mirror of
https://github.com/42wim/matterbridge.git
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795a8705c3
Documentation on https://github.com/42wim/matterbridge/wiki/MS-Teams-setup
98 lines
4.0 KiB
Go
98 lines
4.0 KiB
Go
// Code generated by msgraph-generate.go DO NOT EDIT.
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package msgraph
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// ConditionalAccessConditions undocumented
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type ConditionalAccessConditions int
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const (
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// ConditionalAccessConditionsVNone undocumented
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ConditionalAccessConditionsVNone ConditionalAccessConditions = 0
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// ConditionalAccessConditionsVApplication undocumented
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ConditionalAccessConditionsVApplication ConditionalAccessConditions = 1
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// ConditionalAccessConditionsVUsers undocumented
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ConditionalAccessConditionsVUsers ConditionalAccessConditions = 2
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// ConditionalAccessConditionsVDevicePlatform undocumented
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ConditionalAccessConditionsVDevicePlatform ConditionalAccessConditions = 4
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// ConditionalAccessConditionsVLocation undocumented
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ConditionalAccessConditionsVLocation ConditionalAccessConditions = 8
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// ConditionalAccessConditionsVClientType undocumented
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ConditionalAccessConditionsVClientType ConditionalAccessConditions = 16
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// ConditionalAccessConditionsVSignInRisk undocumented
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ConditionalAccessConditionsVSignInRisk ConditionalAccessConditions = 32
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// ConditionalAccessConditionsVUserRisk undocumented
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ConditionalAccessConditionsVUserRisk ConditionalAccessConditions = 64
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// ConditionalAccessConditionsVTime undocumented
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ConditionalAccessConditionsVTime ConditionalAccessConditions = 128
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// ConditionalAccessConditionsVDeviceState undocumented
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ConditionalAccessConditionsVDeviceState ConditionalAccessConditions = 256
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// ConditionalAccessConditionsVClient undocumented
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ConditionalAccessConditionsVClient ConditionalAccessConditions = 512
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)
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// ConditionalAccessConditionsPNone returns a pointer to ConditionalAccessConditionsVNone
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func ConditionalAccessConditionsPNone() *ConditionalAccessConditions {
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v := ConditionalAccessConditionsVNone
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return &v
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}
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// ConditionalAccessConditionsPApplication returns a pointer to ConditionalAccessConditionsVApplication
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func ConditionalAccessConditionsPApplication() *ConditionalAccessConditions {
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v := ConditionalAccessConditionsVApplication
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return &v
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}
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// ConditionalAccessConditionsPUsers returns a pointer to ConditionalAccessConditionsVUsers
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func ConditionalAccessConditionsPUsers() *ConditionalAccessConditions {
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v := ConditionalAccessConditionsVUsers
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return &v
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}
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// ConditionalAccessConditionsPDevicePlatform returns a pointer to ConditionalAccessConditionsVDevicePlatform
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func ConditionalAccessConditionsPDevicePlatform() *ConditionalAccessConditions {
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v := ConditionalAccessConditionsVDevicePlatform
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return &v
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}
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// ConditionalAccessConditionsPLocation returns a pointer to ConditionalAccessConditionsVLocation
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func ConditionalAccessConditionsPLocation() *ConditionalAccessConditions {
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v := ConditionalAccessConditionsVLocation
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return &v
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}
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// ConditionalAccessConditionsPClientType returns a pointer to ConditionalAccessConditionsVClientType
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func ConditionalAccessConditionsPClientType() *ConditionalAccessConditions {
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v := ConditionalAccessConditionsVClientType
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return &v
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}
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// ConditionalAccessConditionsPSignInRisk returns a pointer to ConditionalAccessConditionsVSignInRisk
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func ConditionalAccessConditionsPSignInRisk() *ConditionalAccessConditions {
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v := ConditionalAccessConditionsVSignInRisk
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return &v
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}
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// ConditionalAccessConditionsPUserRisk returns a pointer to ConditionalAccessConditionsVUserRisk
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func ConditionalAccessConditionsPUserRisk() *ConditionalAccessConditions {
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v := ConditionalAccessConditionsVUserRisk
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return &v
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}
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// ConditionalAccessConditionsPTime returns a pointer to ConditionalAccessConditionsVTime
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func ConditionalAccessConditionsPTime() *ConditionalAccessConditions {
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v := ConditionalAccessConditionsVTime
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return &v
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}
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// ConditionalAccessConditionsPDeviceState returns a pointer to ConditionalAccessConditionsVDeviceState
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func ConditionalAccessConditionsPDeviceState() *ConditionalAccessConditions {
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v := ConditionalAccessConditionsVDeviceState
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return &v
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}
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// ConditionalAccessConditionsPClient returns a pointer to ConditionalAccessConditionsVClient
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func ConditionalAccessConditionsPClient() *ConditionalAccessConditions {
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v := ConditionalAccessConditionsVClient
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return &v
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}
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