Switch to discordgo upstream again (#1759)

* Switch to upstream discordgo again

* Fix discord api changes
This commit is contained in:
Wim 2022-03-12 17:06:39 +01:00 committed by GitHub
parent 9c203327c0
commit e4c0ca0f48
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
43 changed files with 5151 additions and 2363 deletions

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@ -10,8 +10,8 @@ import (
"github.com/42wim/matterbridge/bridge/config"
"github.com/42wim/matterbridge/bridge/discord/transmitter"
"github.com/42wim/matterbridge/bridge/helper"
"github.com/bwmarrin/discordgo"
lru "github.com/hashicorp/golang-lru"
"github.com/matterbridge/discordgo"
)
const (

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@ -2,8 +2,8 @@ package bdiscord
import (
"github.com/42wim/matterbridge/bridge/config"
"github.com/bwmarrin/discordgo"
"github.com/davecgh/go-spew/spew"
"github.com/matterbridge/discordgo"
)
func (b *Bdiscord) messageDelete(s *discordgo.Session, m *discordgo.MessageDelete) { //nolint:unparam
@ -56,7 +56,7 @@ func (b *Bdiscord) messageUpdate(s *discordgo.Session, m *discordgo.MessageUpdat
return
}
// only when message is actually edited
if m.Message.EditedTimestamp != "" {
if m.Message.EditedTimestamp != nil {
b.Log.Debugf("Sending edit message")
m.Content += b.GetString("EditSuffix")
msg := &discordgo.MessageCreate{

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@ -3,7 +3,7 @@ package bdiscord
import (
"testing"
"github.com/matterbridge/discordgo"
"github.com/bwmarrin/discordgo"
"github.com/stretchr/testify/assert"
)

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@ -6,7 +6,7 @@ import (
"strings"
"unicode"
"github.com/matterbridge/discordgo"
"github.com/bwmarrin/discordgo"
)
func (b *Bdiscord) getAllowedMentions() *discordgo.MessageAllowedMentions {

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@ -20,7 +20,7 @@ import (
"sync"
"time"
"github.com/matterbridge/discordgo"
"github.com/bwmarrin/discordgo"
log "github.com/sirupsen/logrus"
)

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@ -1,7 +1,7 @@
package transmitter
import (
"github.com/matterbridge/discordgo"
"github.com/bwmarrin/discordgo"
)
// isDiscordPermissionError returns false for nil, and true if a Discord RESTError with code discordgo.ErrorCodeMissionPermissions

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@ -5,7 +5,7 @@ import (
"github.com/42wim/matterbridge/bridge/config"
"github.com/42wim/matterbridge/bridge/helper"
"github.com/matterbridge/discordgo"
"github.com/bwmarrin/discordgo"
)
// shouldMessageUseWebhooks checks if have a channel specific webhook, if we're not using auto webhooks
@ -89,7 +89,7 @@ func (b *Bdiscord) webhookSend(msg *config.Message, channelID string) (*discordg
&discordgo.WebhookParams{
Username: msg.Username,
AvatarURL: msg.Avatar,
File: &file,
Files: []*discordgo.File{&file},
Content: content,
AllowedMentions: b.getAllowedMentions(),
},

2
go.mod
View File

@ -7,6 +7,7 @@ require (
github.com/Philipp15b/go-steam v1.0.1-0.20200727090957-6ae9b3c0a560
github.com/Rhymen/go-whatsapp v0.1.2-0.20211102134409-31a2e740845c
github.com/SevereCloud/vksdk/v2 v2.13.1
github.com/bwmarrin/discordgo v0.24.0
github.com/d5/tengo/v2 v2.10.0
github.com/davecgh/go-spew v1.1.1
github.com/fsnotify/fsnotify v1.5.1
@ -24,7 +25,6 @@ require (
github.com/lrstanley/girc v0.0.0-20211023233735-147f0ff77566
github.com/matrix-org/gomatrix v0.0.0-20210324163249-be2af5ef2e16
github.com/matterbridge/Rocket.Chat.Go.SDK v0.0.0-20211016222428-79310a412696
github.com/matterbridge/discordgo v0.21.2-0.20210201201054-fb39a175b4f7
github.com/matterbridge/go-xmpp v0.0.0-20211030125215-791a06c5f1be
github.com/matterbridge/gozulipbot v0.0.0-20211023205727-a19d6c1f3b75
github.com/matterbridge/logrus-prefixed-formatter v0.5.3-0.20200523233437-d971309a77ba

5
go.sum
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@ -290,6 +290,8 @@ github.com/buger/jsonparser v0.0.0-20181115193947-bf1c66bbce23/go.mod h1:bbYlZJ7
github.com/bugsnag/bugsnag-go v0.0.0-20141110184014-b1d153021fcd/go.mod h1:2oa8nejYd4cQ/b0hMIopN0lCRxU0bueqREvZLWFrtK8=
github.com/bugsnag/osext v0.0.0-20130617224835-0dd3f918b21b/go.mod h1:obH5gd0BsqsP2LwDJ9aOkm/6J86V6lyAXCoQWGw3K50=
github.com/bugsnag/panicwrap v0.0.0-20151223152923-e2c28503fcd0/go.mod h1:D/8v3kj0zr8ZAKg1AQ6crr+5VwKN5eIywRkfhyM/+dE=
github.com/bwmarrin/discordgo v0.24.0 h1:Gw4MYxqHdvhO99A3nXnSLy97z5pmIKHZVJ1JY5ZDPqY=
github.com/bwmarrin/discordgo v0.24.0/go.mod h1:NJZpH+1AfhIcyQsPeuBKsUtYrRnjkyu0kIVMCHkZtRY=
github.com/cenkalti/backoff/v4 v4.0.2/go.mod h1:eEew/i+1Q6OrCDZh3WiXYv3+nJwBASZ8Bog/87DQnVg=
github.com/census-instrumentation/opencensus-proto v0.2.0/go.mod h1:f6KPmirojxKA12rnyqOA5BBL4O983OfeGPqjHWSTneU=
github.com/census-instrumentation/opencensus-proto v0.2.1/go.mod h1:f6KPmirojxKA12rnyqOA5BBL4O983OfeGPqjHWSTneU=
@ -1079,8 +1081,6 @@ github.com/marstr/guid v0.0.0-20170427235115-8bdf7d1a087c/go.mod h1:74gB1z2wpxxI
github.com/marstr/guid v1.1.0/go.mod h1:74gB1z2wpxxInTG6yaqA7KrtM0NZ+RbrcqDvYHefzho=
github.com/matterbridge/Rocket.Chat.Go.SDK v0.0.0-20211016222428-79310a412696 h1:pmPKkN3RJM9wVMZidR99epzK0+gatQiqVtvP1FacZcQ=
github.com/matterbridge/Rocket.Chat.Go.SDK v0.0.0-20211016222428-79310a412696/go.mod h1:c6MxwqHD+0HvtAJjsHMIdPCiAwGiQwPRPTp69ACMg8A=
github.com/matterbridge/discordgo v0.21.2-0.20210201201054-fb39a175b4f7 h1:4J2YZuY8dIYrxbLMsWGqPZb/B59ygCwSBkyZHez5PSY=
github.com/matterbridge/discordgo v0.21.2-0.20210201201054-fb39a175b4f7/go.mod h1:411nZYv0UMMrtppR5glXop1foboJiFAowy+42U+Ahvw=
github.com/matterbridge/go-xmpp v0.0.0-20211030125215-791a06c5f1be h1:zlirT+LngOJ60G6FVzI87DljGZLUnfNzmXja61EjtYM=
github.com/matterbridge/go-xmpp v0.0.0-20211030125215-791a06c5f1be/go.mod h1:ECDRehsR9TYTKCAsRS8/wLeOk6UUqDydw47ln7wG41Q=
github.com/matterbridge/gomatrix v0.0.0-20220205235239-607eb9ee6419 h1:dx8x2J3EsVwP3hBGNmVT/otz4b42p7TRQ6Cu4BK2910=
@ -1791,6 +1791,7 @@ golang.org/x/crypto v0.0.0-20201002170205-7f63de1d35b0/go.mod h1:LzIPMQfyMNhhGPh
golang.org/x/crypto v0.0.0-20201016220609-9e8e0b390897/go.mod h1:LzIPMQfyMNhhGPhUkYOs5KpL4U8rLKemX1yGLhDgUto=
golang.org/x/crypto v0.0.0-20201216223049-8b5274cf687f/go.mod h1:jdWPYTVW3xRLrWPugEBEK3UY2ZEsg3UU495nc5E+M+I=
golang.org/x/crypto v0.0.0-20210322153248-0c34fe9e7dc2/go.mod h1:T9bdIzuCu7OtxOm1hfPfRQxPLYneinmdGuTeoZ9dtd4=
golang.org/x/crypto v0.0.0-20210421170649-83a5a9bb288b/go.mod h1:T9bdIzuCu7OtxOm1hfPfRQxPLYneinmdGuTeoZ9dtd4=
golang.org/x/crypto v0.0.0-20210513164829-c07d793c2f9a/go.mod h1:P+XmwS30IXTQdn5tA2iutPOUgjI07+tq3H3K9MVA1s8=
golang.org/x/crypto v0.0.0-20210616213533-5ff15b29337e/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
golang.org/x/crypto v0.0.0-20210711020723-a769d52b0f97/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=

5
vendor/github.com/bwmarrin/discordgo/.gitignore generated vendored Normal file
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@ -0,0 +1,5 @@
# IDE-specific metadata
.idea/
# Environment variables. Useful for examples.
.env

19
vendor/github.com/bwmarrin/discordgo/.golangci.yml generated vendored Normal file
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@ -0,0 +1,19 @@
linters:
disable-all: true
enable:
# - staticcheck
# - unused
- golint
linters-settings:
staticcheck:
go: "1.13"
checks: ["all"]
unused:
go: "1.13"
issues:
include:
- EXC0002

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@ -3,6 +3,7 @@ go:
- 1.13.x
- 1.14.x
- 1.15.x
- 1.16.x
env:
- GO111MODULE=on
install:

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@ -1,8 +1,8 @@
# DiscordGo
[![GoDoc](https://godoc.org/github.com/bwmarrin/discordgo?status.svg)](https://godoc.org/github.com/bwmarrin/discordgo) [![Go report](http://goreportcard.com/badge/bwmarrin/discordgo)](http://goreportcard.com/report/bwmarrin/discordgo) [![Build Status](https://travis-ci.org/bwmarrin/discordgo.svg?branch=master)](https://travis-ci.org/bwmarrin/discordgo) [![Discord Gophers](https://img.shields.io/badge/Discord%20Gophers-%23discordgo-blue.svg)](https://discord.gg/0f1SbxBZjYoCtNPP) [![Discord API](https://img.shields.io/badge/Discord%20API-%23go_discordgo-blue.svg)](https://discord.com/invite/discord-api)
[![Go Reference](https://pkg.go.dev/badge/github.com/bwmarrin/discordgo.svg)](https://pkg.go.dev/github.com/bwmarrin/discordgo) [![Go Report Card](https://goreportcard.com/badge/github.com/bwmarrin/discordgo)](https://goreportcard.com/report/github.com/bwmarrin/discordgo) [![Build Status](https://travis-ci.com/bwmarrin/discordgo.svg?branch=master)](https://travis-ci.com/bwmarrin/discordgo) [![Discord Gophers](https://img.shields.io/badge/Discord%20Gophers-%23discordgo-blue.svg)](https://discord.gg/golang) [![Discord API](https://img.shields.io/badge/Discord%20API-%23go_discordgo-blue.svg)](https://discord.com/invite/discord-api)
<img align="right" src="http://bwmarrin.github.io/discordgo/img/discordgo.png">
<img align="right" alt="DiscordGo logo" src="docs/img/discordgo.svg" width="400">
DiscordGo is a [Go](https://golang.org/) package that provides low level
bindings to the [Discord](https://discord.com/) chat client API. DiscordGo
@ -22,7 +22,7 @@ tool that wraps `ffmpeg` to create opus encoded audio appropriate for use with
Discord (and DiscordGo).
**For help with this package or general Go discussion, please join the [Discord
Gophers](https://discord.gg/0f1SbxBZjYq9jLBk) chat server.**
Gophers](https://discord.gg/golang) chat server.**
## Getting Started
@ -64,8 +64,8 @@ The DiscordGo code is fairly well documented at this point and is currently
the only documentation available. Both GoDoc and GoWalker (below) present
that information in a nice format.
- [![GoDoc](https://godoc.org/github.com/bwmarrin/discordgo?status.svg)](https://godoc.org/github.com/bwmarrin/discordgo)
- [![Go Walker](http://gowalker.org/api/v1/badge)](https://gowalker.org/github.com/bwmarrin/discordgo)
- [![Go Reference](https://pkg.go.dev/badge/github.com/bwmarrin/discordgo.svg)](https://pkg.go.dev/github.com/bwmarrin/discordgo)
- [![Go Walker](https://gowalker.org/api/v1/badge)](https://gowalker.org/github.com/bwmarrin/discordgo)
- Hand crafted documentation coming eventually.

241
vendor/github.com/bwmarrin/discordgo/components.go generated vendored Normal file
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@ -0,0 +1,241 @@
package discordgo
import (
"encoding/json"
"fmt"
)
// ComponentType is type of component.
type ComponentType uint
// MessageComponent types.
const (
ActionsRowComponent ComponentType = 1
ButtonComponent ComponentType = 2
SelectMenuComponent ComponentType = 3
TextInputComponent ComponentType = 4
)
// MessageComponent is a base interface for all message components.
type MessageComponent interface {
json.Marshaler
Type() ComponentType
}
type unmarshalableMessageComponent struct {
MessageComponent
}
// UnmarshalJSON is a helper function to unmarshal MessageComponent object.
func (umc *unmarshalableMessageComponent) UnmarshalJSON(src []byte) error {
var v struct {
Type ComponentType `json:"type"`
}
err := json.Unmarshal(src, &v)
if err != nil {
return err
}
switch v.Type {
case ActionsRowComponent:
umc.MessageComponent = &ActionsRow{}
case ButtonComponent:
umc.MessageComponent = &Button{}
case SelectMenuComponent:
umc.MessageComponent = &SelectMenu{}
case TextInputComponent:
umc.MessageComponent = &TextInput{}
default:
return fmt.Errorf("unknown component type: %d", v.Type)
}
return json.Unmarshal(src, umc.MessageComponent)
}
// MessageComponentFromJSON is a helper function for unmarshaling message components
func MessageComponentFromJSON(b []byte) (MessageComponent, error) {
var u unmarshalableMessageComponent
err := u.UnmarshalJSON(b)
if err != nil {
return nil, fmt.Errorf("failed to unmarshal into MessageComponent: %w", err)
}
return u.MessageComponent, nil
}
// ActionsRow is a container for components within one row.
type ActionsRow struct {
Components []MessageComponent `json:"components"`
}
// MarshalJSON is a method for marshaling ActionsRow to a JSON object.
func (r ActionsRow) MarshalJSON() ([]byte, error) {
type actionsRow ActionsRow
return json.Marshal(struct {
actionsRow
Type ComponentType `json:"type"`
}{
actionsRow: actionsRow(r),
Type: r.Type(),
})
}
// UnmarshalJSON is a helper function to unmarshal Actions Row.
func (r *ActionsRow) UnmarshalJSON(data []byte) error {
var v struct {
RawComponents []unmarshalableMessageComponent `json:"components"`
}
err := json.Unmarshal(data, &v)
if err != nil {
return err
}
r.Components = make([]MessageComponent, len(v.RawComponents))
for i, v := range v.RawComponents {
r.Components[i] = v.MessageComponent
}
return err
}
// Type is a method to get the type of a component.
func (r ActionsRow) Type() ComponentType {
return ActionsRowComponent
}
// ButtonStyle is style of button.
type ButtonStyle uint
// Button styles.
const (
// PrimaryButton is a button with blurple color.
PrimaryButton ButtonStyle = 1
// SecondaryButton is a button with grey color.
SecondaryButton ButtonStyle = 2
// SuccessButton is a button with green color.
SuccessButton ButtonStyle = 3
// DangerButton is a button with red color.
DangerButton ButtonStyle = 4
// LinkButton is a special type of button which navigates to a URL. Has grey color.
LinkButton ButtonStyle = 5
)
// ComponentEmoji represents button emoji, if it does have one.
type ComponentEmoji struct {
Name string `json:"name,omitempty"`
ID string `json:"id,omitempty"`
Animated bool `json:"animated,omitempty"`
}
// Button represents button component.
type Button struct {
Label string `json:"label"`
Style ButtonStyle `json:"style"`
Disabled bool `json:"disabled"`
Emoji ComponentEmoji `json:"emoji"`
// NOTE: Only button with LinkButton style can have link. Also, URL is mutually exclusive with CustomID.
URL string `json:"url,omitempty"`
CustomID string `json:"custom_id,omitempty"`
}
// MarshalJSON is a method for marshaling Button to a JSON object.
func (b Button) MarshalJSON() ([]byte, error) {
type button Button
if b.Style == 0 {
b.Style = PrimaryButton
}
return json.Marshal(struct {
button
Type ComponentType `json:"type"`
}{
button: button(b),
Type: b.Type(),
})
}
// Type is a method to get the type of a component.
func (Button) Type() ComponentType {
return ButtonComponent
}
// SelectMenuOption represents an option for a select menu.
type SelectMenuOption struct {
Label string `json:"label,omitempty"`
Value string `json:"value"`
Description string `json:"description"`
Emoji ComponentEmoji `json:"emoji"`
// Determines whenever option is selected by default or not.
Default bool `json:"default"`
}
// SelectMenu represents select menu component.
type SelectMenu struct {
CustomID string `json:"custom_id,omitempty"`
// The text which will be shown in the menu if there's no default options or all options was deselected and component was closed.
Placeholder string `json:"placeholder"`
// This value determines the minimal amount of selected items in the menu.
MinValues *int `json:"min_values,omitempty"`
// This value determines the maximal amount of selected items in the menu.
// If MaxValues or MinValues are greater than one then the user can select multiple items in the component.
MaxValues int `json:"max_values,omitempty"`
Options []SelectMenuOption `json:"options"`
Disabled bool `json:"disabled"`
}
// Type is a method to get the type of a component.
func (SelectMenu) Type() ComponentType {
return SelectMenuComponent
}
// MarshalJSON is a method for marshaling SelectMenu to a JSON object.
func (m SelectMenu) MarshalJSON() ([]byte, error) {
type selectMenu SelectMenu
return json.Marshal(struct {
selectMenu
Type ComponentType `json:"type"`
}{
selectMenu: selectMenu(m),
Type: m.Type(),
})
}
// TextInput represents text input component.
type TextInput struct {
CustomID string `json:"custom_id"`
Label string `json:"label"`
Style TextInputStyle `json:"style"`
Placeholder string `json:"placeholder,omitempty"`
Value string `json:"value,omitempty"`
Required bool `json:"required,omitempty"`
MinLength int `json:"min_length,omitempty"`
MaxLength int `json:"max_length,omitempty"`
}
// Type is a method to get the type of a component.
func (TextInput) Type() ComponentType {
return TextInputComponent
}
// MarshalJSON is a method for marshaling TextInput to a JSON object.
func (m TextInput) MarshalJSON() ([]byte, error) {
type inputText TextInput
return json.Marshal(struct {
inputText
Type ComponentType `json:"type"`
}{
inputText: inputText(m),
Type: m.Type(),
})
}
// TextInputStyle is style of text in TextInput component.
type TextInputStyle uint
// Text styles
const (
TextInputShort TextInputStyle = 1
TextInputParagraph TextInputStyle = 2
)

60
vendor/github.com/bwmarrin/discordgo/discord.go generated vendored Normal file
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@ -0,0 +1,60 @@
// Discordgo - Discord bindings for Go
// Available at https://github.com/bwmarrin/discordgo
// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file contains high level helper functions and easy entry points for the
// entire discordgo package. These functions are being developed and are very
// experimental at this point. They will most likely change so please use the
// low level functions if that's a problem.
// Package discordgo provides Discord binding for Go
package discordgo
import (
"net/http"
"runtime"
"time"
)
// VERSION of DiscordGo, follows Semantic Versioning. (http://semver.org/)
const VERSION = "0.24.0"
// New creates a new Discord session with provided token.
// If the token is for a bot, it must be prefixed with "Bot "
// e.g. "Bot ..."
// Or if it is an OAuth2 token, it must be prefixed with "Bearer "
// e.g. "Bearer ..."
func New(token string) (s *Session, err error) {
// Create an empty Session interface.
s = &Session{
State: NewState(),
Ratelimiter: NewRatelimiter(),
StateEnabled: true,
Compress: true,
ShouldReconnectOnError: true,
ShardID: 0,
ShardCount: 1,
MaxRestRetries: 3,
Client: &http.Client{Timeout: (20 * time.Second)},
UserAgent: "DiscordBot (https://github.com/bwmarrin/discordgo, v" + VERSION + ")",
sequence: new(int64),
LastHeartbeatAck: time.Now().UTC(),
}
// Initilize the Identify Package with defaults
// These can be modified prior to calling Open()
s.Identify.Compress = true
s.Identify.LargeThreshold = 250
s.Identify.GuildSubscriptions = true
s.Identify.Properties.OS = runtime.GOOS
s.Identify.Properties.Browser = "DiscordGo v" + VERSION
s.Identify.Intents = IntentsAllWithoutPrivileged
s.Identify.Token = token
s.Token = token
return
}

210
vendor/github.com/bwmarrin/discordgo/endpoints.go generated vendored Normal file
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@ -0,0 +1,210 @@
// Discordgo - Discord bindings for Go
// Available at https://github.com/bwmarrin/discordgo
// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file contains variables for all known Discord end points. All functions
// throughout the Discordgo package use these variables for all connections
// to Discord. These are all exported and you may modify them if needed.
package discordgo
import "strconv"
// APIVersion is the Discord API version used for the REST and Websocket API.
var APIVersion = "9"
// Known Discord API Endpoints.
var (
EndpointStatus = "https://status.discord.com/api/v2/"
EndpointSm = EndpointStatus + "scheduled-maintenances/"
EndpointSmActive = EndpointSm + "active.json"
EndpointSmUpcoming = EndpointSm + "upcoming.json"
EndpointDiscord = "https://discord.com/"
EndpointAPI = EndpointDiscord + "api/v" + APIVersion + "/"
EndpointGuilds = EndpointAPI + "guilds/"
EndpointChannels = EndpointAPI + "channels/"
EndpointUsers = EndpointAPI + "users/"
EndpointGateway = EndpointAPI + "gateway"
EndpointGatewayBot = EndpointGateway + "/bot"
EndpointWebhooks = EndpointAPI + "webhooks/"
EndpointStickers = EndpointAPI + "stickers/"
EndpointCDN = "https://cdn.discordapp.com/"
EndpointCDNAttachments = EndpointCDN + "attachments/"
EndpointCDNAvatars = EndpointCDN + "avatars/"
EndpointCDNIcons = EndpointCDN + "icons/"
EndpointCDNSplashes = EndpointCDN + "splashes/"
EndpointCDNChannelIcons = EndpointCDN + "channel-icons/"
EndpointCDNBanners = EndpointCDN + "banners/"
EndpointCDNGuilds = EndpointCDN + "guilds/"
EndpointVoice = EndpointAPI + "/voice/"
EndpointVoiceRegions = EndpointVoice + "regions"
// TODO: EndpointUserGuildMember
EndpointUser = func(uID string) string { return EndpointUsers + uID }
EndpointUserAvatar = func(uID, aID string) string { return EndpointCDNAvatars + uID + "/" + aID + ".png" }
EndpointUserAvatarAnimated = func(uID, aID string) string { return EndpointCDNAvatars + uID + "/" + aID + ".gif" }
EndpointDefaultUserAvatar = func(uDiscriminator string) string {
uDiscriminatorInt, _ := strconv.Atoi(uDiscriminator)
return EndpointCDN + "embed/avatars/" + strconv.Itoa(uDiscriminatorInt%5) + ".png"
}
EndpointUserBanner = func(uID, cID string) string {
return EndpointCDNBanners + uID + "/" + cID + ".png"
}
EndpointUserBannerAnimated = func(uID, cID string) string {
return EndpointCDNBanners + uID + "/" + cID + ".gif"
}
EndpointUserGuilds = func(uID string) string { return EndpointUsers + uID + "/guilds" }
EndpointUserGuild = func(uID, gID string) string { return EndpointUsers + uID + "/guilds/" + gID }
EndpointUserChannels = func(uID string) string { return EndpointUsers + uID + "/channels" }
EndpointUserConnections = func(uID string) string { return EndpointUsers + uID + "/connections" }
EndpointGuild = func(gID string) string { return EndpointGuilds + gID }
EndpointGuildThreads = func(gID string) string { return EndpointGuild(gID) + "/threads" }
EndpointGuildActiveThreads = func(gID string) string { return EndpointGuildThreads(gID) + "/active" }
EndpointGuildPreview = func(gID string) string { return EndpointGuilds + gID + "/preview" }
EndpointGuildChannels = func(gID string) string { return EndpointGuilds + gID + "/channels" }
EndpointGuildMembers = func(gID string) string { return EndpointGuilds + gID + "/members" }
EndpointGuildMember = func(gID, uID string) string { return EndpointGuilds + gID + "/members/" + uID }
EndpointGuildMemberRole = func(gID, uID, rID string) string { return EndpointGuilds + gID + "/members/" + uID + "/roles/" + rID }
EndpointGuildBans = func(gID string) string { return EndpointGuilds + gID + "/bans" }
EndpointGuildBan = func(gID, uID string) string { return EndpointGuilds + gID + "/bans/" + uID }
EndpointGuildIntegrations = func(gID string) string { return EndpointGuilds + gID + "/integrations" }
EndpointGuildIntegration = func(gID, iID string) string { return EndpointGuilds + gID + "/integrations/" + iID }
EndpointGuildRoles = func(gID string) string { return EndpointGuilds + gID + "/roles" }
EndpointGuildRole = func(gID, rID string) string { return EndpointGuilds + gID + "/roles/" + rID }
EndpointGuildInvites = func(gID string) string { return EndpointGuilds + gID + "/invites" }
EndpointGuildWidget = func(gID string) string { return EndpointGuilds + gID + "/widget" }
EndpointGuildEmbed = EndpointGuildWidget
EndpointGuildPrune = func(gID string) string { return EndpointGuilds + gID + "/prune" }
EndpointGuildIcon = func(gID, hash string) string { return EndpointCDNIcons + gID + "/" + hash + ".png" }
EndpointGuildIconAnimated = func(gID, hash string) string { return EndpointCDNIcons + gID + "/" + hash + ".gif" }
EndpointGuildSplash = func(gID, hash string) string { return EndpointCDNSplashes + gID + "/" + hash + ".png" }
EndpointGuildWebhooks = func(gID string) string { return EndpointGuilds + gID + "/webhooks" }
EndpointGuildAuditLogs = func(gID string) string { return EndpointGuilds + gID + "/audit-logs" }
EndpointGuildEmojis = func(gID string) string { return EndpointGuilds + gID + "/emojis" }
EndpointGuildEmoji = func(gID, eID string) string { return EndpointGuilds + gID + "/emojis/" + eID }
EndpointGuildBanner = func(gID, hash string) string { return EndpointCDNBanners + gID + "/" + hash + ".png" }
EndpointGuildStickers = func(gID string) string { return EndpointGuilds + gID + "/stickers" }
EndpointGuildSticker = func(gID, sID string) string { return EndpointGuilds + gID + "/stickers/" + sID }
EndpointGuildScheduledEvents = func(gID string) string { return EndpointGuilds + gID + "/scheduled-events" }
EndpointGuildScheduledEvent = func(gID, eID string) string { return EndpointGuilds + gID + "/scheduled-events/" + eID }
EndpointGuildScheduledEventUsers = func(gID, eID string) string { return EndpointGuildScheduledEvent(gID, eID) + "/users" }
EndpointGuildTemplate = func(tID string) string { return EndpointGuilds + "/templates/" + tID }
EndpointGuildTemplates = func(gID string) string { return EndpointGuilds + gID + "/templates" }
EndpointGuildTemplateSync = func(gID, tID string) string { return EndpointGuilds + gID + "/templates/" + tID }
EndpointGuildMemberAvatar = func(gId, uID, aID string) string {
return EndpointCDNGuilds + gId + "/users/" + uID + "/avatars/" + aID + ".png"
}
EndpointGuildMemberAvatarAnimated = func(gId, uID, aID string) string {
return EndpointCDNGuilds + gId + "/users/" + uID + "/avatars/" + aID + ".gif"
}
EndpointChannel = func(cID string) string { return EndpointChannels + cID }
EndpointChannelThreads = func(cID string) string { return EndpointChannel(cID) + "/threads" }
EndpointChannelActiveThreads = func(cID string) string { return EndpointChannelThreads(cID) + "/active" }
EndpointChannelPublicArchivedThreads = func(cID string) string { return EndpointChannelThreads(cID) + "/archived/public" }
EndpointChannelPrivateArchivedThreads = func(cID string) string { return EndpointChannelThreads(cID) + "/archived/private" }
EndpointChannelJoinedPrivateArchivedThreads = func(cID string) string { return EndpointChannel(cID) + "/users/@me/threads/archived/private" }
EndpointChannelPermissions = func(cID string) string { return EndpointChannels + cID + "/permissions" }
EndpointChannelPermission = func(cID, tID string) string { return EndpointChannels + cID + "/permissions/" + tID }
EndpointChannelInvites = func(cID string) string { return EndpointChannels + cID + "/invites" }
EndpointChannelTyping = func(cID string) string { return EndpointChannels + cID + "/typing" }
EndpointChannelMessages = func(cID string) string { return EndpointChannels + cID + "/messages" }
EndpointChannelMessage = func(cID, mID string) string { return EndpointChannels + cID + "/messages/" + mID }
EndpointChannelMessageThread = func(cID, mID string) string { return EndpointChannelMessage(cID, mID) + "/threads" }
EndpointChannelMessagesBulkDelete = func(cID string) string { return EndpointChannel(cID) + "/messages/bulk-delete" }
EndpointChannelMessagesPins = func(cID string) string { return EndpointChannel(cID) + "/pins" }
EndpointChannelMessagePin = func(cID, mID string) string { return EndpointChannel(cID) + "/pins/" + mID }
EndpointChannelMessageCrosspost = func(cID, mID string) string { return EndpointChannel(cID) + "/messages/" + mID + "/crosspost" }
EndpointChannelFollow = func(cID string) string { return EndpointChannel(cID) + "/followers" }
EndpointThreadMembers = func(tID string) string { return EndpointChannel(tID) + "/thread-members" }
EndpointThreadMember = func(tID, mID string) string { return EndpointThreadMembers(tID) + "/" + mID }
EndpointGroupIcon = func(cID, hash string) string { return EndpointCDNChannelIcons + cID + "/" + hash + ".png" }
EndpointSticker = func(sID string) string { return EndpointStickers + sID }
EndpointNitroStickersPacks = EndpointAPI + "/sticker-packs"
EndpointChannelWebhooks = func(cID string) string { return EndpointChannel(cID) + "/webhooks" }
EndpointWebhook = func(wID string) string { return EndpointWebhooks + wID }
EndpointWebhookToken = func(wID, token string) string { return EndpointWebhooks + wID + "/" + token }
EndpointWebhookMessage = func(wID, token, messageID string) string {
return EndpointWebhookToken(wID, token) + "/messages/" + messageID
}
EndpointMessageReactionsAll = func(cID, mID string) string {
return EndpointChannelMessage(cID, mID) + "/reactions"
}
EndpointMessageReactions = func(cID, mID, eID string) string {
return EndpointChannelMessage(cID, mID) + "/reactions/" + eID
}
EndpointMessageReaction = func(cID, mID, eID, uID string) string {
return EndpointMessageReactions(cID, mID, eID) + "/" + uID
}
EndpointApplicationGlobalCommands = func(aID string) string {
return EndpointApplication(aID) + "/commands"
}
EndpointApplicationGlobalCommand = func(aID, cID string) string {
return EndpointApplicationGlobalCommands(aID) + "/" + cID
}
EndpointApplicationGuildCommands = func(aID, gID string) string {
return EndpointApplication(aID) + "/guilds/" + gID + "/commands"
}
EndpointApplicationGuildCommand = func(aID, gID, cID string) string {
return EndpointApplicationGuildCommands(aID, gID) + "/" + cID
}
EndpointApplicationCommandPermissions = func(aID, gID, cID string) string {
return EndpointApplicationGuildCommand(aID, gID, cID) + "/permissions"
}
EndpointApplicationCommandsGuildPermissions = func(aID, gID string) string {
return EndpointApplicationGuildCommands(aID, gID) + "/permissions"
}
EndpointInteraction = func(aID, iToken string) string {
return EndpointAPI + "interactions/" + aID + "/" + iToken
}
EndpointInteractionResponse = func(iID, iToken string) string {
return EndpointInteraction(iID, iToken) + "/callback"
}
EndpointInteractionResponseActions = func(aID, iToken string) string {
return EndpointWebhookMessage(aID, iToken, "@original")
}
EndpointFollowupMessage = func(aID, iToken string) string {
return EndpointWebhookToken(aID, iToken)
}
EndpointFollowupMessageActions = func(aID, iToken, mID string) string {
return EndpointWebhookMessage(aID, iToken, mID)
}
EndpointGuildCreate = EndpointAPI + "guilds"
EndpointInvite = func(iID string) string { return EndpointAPI + "invites/" + iID }
EndpointEmoji = func(eID string) string { return EndpointCDN + "emojis/" + eID + ".png" }
EndpointEmojiAnimated = func(eID string) string { return EndpointCDN + "emojis/" + eID + ".gif" }
EndpointApplications = EndpointAPI + "applications"
EndpointApplication = func(aID string) string { return EndpointApplications + "/" + aID }
EndpointOAuth2 = EndpointAPI + "oauth2/"
EndpointOAuth2Applications = EndpointOAuth2 + "applications"
EndpointOAuth2Application = func(aID string) string { return EndpointOAuth2Applications + "/" + aID }
EndpointOAuth2ApplicationsBot = func(aID string) string { return EndpointOAuth2Applications + "/" + aID + "/bot" }
EndpointOAuth2ApplicationAssets = func(aID string) string { return EndpointOAuth2Applications + "/" + aID + "/assets" }
// TODO: Deprecated, remove in the next release
EndpointOauth2 = EndpointOAuth2
EndpointOauth2Applications = EndpointOAuth2Applications
EndpointOauth2Application = EndpointOAuth2Application
EndpointOauth2ApplicationsBot = EndpointOAuth2ApplicationsBot
EndpointOauth2ApplicationAssets = EndpointOAuth2ApplicationAssets
)

View File

@ -157,7 +157,7 @@ func (s *Session) removeEventHandlerInstance(t string, ehi *eventHandlerInstance
onceHandlers := s.onceHandlers[t]
for i := range onceHandlers {
if onceHandlers[i] == ehi {
s.onceHandlers[t] = append(onceHandlers[:i], handlers[i+1:]...)
s.onceHandlers[t] = append(onceHandlers[:i], onceHandlers[i+1:]...)
}
}
}

View File

@ -28,6 +28,12 @@ const (
guildRoleDeleteEventType = "GUILD_ROLE_DELETE"
guildRoleUpdateEventType = "GUILD_ROLE_UPDATE"
guildUpdateEventType = "GUILD_UPDATE"
guildScheduledEventCreateEventType = "GUILD_SCHEDULED_EVENT_CREATE"
guildScheduledEventUpdateEventType = "GUILD_SCHEDULED_EVENT_UPDATE"
guildScheduledEventDeleteEventType = "GUILD_SCHEDULED_EVENT_DELETE"
interactionCreateEventType = "INTERACTION_CREATE"
inviteCreateEventType = "INVITE_CREATE"
inviteDeleteEventType = "INVITE_DELETE"
messageAckEventType = "MESSAGE_ACK"
messageCreateEventType = "MESSAGE_CREATE"
messageDeleteEventType = "MESSAGE_DELETE"
@ -43,6 +49,12 @@ const (
relationshipAddEventType = "RELATIONSHIP_ADD"
relationshipRemoveEventType = "RELATIONSHIP_REMOVE"
resumedEventType = "RESUMED"
threadCreateEventType = "THREAD_CREATE"
threadDeleteEventType = "THREAD_DELETE"
threadListSyncEventType = "THREAD_LIST_SYNC"
threadMemberUpdateEventType = "THREAD_MEMBER_UPDATE"
threadMembersUpdateEventType = "THREAD_MEMBERS_UPDATE"
threadUpdateEventType = "THREAD_UPDATE"
typingStartEventType = "TYPING_START"
userGuildSettingsUpdateEventType = "USER_GUILD_SETTINGS_UPDATE"
userNoteUpdateEventType = "USER_NOTE_UPDATE"
@ -298,6 +310,66 @@ func (eh guildIntegrationsUpdateEventHandler) Handle(s *Session, i interface{})
}
}
// guildScheduledEventCreateEventHandler is an event handler for GuildScheduledEventCreate events.
type guildScheduledEventCreateEventHandler func(*Session, *GuildScheduledEventCreate)
// Type returns the event type for GuildScheduledEventCreate events.
func (eh guildScheduledEventCreateEventHandler) Type() string {
return guildScheduledEventCreateEventType
}
// New returns a new instance of GuildScheduledEventCreate.
func (eh guildScheduledEventCreateEventHandler) New() interface{} {
return &GuildScheduledEventCreate{}
}
// Handle is the handler for GuildScheduledEventCreate events.
func (eh guildScheduledEventCreateEventHandler) Handle(s *Session, i interface{}) {
if t, ok := i.(*GuildScheduledEventCreate); ok {
eh(s, t)
}
}
// guildScheduledEventUpdateEventHandler is an event handler for GuildScheduledEventUpdate events.
type guildScheduledEventUpdateEventHandler func(*Session, *GuildScheduledEventUpdate)
// Type returns the event type for GuildScheduledEventUpdate events.
func (eh guildScheduledEventUpdateEventHandler) Type() string {
return guildScheduledEventUpdateEventType
}
// New returns a new instance of GuildScheduledEventUpdate.
func (eh guildScheduledEventUpdateEventHandler) New() interface{} {
return &GuildScheduledEventUpdate{}
}
// Handle is the handler for GuildScheduledEventUpdate events.
func (eh guildScheduledEventUpdateEventHandler) Handle(s *Session, i interface{}) {
if t, ok := i.(*GuildScheduledEventUpdate); ok {
eh(s, t)
}
}
// guildScheduledEventDeleteEventHandler is an event handler for GuildScheduledEventDelete events.
type guildScheduledEventDeleteEventHandler func(*Session, *GuildScheduledEventDelete)
// Type returns the event type for GuildScheduledEventDelete events.
func (eh guildScheduledEventDeleteEventHandler) Type() string {
return guildScheduledEventDeleteEventType
}
// New returns a new instance of GuildScheduledEventDelete.
func (eh guildScheduledEventDeleteEventHandler) New() interface{} {
return &GuildScheduledEventDelete{}
}
// Handle is the handler for GuildScheduledEventDelete events.
func (eh guildScheduledEventDeleteEventHandler) Handle(s *Session, i interface{}) {
if t, ok := i.(*GuildScheduledEventDelete); ok {
eh(s, t)
}
}
// guildMemberAddEventHandler is an event handler for GuildMemberAdd events.
type guildMemberAddEventHandler func(*Session, *GuildMemberAdd)
@ -458,6 +530,66 @@ func (eh guildUpdateEventHandler) Handle(s *Session, i interface{}) {
}
}
// interactionCreateEventHandler is an event handler for InteractionCreate events.
type interactionCreateEventHandler func(*Session, *InteractionCreate)
// Type returns the event type for InteractionCreate events.
func (eh interactionCreateEventHandler) Type() string {
return interactionCreateEventType
}
// New returns a new instance of InteractionCreate.
func (eh interactionCreateEventHandler) New() interface{} {
return &InteractionCreate{}
}
// Handle is the handler for InteractionCreate events.
func (eh interactionCreateEventHandler) Handle(s *Session, i interface{}) {
if t, ok := i.(*InteractionCreate); ok {
eh(s, t)
}
}
// inviteCreateEventHandler is an event handler for InviteCreate events.
type inviteCreateEventHandler func(*Session, *InviteCreate)
// Type returns the event type for InviteCreate events.
func (eh inviteCreateEventHandler) Type() string {
return inviteCreateEventType
}
// New returns a new instance of InviteCreate.
func (eh inviteCreateEventHandler) New() interface{} {
return &InviteCreate{}
}
// Handle is the handler for InviteCreate events.
func (eh inviteCreateEventHandler) Handle(s *Session, i interface{}) {
if t, ok := i.(*InviteCreate); ok {
eh(s, t)
}
}
// inviteDeleteEventHandler is an event handler for InviteDelete events.
type inviteDeleteEventHandler func(*Session, *InviteDelete)
// Type returns the event type for InviteDelete events.
func (eh inviteDeleteEventHandler) Type() string {
return inviteDeleteEventType
}
// New returns a new instance of InviteDelete.
func (eh inviteDeleteEventHandler) New() interface{} {
return &InviteDelete{}
}
// Handle is the handler for InviteDelete events.
func (eh inviteDeleteEventHandler) Handle(s *Session, i interface{}) {
if t, ok := i.(*InviteDelete); ok {
eh(s, t)
}
}
// messageAckEventHandler is an event handler for MessageAck events.
type messageAckEventHandler func(*Session, *MessageAck)
@ -753,6 +885,126 @@ func (eh resumedEventHandler) Handle(s *Session, i interface{}) {
}
}
// threadCreateEventHandler is an event handler for ThreadCreate events.
type threadCreateEventHandler func(*Session, *ThreadCreate)
// Type returns the event type for ThreadCreate events.
func (eh threadCreateEventHandler) Type() string {
return threadCreateEventType
}
// New returns a new instance of ThreadCreate.
func (eh threadCreateEventHandler) New() interface{} {
return &ThreadCreate{}
}
// Handle is the handler for ThreadCreate events.
func (eh threadCreateEventHandler) Handle(s *Session, i interface{}) {
if t, ok := i.(*ThreadCreate); ok {
eh(s, t)
}
}
// threadDeleteEventHandler is an event handler for ThreadDelete events.
type threadDeleteEventHandler func(*Session, *ThreadDelete)
// Type returns the event type for ThreadDelete events.
func (eh threadDeleteEventHandler) Type() string {
return threadDeleteEventType
}
// New returns a new instance of ThreadDelete.
func (eh threadDeleteEventHandler) New() interface{} {
return &ThreadDelete{}
}
// Handle is the handler for ThreadDelete events.
func (eh threadDeleteEventHandler) Handle(s *Session, i interface{}) {
if t, ok := i.(*ThreadDelete); ok {
eh(s, t)
}
}
// threadListSyncEventHandler is an event handler for ThreadListSync events.
type threadListSyncEventHandler func(*Session, *ThreadListSync)
// Type returns the event type for ThreadListSync events.
func (eh threadListSyncEventHandler) Type() string {
return threadListSyncEventType
}
// New returns a new instance of ThreadListSync.
func (eh threadListSyncEventHandler) New() interface{} {
return &ThreadListSync{}
}
// Handle is the handler for ThreadListSync events.
func (eh threadListSyncEventHandler) Handle(s *Session, i interface{}) {
if t, ok := i.(*ThreadListSync); ok {
eh(s, t)
}
}
// threadMemberUpdateEventHandler is an event handler for ThreadMemberUpdate events.
type threadMemberUpdateEventHandler func(*Session, *ThreadMemberUpdate)
// Type returns the event type for ThreadMemberUpdate events.
func (eh threadMemberUpdateEventHandler) Type() string {
return threadMemberUpdateEventType
}
// New returns a new instance of ThreadMemberUpdate.
func (eh threadMemberUpdateEventHandler) New() interface{} {
return &ThreadMemberUpdate{}
}
// Handle is the handler for ThreadMemberUpdate events.
func (eh threadMemberUpdateEventHandler) Handle(s *Session, i interface{}) {
if t, ok := i.(*ThreadMemberUpdate); ok {
eh(s, t)
}
}
// threadMembersUpdateEventHandler is an event handler for ThreadMembersUpdate events.
type threadMembersUpdateEventHandler func(*Session, *ThreadMembersUpdate)
// Type returns the event type for ThreadMembersUpdate events.
func (eh threadMembersUpdateEventHandler) Type() string {
return threadMembersUpdateEventType
}
// New returns a new instance of ThreadMembersUpdate.
func (eh threadMembersUpdateEventHandler) New() interface{} {
return &ThreadMembersUpdate{}
}
// Handle is the handler for ThreadMembersUpdate events.
func (eh threadMembersUpdateEventHandler) Handle(s *Session, i interface{}) {
if t, ok := i.(*ThreadMembersUpdate); ok {
eh(s, t)
}
}
// threadUpdateEventHandler is an event handler for ThreadUpdate events.
type threadUpdateEventHandler func(*Session, *ThreadUpdate)
// Type returns the event type for ThreadUpdate events.
func (eh threadUpdateEventHandler) Type() string {
return threadUpdateEventType
}
// New returns a new instance of ThreadUpdate.
func (eh threadUpdateEventHandler) New() interface{} {
return &ThreadUpdate{}
}
// Handle is the handler for ThreadUpdate events.
func (eh threadUpdateEventHandler) Handle(s *Session, i interface{}) {
if t, ok := i.(*ThreadUpdate); ok {
eh(s, t)
}
}
// typingStartEventHandler is an event handler for TypingStart events.
type typingStartEventHandler func(*Session, *TypingStart)
@ -943,6 +1195,12 @@ func handlerForInterface(handler interface{}) EventHandler {
return guildEmojisUpdateEventHandler(v)
case func(*Session, *GuildIntegrationsUpdate):
return guildIntegrationsUpdateEventHandler(v)
case func(*Session, *GuildScheduledEventCreate):
return guildScheduledEventCreateEventHandler(v)
case func(*Session, *GuildScheduledEventUpdate):
return guildScheduledEventUpdateEventHandler(v)
case func(*Session, *GuildScheduledEventDelete):
return guildScheduledEventDeleteEventHandler(v)
case func(*Session, *GuildMemberAdd):
return guildMemberAddEventHandler(v)
case func(*Session, *GuildMemberRemove):
@ -959,6 +1217,12 @@ func handlerForInterface(handler interface{}) EventHandler {
return guildRoleUpdateEventHandler(v)
case func(*Session, *GuildUpdate):
return guildUpdateEventHandler(v)
case func(*Session, *InteractionCreate):
return interactionCreateEventHandler(v)
case func(*Session, *InviteCreate):
return inviteCreateEventHandler(v)
case func(*Session, *InviteDelete):
return inviteDeleteEventHandler(v)
case func(*Session, *MessageAck):
return messageAckEventHandler(v)
case func(*Session, *MessageCreate):
@ -989,6 +1253,18 @@ func handlerForInterface(handler interface{}) EventHandler {
return relationshipRemoveEventHandler(v)
case func(*Session, *Resumed):
return resumedEventHandler(v)
case func(*Session, *ThreadCreate):
return threadCreateEventHandler(v)
case func(*Session, *ThreadDelete):
return threadDeleteEventHandler(v)
case func(*Session, *ThreadListSync):
return threadListSyncEventHandler(v)
case func(*Session, *ThreadMemberUpdate):
return threadMemberUpdateEventHandler(v)
case func(*Session, *ThreadMembersUpdate):
return threadMembersUpdateEventHandler(v)
case func(*Session, *ThreadUpdate):
return threadUpdateEventHandler(v)
case func(*Session, *TypingStart):
return typingStartEventHandler(v)
case func(*Session, *UserGuildSettingsUpdate):
@ -1021,6 +1297,9 @@ func init() {
registerInterfaceProvider(guildDeleteEventHandler(nil))
registerInterfaceProvider(guildEmojisUpdateEventHandler(nil))
registerInterfaceProvider(guildIntegrationsUpdateEventHandler(nil))
registerInterfaceProvider(guildScheduledEventCreateEventHandler(nil))
registerInterfaceProvider(guildScheduledEventUpdateEventHandler(nil))
registerInterfaceProvider(guildScheduledEventDeleteEventHandler(nil))
registerInterfaceProvider(guildMemberAddEventHandler(nil))
registerInterfaceProvider(guildMemberRemoveEventHandler(nil))
registerInterfaceProvider(guildMemberUpdateEventHandler(nil))
@ -1029,6 +1308,9 @@ func init() {
registerInterfaceProvider(guildRoleDeleteEventHandler(nil))
registerInterfaceProvider(guildRoleUpdateEventHandler(nil))
registerInterfaceProvider(guildUpdateEventHandler(nil))
registerInterfaceProvider(interactionCreateEventHandler(nil))
registerInterfaceProvider(inviteCreateEventHandler(nil))
registerInterfaceProvider(inviteDeleteEventHandler(nil))
registerInterfaceProvider(messageAckEventHandler(nil))
registerInterfaceProvider(messageCreateEventHandler(nil))
registerInterfaceProvider(messageDeleteEventHandler(nil))
@ -1043,6 +1325,12 @@ func init() {
registerInterfaceProvider(relationshipAddEventHandler(nil))
registerInterfaceProvider(relationshipRemoveEventHandler(nil))
registerInterfaceProvider(resumedEventHandler(nil))
registerInterfaceProvider(threadCreateEventHandler(nil))
registerInterfaceProvider(threadDeleteEventHandler(nil))
registerInterfaceProvider(threadListSyncEventHandler(nil))
registerInterfaceProvider(threadMemberUpdateEventHandler(nil))
registerInterfaceProvider(threadMembersUpdateEventHandler(nil))
registerInterfaceProvider(threadUpdateEventHandler(nil))
registerInterfaceProvider(typingStartEventHandler(nil))
registerInterfaceProvider(userGuildSettingsUpdateEventHandler(nil))
registerInterfaceProvider(userNoteUpdateEventHandler(nil))

View File

@ -73,6 +73,53 @@ type ChannelPinsUpdate struct {
GuildID string `json:"guild_id,omitempty"`
}
// ThreadCreate is the data for a ThreadCreate event.
type ThreadCreate struct {
*Channel
NewlyCreated bool `json:"newly_created"`
}
// ThreadUpdate is the data for a ThreadUpdate event.
type ThreadUpdate struct {
*Channel
BeforeUpdate *Channel `json:"-"`
}
// ThreadDelete is the data for a ThreadDelete event.
type ThreadDelete struct {
*Channel
}
// ThreadListSync is the data for a ThreadListSync event.
type ThreadListSync struct {
// The id of the guild
GuildID string `json:"guild_id"`
// The parent channel ids whose threads are being synced.
// If omitted, then threads were synced for the entire guild.
// This array may contain channel_ids that have no active threads as well, so you know to clear that data.
ChannelIDs []string `json:"channel_ids"`
// All active threads in the given channels that the current user can access
Threads []*Channel `json:"threads"`
// All thread member objects from the synced threads for the current user,
// indicating which threads the current user has been added to
Members []*ThreadMember `json:"members"`
}
// ThreadMemberUpdate is the data for a ThreadMemberUpdate event.
type ThreadMemberUpdate struct {
*ThreadMember
GuildID string `json:"guild_id"`
}
// ThreadMembersUpdate is the data for a ThreadMembersUpdate event.
type ThreadMembersUpdate struct {
ID string `json:"id"`
GuildID string `json:"guild_id"`
MemberCount int `json:"member_count"`
AddedMembers []AddedThreadMember `json:"added_members"`
RemovedMembers []string `json:"removed_member_ids"`
}
// GuildCreate is the data for a GuildCreate event.
type GuildCreate struct {
*Guild
@ -86,6 +133,7 @@ type GuildUpdate struct {
// GuildDelete is the data for a GuildDelete event.
type GuildDelete struct {
*Guild
BeforeDelete *Guild `json:"-"`
}
// GuildBanAdd is the data for a GuildBanAdd event.
@ -151,6 +199,21 @@ type GuildIntegrationsUpdate struct {
GuildID string `json:"guild_id"`
}
// GuildScheduledEventCreate is the data for a GuildScheduledEventCreate event.
type GuildScheduledEventCreate struct {
*GuildScheduledEvent
}
// GuildScheduledEventUpdate is the data for a GuildScheduledEventUpdate event.
type GuildScheduledEventUpdate struct {
*GuildScheduledEvent
}
// GuildScheduledEventDelete is the data for a GuildScheduledEventDelete event.
type GuildScheduledEventDelete struct {
*GuildScheduledEvent
}
// MessageAck is the data for a MessageAck event.
type MessageAck struct {
MessageID string `json:"message_id"`
@ -162,6 +225,11 @@ type MessageCreate struct {
*Message
}
// UnmarshalJSON is a helper function to unmarshal MessageCreate object.
func (m *MessageCreate) UnmarshalJSON(b []byte) error {
return json.Unmarshal(b, &m.Message)
}
// MessageUpdate is the data for a MessageUpdate event.
type MessageUpdate struct {
*Message
@ -169,15 +237,26 @@ type MessageUpdate struct {
BeforeUpdate *Message `json:"-"`
}
// UnmarshalJSON is a helper function to unmarshal MessageUpdate object.
func (m *MessageUpdate) UnmarshalJSON(b []byte) error {
return json.Unmarshal(b, &m.Message)
}
// MessageDelete is the data for a MessageDelete event.
type MessageDelete struct {
*Message
BeforeDelete *Message `json:"-"`
}
// UnmarshalJSON is a helper function to unmarshal MessageDelete object.
func (m *MessageDelete) UnmarshalJSON(b []byte) error {
return json.Unmarshal(b, &m.Message)
}
// MessageReactionAdd is the data for a MessageReactionAdd event.
type MessageReactionAdd struct {
*MessageReaction
Member *Member `json:"member,omitempty"`
}
// MessageReactionRemove is the data for a MessageReactionRemove event.
@ -267,3 +346,27 @@ type WebhooksUpdate struct {
GuildID string `json:"guild_id"`
ChannelID string `json:"channel_id"`
}
// InteractionCreate is the data for a InteractionCreate event
type InteractionCreate struct {
*Interaction
}
// UnmarshalJSON is a helper function to unmarshal Interaction object.
func (i *InteractionCreate) UnmarshalJSON(b []byte) error {
return json.Unmarshal(b, &i.Interaction)
}
// InviteCreate is the data for a InviteCreate event
type InviteCreate struct {
*Invite
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id"`
}
// InviteDelete is the data for a InviteDelete event
type InviteDelete struct {
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id"`
Code string `json:"code"`
}

568
vendor/github.com/bwmarrin/discordgo/interactions.go generated vendored Normal file
View File

@ -0,0 +1,568 @@
package discordgo
import (
"bytes"
"crypto/ed25519"
"encoding/hex"
"encoding/json"
"fmt"
"io"
"io/ioutil"
"net/http"
"time"
)
// InteractionDeadline is the time allowed to respond to an interaction.
const InteractionDeadline = time.Second * 3
// ApplicationCommandType represents the type of application command.
type ApplicationCommandType uint8
// Application command types
const (
// ChatApplicationCommand is default command type. They are slash commands (i.e. called directly from the chat).
ChatApplicationCommand ApplicationCommandType = 1
// UserApplicationCommand adds command to user context menu.
UserApplicationCommand ApplicationCommandType = 2
// MessageApplicationCommand adds command to message context menu.
MessageApplicationCommand ApplicationCommandType = 3
)
// ApplicationCommand represents an application's slash command.
type ApplicationCommand struct {
ID string `json:"id,omitempty"`
ApplicationID string `json:"application_id,omitempty"`
Version string `json:"version,omitempty"`
Type ApplicationCommandType `json:"type,omitempty"`
Name string `json:"name"`
DefaultPermission *bool `json:"default_permission,omitempty"`
// NOTE: Chat commands only. Otherwise it mustn't be set.
Description string `json:"description,omitempty"`
Options []*ApplicationCommandOption `json:"options"`
}
// ApplicationCommandOptionType indicates the type of a slash command's option.
type ApplicationCommandOptionType uint8
// Application command option types.
const (
ApplicationCommandOptionSubCommand ApplicationCommandOptionType = 1
ApplicationCommandOptionSubCommandGroup ApplicationCommandOptionType = 2
ApplicationCommandOptionString ApplicationCommandOptionType = 3
ApplicationCommandOptionInteger ApplicationCommandOptionType = 4
ApplicationCommandOptionBoolean ApplicationCommandOptionType = 5
ApplicationCommandOptionUser ApplicationCommandOptionType = 6
ApplicationCommandOptionChannel ApplicationCommandOptionType = 7
ApplicationCommandOptionRole ApplicationCommandOptionType = 8
ApplicationCommandOptionMentionable ApplicationCommandOptionType = 9
ApplicationCommandOptionNumber ApplicationCommandOptionType = 10
ApplicationCommandOptionAttachment ApplicationCommandOptionType = 11
)
func (t ApplicationCommandOptionType) String() string {
switch t {
case ApplicationCommandOptionSubCommand:
return "SubCommand"
case ApplicationCommandOptionSubCommandGroup:
return "SubCommandGroup"
case ApplicationCommandOptionString:
return "String"
case ApplicationCommandOptionInteger:
return "Integer"
case ApplicationCommandOptionBoolean:
return "Boolean"
case ApplicationCommandOptionUser:
return "User"
case ApplicationCommandOptionChannel:
return "Channel"
case ApplicationCommandOptionRole:
return "Role"
case ApplicationCommandOptionMentionable:
return "Mentionable"
case ApplicationCommandOptionNumber:
return "Number"
case ApplicationCommandOptionAttachment:
return "Attachment"
}
return fmt.Sprintf("ApplicationCommandOptionType(%d)", t)
}
// ApplicationCommandOption represents an option/subcommand/subcommands group.
type ApplicationCommandOption struct {
Type ApplicationCommandOptionType `json:"type"`
Name string `json:"name"`
Description string `json:"description,omitempty"`
// NOTE: This feature was on the API, but at some point developers decided to remove it.
// So I commented it, until it will be officially on the docs.
// Default bool `json:"default"`
ChannelTypes []ChannelType `json:"channel_types"`
Required bool `json:"required"`
Options []*ApplicationCommandOption `json:"options"`
// NOTE: mutually exclusive with Choices.
Autocomplete bool `json:"autocomplete"`
Choices []*ApplicationCommandOptionChoice `json:"choices"`
// Minimal value of number/integer option.
MinValue *float64 `json:"min_value,omitempty"`
// Maximum value of number/integer option.
MaxValue float64 `json:"max_value,omitempty"`
}
// ApplicationCommandOptionChoice represents a slash command option choice.
type ApplicationCommandOptionChoice struct {
Name string `json:"name"`
Value interface{} `json:"value"`
}
// ApplicationCommandPermissions represents a single user or role permission for a command.
type ApplicationCommandPermissions struct {
ID string `json:"id"`
Type ApplicationCommandPermissionType `json:"type"`
Permission bool `json:"permission"`
}
// ApplicationCommandPermissionsList represents a list of ApplicationCommandPermissions, needed for serializing to JSON.
type ApplicationCommandPermissionsList struct {
Permissions []*ApplicationCommandPermissions `json:"permissions"`
}
// GuildApplicationCommandPermissions represents all permissions for a single guild command.
type GuildApplicationCommandPermissions struct {
ID string `json:"id"`
ApplicationID string `json:"application_id"`
GuildID string `json:"guild_id"`
Permissions []*ApplicationCommandPermissions `json:"permissions"`
}
// ApplicationCommandPermissionType indicates whether a permission is user or role based.
type ApplicationCommandPermissionType uint8
// Application command permission types.
const (
ApplicationCommandPermissionTypeRole ApplicationCommandPermissionType = 1
ApplicationCommandPermissionTypeUser ApplicationCommandPermissionType = 2
)
// InteractionType indicates the type of an interaction event.
type InteractionType uint8
// Interaction types
const (
InteractionPing InteractionType = 1
InteractionApplicationCommand InteractionType = 2
InteractionMessageComponent InteractionType = 3
InteractionApplicationCommandAutocomplete InteractionType = 4
InteractionModalSubmit InteractionType = 5
)
func (t InteractionType) String() string {
switch t {
case InteractionPing:
return "Ping"
case InteractionApplicationCommand:
return "ApplicationCommand"
case InteractionMessageComponent:
return "MessageComponent"
case InteractionModalSubmit:
return "ModalSubmit"
}
return fmt.Sprintf("InteractionType(%d)", t)
}
// Interaction represents data of an interaction.
type Interaction struct {
ID string `json:"id"`
Type InteractionType `json:"type"`
Data InteractionData `json:"data"`
GuildID string `json:"guild_id"`
ChannelID string `json:"channel_id"`
// The message on which interaction was used.
// NOTE: this field is only filled when a button click triggered the interaction. Otherwise it will be nil.
Message *Message `json:"message"`
// The member who invoked this interaction.
// NOTE: this field is only filled when the slash command was invoked in a guild;
// if it was invoked in a DM, the `User` field will be filled instead.
// Make sure to check for `nil` before using this field.
Member *Member `json:"member"`
// The user who invoked this interaction.
// NOTE: this field is only filled when the slash command was invoked in a DM;
// if it was invoked in a guild, the `Member` field will be filled instead.
// Make sure to check for `nil` before using this field.
User *User `json:"user"`
// The user's discord client locale.
Locale Locale `json:"locale"`
// The guild's locale. This defaults to EnglishUS
// NOTE: this field is only filled when the interaction was invoked in a guild.
GuildLocale *Locale `json:"guild_locale"`
Token string `json:"token"`
Version int `json:"version"`
}
type interaction Interaction
type rawInteraction struct {
interaction
Data json.RawMessage `json:"data"`
}
// UnmarshalJSON is a method for unmarshalling JSON object to Interaction.
func (i *Interaction) UnmarshalJSON(raw []byte) error {
var tmp rawInteraction
err := json.Unmarshal(raw, &tmp)
if err != nil {
return err
}
*i = Interaction(tmp.interaction)
switch tmp.Type {
case InteractionApplicationCommand, InteractionApplicationCommandAutocomplete:
v := ApplicationCommandInteractionData{}
err = json.Unmarshal(tmp.Data, &v)
if err != nil {
return err
}
i.Data = v
case InteractionMessageComponent:
v := MessageComponentInteractionData{}
err = json.Unmarshal(tmp.Data, &v)
if err != nil {
return err
}
i.Data = v
case InteractionModalSubmit:
v := ModalSubmitInteractionData{}
err = json.Unmarshal(tmp.Data, &v)
if err != nil {
return err
}
i.Data = v
}
return nil
}
// MessageComponentData is helper function to assert the inner InteractionData to MessageComponentInteractionData.
// Make sure to check that the Type of the interaction is InteractionMessageComponent before calling.
func (i Interaction) MessageComponentData() (data MessageComponentInteractionData) {
if i.Type != InteractionMessageComponent {
panic("MessageComponentData called on interaction of type " + i.Type.String())
}
return i.Data.(MessageComponentInteractionData)
}
// ApplicationCommandData is helper function to assert the inner InteractionData to ApplicationCommandInteractionData.
// Make sure to check that the Type of the interaction is InteractionApplicationCommand before calling.
func (i Interaction) ApplicationCommandData() (data ApplicationCommandInteractionData) {
if i.Type != InteractionApplicationCommand && i.Type != InteractionApplicationCommandAutocomplete {
panic("ApplicationCommandData called on interaction of type " + i.Type.String())
}
return i.Data.(ApplicationCommandInteractionData)
}
// ModalSubmitData is helper function to assert the inner InteractionData to ModalSubmitInteractionData.
// Make sure to check that the Type of the interaction is InteractionModalSubmit before calling.
func (i Interaction) ModalSubmitData() (data ModalSubmitInteractionData) {
if i.Type != InteractionModalSubmit {
panic("ModalSubmitData called on interaction of type " + i.Type.String())
}
return i.Data.(ModalSubmitInteractionData)
}
// InteractionData is a common interface for all types of interaction data.
type InteractionData interface {
Type() InteractionType
}
// ApplicationCommandInteractionData contains the data of application command interaction.
type ApplicationCommandInteractionData struct {
ID string `json:"id"`
Name string `json:"name"`
Resolved *ApplicationCommandInteractionDataResolved `json:"resolved"`
// Slash command options
Options []*ApplicationCommandInteractionDataOption `json:"options"`
// Target (user/message) id on which context menu command was called.
// The details are stored in Resolved according to command type.
TargetID string `json:"target_id"`
}
// ApplicationCommandInteractionDataResolved contains resolved data of command execution.
// Partial Member objects are missing user, deaf and mute fields.
// Partial Channel objects only have id, name, type and permissions fields.
type ApplicationCommandInteractionDataResolved struct {
Users map[string]*User `json:"users"`
Members map[string]*Member `json:"members"`
Roles map[string]*Role `json:"roles"`
Channels map[string]*Channel `json:"channels"`
Messages map[string]*Message `json:"messages"`
Attachments map[string]*MessageAttachment `json:"attachments"`
}
// Type returns the type of interaction data.
func (ApplicationCommandInteractionData) Type() InteractionType {
return InteractionApplicationCommand
}
// MessageComponentInteractionData contains the data of message component interaction.
type MessageComponentInteractionData struct {
CustomID string `json:"custom_id"`
ComponentType ComponentType `json:"component_type"`
// NOTE: Only filled when ComponentType is SelectMenuComponent (3). Otherwise is nil.
Values []string `json:"values"`
}
// Type returns the type of interaction data.
func (MessageComponentInteractionData) Type() InteractionType {
return InteractionMessageComponent
}
// ModalSubmitInteractionData contains the data of modal submit interaction.
type ModalSubmitInteractionData struct {
CustomID string `json:"custom_id"`
Components []MessageComponent `json:"-"`
}
// Type returns the type of interaction data.
func (ModalSubmitInteractionData) Type() InteractionType {
return InteractionModalSubmit
}
// UnmarshalJSON is a helper function to correctly unmarshal Components.
func (d *ModalSubmitInteractionData) UnmarshalJSON(data []byte) error {
type modalSubmitInteractionData ModalSubmitInteractionData
var v struct {
modalSubmitInteractionData
RawComponents []unmarshalableMessageComponent `json:"components"`
}
err := json.Unmarshal(data, &v)
if err != nil {
return err
}
*d = ModalSubmitInteractionData(v.modalSubmitInteractionData)
d.Components = make([]MessageComponent, len(v.RawComponents))
for i, v := range v.RawComponents {
d.Components[i] = v.MessageComponent
}
return err
}
// ApplicationCommandInteractionDataOption represents an option of a slash command.
type ApplicationCommandInteractionDataOption struct {
Name string `json:"name"`
Type ApplicationCommandOptionType `json:"type"`
// NOTE: Contains the value specified by Type.
Value interface{} `json:"value,omitempty"`
Options []*ApplicationCommandInteractionDataOption `json:"options,omitempty"`
// NOTE: autocomplete interaction only.
Focused bool `json:"focused,omitempty"`
}
// IntValue is a utility function for casting option value to integer
func (o ApplicationCommandInteractionDataOption) IntValue() int64 {
if o.Type != ApplicationCommandOptionInteger {
panic("IntValue called on data option of type " + o.Type.String())
}
return int64(o.Value.(float64))
}
// UintValue is a utility function for casting option value to unsigned integer
func (o ApplicationCommandInteractionDataOption) UintValue() uint64 {
if o.Type != ApplicationCommandOptionInteger {
panic("UintValue called on data option of type " + o.Type.String())
}
return uint64(o.Value.(float64))
}
// FloatValue is a utility function for casting option value to float
func (o ApplicationCommandInteractionDataOption) FloatValue() float64 {
if o.Type != ApplicationCommandOptionNumber {
panic("FloatValue called on data option of type " + o.Type.String())
}
return o.Value.(float64)
}
// StringValue is a utility function for casting option value to string
func (o ApplicationCommandInteractionDataOption) StringValue() string {
if o.Type != ApplicationCommandOptionString {
panic("StringValue called on data option of type " + o.Type.String())
}
return o.Value.(string)
}
// BoolValue is a utility function for casting option value to bool
func (o ApplicationCommandInteractionDataOption) BoolValue() bool {
if o.Type != ApplicationCommandOptionBoolean {
panic("BoolValue called on data option of type " + o.Type.String())
}
return o.Value.(bool)
}
// ChannelValue is a utility function for casting option value to channel object.
// s : Session object, if not nil, function additionally fetches all channel's data
func (o ApplicationCommandInteractionDataOption) ChannelValue(s *Session) *Channel {
if o.Type != ApplicationCommandOptionChannel {
panic("ChannelValue called on data option of type " + o.Type.String())
}
chanID := o.Value.(string)
if s == nil {
return &Channel{ID: chanID}
}
ch, err := s.State.Channel(chanID)
if err != nil {
ch, err = s.Channel(chanID)
if err != nil {
return &Channel{ID: chanID}
}
}
return ch
}
// RoleValue is a utility function for casting option value to role object.
// s : Session object, if not nil, function additionally fetches all role's data
func (o ApplicationCommandInteractionDataOption) RoleValue(s *Session, gID string) *Role {
if o.Type != ApplicationCommandOptionRole && o.Type != ApplicationCommandOptionMentionable {
panic("RoleValue called on data option of type " + o.Type.String())
}
roleID := o.Value.(string)
if s == nil || gID == "" {
return &Role{ID: roleID}
}
r, err := s.State.Role(roleID, gID)
if err != nil {
roles, err := s.GuildRoles(gID)
if err == nil {
for _, r = range roles {
if r.ID == roleID {
return r
}
}
}
return &Role{ID: roleID}
}
return r
}
// UserValue is a utility function for casting option value to user object.
// s : Session object, if not nil, function additionally fetches all user's data
func (o ApplicationCommandInteractionDataOption) UserValue(s *Session) *User {
if o.Type != ApplicationCommandOptionUser && o.Type != ApplicationCommandOptionMentionable {
panic("UserValue called on data option of type " + o.Type.String())
}
userID := o.Value.(string)
if s == nil {
return &User{ID: userID}
}
u, err := s.User(userID)
if err != nil {
return &User{ID: userID}
}
return u
}
// InteractionResponseType is type of interaction response.
type InteractionResponseType uint8
// Interaction response types.
const (
// InteractionResponsePong is for ACK ping event.
InteractionResponsePong InteractionResponseType = 1
// InteractionResponseChannelMessageWithSource is for responding with a message, showing the user's input.
InteractionResponseChannelMessageWithSource InteractionResponseType = 4
// InteractionResponseDeferredChannelMessageWithSource acknowledges that the event was received, and that a follow-up will come later.
InteractionResponseDeferredChannelMessageWithSource InteractionResponseType = 5
// InteractionResponseDeferredMessageUpdate acknowledges that the message component interaction event was received, and message will be updated later.
InteractionResponseDeferredMessageUpdate InteractionResponseType = 6
// InteractionResponseUpdateMessage is for updating the message to which message component was attached.
InteractionResponseUpdateMessage InteractionResponseType = 7
// InteractionApplicationCommandAutocompleteResult shows autocompletion results. Autocomplete interaction only.
InteractionApplicationCommandAutocompleteResult InteractionResponseType = 8
// InteractionResponseModal is for responding to an interaction with a modal window.
InteractionResponseModal InteractionResponseType = 9
)
// InteractionResponse represents a response for an interaction event.
type InteractionResponse struct {
Type InteractionResponseType `json:"type,omitempty"`
Data *InteractionResponseData `json:"data,omitempty"`
}
// InteractionResponseData is response data for an interaction.
type InteractionResponseData struct {
TTS bool `json:"tts"`
Content string `json:"content"`
Components []MessageComponent `json:"components"`
Embeds []*MessageEmbed `json:"embeds,omitempty"`
AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
Flags uint64 `json:"flags,omitempty"`
Files []*File `json:"-"`
// NOTE: autocomplete interaction only.
Choices []*ApplicationCommandOptionChoice `json:"choices,omitempty"`
// NOTE: modal interaction only.
CustomID string `json:"custom_id,omitempty"`
Title string `json:"title,omitempty"`
}
// VerifyInteraction implements message verification of the discord interactions api
// signing algorithm, as documented here:
// https://discord.com/developers/docs/interactions/receiving-and-responding#security-and-authorization
func VerifyInteraction(r *http.Request, key ed25519.PublicKey) bool {
var msg bytes.Buffer
signature := r.Header.Get("X-Signature-Ed25519")
if signature == "" {
return false
}
sig, err := hex.DecodeString(signature)
if err != nil {
return false
}
if len(sig) != ed25519.SignatureSize {
return false
}
timestamp := r.Header.Get("X-Signature-Timestamp")
if timestamp == "" {
return false
}
msg.WriteString(timestamp)
defer r.Body.Close()
var body bytes.Buffer
// at the end of the function, copy the original body back into the request
defer func() {
r.Body = ioutil.NopCloser(&body)
}()
// copy body into buffers
_, err = io.Copy(&msg, io.TeeReader(r.Body, &body))
if err != nil {
return false
}
return ed25519.Verify(key, msg.Bytes(), sig)
}

83
vendor/github.com/bwmarrin/discordgo/locales.go generated vendored Normal file
View File

@ -0,0 +1,83 @@
package discordgo
// Locale represents the accepted languages for Discord.
// https://discord.com/developers/docs/reference#locales
type Locale string
// String returns the human-readable string of the locale
func (l Locale) String() string {
if name, ok := Locales[l]; ok {
return name
}
return Unknown.String()
}
// All defined locales in Discord
const (
EnglishUS Locale = "en-US"
EnglishGB Locale = "en-GB"
Bulgarian Locale = "bg"
ChineseCN Locale = "zh-CN"
ChineseTW Locale = "zh-TW"
Croatian Locale = "hr"
Czech Locale = "cs"
Danish Locale = "da"
Dutch Locale = "nl"
Finnish Locale = "fi"
French Locale = "fr"
German Locale = "de"
Greek Locale = "el"
Hindi Locale = "hi"
Hungarian Locale = "hu"
Italian Locale = "it"
Japanese Locale = "ja"
Korean Locale = "ko"
Lithuanian Locale = "lt"
Norwegian Locale = "no"
Polish Locale = "pl"
PortugueseBR Locale = "pt-BR"
Romanian Locale = "ro"
Russian Locale = "ru"
SpanishES Locale = "es-ES"
Swedish Locale = "sv-SE"
Thai Locale = "th"
Turkish Locale = "tr"
Ukrainian Locale = "uk"
Vietnamese Locale = "vi"
Unknown Locale = ""
)
// Locales is a map of all the languages codes to their names.
var Locales = map[Locale]string{
EnglishUS: "English (United States)",
EnglishGB: "English (Great Britain)",
Bulgarian: "Bulgarian",
ChineseCN: "Chinese (China)",
ChineseTW: "Chinese (Taiwan)",
Croatian: "Croatian",
Czech: "Czech",
Danish: "Danish",
Dutch: "Dutch",
Finnish: "Finnish",
French: "French",
German: "German",
Greek: "Greek",
Hindi: "Hindi",
Hungarian: "Hungarian",
Italian: "Italian",
Japanese: "Japanese",
Korean: "Korean",
Lithuanian: "Lithuanian",
Norwegian: "Norwegian",
Polish: "Polish",
PortugueseBR: "Portuguese (Brazil)",
Romanian: "Romanian",
Russian: "Russian",
SpanishES: "Spanish (Spain)",
Swedish: "Swedish",
Thai: "Thai",
Turkish: "Turkish",
Ukrainian: "Ukrainian",
Vietnamese: "Vietnamese",
Unknown: "unknown",
}

View File

@ -10,9 +10,11 @@
package discordgo
import (
"encoding/json"
"io"
"regexp"
"strings"
"time"
)
// MessageType is the type of Message
@ -21,23 +23,26 @@ type MessageType int
// Block contains the valid known MessageType values
const (
MessageTypeDefault MessageType = iota
MessageTypeRecipientAdd
MessageTypeRecipientRemove
MessageTypeCall
MessageTypeChannelNameChange
MessageTypeChannelIconChange
MessageTypeChannelPinnedMessage
MessageTypeGuildMemberJoin
MessageTypeUserPremiumGuildSubscription
MessageTypeUserPremiumGuildSubscriptionTierOne
MessageTypeUserPremiumGuildSubscriptionTierTwo
MessageTypeUserPremiumGuildSubscriptionTierThree
MessageTypeChannelFollowAdd
MessageTypeGuildDiscoveryDisqualified = iota + 1
MessageTypeGuildDiscoveryRequalified
MessageTypeReply = iota + 4
MessageTypeApplicationCommand
MessageTypeDefault MessageType = 0
MessageTypeRecipientAdd MessageType = 1
MessageTypeRecipientRemove MessageType = 2
MessageTypeCall MessageType = 3
MessageTypeChannelNameChange MessageType = 4
MessageTypeChannelIconChange MessageType = 5
MessageTypeChannelPinnedMessage MessageType = 6
MessageTypeGuildMemberJoin MessageType = 7
MessageTypeUserPremiumGuildSubscription MessageType = 8
MessageTypeUserPremiumGuildSubscriptionTierOne MessageType = 9
MessageTypeUserPremiumGuildSubscriptionTierTwo MessageType = 10
MessageTypeUserPremiumGuildSubscriptionTierThree MessageType = 11
MessageTypeChannelFollowAdd MessageType = 12
MessageTypeGuildDiscoveryDisqualified MessageType = 14
MessageTypeGuildDiscoveryRequalified MessageType = 15
MessageTypeThreadCreated MessageType = 18
MessageTypeReply MessageType = 19
MessageTypeChatInputCommand MessageType = 20
MessageTypeThreadStarterMessage MessageType = 21
MessageTypeContextMenuCommand MessageType = 23
)
// A Message stores all data related to a specific Discord message.
@ -58,11 +63,11 @@ type Message struct {
// CAUTION: this field may be removed in a
// future API version; it is safer to calculate
// the creation time via the ID.
Timestamp Timestamp `json:"timestamp"`
Timestamp time.Time `json:"timestamp"`
// The time at which the last edit of the message
// occurred, if it has been edited.
EditedTimestamp Timestamp `json:"edited_timestamp"`
EditedTimestamp *time.Time `json:"edited_timestamp"`
// The roles mentioned in the message.
MentionRoles []string `json:"mention_roles"`
@ -80,8 +85,10 @@ type Message struct {
// A list of attachments present in the message.
Attachments []*MessageAttachment `json:"attachments"`
// A list of embeds present in the message. Multiple
// embeds can currently only be sent by webhooks.
// A list of components attached to the message.
Components []MessageComponent `json:"-"`
// A list of embeds present in the message.
Embeds []*MessageEmbed `json:"embeds"`
// A list of users mentioned in the message.
@ -116,13 +123,70 @@ type Message struct {
// Is sent with Rich Presence-related chat embeds
Application *MessageApplication `json:"application"`
// MessageReference contains reference data sent with crossposted messages
// MessageReference contains reference data sent with crossposted or reply messages.
// This does not contain the reference *to* this message; this is for when *this* message references another.
// To generate a reference to this message, use (*Message).Reference().
MessageReference *MessageReference `json:"message_reference"`
// The message associated with the message_reference
// NOTE: This field is only returned for messages with a type of 19 (REPLY) or 21 (THREAD_STARTER_MESSAGE).
// If the message is a reply but the referenced_message field is not present,
// the backend did not attempt to fetch the message that was being replied to, so its state is unknown.
// If the field exists but is null, the referenced message was deleted.
ReferencedMessage *Message `json:"referenced_message"`
// Is sent when the message is a response to an Interaction, without an existing message.
// This means responses to message component interactions do not include this property,
// instead including a MessageReference, as components exist on preexisting messages.
Interaction *MessageInteraction `json:"interaction"`
// The flags of the message, which describe extra features of a message.
// This is a combination of bit masks; the presence of a certain permission can
// be checked by performing a bitwise AND between this int and the flag.
Flags MessageFlags `json:"flags"`
// The thread that was started from this message, includes thread member object
Thread *Channel `json:"thread,omitempty"`
// An array of Sticker objects, if any were sent.
StickerItems []*Sticker `json:"sticker_items"`
}
// UnmarshalJSON is a helper function to unmarshal the Message.
func (m *Message) UnmarshalJSON(data []byte) error {
type message Message
var v struct {
message
RawComponents []unmarshalableMessageComponent `json:"components"`
}
err := json.Unmarshal(data, &v)
if err != nil {
return err
}
*m = Message(v.message)
m.Components = make([]MessageComponent, len(v.RawComponents))
for i, v := range v.RawComponents {
m.Components[i] = v.MessageComponent
}
return err
}
// GetCustomEmojis pulls out all the custom (Non-unicode) emojis from a message and returns a Slice of the Emoji struct.
func (m *Message) GetCustomEmojis() []*Emoji {
var toReturn []*Emoji
emojis := EmojiRegex.FindAllString(m.Content, -1)
if len(emojis) < 1 {
return toReturn
}
for _, em := range emojis {
parts := strings.Split(em, ":")
toReturn = append(toReturn, &Emoji{
ID: parts[2][:len(parts[2])-1],
Name: parts[1],
Animated: strings.HasPrefix(em, "<a:"),
})
}
return toReturn
}
// MessageFlags is the flags of "message" (see MessageFlags* consts)
@ -131,11 +195,24 @@ type MessageFlags int
// Valid MessageFlags values
const (
MessageFlagsCrossPosted MessageFlags = 1 << iota
MessageFlagsIsCrossPosted
MessageFlagsSupressEmbeds
MessageFlagsSourceMessageDeleted
MessageFlagsUrgent
// MessageFlagsCrossPosted This message has been published to subscribed channels (via Channel Following).
MessageFlagsCrossPosted MessageFlags = 1 << 0
// MessageFlagsIsCrossPosted this message originated from a message in another channel (via Channel Following).
MessageFlagsIsCrossPosted MessageFlags = 1 << 1
// MessageFlagsSupressEmbeds do not include any embeds when serializing this message.
MessageFlagsSupressEmbeds MessageFlags = 1 << 2
// MessageFlagsSourceMessageDeleted the source message for this crosspost has been deleted (via Channel Following).
MessageFlagsSourceMessageDeleted MessageFlags = 1 << 3
// MessageFlagsUrgent this message came from the urgent message system.
MessageFlagsUrgent MessageFlags = 1 << 4
// MessageFlagsHasThread this message has an associated thread, with the same id as the message.
MessageFlagsHasThread MessageFlags = 1 << 5
// MessageFlagsEphemeral this message is only visible to the user who invoked the Interaction.
MessageFlagsEphemeral MessageFlags = 1 << 6
// MessageFlagsLoading this message is an Interaction Response and the bot is "thinking".
MessageFlagsLoading MessageFlags = 1 << 7
// MessageFlagsFailedToMentionSomeRolesInThread this message failed to mention some roles and add their members to the thread.
MessageFlagsFailedToMentionSomeRolesInThread MessageFlags = 1 << 8
)
// File stores info about files you e.g. send in messages.
@ -148,25 +225,33 @@ type File struct {
// MessageSend stores all parameters you can send with ChannelMessageSendComplex.
type MessageSend struct {
Content string `json:"content,omitempty"`
Embed *MessageEmbed `json:"embed,omitempty"`
Embeds []*MessageEmbed `json:"embeds,omitempty"`
TTS bool `json:"tts"`
Components []MessageComponent `json:"components"`
Files []*File `json:"-"`
AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
Reference *MessageReference `json:"message_reference,omitempty"`
// TODO: Remove this when compatibility is not required.
File *File `json:"-"`
// TODO: Remove this when compatibility is not required.
Embed *MessageEmbed `json:"-"`
}
// MessageEdit is used to chain parameters via ChannelMessageEditComplex, which
// is also where you should get the instance from.
type MessageEdit struct {
Content *string `json:"content,omitempty"`
Embed *MessageEmbed `json:"embed,omitempty"`
Components []MessageComponent `json:"components"`
Embeds []*MessageEmbed `json:"embeds,omitempty"`
AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
ID string
Channel string
// TODO: Remove this when compatibility is not required.
Embed *MessageEmbed `json:"-"`
}
// NewMessageEdit returns a MessageEdit struct, initialized
@ -188,7 +273,14 @@ func (m *MessageEdit) SetContent(str string) *MessageEdit {
// SetEmbed is a convenience function for setting the embed,
// so you can chain commands.
func (m *MessageEdit) SetEmbed(embed *MessageEmbed) *MessageEdit {
m.Embed = embed
m.Embeds = []*MessageEmbed{embed}
return m
}
// SetEmbeds is a convenience function for setting the embeds,
// so you can chain commands.
func (m *MessageEdit) SetEmbeds(embeds []*MessageEmbed) *MessageEdit {
m.Embeds = embeds
return m
}
@ -234,9 +326,11 @@ type MessageAttachment struct {
URL string `json:"url"`
ProxyURL string `json:"proxy_url"`
Filename string `json:"filename"`
ContentType string `json:"content_type"`
Width int `json:"width"`
Height int `json:"height"`
Size int `json:"size"`
Ephemeral bool `json:"ephemeral"`
}
// MessageEmbedFooter is a part of a MessageEmbed struct.
@ -339,23 +433,10 @@ type MessageActivityType int
// Constants for the different types of Message Activity
const (
MessageActivityTypeJoin MessageActivityType = iota + 1
MessageActivityTypeSpectate
MessageActivityTypeListen
MessageActivityTypeJoinRequest
)
// MessageFlag describes an extra feature of the message
type MessageFlag int
// Constants for the different bit offsets of Message Flags
const (
// This message has been published to subscribed channels (via Channel Following)
MessageFlagCrossposted MessageFlag = 1 << iota
// This message originated from a message in another channel (via Channel Following)
MessageFlagIsCrosspost
// Do not include any embeds when serializing this message
MessageFlagSuppressEmbeds
MessageActivityTypeJoin MessageActivityType = 1
MessageActivityTypeSpectate MessageActivityType = 2
MessageActivityTypeListen MessageActivityType = 3
MessageActivityTypeJoinRequest MessageActivityType = 5
)
// MessageApplication is sent with Rich Presence-related chat embeds
@ -447,3 +528,14 @@ func (m *Message) ContentWithMoreMentionsReplaced(s *Session) (content string, e
})
return
}
// MessageInteraction contains information about the application command interaction which generated the message.
type MessageInteraction struct {
ID string `json:"id"`
Type InteractionType `json:"type"`
Name string `json:"name"`
User *User `json:"user"`
// Member is only present when the interaction is from a guild.
Member *Member `json:"member"`
}

View File

@ -18,8 +18,8 @@ type MembershipState int
// Constants for the different stages of the MembershipState
const (
MembershipStateInvited MembershipState = iota + 1
MembershipStateAccepted
MembershipStateInvited MembershipState = 1
MembershipStateAccepted MembershipState = 2
)
// A TeamMember struct stores values for a single Team Member, extending the normal User data - note that the user field is partial
@ -40,28 +40,11 @@ type Team struct {
Members []*TeamMember `json:"members"`
}
// An Application struct stores values for a Discord OAuth2 Application
type Application struct {
ID string `json:"id,omitempty"`
Name string `json:"name"`
Description string `json:"description,omitempty"`
Icon string `json:"icon,omitempty"`
Secret string `json:"secret,omitempty"`
RedirectURIs *[]string `json:"redirect_uris,omitempty"`
BotRequireCodeGrant bool `json:"bot_require_code_grant,omitempty"`
BotPublic bool `json:"bot_public,omitempty"`
RPCApplicationState int `json:"rpc_application_state,omitempty"`
Flags int `json:"flags,omitempty"`
Owner *User `json:"owner"`
Bot *User `json:"bot"`
Team *Team `json:"team"`
}
// Application returns an Application structure of a specific Application
// appID : The ID of an Application
func (s *Session) Application(appID string) (st *Application, err error) {
body, err := s.RequestWithBucketID("GET", EndpointApplication(appID), nil, EndpointApplication(""))
body, err := s.RequestWithBucketID("GET", EndpointOAuth2Application(appID), nil, EndpointOAuth2Application(""))
if err != nil {
return
}
@ -73,7 +56,7 @@ func (s *Session) Application(appID string) (st *Application, err error) {
// Applications returns all applications for the authenticated user
func (s *Session) Applications() (st []*Application, err error) {
body, err := s.RequestWithBucketID("GET", EndpointApplications, nil, EndpointApplications)
body, err := s.RequestWithBucketID("GET", EndpointOAuth2Applications, nil, EndpointOAuth2Applications)
if err != nil {
return
}
@ -90,10 +73,9 @@ func (s *Session) ApplicationCreate(ap *Application) (st *Application, err error
data := struct {
Name string `json:"name"`
Description string `json:"description"`
RedirectURIs *[]string `json:"redirect_uris,omitempty"`
}{ap.Name, ap.Description, ap.RedirectURIs}
}{ap.Name, ap.Description}
body, err := s.RequestWithBucketID("POST", EndpointApplications, data, EndpointApplications)
body, err := s.RequestWithBucketID("POST", EndpointOAuth2Applications, data, EndpointOAuth2Applications)
if err != nil {
return
}
@ -109,10 +91,9 @@ func (s *Session) ApplicationUpdate(appID string, ap *Application) (st *Applicat
data := struct {
Name string `json:"name"`
Description string `json:"description"`
RedirectURIs *[]string `json:"redirect_uris,omitempty"`
}{ap.Name, ap.Description, ap.RedirectURIs}
}{ap.Name, ap.Description}
body, err := s.RequestWithBucketID("PUT", EndpointApplication(appID), data, EndpointApplication(""))
body, err := s.RequestWithBucketID("PUT", EndpointOAuth2Application(appID), data, EndpointOAuth2Application(""))
if err != nil {
return
}
@ -125,7 +106,7 @@ func (s *Session) ApplicationUpdate(appID string, ap *Application) (st *Applicat
// appID : The ID of an Application
func (s *Session) ApplicationDelete(appID string) (err error) {
_, err = s.RequestWithBucketID("DELETE", EndpointApplication(appID), nil, EndpointApplication(""))
_, err = s.RequestWithBucketID("DELETE", EndpointOAuth2Application(appID), nil, EndpointOAuth2Application(""))
if err != nil {
return
}
@ -143,7 +124,7 @@ type Asset struct {
// ApplicationAssets returns an application's assets
func (s *Session) ApplicationAssets(appID string) (ass []*Asset, err error) {
body, err := s.RequestWithBucketID("GET", EndpointApplicationAssets(appID), nil, EndpointApplicationAssets(""))
body, err := s.RequestWithBucketID("GET", EndpointOAuth2ApplicationAssets(appID), nil, EndpointOAuth2ApplicationAssets(""))
if err != nil {
return
}
@ -163,7 +144,7 @@ func (s *Session) ApplicationAssets(appID string) (ass []*Asset, err error) {
// NOTE: func name may change, if I can think up something better.
func (s *Session) ApplicationBotCreate(appID string) (st *User, err error) {
body, err := s.RequestWithBucketID("POST", EndpointApplicationsBot(appID), nil, EndpointApplicationsBot(""))
body, err := s.RequestWithBucketID("POST", EndpointOAuth2ApplicationsBot(appID), nil, EndpointOAuth2ApplicationsBot(""))
if err != nil {
return
}

View File

@ -33,7 +33,7 @@ func NewRatelimiter() *RateLimiter {
buckets: make(map[string]*Bucket),
global: new(int64),
customRateLimits: []*customRateLimit{
&customRateLimit{
{
suffix: "//reactions//",
requests: 1,
reset: 200 * time.Millisecond,

View File

@ -40,8 +40,10 @@ type State struct {
// MaxMessageCount represents how many messages per channel the state will store.
MaxMessageCount int
TrackChannels bool
TrackThreads bool
TrackEmojis bool
TrackMembers bool
TrackThreadMembers bool
TrackRoles bool
TrackVoice bool
TrackPresences bool
@ -59,8 +61,10 @@ func NewState() *State {
Guilds: []*Guild{},
},
TrackChannels: true,
TrackThreads: true,
TrackEmojis: true,
TrackMembers: true,
TrackThreadMembers: true,
TrackRoles: true,
TrackVoice: true,
TrackPresences: true,
@ -93,6 +97,11 @@ func (s *State) GuildAdd(guild *Guild) error {
s.channelMap[c.ID] = c
}
// Add all the threads to the state in case of thread sync list.
for _, t := range guild.Threads {
s.channelMap[t.ID] = t
}
// If this guild contains a new member slice, we must regenerate the member map so the pointers stay valid
if guild.Members != nil {
s.createMemberMap(guild)
@ -122,6 +131,9 @@ func (s *State) GuildAdd(guild *Guild) error {
if guild.Channels == nil {
guild.Channels = g.Channels
}
if guild.Threads == nil {
guild.Threads = g.Threads
}
if guild.VoiceStates == nil {
guild.VoiceStates = g.VoiceStates
}
@ -180,21 +192,12 @@ func (s *State) Guild(guildID string) (*Guild, error) {
return nil, ErrStateNotFound
}
// PresenceAdd adds a presence to the current world state, or
// updates it if it already exists.
func (s *State) PresenceAdd(guildID string, presence *Presence) error {
if s == nil {
return ErrNilState
func (s *State) presenceAdd(guildID string, presence *Presence) error {
guild, ok := s.guildMap[guildID]
if !ok {
return ErrStateNotFound
}
guild, err := s.Guild(guildID)
if err != nil {
return err
}
s.Lock()
defer s.Unlock()
for i, p := range guild.Presences {
if p.User.ID == presence.User.ID {
//guild.Presences[i] = presence
@ -233,6 +236,19 @@ func (s *State) PresenceAdd(guildID string, presence *Presence) error {
return nil
}
// PresenceAdd adds a presence to the current world state, or
// updates it if it already exists.
func (s *State) PresenceAdd(guildID string, presence *Presence) error {
if s == nil {
return ErrNilState
}
s.Lock()
defer s.Unlock()
return s.presenceAdd(guildID, presence)
}
// PresenceRemove removes a presence from the current world state.
func (s *State) PresenceRemove(guildID string, presence *Presence) error {
if s == nil {
@ -279,21 +295,12 @@ func (s *State) Presence(guildID, userID string) (*Presence, error) {
// TODO: Consider moving Guild state update methods onto *Guild.
// MemberAdd adds a member to the current world state, or
// updates it if it already exists.
func (s *State) MemberAdd(member *Member) error {
if s == nil {
return ErrNilState
func (s *State) memberAdd(member *Member) error {
guild, ok := s.guildMap[member.GuildID]
if !ok {
return ErrStateNotFound
}
guild, err := s.Guild(member.GuildID)
if err != nil {
return err
}
s.Lock()
defer s.Unlock()
members, ok := s.memberMap[member.GuildID]
if !ok {
return ErrStateNotFound
@ -306,15 +313,27 @@ func (s *State) MemberAdd(member *Member) error {
} else {
// We are about to replace `m` in the state with `member`, but first we need to
// make sure we preserve any fields that the `member` doesn't contain from `m`.
if member.JoinedAt == "" {
if member.JoinedAt.IsZero() {
member.JoinedAt = m.JoinedAt
}
*m = *member
}
return nil
}
// MemberAdd adds a member to the current world state, or
// updates it if it already exists.
func (s *State) MemberAdd(member *Member) error {
if s == nil {
return ErrNilState
}
s.Lock()
defer s.Unlock()
return s.memberAdd(member)
}
// MemberRemove removes a member from current world state.
func (s *State) MemberRemove(member *Member) error {
if s == nil {
@ -465,6 +484,9 @@ func (s *State) ChannelAdd(channel *Channel) error {
if channel.PermissionOverwrites == nil {
channel.PermissionOverwrites = c.PermissionOverwrites
}
if channel.ThreadMetadata == nil {
channel.ThreadMetadata = c.ThreadMetadata
}
*c = *channel
return nil
@ -472,12 +494,18 @@ func (s *State) ChannelAdd(channel *Channel) error {
if channel.Type == ChannelTypeDM || channel.Type == ChannelTypeGroupDM {
s.PrivateChannels = append(s.PrivateChannels, channel)
} else {
s.channelMap[channel.ID] = channel
return nil
}
guild, ok := s.guildMap[channel.GuildID]
if !ok {
return ErrStateNotFound
}
if channel.IsThread() {
guild.Threads = append(guild.Threads, channel)
} else {
guild.Channels = append(guild.Channels, channel)
}
@ -507,7 +535,10 @@ func (s *State) ChannelRemove(channel *Channel) error {
break
}
}
} else {
delete(s.channelMap, channel.ID)
return nil
}
guild, err := s.Guild(channel.GuildID)
if err != nil {
return err
@ -516,6 +547,14 @@ func (s *State) ChannelRemove(channel *Channel) error {
s.Lock()
defer s.Unlock()
if channel.IsThread() {
for i, t := range guild.Threads {
if t.ID == channel.ID {
guild.Threads = append(guild.Threads[:i], guild.Threads[i+1:]...)
break
}
}
} else {
for i, c := range guild.Channels {
if c.ID == channel.ID {
guild.Channels = append(guild.Channels[:i], guild.Channels[i+1:]...)
@ -529,6 +568,99 @@ func (s *State) ChannelRemove(channel *Channel) error {
return nil
}
// ThreadListSync syncs guild threads with provided ones.
func (s *State) ThreadListSync(tls *ThreadListSync) error {
guild, err := s.Guild(tls.GuildID)
if err != nil {
return err
}
s.Lock()
defer s.Unlock()
// This algorithm filters out archived or
// threads which are children of channels in channelIDs
// and then it adds all synced threads to guild threads and cache
index := 0
outer:
for _, t := range guild.Threads {
if !t.ThreadMetadata.Archived && tls.ChannelIDs != nil {
for _, v := range tls.ChannelIDs {
if t.ParentID == v {
delete(s.channelMap, t.ID)
continue outer
}
}
guild.Threads[index] = t
index++
} else {
delete(s.channelMap, t.ID)
}
}
guild.Threads = guild.Threads[:index]
for _, t := range tls.Threads {
s.channelMap[t.ID] = t
guild.Threads = append(guild.Threads, t)
}
for _, m := range tls.Members {
if c, ok := s.channelMap[m.ID]; ok {
c.Member = m
}
}
return nil
}
// ThreadMembersUpdate updates thread members list
func (s *State) ThreadMembersUpdate(tmu *ThreadMembersUpdate) error {
thread, err := s.Channel(tmu.ID)
if err != nil {
return err
}
s.Lock()
defer s.Unlock()
for idx, member := range thread.Members {
for _, removedMember := range tmu.RemovedMembers {
if member.ID == removedMember {
thread.Members = append(thread.Members[:idx], thread.Members[idx+1:]...)
break
}
}
}
for _, addedMember := range tmu.AddedMembers {
thread.Members = append(thread.Members, addedMember.ThreadMember)
if addedMember.Member != nil {
err = s.memberAdd(addedMember.Member)
if err != nil {
return err
}
}
if addedMember.Presence != nil {
err = s.presenceAdd(tmu.GuildID, addedMember.Presence)
if err != nil {
return err
}
}
}
thread.MemberCount = tmu.MemberCount
return nil
}
// ThreadMemberUpdate sets or updates member data for the current user.
func (s *State) ThreadMemberUpdate(mu *ThreadMemberUpdate) error {
thread, err := s.Channel(mu.ID)
if err != nil {
return err
}
thread.Member = mu.ThreadMember
return nil
}
// GuildChannel gets a channel by ID from a guild.
// This method is Deprecated, use Channel(channelID)
func (s *State) GuildChannel(guildID, channelID string) (*Channel, error) {
@ -637,7 +769,7 @@ func (s *State) MessageAdd(message *Message) error {
if message.Content != "" {
m.Content = message.Content
}
if message.EditedTimestamp != "" {
if message.EditedTimestamp != nil {
m.EditedTimestamp = message.EditedTimestamp
}
if message.Mentions != nil {
@ -649,12 +781,15 @@ func (s *State) MessageAdd(message *Message) error {
if message.Attachments != nil {
m.Attachments = message.Attachments
}
if message.Timestamp != "" {
if !message.Timestamp.IsZero() {
m.Timestamp = message.Timestamp
}
if message.Author != nil {
m.Author = message.Author
}
if message.Components != nil {
m.Components = message.Components
}
return nil
}
@ -665,6 +800,7 @@ func (s *State) MessageAdd(message *Message) error {
if len(c.Messages) > s.MaxMessageCount {
c.Messages = c.Messages[len(c.Messages)-s.MaxMessageCount:]
}
return nil
}
@ -690,6 +826,7 @@ func (s *State) messageRemoveByID(channelID, messageID string) error {
for i, m := range c.Messages {
if m.ID == messageID {
c.Messages = append(c.Messages[:i], c.Messages[i+1:]...)
return nil
}
}
@ -833,6 +970,13 @@ func (s *State) OnInterface(se *Session, i interface{}) (err error) {
case *GuildUpdate:
err = s.GuildAdd(t.Guild)
case *GuildDelete:
var old *Guild
old, err = s.Guild(t.ID)
if err == nil {
oldCopy := *old
t.BeforeDelete = &oldCopy
}
err = s.GuildRemove(t.Guild)
case *GuildMemberAdd:
// Updates the MemberCount of the guild.
@ -903,6 +1047,35 @@ func (s *State) OnInterface(se *Session, i interface{}) (err error) {
if s.TrackChannels {
err = s.ChannelRemove(t.Channel)
}
case *ThreadCreate:
if s.TrackThreads {
err = s.ChannelAdd(t.Channel)
}
case *ThreadUpdate:
if s.TrackThreads {
old, err := s.Channel(t.ID)
if err == nil {
oldCopy := *old
t.BeforeUpdate = &oldCopy
}
err = s.ChannelAdd(t.Channel)
}
case *ThreadDelete:
if s.TrackThreads {
err = s.ChannelRemove(t.Channel)
}
case *ThreadMemberUpdate:
if s.TrackThreads {
err = s.ThreadMemberUpdate(t)
}
case *ThreadMembersUpdate:
if s.TrackThreadMembers {
err = s.ThreadMembersUpdate(t)
}
case *ThreadListSync:
if s.TrackThreads {
err = s.ThreadListSync(t)
}
case *MessageCreate:
if s.MaxMessageCount != 0 {
err = s.MessageAdd(t.Message)

2038
vendor/github.com/bwmarrin/discordgo/structs.go generated vendored Normal file

File diff suppressed because it is too large Load Diff

View File

@ -12,18 +12,8 @@ package discordgo
import (
"encoding/json"
"net/http"
"time"
)
// Timestamp stores a timestamp, as sent by the Discord API.
type Timestamp string
// Parse parses a timestamp string into a time.Time object.
// The only time this can fail is if Discord changes their timestamp format.
func (t Timestamp) Parse() (time.Time, error) {
return time.Parse(time.RFC3339, string(t))
}
// RESTError stores error information about a request with a bad response code.
// Message is not always present, there are cases where api calls can fail
// without returning a json message.

View File

@ -1,7 +1,5 @@
package discordgo
import "strings"
// UserFlags is the flags of "user" (see UserFlags* consts)
// https://discord.com/developers/docs/resources/user#user-object-user-flags
type UserFlags int
@ -9,18 +7,19 @@ type UserFlags int
// Valid UserFlags values
const (
UserFlagDiscordEmployee UserFlags = 1 << 0
UserFlagDiscordPartner = 1 << 1
UserFlagHypeSquadEvents = 1 << 2
UserFlagBugHunterLevel1 = 1 << 3
UserFlagHouseBravery = 1 << 6
UserFlagHouseBrilliance = 1 << 7
UserFlagHouseBalance = 1 << 8
UserFlagEarlySupporter = 1 << 9
UserFlagTeamUser = 1 << 10
UserFlagSystem = 1 << 12
UserFlagBugHunterLevel2 = 1 << 14
UserFlagVerifiedBot = 1 << 16
UserFlagVerifiedBotDeveloper = 1 << 17
UserFlagDiscordPartner UserFlags = 1 << 1
UserFlagHypeSquadEvents UserFlags = 1 << 2
UserFlagBugHunterLevel1 UserFlags = 1 << 3
UserFlagHouseBravery UserFlags = 1 << 6
UserFlagHouseBrilliance UserFlags = 1 << 7
UserFlagHouseBalance UserFlags = 1 << 8
UserFlagEarlySupporter UserFlags = 1 << 9
UserFlagTeamUser UserFlags = 1 << 10
UserFlagSystem UserFlags = 1 << 12
UserFlagBugHunterLevel2 UserFlags = 1 << 14
UserFlagVerifiedBot UserFlags = 1 << 16
UserFlagVerifiedBotDeveloper UserFlags = 1 << 17
UserFlagDiscordCertifiedModerator UserFlags = 1 << 18
)
// A User stores all data for an individual Discord user.
@ -55,6 +54,12 @@ type User struct {
// Whether the user has multi-factor authentication enabled.
MFAEnabled bool `json:"mfa_enabled"`
// The hash of the user's banner image.
Banner string `json:"banner"`
// User's banner color, encoded as an integer representation of hexadecimal color code
AccentColor int `json:"accent_color"`
// Whether the user is a bot.
Bot bool `json:"bot"`
@ -90,17 +95,13 @@ func (u *User) Mention() string {
// if size is an empty string, no size parameter will
// be added to the URL.
func (u *User) AvatarURL(size string) string {
var URL string
if u.Avatar == "" {
URL = EndpointDefaultUserAvatar(u.Discriminator)
} else if strings.HasPrefix(u.Avatar, "a_") {
URL = EndpointUserAvatarAnimated(u.ID, u.Avatar)
} else {
URL = EndpointUserAvatar(u.ID, u.Avatar)
return avatarURL(u.Avatar, EndpointDefaultUserAvatar(u.Discriminator),
EndpointUserAvatar(u.ID, u.Avatar), EndpointUserAvatarAnimated(u.ID, u.Avatar), size)
}
if size != "" {
return URL + "?size=" + size
}
return URL
// BannerURL returns the URL of the users's banner image.
// size: The size of the desired banner image as a power of two
// Image size can be any power of two between 16 and 4096.
func (u *User) BannerURL(size string) string {
return bannerURL(u.Banner, EndpointUserBanner(u.ID, u.Banner), EndpointUserBannerAnimated(u.ID, u.Banner), size)
}

110
vendor/github.com/bwmarrin/discordgo/util.go generated vendored Normal file
View File

@ -0,0 +1,110 @@
package discordgo
import (
"bytes"
"encoding/json"
"fmt"
"io"
"mime/multipart"
"net/textproto"
"strconv"
"strings"
"time"
)
// SnowflakeTimestamp returns the creation time of a Snowflake ID relative to the creation of Discord.
func SnowflakeTimestamp(ID string) (t time.Time, err error) {
i, err := strconv.ParseInt(ID, 10, 64)
if err != nil {
return
}
timestamp := (i >> 22) + 1420070400000
t = time.Unix(0, timestamp*1000000)
return
}
// MultipartBodyWithJSON returns the contentType and body for a discord request
// data : The object to encode for payload_json in the multipart request
// files : Files to include in the request
func MultipartBodyWithJSON(data interface{}, files []*File) (requestContentType string, requestBody []byte, err error) {
body := &bytes.Buffer{}
bodywriter := multipart.NewWriter(body)
payload, err := json.Marshal(data)
if err != nil {
return
}
var p io.Writer
h := make(textproto.MIMEHeader)
h.Set("Content-Disposition", `form-data; name="payload_json"`)
h.Set("Content-Type", "application/json")
p, err = bodywriter.CreatePart(h)
if err != nil {
return
}
if _, err = p.Write(payload); err != nil {
return
}
for i, file := range files {
h := make(textproto.MIMEHeader)
h.Set("Content-Disposition", fmt.Sprintf(`form-data; name="file%d"; filename="%s"`, i, quoteEscaper.Replace(file.Name)))
contentType := file.ContentType
if contentType == "" {
contentType = "application/octet-stream"
}
h.Set("Content-Type", contentType)
p, err = bodywriter.CreatePart(h)
if err != nil {
return
}
if _, err = io.Copy(p, file.Reader); err != nil {
return
}
}
err = bodywriter.Close()
if err != nil {
return
}
return bodywriter.FormDataContentType(), body.Bytes(), nil
}
func avatarURL(avatarHash, defaultAvatarURL, staticAvatarURL, animatedAvatarURL, size string) string {
var URL string
if avatarHash == "" {
URL = defaultAvatarURL
} else if strings.HasPrefix(avatarHash, "a_") {
URL = animatedAvatarURL
} else {
URL = staticAvatarURL
}
if size != "" {
return URL + "?size=" + size
}
return URL
}
func bannerURL(bannerHash, staticBannerURL, animatedBannerURL, size string) string {
var URL string
if bannerHash == "" {
return ""
} else if strings.HasPrefix(bannerHash, "a_") {
URL = animatedBannerURL
} else {
URL = staticBannerURL
}
if size != "" {
return URL + "?size=" + size
}
return URL
}

View File

@ -831,9 +831,15 @@ func (v *VoiceConnection) opusReceiver(udpConn *net.UDPConn, close <-chan struct
copy(nonce[:], recvbuf[0:12])
p.Opus, _ = secretbox.Open(nil, recvbuf[12:rlen], &nonce, &v.op4.SecretKey)
if len(p.Opus) > 8 && recvbuf[0] == 0x90 {
// Extension bit is set, first 8 bytes is the extended header
p.Opus = p.Opus[8:]
// extension bit set, and not a RTCP packet
if ((recvbuf[0] & 0x10) == 0x10) && ((recvbuf[1] & 0x80) == 0) {
// get extended header length
extlen := binary.BigEndian.Uint16(p.Opus[2:4])
// 4 bytes (ext header header) + 4*extlen (ext header data)
shift := int(4 + 4*extlen)
if len(p.Opus) > shift {
p.Opus = p.Opus[shift:]
}
}
if c != nil {

49
vendor/github.com/bwmarrin/discordgo/webhook.go generated vendored Normal file
View File

@ -0,0 +1,49 @@
package discordgo
// Webhook stores the data for a webhook.
type Webhook struct {
ID string `json:"id"`
Type WebhookType `json:"type"`
GuildID string `json:"guild_id"`
ChannelID string `json:"channel_id"`
User *User `json:"user"`
Name string `json:"name"`
Avatar string `json:"avatar"`
Token string `json:"token"`
// ApplicationID is the bot/OAuth2 application that created this webhook
ApplicationID string `json:"application_id,omitempty"`
}
// WebhookType is the type of Webhook (see WebhookType* consts) in the Webhook struct
// https://discord.com/developers/docs/resources/webhook#webhook-object-webhook-types
type WebhookType int
// Valid WebhookType values
const (
WebhookTypeIncoming WebhookType = 1
WebhookTypeChannelFollower WebhookType = 2
)
// WebhookParams is a struct for webhook params, used in the WebhookExecute command.
type WebhookParams struct {
Content string `json:"content,omitempty"`
Username string `json:"username,omitempty"`
AvatarURL string `json:"avatar_url,omitempty"`
TTS bool `json:"tts,omitempty"`
Files []*File `json:"-"`
Components []MessageComponent `json:"components"`
Embeds []*MessageEmbed `json:"embeds,omitempty"`
AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
// NOTE: Works only for followup messages.
Flags uint64 `json:"flags,omitempty"`
}
// WebhookEdit stores data for editing of a webhook message.
type WebhookEdit struct {
Content string `json:"content,omitempty"`
Components []MessageComponent `json:"components"`
Embeds []*MessageEmbed `json:"embeds,omitempty"`
Files []*File `json:"-"`
AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
}

View File

@ -33,7 +33,7 @@ var ErrWSAlreadyOpen = errors.New("web socket already opened")
var ErrWSNotFound = errors.New("no websocket connection exists")
// ErrWSShardBounds is thrown when you try to use a shard ID that is
// less than the total shard count
// more than the total shard count
var ErrWSShardBounds = errors.New("ShardID must be less than ShardCount")
type resumePacket struct {
@ -383,6 +383,17 @@ func (s *Session) UpdateListeningStatus(name string) (err error) {
// UpdateStatusComplex allows for sending the raw status update data untouched by discordgo.
func (s *Session) UpdateStatusComplex(usd UpdateStatusData) (err error) {
// The comment does say "untouched by discordgo", but we might need to lie a bit here.
// The Discord documentation lists `activities` as being nullable, but in practice this
// doesn't seem to be the case. I had filed an issue about this at
// https://github.com/discord/discord-api-docs/issues/2559, but as of writing this
// haven't had any movement on it, so at this point I'm assuming this is an error,
// and am fixing this bug accordingly. Because sending `null` for `activities` instantly
// disconnects us, I think that disallowing it from being sent in `UpdateStatusComplex`
// isn't that big of an issue.
if usd.Activities == nil {
usd.Activities = make([]*Activity, 0)
}
s.RLock()
defer s.RUnlock()
@ -755,13 +766,13 @@ func (s *Session) identify() error {
s.log(LogDebug, "called")
// TODO: This is a temporary block of code to help
// maintain backwards compatability
// maintain backwards compatibility
if s.Compress == false {
s.Identify.Compress = false
}
// TODO: This is a temporary block of code to help
// maintain backwards compatability
// maintain backwards compatibility
if s.Token != "" && s.Identify.Token == "" {
s.Identify.Token = s.Token
}

View File

@ -1,2 +0,0 @@
# IDE-specific metadata
.idea/

View File

@ -1,161 +0,0 @@
// Discordgo - Discord bindings for Go
// Available at https://github.com/matterbridge/discordgo
// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file contains high level helper functions and easy entry points for the
// entire discordgo package. These functions are being developed and are very
// experimental at this point. They will most likely change so please use the
// low level functions if that's a problem.
// Package discordgo provides Discord binding for Go
package discordgo
import (
"errors"
"fmt"
"net/http"
"runtime"
"time"
)
// VERSION of DiscordGo, follows Semantic Versioning. (http://semver.org/)
const VERSION = "0.23.0"
// ErrMFA will be risen by New when the user has 2FA.
var ErrMFA = errors.New("account has 2FA enabled")
// New creates a new Discord session and will automate some startup
// tasks if given enough information to do so. Currently you can pass zero
// arguments and it will return an empty Discord session.
// There are 3 ways to call New:
// With a single auth token - All requests will use the token blindly
// (just tossing it into the HTTP Authorization header);
// no verification of the token will be done and requests may fail.
// IF THE TOKEN IS FOR A BOT, IT MUST BE PREFIXED WITH `BOT `
// eg: `"Bot <token>"`
// IF IT IS AN OAUTH2 ACCESS TOKEN, IT MUST BE PREFIXED WITH `Bearer `
// eg: `"Bearer <token>"`
// With an email and password - Discord will sign in with the provided
// credentials.
// With an email, password and auth token - Discord will verify the auth
// token, if it is invalid it will sign in with the provided
// credentials. This is the Discord recommended way to sign in.
//
// NOTE: While email/pass authentication is supported by DiscordGo it is
// HIGHLY DISCOURAGED by Discord. Please only use email/pass to obtain a token
// and then use that authentication token for all future connections.
// Also, doing any form of automation with a user (non Bot) account may result
// in that account being permanently banned from Discord.
func New(args ...interface{}) (s *Session, err error) {
// Create an empty Session interface.
s = &Session{
State: NewState(),
Ratelimiter: NewRatelimiter(),
StateEnabled: true,
Compress: true,
ShouldReconnectOnError: true,
ShardID: 0,
ShardCount: 1,
MaxRestRetries: 3,
Client: &http.Client{Timeout: (20 * time.Second)},
UserAgent: "DiscordBot (https://github.com/matterbridge/discordgo, v" + VERSION + ")",
sequence: new(int64),
LastHeartbeatAck: time.Now().UTC(),
}
// Initilize the Identify Package with defaults
// These can be modified prior to calling Open()
s.Identify.Compress = true
s.Identify.LargeThreshold = 250
s.Identify.GuildSubscriptions = true
s.Identify.Properties.OS = runtime.GOOS
s.Identify.Properties.Browser = "DiscordGo v" + VERSION
s.Identify.Intents = MakeIntent(IntentsAllWithoutPrivileged)
// If no arguments are passed return the empty Session interface.
if args == nil {
return
}
// Variables used below when parsing func arguments
var auth, pass string
// Parse passed arguments
for _, arg := range args {
switch v := arg.(type) {
case []string:
if len(v) > 3 {
err = fmt.Errorf("too many string parameters provided")
return
}
// First string is either token or username
if len(v) > 0 {
auth = v[0]
}
// If second string exists, it must be a password.
if len(v) > 1 {
pass = v[1]
}
// If third string exists, it must be an auth token.
if len(v) > 2 {
s.Identify.Token = v[2]
s.Token = v[2] // TODO: Remove, Deprecated - Kept for backwards compatibility.
}
case string:
// First string must be either auth token or username.
// Second string must be a password.
// Only 2 input strings are supported.
if auth == "" {
auth = v
} else if pass == "" {
pass = v
} else if s.Token == "" {
s.Identify.Token = v
s.Token = v // TODO: Remove, Deprecated - Kept for backwards compatibility.
} else {
err = fmt.Errorf("too many string parameters provided")
return
}
// case Config:
// TODO: Parse configuration struct
default:
err = fmt.Errorf("unsupported parameter type provided")
return
}
}
// If only one string was provided, assume it is an auth token.
// Otherwise get auth token from Discord, if a token was specified
// Discord will verify it for free, or log the user in if it is
// invalid.
if pass == "" {
s.Identify.Token = auth
s.Token = auth // TODO: Remove, Deprecated - Kept for backwards compatibility.
} else {
err = s.Login(auth, pass)
// TODO: Remove last s.Token part, Deprecated - Kept for backwards compatibility.
if err != nil || s.Identify.Token == "" || s.Token == "" {
if s.MFA {
err = ErrMFA
} else {
err = fmt.Errorf("Unable to fetch discord authentication token. %v", err)
}
return
}
}
return
}

View File

@ -1,153 +0,0 @@
// Discordgo - Discord bindings for Go
// Available at https://github.com/bwmarrin/discordgo
// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file contains variables for all known Discord end points. All functions
// throughout the Discordgo package use these variables for all connections
// to Discord. These are all exported and you may modify them if needed.
package discordgo
import "strconv"
// APIVersion is the Discord API version used for the REST and Websocket API.
var APIVersion = "8"
// Known Discord API Endpoints.
var (
EndpointStatus = "https://status.discord.com/api/v2/"
EndpointSm = EndpointStatus + "scheduled-maintenances/"
EndpointSmActive = EndpointSm + "active.json"
EndpointSmUpcoming = EndpointSm + "upcoming.json"
EndpointDiscord = "https://discord.com/"
EndpointAPI = EndpointDiscord + "api/v" + APIVersion + "/"
EndpointGuilds = EndpointAPI + "guilds/"
EndpointChannels = EndpointAPI + "channels/"
EndpointUsers = EndpointAPI + "users/"
EndpointGateway = EndpointAPI + "gateway"
EndpointGatewayBot = EndpointGateway + "/bot"
EndpointWebhooks = EndpointAPI + "webhooks/"
EndpointCDN = "https://cdn.discordapp.com/"
EndpointCDNAttachments = EndpointCDN + "attachments/"
EndpointCDNAvatars = EndpointCDN + "avatars/"
EndpointCDNIcons = EndpointCDN + "icons/"
EndpointCDNSplashes = EndpointCDN + "splashes/"
EndpointCDNChannelIcons = EndpointCDN + "channel-icons/"
EndpointCDNBanners = EndpointCDN + "banners/"
EndpointAuth = EndpointAPI + "auth/"
EndpointLogin = EndpointAuth + "login"
EndpointLogout = EndpointAuth + "logout"
EndpointVerify = EndpointAuth + "verify"
EndpointVerifyResend = EndpointAuth + "verify/resend"
EndpointForgotPassword = EndpointAuth + "forgot"
EndpointResetPassword = EndpointAuth + "reset"
EndpointRegister = EndpointAuth + "register"
EndpointVoice = EndpointAPI + "/voice/"
EndpointVoiceRegions = EndpointVoice + "regions"
EndpointVoiceIce = EndpointVoice + "ice"
EndpointTutorial = EndpointAPI + "tutorial/"
EndpointTutorialIndicators = EndpointTutorial + "indicators"
EndpointTrack = EndpointAPI + "track"
EndpointSso = EndpointAPI + "sso"
EndpointReport = EndpointAPI + "report"
EndpointIntegrations = EndpointAPI + "integrations"
EndpointUser = func(uID string) string { return EndpointUsers + uID }
EndpointUserAvatar = func(uID, aID string) string { return EndpointCDNAvatars + uID + "/" + aID + ".png" }
EndpointUserAvatarAnimated = func(uID, aID string) string { return EndpointCDNAvatars + uID + "/" + aID + ".gif" }
EndpointDefaultUserAvatar = func(uDiscriminator string) string {
uDiscriminatorInt, _ := strconv.Atoi(uDiscriminator)
return EndpointCDN + "embed/avatars/" + strconv.Itoa(uDiscriminatorInt%5) + ".png"
}
EndpointUserSettings = func(uID string) string { return EndpointUsers + uID + "/settings" }
EndpointUserGuilds = func(uID string) string { return EndpointUsers + uID + "/guilds" }
EndpointUserGuild = func(uID, gID string) string { return EndpointUsers + uID + "/guilds/" + gID }
EndpointUserGuildSettings = func(uID, gID string) string { return EndpointUsers + uID + "/guilds/" + gID + "/settings" }
EndpointUserChannels = func(uID string) string { return EndpointUsers + uID + "/channels" }
EndpointUserDevices = func(uID string) string { return EndpointUsers + uID + "/devices" }
EndpointUserConnections = func(uID string) string { return EndpointUsers + uID + "/connections" }
EndpointUserNotes = func(uID string) string { return EndpointUsers + "@me/notes/" + uID }
EndpointGuild = func(gID string) string { return EndpointGuilds + gID }
EndpointGuildChannels = func(gID string) string { return EndpointGuilds + gID + "/channels" }
EndpointGuildMembers = func(gID string) string { return EndpointGuilds + gID + "/members" }
EndpointGuildMember = func(gID, uID string) string { return EndpointGuilds + gID + "/members/" + uID }
EndpointGuildMemberRole = func(gID, uID, rID string) string { return EndpointGuilds + gID + "/members/" + uID + "/roles/" + rID }
EndpointGuildBans = func(gID string) string { return EndpointGuilds + gID + "/bans" }
EndpointGuildBan = func(gID, uID string) string { return EndpointGuilds + gID + "/bans/" + uID }
EndpointGuildIntegrations = func(gID string) string { return EndpointGuilds + gID + "/integrations" }
EndpointGuildIntegration = func(gID, iID string) string { return EndpointGuilds + gID + "/integrations/" + iID }
EndpointGuildIntegrationSync = func(gID, iID string) string { return EndpointGuilds + gID + "/integrations/" + iID + "/sync" }
EndpointGuildRoles = func(gID string) string { return EndpointGuilds + gID + "/roles" }
EndpointGuildRole = func(gID, rID string) string { return EndpointGuilds + gID + "/roles/" + rID }
EndpointGuildInvites = func(gID string) string { return EndpointGuilds + gID + "/invites" }
EndpointGuildWidget = func(gID string) string { return EndpointGuilds + gID + "/widget" }
EndpointGuildEmbed = EndpointGuildWidget
EndpointGuildPrune = func(gID string) string { return EndpointGuilds + gID + "/prune" }
EndpointGuildIcon = func(gID, hash string) string { return EndpointCDNIcons + gID + "/" + hash + ".png" }
EndpointGuildIconAnimated = func(gID, hash string) string { return EndpointCDNIcons + gID + "/" + hash + ".gif" }
EndpointGuildSplash = func(gID, hash string) string { return EndpointCDNSplashes + gID + "/" + hash + ".png" }
EndpointGuildWebhooks = func(gID string) string { return EndpointGuilds + gID + "/webhooks" }
EndpointGuildAuditLogs = func(gID string) string { return EndpointGuilds + gID + "/audit-logs" }
EndpointGuildEmojis = func(gID string) string { return EndpointGuilds + gID + "/emojis" }
EndpointGuildEmoji = func(gID, eID string) string { return EndpointGuilds + gID + "/emojis/" + eID }
EndpointGuildBanner = func(gID, hash string) string { return EndpointCDNBanners + gID + "/" + hash + ".png" }
EndpointChannel = func(cID string) string { return EndpointChannels + cID }
EndpointChannelPermissions = func(cID string) string { return EndpointChannels + cID + "/permissions" }
EndpointChannelPermission = func(cID, tID string) string { return EndpointChannels + cID + "/permissions/" + tID }
EndpointChannelInvites = func(cID string) string { return EndpointChannels + cID + "/invites" }
EndpointChannelTyping = func(cID string) string { return EndpointChannels + cID + "/typing" }
EndpointChannelMessages = func(cID string) string { return EndpointChannels + cID + "/messages" }
EndpointChannelMessage = func(cID, mID string) string { return EndpointChannels + cID + "/messages/" + mID }
EndpointChannelMessageAck = func(cID, mID string) string { return EndpointChannels + cID + "/messages/" + mID + "/ack" }
EndpointChannelMessagesBulkDelete = func(cID string) string { return EndpointChannel(cID) + "/messages/bulk-delete" }
EndpointChannelMessagesPins = func(cID string) string { return EndpointChannel(cID) + "/pins" }
EndpointChannelMessagePin = func(cID, mID string) string { return EndpointChannel(cID) + "/pins/" + mID }
EndpointChannelMessageCrosspost = func(cID, mID string) string { return EndpointChannel(cID) + "/messages/" + mID + "/crosspost" }
EndpointChannelFollow = func(cID string) string { return EndpointChannel(cID) + "/followers" }
EndpointGroupIcon = func(cID, hash string) string { return EndpointCDNChannelIcons + cID + "/" + hash + ".png" }
EndpointChannelWebhooks = func(cID string) string { return EndpointChannel(cID) + "/webhooks" }
EndpointWebhook = func(wID string) string { return EndpointWebhooks + wID }
EndpointWebhookToken = func(wID, token string) string { return EndpointWebhooks + wID + "/" + token }
EndpointMessageReactionsAll = func(cID, mID string) string {
return EndpointChannelMessage(cID, mID) + "/reactions"
}
EndpointMessageReactions = func(cID, mID, eID string) string {
return EndpointChannelMessage(cID, mID) + "/reactions/" + eID
}
EndpointMessageReaction = func(cID, mID, eID, uID string) string {
return EndpointMessageReactions(cID, mID, eID) + "/" + uID
}
EndpointRelationships = func() string { return EndpointUsers + "@me" + "/relationships" }
EndpointRelationship = func(uID string) string { return EndpointRelationships() + "/" + uID }
EndpointRelationshipsMutual = func(uID string) string { return EndpointUsers + uID + "/relationships" }
EndpointGuildCreate = EndpointAPI + "guilds"
EndpointInvite = func(iID string) string { return EndpointAPI + "invite/" + iID }
EndpointIntegrationsJoin = func(iID string) string { return EndpointAPI + "integrations/" + iID + "/join" }
EndpointEmoji = func(eID string) string { return EndpointCDN + "emojis/" + eID + ".png" }
EndpointEmojiAnimated = func(eID string) string { return EndpointCDN + "emojis/" + eID + ".gif" }
EndpointOauth2 = EndpointAPI + "oauth2/"
EndpointApplications = EndpointOauth2 + "applications"
EndpointApplication = func(aID string) string { return EndpointApplications + "/" + aID }
EndpointApplicationsBot = func(aID string) string { return EndpointApplications + "/" + aID + "/bot" }
EndpointApplicationAssets = func(aID string) string { return EndpointApplications + "/" + aID + "/assets" }
)

View File

@ -1,54 +0,0 @@
package discordgo
import (
"bytes"
"crypto/ed25519"
"encoding/hex"
"io"
"io/ioutil"
"net/http"
)
// VerifyInteraction implements message verification of the discord interactions api
// signing algorithm, as documented here:
// https://discord.com/developers/docs/interactions/slash-commands#security-and-authorization
func VerifyInteraction(r *http.Request, key ed25519.PublicKey) bool {
var msg bytes.Buffer
signature := r.Header.Get("X-Signature-Ed25519")
if signature == "" {
return false
}
sig, err := hex.DecodeString(signature)
if err != nil {
return false
}
if len(sig) != ed25519.SignatureSize {
return false
}
timestamp := r.Header.Get("X-Signature-Timestamp")
if timestamp == "" {
return false
}
msg.WriteString(timestamp)
defer r.Body.Close()
var body bytes.Buffer
// at the end of the function, copy the original body back into the request
defer func() {
r.Body = ioutil.NopCloser(&body)
}()
// copy body into buffers
_, err = io.Copy(&msg, io.TeeReader(r.Body, &body))
if err != nil {
return false
}
return ed25519.Verify(key, msg.Bytes(), sig)
}

File diff suppressed because it is too large Load Diff

View File

@ -1,17 +0,0 @@
package discordgo
import (
"strconv"
"time"
)
// SnowflakeTimestamp returns the creation time of a Snowflake ID relative to the creation of Discord.
func SnowflakeTimestamp(ID string) (t time.Time, err error) {
i, err := strconv.ParseInt(ID, 10, 64)
if err != nil {
return
}
timestamp := (i >> 22) + 1420070400000
t = time.Unix(0, timestamp*1000000)
return
}

6
vendor/modules.txt vendored
View File

@ -51,6 +51,9 @@ github.com/av-elier/go-decimal-to-rational
# github.com/blang/semver v3.5.1+incompatible
## explicit
github.com/blang/semver
# github.com/bwmarrin/discordgo v0.24.0
## explicit; go 1.13
github.com/bwmarrin/discordgo
# github.com/d5/tengo/v2 v2.10.0
## explicit; go 1.13
github.com/d5/tengo/v2
@ -194,9 +197,6 @@ github.com/matrix-org/gomatrix
github.com/matterbridge/Rocket.Chat.Go.SDK/models
github.com/matterbridge/Rocket.Chat.Go.SDK/realtime
github.com/matterbridge/Rocket.Chat.Go.SDK/rest
# github.com/matterbridge/discordgo v0.21.2-0.20210201201054-fb39a175b4f7
## explicit; go 1.10
github.com/matterbridge/discordgo
# github.com/matterbridge/go-xmpp v0.0.0-20211030125215-791a06c5f1be
## explicit
github.com/matterbridge/go-xmpp