mirror of
https://github.com/42wim/matterbridge.git
synced 2024-11-27 05:02:02 -08:00
53cafa9f3d
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo` The default binaries are still "pure" go and uses the old way of converting. * Move lottie_convert.py conversion code to its own file * Add optional libtgsconverter * Update vendor * Apply suggestions from code review * Update bridge/helper/libtgsconverter.go Co-authored-by: Wim <wim@42.be>
57 lines
2.0 KiB
Go
57 lines
2.0 KiB
Go
package go_rlottie
|
|
|
|
/*
|
|
#cgo !windows LDFLAGS: -lm
|
|
#cgo windows CFLAGS: -DRLOTTIE_BUILD=0
|
|
#cgo windows CXXFLAGS: -DRLOTTIE_BUILD=0
|
|
#cgo CXXFLAGS: -std=c++14 -fno-exceptions -fno-asynchronous-unwind-tables -fno-rtti -Wall -fvisibility=hidden -Wnon-virtual-dtor -Woverloaded-virtual -Wno-unused-parameter
|
|
#include "rlottie_capi.h"
|
|
void lottie_configure_model_cache_size(size_t cacheSize);
|
|
*/
|
|
import "C"
|
|
import "unsafe"
|
|
|
|
type Lottie_Animation *C.Lottie_Animation
|
|
|
|
func LottieConfigureModelCacheSize(size uint) {
|
|
C.lottie_configure_model_cache_size(C.size_t(size))
|
|
}
|
|
|
|
func LottieAnimationFromData(data string, key string, resource_path string) Lottie_Animation {
|
|
var animation Lottie_Animation
|
|
animation = C.lottie_animation_from_data(C.CString(data), C.CString(key), C.CString(resource_path))
|
|
return animation
|
|
}
|
|
|
|
func LottieAnimationDestroy(animation Lottie_Animation) {
|
|
C.lottie_animation_destroy(animation)
|
|
}
|
|
|
|
func LottieAnimationGetSize(animation Lottie_Animation) (uint, uint) {
|
|
var width C.size_t
|
|
var height C.size_t
|
|
C.lottie_animation_get_size(animation, &width, &height)
|
|
return uint(width), uint(height)
|
|
}
|
|
|
|
func LottieAnimationGetTotalframe(animation Lottie_Animation) uint {
|
|
return uint(C.lottie_animation_get_totalframe(animation))
|
|
}
|
|
|
|
func LottieAnimationGetFramerate(animation Lottie_Animation) float64 {
|
|
return float64(C.lottie_animation_get_framerate(animation))
|
|
}
|
|
|
|
func LottieAnimationGetFrameAtPos(animation Lottie_Animation, pos float32) uint {
|
|
return uint(C.lottie_animation_get_frame_at_pos(animation, C.float(pos)))
|
|
}
|
|
|
|
func LottieAnimationGetDuration(animation Lottie_Animation) float64 {
|
|
return float64(C.lottie_animation_get_duration(animation))
|
|
}
|
|
|
|
func LottieAnimationRender(animation Lottie_Animation, frame_num uint, buffer []byte, width uint, height uint, bytes_per_line uint) {
|
|
var ptr *C.uint32_t = (*C.uint32_t)(unsafe.Pointer(&buffer[0]));
|
|
C.lottie_animation_render(animation, C.size_t(frame_num), ptr, C.size_t(width), C.size_t(height), C.size_t(bytes_per_line))
|
|
}
|