package discordgo import ( "bytes" "crypto/ed25519" "encoding/hex" "encoding/json" "fmt" "io" "io/ioutil" "net/http" "strconv" "time" ) // InteractionDeadline is the time allowed to respond to an interaction. const InteractionDeadline = time.Second * 3 // ApplicationCommandType represents the type of application command. type ApplicationCommandType uint8 // Application command types const ( // ChatApplicationCommand is default command type. They are slash commands (i.e. called directly from the chat). ChatApplicationCommand ApplicationCommandType = 1 // UserApplicationCommand adds command to user context menu. UserApplicationCommand ApplicationCommandType = 2 // MessageApplicationCommand adds command to message context menu. MessageApplicationCommand ApplicationCommandType = 3 ) // ApplicationCommand represents an application's slash command. type ApplicationCommand struct { ID string `json:"id,omitempty"` ApplicationID string `json:"application_id,omitempty"` GuildID string `json:"guild_id,omitempty"` Version string `json:"version,omitempty"` Type ApplicationCommandType `json:"type,omitempty"` Name string `json:"name"` NameLocalizations *map[Locale]string `json:"name_localizations,omitempty"` // NOTE: DefaultPermission will be soon deprecated. Use DefaultMemberPermissions and DMPermission instead. DefaultPermission *bool `json:"default_permission,omitempty"` DefaultMemberPermissions *int64 `json:"default_member_permissions,string,omitempty"` DMPermission *bool `json:"dm_permission,omitempty"` NSFW *bool `json:"nsfw,omitempty"` // NOTE: Chat commands only. Otherwise it mustn't be set. Description string `json:"description,omitempty"` DescriptionLocalizations *map[Locale]string `json:"description_localizations,omitempty"` Options []*ApplicationCommandOption `json:"options"` } // ApplicationCommandOptionType indicates the type of a slash command's option. type ApplicationCommandOptionType uint8 // Application command option types. const ( ApplicationCommandOptionSubCommand ApplicationCommandOptionType = 1 ApplicationCommandOptionSubCommandGroup ApplicationCommandOptionType = 2 ApplicationCommandOptionString ApplicationCommandOptionType = 3 ApplicationCommandOptionInteger ApplicationCommandOptionType = 4 ApplicationCommandOptionBoolean ApplicationCommandOptionType = 5 ApplicationCommandOptionUser ApplicationCommandOptionType = 6 ApplicationCommandOptionChannel ApplicationCommandOptionType = 7 ApplicationCommandOptionRole ApplicationCommandOptionType = 8 ApplicationCommandOptionMentionable ApplicationCommandOptionType = 9 ApplicationCommandOptionNumber ApplicationCommandOptionType = 10 ApplicationCommandOptionAttachment ApplicationCommandOptionType = 11 ) func (t ApplicationCommandOptionType) String() string { switch t { case ApplicationCommandOptionSubCommand: return "SubCommand" case ApplicationCommandOptionSubCommandGroup: return "SubCommandGroup" case ApplicationCommandOptionString: return "String" case ApplicationCommandOptionInteger: return "Integer" case ApplicationCommandOptionBoolean: return "Boolean" case ApplicationCommandOptionUser: return "User" case ApplicationCommandOptionChannel: return "Channel" case ApplicationCommandOptionRole: return "Role" case ApplicationCommandOptionMentionable: return "Mentionable" case ApplicationCommandOptionNumber: return "Number" case ApplicationCommandOptionAttachment: return "Attachment" } return fmt.Sprintf("ApplicationCommandOptionType(%d)", t) } // ApplicationCommandOption represents an option/subcommand/subcommands group. type ApplicationCommandOption struct { Type ApplicationCommandOptionType `json:"type"` Name string `json:"name"` NameLocalizations map[Locale]string `json:"name_localizations,omitempty"` Description string `json:"description,omitempty"` DescriptionLocalizations map[Locale]string `json:"description_localizations,omitempty"` // NOTE: This feature was on the API, but at some point developers decided to remove it. // So I commented it, until it will be officially on the docs. // Default bool `json:"default"` ChannelTypes []ChannelType `json:"channel_types"` Required bool `json:"required"` Options []*ApplicationCommandOption `json:"options"` // NOTE: mutually exclusive with Choices. Autocomplete bool `json:"autocomplete"` Choices []*ApplicationCommandOptionChoice `json:"choices"` // Minimal value of number/integer option. MinValue *float64 `json:"min_value,omitempty"` // Maximum value of number/integer option. MaxValue float64 `json:"max_value,omitempty"` // Minimum length of string option. MinLength *int `json:"min_length,omitempty"` // Maximum length of string option. MaxLength int `json:"max_length,omitempty"` } // ApplicationCommandOptionChoice represents a slash command option choice. type ApplicationCommandOptionChoice struct { Name string `json:"name"` NameLocalizations map[Locale]string `json:"name_localizations,omitempty"` Value interface{} `json:"value"` } // ApplicationCommandPermissions represents a single user or role permission for a command. type ApplicationCommandPermissions struct { ID string `json:"id"` Type ApplicationCommandPermissionType `json:"type"` Permission bool `json:"permission"` } // GuildAllChannelsID is a helper function which returns guild_id-1. // It is used in ApplicationCommandPermissions to target all the channels within a guild. func GuildAllChannelsID(guild string) (id string, err error) { var v uint64 v, err = strconv.ParseUint(guild, 10, 64) if err != nil { return } return strconv.FormatUint(v-1, 10), nil } // ApplicationCommandPermissionsList represents a list of ApplicationCommandPermissions, needed for serializing to JSON. type ApplicationCommandPermissionsList struct { Permissions []*ApplicationCommandPermissions `json:"permissions"` } // GuildApplicationCommandPermissions represents all permissions for a single guild command. type GuildApplicationCommandPermissions struct { ID string `json:"id"` ApplicationID string `json:"application_id"` GuildID string `json:"guild_id"` Permissions []*ApplicationCommandPermissions `json:"permissions"` } // ApplicationCommandPermissionType indicates whether a permission is user or role based. type ApplicationCommandPermissionType uint8 // Application command permission types. const ( ApplicationCommandPermissionTypeRole ApplicationCommandPermissionType = 1 ApplicationCommandPermissionTypeUser ApplicationCommandPermissionType = 2 ApplicationCommandPermissionTypeChannel ApplicationCommandPermissionType = 3 ) // InteractionType indicates the type of an interaction event. type InteractionType uint8 // Interaction types const ( InteractionPing InteractionType = 1 InteractionApplicationCommand InteractionType = 2 InteractionMessageComponent InteractionType = 3 InteractionApplicationCommandAutocomplete InteractionType = 4 InteractionModalSubmit InteractionType = 5 ) func (t InteractionType) String() string { switch t { case InteractionPing: return "Ping" case InteractionApplicationCommand: return "ApplicationCommand" case InteractionMessageComponent: return "MessageComponent" case InteractionModalSubmit: return "ModalSubmit" } return fmt.Sprintf("InteractionType(%d)", t) } // Interaction represents data of an interaction. type Interaction struct { ID string `json:"id"` AppID string `json:"application_id"` Type InteractionType `json:"type"` Data InteractionData `json:"data"` GuildID string `json:"guild_id"` ChannelID string `json:"channel_id"` // The message on which interaction was used. // NOTE: this field is only filled when a button click triggered the interaction. Otherwise it will be nil. Message *Message `json:"message"` // Bitwise set of permissions the app or bot has within the channel the interaction was sent from AppPermissions int64 `json:"app_permissions,string"` // The member who invoked this interaction. // NOTE: this field is only filled when the slash command was invoked in a guild; // if it was invoked in a DM, the `User` field will be filled instead. // Make sure to check for `nil` before using this field. Member *Member `json:"member"` // The user who invoked this interaction. // NOTE: this field is only filled when the slash command was invoked in a DM; // if it was invoked in a guild, the `Member` field will be filled instead. // Make sure to check for `nil` before using this field. User *User `json:"user"` // The user's discord client locale. Locale Locale `json:"locale"` // The guild's locale. This defaults to EnglishUS // NOTE: this field is only filled when the interaction was invoked in a guild. GuildLocale *Locale `json:"guild_locale"` Token string `json:"token"` Version int `json:"version"` } type interaction Interaction type rawInteraction struct { interaction Data json.RawMessage `json:"data"` } // UnmarshalJSON is a method for unmarshalling JSON object to Interaction. func (i *Interaction) UnmarshalJSON(raw []byte) error { var tmp rawInteraction err := json.Unmarshal(raw, &tmp) if err != nil { return err } *i = Interaction(tmp.interaction) switch tmp.Type { case InteractionApplicationCommand, InteractionApplicationCommandAutocomplete: v := ApplicationCommandInteractionData{} err = json.Unmarshal(tmp.Data, &v) if err != nil { return err } i.Data = v case InteractionMessageComponent: v := MessageComponentInteractionData{} err = json.Unmarshal(tmp.Data, &v) if err != nil { return err } i.Data = v case InteractionModalSubmit: v := ModalSubmitInteractionData{} err = json.Unmarshal(tmp.Data, &v) if err != nil { return err } i.Data = v } return nil } // MessageComponentData is helper function to assert the inner InteractionData to MessageComponentInteractionData. // Make sure to check that the Type of the interaction is InteractionMessageComponent before calling. func (i Interaction) MessageComponentData() (data MessageComponentInteractionData) { if i.Type != InteractionMessageComponent { panic("MessageComponentData called on interaction of type " + i.Type.String()) } return i.Data.(MessageComponentInteractionData) } // ApplicationCommandData is helper function to assert the inner InteractionData to ApplicationCommandInteractionData. // Make sure to check that the Type of the interaction is InteractionApplicationCommand before calling. func (i Interaction) ApplicationCommandData() (data ApplicationCommandInteractionData) { if i.Type != InteractionApplicationCommand && i.Type != InteractionApplicationCommandAutocomplete { panic("ApplicationCommandData called on interaction of type " + i.Type.String()) } return i.Data.(ApplicationCommandInteractionData) } // ModalSubmitData is helper function to assert the inner InteractionData to ModalSubmitInteractionData. // Make sure to check that the Type of the interaction is InteractionModalSubmit before calling. func (i Interaction) ModalSubmitData() (data ModalSubmitInteractionData) { if i.Type != InteractionModalSubmit { panic("ModalSubmitData called on interaction of type " + i.Type.String()) } return i.Data.(ModalSubmitInteractionData) } // InteractionData is a common interface for all types of interaction data. type InteractionData interface { Type() InteractionType } // ApplicationCommandInteractionData contains the data of application command interaction. type ApplicationCommandInteractionData struct { ID string `json:"id"` Name string `json:"name"` CommandType ApplicationCommandType `json:"type"` Resolved *ApplicationCommandInteractionDataResolved `json:"resolved"` // Slash command options Options []*ApplicationCommandInteractionDataOption `json:"options"` // Target (user/message) id on which context menu command was called. // The details are stored in Resolved according to command type. TargetID string `json:"target_id"` } // ApplicationCommandInteractionDataResolved contains resolved data of command execution. // Partial Member objects are missing user, deaf and mute fields. // Partial Channel objects only have id, name, type and permissions fields. type ApplicationCommandInteractionDataResolved struct { Users map[string]*User `json:"users"` Members map[string]*Member `json:"members"` Roles map[string]*Role `json:"roles"` Channels map[string]*Channel `json:"channels"` Messages map[string]*Message `json:"messages"` Attachments map[string]*MessageAttachment `json:"attachments"` } // Type returns the type of interaction data. func (ApplicationCommandInteractionData) Type() InteractionType { return InteractionApplicationCommand } // MessageComponentInteractionData contains the data of message component interaction. type MessageComponentInteractionData struct { CustomID string `json:"custom_id"` ComponentType ComponentType `json:"component_type"` Resolved MessageComponentInteractionDataResolved `json:"resolved"` // NOTE: Only filled when ComponentType is SelectMenuComponent (3). Otherwise is nil. Values []string `json:"values"` } // MessageComponentInteractionDataResolved contains the resolved data of selected option. type MessageComponentInteractionDataResolved struct { Users map[string]*User `json:"users"` Members map[string]*Member `json:"members"` Roles map[string]*Role `json:"roles"` Channels map[string]*Channel `json:"channels"` } // Type returns the type of interaction data. func (MessageComponentInteractionData) Type() InteractionType { return InteractionMessageComponent } // ModalSubmitInteractionData contains the data of modal submit interaction. type ModalSubmitInteractionData struct { CustomID string `json:"custom_id"` Components []MessageComponent `json:"-"` } // Type returns the type of interaction data. func (ModalSubmitInteractionData) Type() InteractionType { return InteractionModalSubmit } // UnmarshalJSON is a helper function to correctly unmarshal Components. func (d *ModalSubmitInteractionData) UnmarshalJSON(data []byte) error { type modalSubmitInteractionData ModalSubmitInteractionData var v struct { modalSubmitInteractionData RawComponents []unmarshalableMessageComponent `json:"components"` } err := json.Unmarshal(data, &v) if err != nil { return err } *d = ModalSubmitInteractionData(v.modalSubmitInteractionData) d.Components = make([]MessageComponent, len(v.RawComponents)) for i, v := range v.RawComponents { d.Components[i] = v.MessageComponent } return err } // ApplicationCommandInteractionDataOption represents an option of a slash command. type ApplicationCommandInteractionDataOption struct { Name string `json:"name"` Type ApplicationCommandOptionType `json:"type"` // NOTE: Contains the value specified by Type. Value interface{} `json:"value,omitempty"` Options []*ApplicationCommandInteractionDataOption `json:"options,omitempty"` // NOTE: autocomplete interaction only. Focused bool `json:"focused,omitempty"` } // IntValue is a utility function for casting option value to integer func (o ApplicationCommandInteractionDataOption) IntValue() int64 { if o.Type != ApplicationCommandOptionInteger { panic("IntValue called on data option of type " + o.Type.String()) } return int64(o.Value.(float64)) } // UintValue is a utility function for casting option value to unsigned integer func (o ApplicationCommandInteractionDataOption) UintValue() uint64 { if o.Type != ApplicationCommandOptionInteger { panic("UintValue called on data option of type " + o.Type.String()) } return uint64(o.Value.(float64)) } // FloatValue is a utility function for casting option value to float func (o ApplicationCommandInteractionDataOption) FloatValue() float64 { if o.Type != ApplicationCommandOptionNumber { panic("FloatValue called on data option of type " + o.Type.String()) } return o.Value.(float64) } // StringValue is a utility function for casting option value to string func (o ApplicationCommandInteractionDataOption) StringValue() string { if o.Type != ApplicationCommandOptionString { panic("StringValue called on data option of type " + o.Type.String()) } return o.Value.(string) } // BoolValue is a utility function for casting option value to bool func (o ApplicationCommandInteractionDataOption) BoolValue() bool { if o.Type != ApplicationCommandOptionBoolean { panic("BoolValue called on data option of type " + o.Type.String()) } return o.Value.(bool) } // ChannelValue is a utility function for casting option value to channel object. // s : Session object, if not nil, function additionally fetches all channel's data func (o ApplicationCommandInteractionDataOption) ChannelValue(s *Session) *Channel { if o.Type != ApplicationCommandOptionChannel { panic("ChannelValue called on data option of type " + o.Type.String()) } chanID := o.Value.(string) if s == nil { return &Channel{ID: chanID} } ch, err := s.State.Channel(chanID) if err != nil { ch, err = s.Channel(chanID) if err != nil { return &Channel{ID: chanID} } } return ch } // RoleValue is a utility function for casting option value to role object. // s : Session object, if not nil, function additionally fetches all role's data func (o ApplicationCommandInteractionDataOption) RoleValue(s *Session, gID string) *Role { if o.Type != ApplicationCommandOptionRole && o.Type != ApplicationCommandOptionMentionable { panic("RoleValue called on data option of type " + o.Type.String()) } roleID := o.Value.(string) if s == nil || gID == "" { return &Role{ID: roleID} } r, err := s.State.Role(gID, roleID) if err != nil { roles, err := s.GuildRoles(gID) if err == nil { for _, r = range roles { if r.ID == roleID { return r } } } return &Role{ID: roleID} } return r } // UserValue is a utility function for casting option value to user object. // s : Session object, if not nil, function additionally fetches all user's data func (o ApplicationCommandInteractionDataOption) UserValue(s *Session) *User { if o.Type != ApplicationCommandOptionUser && o.Type != ApplicationCommandOptionMentionable { panic("UserValue called on data option of type " + o.Type.String()) } userID := o.Value.(string) if s == nil { return &User{ID: userID} } u, err := s.User(userID) if err != nil { return &User{ID: userID} } return u } // InteractionResponseType is type of interaction response. type InteractionResponseType uint8 // Interaction response types. const ( // InteractionResponsePong is for ACK ping event. InteractionResponsePong InteractionResponseType = 1 // InteractionResponseChannelMessageWithSource is for responding with a message, showing the user's input. InteractionResponseChannelMessageWithSource InteractionResponseType = 4 // InteractionResponseDeferredChannelMessageWithSource acknowledges that the event was received, and that a follow-up will come later. InteractionResponseDeferredChannelMessageWithSource InteractionResponseType = 5 // InteractionResponseDeferredMessageUpdate acknowledges that the message component interaction event was received, and message will be updated later. InteractionResponseDeferredMessageUpdate InteractionResponseType = 6 // InteractionResponseUpdateMessage is for updating the message to which message component was attached. InteractionResponseUpdateMessage InteractionResponseType = 7 // InteractionApplicationCommandAutocompleteResult shows autocompletion results. Autocomplete interaction only. InteractionApplicationCommandAutocompleteResult InteractionResponseType = 8 // InteractionResponseModal is for responding to an interaction with a modal window. InteractionResponseModal InteractionResponseType = 9 ) // InteractionResponse represents a response for an interaction event. type InteractionResponse struct { Type InteractionResponseType `json:"type,omitempty"` Data *InteractionResponseData `json:"data,omitempty"` } // InteractionResponseData is response data for an interaction. type InteractionResponseData struct { TTS bool `json:"tts"` Content string `json:"content"` Components []MessageComponent `json:"components"` Embeds []*MessageEmbed `json:"embeds"` AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"` Files []*File `json:"-"` Attachments *[]*MessageAttachment `json:"attachments,omitempty"` // NOTE: only MessageFlagsSuppressEmbeds and MessageFlagsEphemeral can be set. Flags MessageFlags `json:"flags,omitempty"` // NOTE: autocomplete interaction only. Choices []*ApplicationCommandOptionChoice `json:"choices,omitempty"` // NOTE: modal interaction only. CustomID string `json:"custom_id,omitempty"` Title string `json:"title,omitempty"` } // VerifyInteraction implements message verification of the discord interactions api // signing algorithm, as documented here: // https://discord.com/developers/docs/interactions/receiving-and-responding#security-and-authorization func VerifyInteraction(r *http.Request, key ed25519.PublicKey) bool { var msg bytes.Buffer signature := r.Header.Get("X-Signature-Ed25519") if signature == "" { return false } sig, err := hex.DecodeString(signature) if err != nil { return false } if len(sig) != ed25519.SignatureSize { return false } timestamp := r.Header.Get("X-Signature-Timestamp") if timestamp == "" { return false } msg.WriteString(timestamp) defer r.Body.Close() var body bytes.Buffer // at the end of the function, copy the original body back into the request defer func() { r.Body = ioutil.NopCloser(&body) }() // copy body into buffers _, err = io.Copy(&msg, io.TeeReader(r.Body, &body)) if err != nil { return false } return ed25519.Verify(key, msg.Bytes(), sig) }