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795a8705c3
Documentation on https://github.com/42wim/matterbridge/wiki/MS-Teams-setup
58 lines
2.2 KiB
Go
58 lines
2.2 KiB
Go
// Code generated by msgraph-generate.go DO NOT EDIT.
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package msgraph
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// SkillProficiencyLevel undocumented
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type SkillProficiencyLevel int
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const (
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// SkillProficiencyLevelVElementary undocumented
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SkillProficiencyLevelVElementary SkillProficiencyLevel = 0
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// SkillProficiencyLevelVLimitedWorking undocumented
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SkillProficiencyLevelVLimitedWorking SkillProficiencyLevel = 1
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// SkillProficiencyLevelVGeneralProfessional undocumented
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SkillProficiencyLevelVGeneralProfessional SkillProficiencyLevel = 2
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// SkillProficiencyLevelVAdvancedProfessional undocumented
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SkillProficiencyLevelVAdvancedProfessional SkillProficiencyLevel = 3
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// SkillProficiencyLevelVExpert undocumented
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SkillProficiencyLevelVExpert SkillProficiencyLevel = 4
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// SkillProficiencyLevelVUnknownFutureValue undocumented
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SkillProficiencyLevelVUnknownFutureValue SkillProficiencyLevel = 5
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)
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// SkillProficiencyLevelPElementary returns a pointer to SkillProficiencyLevelVElementary
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func SkillProficiencyLevelPElementary() *SkillProficiencyLevel {
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v := SkillProficiencyLevelVElementary
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return &v
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}
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// SkillProficiencyLevelPLimitedWorking returns a pointer to SkillProficiencyLevelVLimitedWorking
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func SkillProficiencyLevelPLimitedWorking() *SkillProficiencyLevel {
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v := SkillProficiencyLevelVLimitedWorking
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return &v
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}
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// SkillProficiencyLevelPGeneralProfessional returns a pointer to SkillProficiencyLevelVGeneralProfessional
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func SkillProficiencyLevelPGeneralProfessional() *SkillProficiencyLevel {
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v := SkillProficiencyLevelVGeneralProfessional
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return &v
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}
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// SkillProficiencyLevelPAdvancedProfessional returns a pointer to SkillProficiencyLevelVAdvancedProfessional
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func SkillProficiencyLevelPAdvancedProfessional() *SkillProficiencyLevel {
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v := SkillProficiencyLevelVAdvancedProfessional
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return &v
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}
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// SkillProficiencyLevelPExpert returns a pointer to SkillProficiencyLevelVExpert
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func SkillProficiencyLevelPExpert() *SkillProficiencyLevel {
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v := SkillProficiencyLevelVExpert
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return &v
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}
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// SkillProficiencyLevelPUnknownFutureValue returns a pointer to SkillProficiencyLevelVUnknownFutureValue
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func SkillProficiencyLevelPUnknownFutureValue() *SkillProficiencyLevel {
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v := SkillProficiencyLevelVUnknownFutureValue
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return &v
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}
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