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Fix linting
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parent
6edd5de3b7
commit
815d8b804f
@ -331,7 +331,7 @@ func (b *Bdiscord) handleEventBotUser(msg *config.Message, channelID string) (st
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// Edit message
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// Edit message
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if msg.ID != "" {
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if msg.ID != "" {
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// Exploit that a discord message ID is actually just a large number, and we encode a list of IDs by separating them with ";".
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// Exploit that a discord message ID is actually just a large number, and we encode a list of IDs by separating them with ";".
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var msgIds = strings.Split(msg.ID, ";")
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msgIds := strings.Split(msg.ID, ";")
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msgParts := helper.ClipOrSplitMessage(b.replaceUserMentions(msg.Text), MessageLength, b.GetString("MessageClipped"), len(msgIds))
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msgParts := helper.ClipOrSplitMessage(b.replaceUserMentions(msg.Text), MessageLength, b.GetString("MessageClipped"), len(msgIds))
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for len(msgParts) < len(msgIds) {
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for len(msgParts) < len(msgIds) {
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msgParts = append(msgParts, "((obsoleted by edit))")
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msgParts = append(msgParts, "((obsoleted by edit))")
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@ -349,7 +349,7 @@ func (b *Bdiscord) handleEventBotUser(msg *config.Message, channelID string) (st
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}
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}
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msgParts := helper.ClipOrSplitMessage(b.replaceUserMentions(msg.Text), MessageLength, b.GetString("MessageClipped"), b.GetInt("MessageSplitMaxCount"))
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msgParts := helper.ClipOrSplitMessage(b.replaceUserMentions(msg.Text), MessageLength, b.GetString("MessageClipped"), b.GetInt("MessageSplitMaxCount"))
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var msgIds = []string{}
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msgIds := []string{}
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for _, msgPart := range msgParts {
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for _, msgPart := range msgParts {
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m := discordgo.MessageSend{
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m := discordgo.MessageSend{
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@ -45,7 +45,7 @@ func (b *Bdiscord) maybeGetLocalAvatar(msg *config.Message) string {
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func (b *Bdiscord) webhookSendTextOnly(msg *config.Message, channelID string) (string, error) {
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func (b *Bdiscord) webhookSendTextOnly(msg *config.Message, channelID string) (string, error) {
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msgParts := helper.ClipOrSplitMessage(msg.Text, MessageLength, b.GetString("MessageClipped"), b.GetInt("MessageSplitMaxCount"))
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msgParts := helper.ClipOrSplitMessage(msg.Text, MessageLength, b.GetString("MessageClipped"), b.GetInt("MessageSplitMaxCount"))
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var msgIds = []string{}
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msgIds := []string{}
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for _, msgPart := range msgParts {
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for _, msgPart := range msgParts {
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res, err := b.transmitter.Send(
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res, err := b.transmitter.Send(
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channelID,
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channelID,
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@ -68,7 +68,7 @@ func (b *Bdiscord) webhookSendTextOnly(msg *config.Message, channelID string) (s
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func (b *Bdiscord) webhookSendFilesOnly(msg *config.Message, channelID string) error {
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func (b *Bdiscord) webhookSendFilesOnly(msg *config.Message, channelID string) error {
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for _, f := range msg.Extra["file"] {
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for _, f := range msg.Extra["file"] {
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fi := f.(config.FileInfo)
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fi := f.(config.FileInfo) //nolint:forcetypeassert
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file := discordgo.File{
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file := discordgo.File{
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Name: fi.Name,
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Name: fi.Name,
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ContentType: "",
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ContentType: "",
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@ -143,29 +143,29 @@ func (b *Bdiscord) handleEventWebhook(msg *config.Message, channelID string) (st
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if msg.ID != "" {
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if msg.ID != "" {
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// Exploit that a discord message ID is actually just a large number, and we encode a list of IDs by separating them with ";".
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// Exploit that a discord message ID is actually just a large number, and we encode a list of IDs by separating them with ";".
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var msgIds = strings.Split(msg.ID, ";")
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msgIds := strings.Split(msg.ID, ";")
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msgParts := helper.ClipOrSplitMessage(b.replaceUserMentions(msg.Text), MessageLength, b.GetString("MessageClipped"), len(msgIds))
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msgParts := helper.ClipOrSplitMessage(b.replaceUserMentions(msg.Text), MessageLength, b.GetString("MessageClipped"), len(msgIds))
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for len(msgParts) < len(msgIds) {
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for len(msgParts) < len(msgIds) {
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msgParts = append(msgParts, "((obsoleted by edit))")
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msgParts = append(msgParts, "((obsoleted by edit))")
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}
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}
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b.Log.Debugf("Editing webhook message")
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b.Log.Debugf("Editing webhook message")
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var edit_err error = nil
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var editErr error = nil
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for i := range msgParts {
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for i := range msgParts {
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// In case of split-messages where some parts remain the same (i.e. only a typo-fix in a huge message), this causes some noop-updates.
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// In case of split-messages where some parts remain the same (i.e. only a typo-fix in a huge message), this causes some noop-updates.
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// TODO: Optimize away noop-updates of un-edited messages
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// TODO: Optimize away noop-updates of un-edited messages
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edit_err = b.transmitter.Edit(channelID, msgIds[i], &discordgo.WebhookParams{
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editErr = b.transmitter.Edit(channelID, msgIds[i], &discordgo.WebhookParams{
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Content: msgParts[i],
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Content: msgParts[i],
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Username: msg.Username,
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Username: msg.Username,
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AllowedMentions: b.getAllowedMentions(),
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AllowedMentions: b.getAllowedMentions(),
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})
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})
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if edit_err != nil {
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if editErr != nil {
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break
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break
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}
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}
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}
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}
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if edit_err == nil {
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if editErr == nil {
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return msg.ID, nil
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return msg.ID, nil
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}
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}
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b.Log.Errorf("Could not edit webhook message(s): %s; sending as new message(s) instead", edit_err)
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b.Log.Errorf("Could not edit webhook message(s): %s; sending as new message(s) instead", editErr)
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}
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}
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b.Log.Debugf("Processing webhook sending for message %#v", msg)
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b.Log.Debugf("Processing webhook sending for message %#v", msg)
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@ -231,13 +231,13 @@ func ClipMessage(text string, length int, clippingMessage string) string {
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func ClipOrSplitMessage(text string, length int, clippingMessage string, splitMax int) []string {
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func ClipOrSplitMessage(text string, length int, clippingMessage string, splitMax int) []string {
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var msgParts []string
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var msgParts []string
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var remainingText = text
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remainingText := text
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// Invariant of this splitting loop: No text is lost (msgParts+remainingText is the original text),
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// Invariant of this splitting loop: No text is lost (msgParts+remainingText is the original text),
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// and all parts is guaranteed to satisfy the length requirement.
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// and all parts is guaranteed to satisfy the length requirement.
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for len(msgParts) < splitMax-1 && len(remainingText) > length {
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for len(msgParts) < splitMax-1 && len(remainingText) > length {
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// Decision: The text needs to be split (again).
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// Decision: The text needs to be split (again).
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var chunk string
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var chunk string
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var wasted = 0
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wasted := 0
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// The longest UTF-8 encoding of a valid rune is 4 bytes (0xF4 0x8F 0xBF 0xBF, encoding U+10FFFF),
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// The longest UTF-8 encoding of a valid rune is 4 bytes (0xF4 0x8F 0xBF 0xBF, encoding U+10FFFF),
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// so we should never need to waste 4 or more bytes at a time.
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// so we should never need to waste 4 or more bytes at a time.
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for wasted < 4 && wasted < length {
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for wasted < 4 && wasted < length {
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