package bdiscord import ( "bytes" "fmt" "strings" "sync" "github.com/42wim/matterbridge/bridge" "github.com/42wim/matterbridge/bridge/config" "github.com/42wim/matterbridge/bridge/discord/transmitter" "github.com/42wim/matterbridge/bridge/helper" "github.com/bwmarrin/discordgo" lru "github.com/hashicorp/golang-lru" ) const ( MessageLength = 1950 cFileUpload = "file_upload" ) type Bdiscord struct { *bridge.Config c *discordgo.Session nick string userID string guildID string channelsMutex sync.RWMutex channels []*discordgo.Channel channelInfoMap map[string]*config.ChannelInfo membersMutex sync.RWMutex userMemberMap map[string]*discordgo.Member nickMemberMap map[string]*discordgo.Member // Webhook specific logic useAutoWebhooks bool transmitter *transmitter.Transmitter cache *lru.Cache } func New(cfg *bridge.Config) bridge.Bridger { newCache, err := lru.New(5000) if err != nil { cfg.Log.Fatalf("Could not create LRU cache: %v", err) } b := &Bdiscord{ Config: cfg, cache: newCache, } b.userMemberMap = make(map[string]*discordgo.Member) b.nickMemberMap = make(map[string]*discordgo.Member) b.channelInfoMap = make(map[string]*config.ChannelInfo) b.useAutoWebhooks = b.GetBool("AutoWebhooks") if b.useAutoWebhooks { b.Log.Debug("Using automatic webhooks") } return b } func (b *Bdiscord) Connect() error { var err error token := b.GetString("Token") b.Log.Info("Connecting") if !strings.HasPrefix(b.GetString("Token"), "Bot ") { token = "Bot " + b.GetString("Token") } // if we have a User token, remove the `Bot` prefix if strings.HasPrefix(b.GetString("Token"), "User ") { token = strings.Replace(b.GetString("Token"), "User ", "", -1) } b.c, err = discordgo.New(token) if err != nil { return err } b.Log.Info("Connection succeeded") // Add privileged intent for guild member tracking. This is needed to track nicks // for display names and @mention translation b.c.Identify.Intents = discordgo.MakeIntent(discordgo.IntentsAllWithoutPrivileged | discordgo.IntentsGuildMembers) err = b.c.Open() if err != nil { return err } guilds, err := b.c.UserGuilds(100, "", "", false) if err != nil { return err } userinfo, err := b.c.User("@me") if err != nil { return err } serverName := strings.Replace(b.GetString("Server"), "ID:", "", -1) b.nick = userinfo.Username b.userID = userinfo.ID // Try and find this account's guild, and populate channels b.channelsMutex.Lock() for _, guild := range guilds { // Skip, if the server name does not match the visible name or the ID if guild.Name != serverName && guild.ID != serverName { continue } // Complain about an ambiguous Server setting. Two Discord servers could have the same title! // For IDs, practically this will never happen. It would only trigger if some server's name is also an ID. if b.guildID != "" { return fmt.Errorf("found multiple Discord servers with the same name %#v, expected to see only one", serverName) } // Getting this guild's channel could result in a permission error b.channels, err = b.c.GuildChannels(guild.ID) if err != nil { return fmt.Errorf("could not get %#v's channels: %w", b.GetString("Server"), err) } b.guildID = guild.ID } b.channelsMutex.Unlock() // If we couldn't find a guild, we print extra debug information and return a nice error if b.guildID == "" { err = fmt.Errorf("could not find Discord server %#v", b.GetString("Server")) b.Log.Error(err.Error()) // Print all of the possible server values b.Log.Info("Possible server values:") for _, guild := range guilds { b.Log.Infof("\t- Server=%#v # by name", guild.Name) b.Log.Infof("\t- Server=%#v # by ID", guild.ID) } // If there are no results, we should say that if len(guilds) == 0 { b.Log.Info("\t- (none found)") } return err } // Legacy note: WebhookURL used to have an actual webhook URL that we would edit, // but we stopped doing that due to Discord making rate limits more aggressive. // // Even older: the same WebhookURL used to be used by every channel, which is usually unexpected. // This is no longer possible. if b.GetString("WebhookURL") != "" { message := "The global WebhookURL setting has been removed. " message += "You can get similar \"webhook editing\" behaviour by replacing this line with `AutoWebhooks=true`. " message += "If you rely on the old-OLD (non-editing) behaviour, can move the WebhookURL to specific channel sections." b.Log.Errorln(message) return fmt.Errorf("use of removed WebhookURL setting") } if b.GetInt("debuglevel") == 2 { b.Log.Debug("enabling even more discord debug") b.c.Debug = true } // Initialise webhook management b.transmitter = transmitter.New(b.c, b.guildID, "matterbridge", b.useAutoWebhooks) b.transmitter.Log = b.Log var webhookChannelIDs []string for _, channel := range b.Channels { channelID := b.getChannelID(channel.Name) // note(qaisjp): this readlocks channelsMutex // If a WebhookURL was not explicitly provided for this channel, // there are two options: just a regular bot message (ugly) or this is should be webhook sent if channel.Options.WebhookURL == "" { // If it should be webhook sent, we should enforce this via the transmitter if b.useAutoWebhooks { webhookChannelIDs = append(webhookChannelIDs, channelID) } continue } whID, whToken, ok := b.splitURL(channel.Options.WebhookURL) if !ok { return fmt.Errorf("failed to parse WebhookURL %#v for channel %#v", channel.Options.WebhookURL, channel.ID) } b.transmitter.AddWebhook(channelID, &discordgo.Webhook{ ID: whID, Token: whToken, GuildID: b.guildID, ChannelID: channelID, }) } if b.useAutoWebhooks { err = b.transmitter.RefreshGuildWebhooks(webhookChannelIDs) if err != nil { b.Log.WithError(err).Println("transmitter could not refresh guild webhooks") return err } } // Obtaining guild members and initializing nickname mapping. b.membersMutex.Lock() defer b.membersMutex.Unlock() members, err := b.c.GuildMembers(b.guildID, "", 1000) if err != nil { b.Log.Error("Error obtaining server members: ", err) return err } for _, member := range members { if member == nil { b.Log.Warnf("Skipping missing information for a user.") continue } b.userMemberMap[member.User.ID] = member b.nickMemberMap[member.User.Username] = member if member.Nick != "" { b.nickMemberMap[member.Nick] = member } } b.c.AddHandler(b.messageCreate) b.c.AddHandler(b.messageTyping) b.c.AddHandler(b.messageUpdate) b.c.AddHandler(b.messageDelete) b.c.AddHandler(b.messageDeleteBulk) b.c.AddHandler(b.memberAdd) b.c.AddHandler(b.memberRemove) b.c.AddHandler(b.memberUpdate) if b.GetInt("debuglevel") == 1 { b.c.AddHandler(b.messageEvent) } return nil } func (b *Bdiscord) Disconnect() error { return b.c.Close() } func (b *Bdiscord) JoinChannel(channel config.ChannelInfo) error { b.channelsMutex.Lock() defer b.channelsMutex.Unlock() b.channelInfoMap[channel.ID] = &channel return nil } func (b *Bdiscord) Send(msg config.Message) (string, error) { b.Log.Debugf("=> Receiving %#v", msg) channelID := b.getChannelID(msg.Channel) if channelID == "" { return "", fmt.Errorf("Could not find channelID for %v", msg.Channel) } if msg.Event == config.EventUserTyping { if b.GetBool("ShowUserTyping") { err := b.c.ChannelTyping(channelID) return "", err } return "", nil } // Make a action /me of the message if msg.Event == config.EventUserAction { msg.Text = "_" + msg.Text + "_" } // Handle prefix hint for unthreaded messages. if msg.ParentNotFound() { msg.ParentID = "" } // Use webhook to send the message useWebhooks := b.shouldMessageUseWebhooks(&msg) if useWebhooks && msg.Event != config.EventMsgDelete && msg.ParentID == "" { return b.handleEventWebhook(&msg, channelID) } return b.handleEventBotUser(&msg, channelID) } // handleEventDirect handles events via the bot user func (b *Bdiscord) handleEventBotUser(msg *config.Message, channelID string) (string, error) { b.Log.Debugf("Broadcasting using token (API)") // Delete message if msg.Event == config.EventMsgDelete { if msg.ID == "" { return "", nil } err := b.c.ChannelMessageDelete(channelID, msg.ID) return "", err } // Delete a file if msg.Event == config.EventFileDelete { if msg.ID == "" { return "", nil } if fi, ok := b.cache.Get(cFileUpload + msg.ID); ok { err := b.c.ChannelMessageDelete(channelID, fi.(string)) // nolint:forcetypeassert b.cache.Remove(cFileUpload + msg.ID) return "", err } return "", fmt.Errorf("file %s not found", msg.ID) } // Upload a file if it exists if msg.Extra != nil { for _, rmsg := range helper.HandleExtra(msg, b.General) { // TODO: Use ClipOrSplitMessage rmsg.Text = helper.ClipMessage(rmsg.Text, MessageLength, b.GetString("MessageClipped")) if _, err := b.c.ChannelMessageSend(channelID, rmsg.Username+rmsg.Text); err != nil { b.Log.Errorf("Could not send message %#v: %s", rmsg, err) } } // check if we have files to upload (from slack, telegram or mattermost) if len(msg.Extra["file"]) > 0 { return b.handleUploadFile(msg, channelID) } } // Edit message if msg.ID != "" { // Exploit that a discord message ID is actually just a large number, and we encode a list of IDs by separating them with ";". var msgIds = strings.Split(msg.ID, ";") msgParts := helper.ClipOrSplitMessage(b.replaceUserMentions(msg.Text), MessageLength, b.GetString("MessageClipped"), len(msgIds)) for len(msgParts) < len(msgIds) { msgParts = append(msgParts, "((obsoleted by edit))") } for i := range msgParts { // In case of split-messages where some parts remain the same (i.e. only a typo-fix in a huge message), this causes some noop-updates. // TODO: Optimize away noop-updates of un-edited messages // TODO: Use RemoteNickFormat instead of this broken concatenation _, err := b.c.ChannelMessageEdit(channelID, msgIds[i], msg.Username+msgParts[i]) if err != nil { return "", err } } return msg.ID, nil } msgParts := helper.ClipOrSplitMessage(b.replaceUserMentions(msg.Text), MessageLength, b.GetString("MessageClipped"), b.GetInt("MessageSplitMaxCount")) var msgIds = []string{} for _, msgPart := range msgParts { m := discordgo.MessageSend{ Content: msg.Username + msgPart, AllowedMentions: b.getAllowedMentions(), } if msg.ParentValid() { m.Reference = &discordgo.MessageReference{ MessageID: msg.ParentID, ChannelID: channelID, GuildID: b.guildID, } } // Post normal message res, err := b.c.ChannelMessageSendComplex(channelID, &m) if err != nil { return "", err } msgIds = append(msgIds, res.ID) } // Exploit that a discord message ID is actually just a large number, so we encode a list of IDs by separating them with ";". return strings.Join(msgIds, ";"), nil } // handleUploadFile handles native upload of files func (b *Bdiscord) handleUploadFile(msg *config.Message, channelID string) (string, error) { for _, f := range msg.Extra["file"] { fi := f.(config.FileInfo) file := discordgo.File{ Name: fi.Name, ContentType: "", Reader: bytes.NewReader(*fi.Data), } m := discordgo.MessageSend{ Content: msg.Username + fi.Comment, Files: []*discordgo.File{&file}, AllowedMentions: b.getAllowedMentions(), } res, err := b.c.ChannelMessageSendComplex(channelID, &m) if err != nil { return "", fmt.Errorf("file upload failed: %s", err) } // link file_upload_nativeID (file ID from the original bridge) to our upload id // so that we can remove this later when it eg needs to be deleted b.cache.Add(cFileUpload+fi.NativeID, res.ID) } return "", nil }