mirror of
https://github.com/42wim/matterbridge.git
synced 2024-12-10 19:22:00 -08:00
795a8705c3
Documentation on https://github.com/42wim/matterbridge/wiki/MS-Teams-setup
98 lines
2.6 KiB
Go
98 lines
2.6 KiB
Go
// Code generated by msgraph-generate.go DO NOT EDIT.
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package msgraph
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// CallState undocumented
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type CallState int
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const (
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// CallStateVIncoming undocumented
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CallStateVIncoming CallState = 0
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// CallStateVEstablishing undocumented
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CallStateVEstablishing CallState = 1
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// CallStateVRinging undocumented
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CallStateVRinging CallState = 2
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// CallStateVEstablished undocumented
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CallStateVEstablished CallState = 3
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// CallStateVHold undocumented
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CallStateVHold CallState = 4
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// CallStateVTransferring undocumented
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CallStateVTransferring CallState = 5
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// CallStateVTransferAccepted undocumented
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CallStateVTransferAccepted CallState = 6
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// CallStateVRedirecting undocumented
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CallStateVRedirecting CallState = 7
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// CallStateVTerminating undocumented
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CallStateVTerminating CallState = 8
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// CallStateVTerminated undocumented
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CallStateVTerminated CallState = 9
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// CallStateVUnknownFutureValue undocumented
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CallStateVUnknownFutureValue CallState = 10
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)
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// CallStatePIncoming returns a pointer to CallStateVIncoming
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func CallStatePIncoming() *CallState {
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v := CallStateVIncoming
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return &v
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}
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// CallStatePEstablishing returns a pointer to CallStateVEstablishing
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func CallStatePEstablishing() *CallState {
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v := CallStateVEstablishing
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return &v
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}
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// CallStatePRinging returns a pointer to CallStateVRinging
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func CallStatePRinging() *CallState {
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v := CallStateVRinging
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return &v
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}
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// CallStatePEstablished returns a pointer to CallStateVEstablished
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func CallStatePEstablished() *CallState {
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v := CallStateVEstablished
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return &v
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}
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// CallStatePHold returns a pointer to CallStateVHold
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func CallStatePHold() *CallState {
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v := CallStateVHold
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return &v
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}
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// CallStatePTransferring returns a pointer to CallStateVTransferring
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func CallStatePTransferring() *CallState {
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v := CallStateVTransferring
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return &v
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}
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// CallStatePTransferAccepted returns a pointer to CallStateVTransferAccepted
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func CallStatePTransferAccepted() *CallState {
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v := CallStateVTransferAccepted
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return &v
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}
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// CallStatePRedirecting returns a pointer to CallStateVRedirecting
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func CallStatePRedirecting() *CallState {
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v := CallStateVRedirecting
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return &v
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}
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// CallStatePTerminating returns a pointer to CallStateVTerminating
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func CallStatePTerminating() *CallState {
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v := CallStateVTerminating
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return &v
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}
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// CallStatePTerminated returns a pointer to CallStateVTerminated
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func CallStatePTerminated() *CallState {
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v := CallStateVTerminated
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return &v
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}
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// CallStatePUnknownFutureValue returns a pointer to CallStateVUnknownFutureValue
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func CallStatePUnknownFutureValue() *CallState {
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v := CallStateVUnknownFutureValue
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return &v
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}
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