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Fix possible crash on nil (discord)
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parent
c5dfe40326
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@ -158,12 +158,14 @@ func (b *bdiscord) getNick(user *discordgo.User) string {
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b.Lock()
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defer b.Unlock()
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if _, ok := b.userMemberMap[user.ID]; ok {
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if b.userMemberMap[user.ID].Nick != "" {
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// only return if nick is set
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return b.userMemberMap[user.ID].Nick
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if b.userMemberMap[user.ID] != nil {
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if b.userMemberMap[user.ID].Nick != "" {
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// only return if nick is set
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return b.userMemberMap[user.ID].Nick
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}
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// otherwise return username
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return user.Username
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}
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// otherwise return username
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return user.Username
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}
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// if we didn't find nick, search for it
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b.userMemberMap[user.ID], err = b.c.GuildMember(b.guildID, user.ID)
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