociatedToChannel = "received_group_associated_to_channel"
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WebsocketEventReceivedGroupNotAssociatedToChannel = "received_group_not_associated_to_channel"
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WebsocketEventSidebarCategoryCreated = "sidebar_category_created"
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WebsocketEventSidebarCategoryUpdated = "sidebar_category_updated"
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WebsocketEventSidebarCategoryDeleted = "sidebar_category_deleted"
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WebsocketEventSidebarCategoryOrderUpdated = "sidebar_category_order_updated"
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WebsocketWarnMetricStatusReceived = "warn_metric_status_received"
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WebsocketWarnMetricStatusRemoved = "warn_metric_status_removed"
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WebsocketEventCloudPaymentStatusUpdated = "cloud_payment_status_updated"
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WebsocketEventThreadUpdated = "thread_updated"
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WebsocketEventThreadFollowChanged = "thread_follow_changed"
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WebsocketEventThreadReadChanged = "thread_read_changed"
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WebsocketFirstAdminVisitMarketplaceStatusReceived = "first_admin_visit_marketplace_status_received"
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)
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type WebSocketMessage interface {
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ToJSON() ([]byte, error)
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IsValid() bool
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EventType() string
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}
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type WebsocketBroadcast struct {
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OmitUsers map[string]bool `json:"omit_users"` // broadcast is omitted for users listed here
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UserId string `json:"user_id"` // broadcast only occurs for this user
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ChannelId string `json:"channel_id"` // broadcast only occurs for users in this channel
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TeamId string `json:"team_id"` // broadcast only occurs for users in this team
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ContainsSanitizedData bool `json:"-"`
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ContainsSensitiveData bool `json:"-"`
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}
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type precomputedWebSocketEventJSON struct {
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Event json.RawMessage
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Data json.RawMessage
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Broadcast json.RawMessage
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}
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// webSocketEventJSON mirrors WebSocketEvent to make some of its unexported fields serializable
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type webSocketEventJSON struct {
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Event string `json:"event"`
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Data map[string]interface{} `json:"data"`
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Broadcast *WebsocketBroadcast `json:"broadcast"`
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Sequence int64 `json:"seq"`
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}
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type WebSocketEvent struct {
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event string
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data map[string]interface{}
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broadcast *WebsocketBroadcast
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sequence int64
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precomputedJSON *precomputedWebSocketEventJSON
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}
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// PrecomputeJSON precomputes and stores the serialized JSON for all fields other than Sequence.
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// This makes ToJSON much more efficient when sending the same event to multiple connections.
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func (ev *WebSocketEvent) PrecomputeJSON() *WebSocketEvent {
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copy := ev.Copy()
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event, _ := json.Marshal(copy.event)
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data, _ := json.Marshal(copy.data)
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broadcast, _ := json.Marshal(copy.broadcast)
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copy.precomputedJSON = &precomputedWebSocketEventJSON{
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Event: json.RawMessage(event),
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Data: json.RawMessage(data),
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Broadcast: json.RawMessage(broadcast),
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}
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return copy
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}
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func (ev *WebSocketEvent) Add(key string, value interface{}) {
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ev.data[key] = value
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}
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func NewWebSocketEvent(event, teamId, channelId, userId string, omitUsers map[string]bool) *WebSocketEvent {
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return &WebSocketEvent{
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event: event,
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data: make(map[string]interface{}),
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broadcast: &WebsocketBroadcast{
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TeamId: teamId,
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ChannelId: channelId,
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UserId: userId,
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OmitUsers: omitUsers},
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}
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}
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func (ev *WebSocketEvent) Copy() *WebSocketEvent {
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copy := &WebSocketEvent{
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event: ev.event,
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data: ev.data,
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broadcast: ev.broadcast,
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sequence: ev.sequence,
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precomputedJSON: ev.precomputedJSON,
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}
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return copy
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}
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func (ev *WebSocketEvent) GetData() map[string]interface{} {
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return ev.data
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}
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func (ev *WebSocketEvent) GetBroadcast() *WebsocketBroadcast {
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return ev.broadcast
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}
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func (ev *WebSocketEvent) GetSequence() int64 {
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return ev.sequence
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}
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func (ev *WebSocketEvent) SetEvent(event string) *WebSocketEvent {
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copy := ev.Copy()
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copy.event = event
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return copy
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}
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func (ev *WebSocketEvent) SetData(data map[string]interface{}) *WebSocketEvent {
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copy := ev.Copy()
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copy.data = data
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return copy
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}
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func (ev *WebSocketEvent) SetBroadcast(broadcast *WebsocketBroadcast) *WebSocketEvent {
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copy := ev.Copy()
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copy.broadcast = broadcast
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return copy
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}
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func (ev *WebSocketEvent) SetSequence(seq int64) *WebSocketEvent {
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copy := ev.Copy()
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copy.sequence = seq
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return copy
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}
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func (ev *WebSocketEvent) IsValid() bool {
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return ev.event != ""
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}
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func (ev *WebSocketEvent) EventType() string {
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return ev.event
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}
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func (ev *WebSocketEvent) ToJSON() ([]byte, error) {
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if ev.precomputedJSON != nil {
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return []byte(fmt.Sprintf(`{"event": %s, "data": %s, "broadcast": %s, "seq": %d}`, ev.precomputedJSON.Event, ev.precomputedJSON.Data, ev.precomputedJSON.Broadcast, ev.GetSequence())), nil
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}
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return json.Marshal(webSocketEventJSON{
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ev.event,
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ev.data,
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ev.broadcast,
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ev.sequence,
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})
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}
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// Encode encodes the event to the given encoder.
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func (ev *WebSocketEvent) Encode(enc *json.Encoder) error {
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if ev.precomputedJSON != nil {
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return enc.Encode(json.RawMessage(
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fmt.Sprintf(`{"event": %s, "data": %s, "broadcast": %s, "seq": %d}`, ev.precomputedJSON.Event, ev.precomputedJSON.Data, ev.precomputedJSON.Broadcast, ev.sequence),
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))
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}
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return enc.Encode(webSocketEventJSON{
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ev.event,
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ev.data,
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ev.broadcast,
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ev.sequence,
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})
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}
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func WebSocketEventFromJSON(data io.Reader) (*WebSocketEvent, error) {
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var ev WebSocketEvent
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var o webSocketEventJSON
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if err := json.NewDecoder(data).Decode(&o); err != nil {
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return nil, err
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}
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ev.event = o.Event
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if u, ok := o.Data["user"]; ok {
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// We need to convert to and from JSON again
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// because the user is in the form of a map[string]interface{}.
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buf, err := json.Marshal(u)
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if err != nil {
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return nil, err
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}
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var user User
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if err = json.Unmarshal(buf, &user); err != nil {
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return nil, err
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}
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o.Data["user"] = &user
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}
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ev.data = o.Data
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ev.broadcast = o.Broadcast
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ev.sequence = o.Sequence
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return &ev, nil
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}
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// WebSocketResponse represents a response received through the WebSocket
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// for a request made to the server. This is available through the ResponseChannel
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// channel in WebSocketClient.
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type WebSocketResponse struct {
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Status string `json:"status"` // The status of the response. For example: OK, FAIL.
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SeqReply int64 `json:"seq_reply,omitempty"` // A counter which is incremented for every response sent.
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Data map[string]interface{} `json:"data,omitempty"` // The data contained in the response.
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Error *AppError `json:"error,omitempty"` // A field that is set if any error has occurred.
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}
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func (m *WebSocketResponse) Add(key string, value interface{}) {
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m.Data[key] = value
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}
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func NewWebSocketResponse(status string, seqReply int64, data map[string]interface{}) *WebSocketResponse {
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return &WebSocketResponse{Status: status, SeqReply: seqReply, Data: data}
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}
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func NewWebSocketError(seqReply int64, err *AppError) *WebSocketResponse {
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return &WebSocketResponse{Status: StatusFail, SeqReply: seqReply, Error: err}
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}
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func (m *WebSocketResponse) IsValid() bool {
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return m.Status != ""
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}
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func (m *WebSocketResponse) EventType() string {
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return WebsocketEventResponse
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}
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func (m *WebSocketResponse) ToJSON() ([]byte, error) {
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return json.Marshal(m)
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}
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func WebSocketResponseFromJSON(data io.Reader) (*WebSocketResponse, error) {
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var o *WebSocketResponse
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return o, json.NewDecoder(data).Decode(&o)
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}
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