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https://github.com/42wim/matterbridge.git
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120 lines
2.4 KiB
Go
120 lines
2.4 KiB
Go
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package objects
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import (
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"github.com/d5/tengo/compiler/token"
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)
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// Char represents a character value.
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type Char struct {
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Value rune
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}
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func (o *Char) String() string {
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return string(o.Value)
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}
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// TypeName returns the name of the type.
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func (o *Char) TypeName() string {
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return "char"
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}
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// BinaryOp returns another object that is the result of
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// a given binary operator and a right-hand side object.
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func (o *Char) BinaryOp(op token.Token, rhs Object) (Object, error) {
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switch rhs := rhs.(type) {
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case *Char:
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switch op {
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case token.Add:
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r := o.Value + rhs.Value
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if r == o.Value {
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return o, nil
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}
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return &Char{Value: r}, nil
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case token.Sub:
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r := o.Value - rhs.Value
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if r == o.Value {
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return o, nil
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}
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return &Char{Value: r}, nil
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case token.Less:
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if o.Value < rhs.Value {
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return TrueValue, nil
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}
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return FalseValue, nil
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case token.Greater:
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if o.Value > rhs.Value {
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return TrueValue, nil
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}
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return FalseValue, nil
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case token.LessEq:
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if o.Value <= rhs.Value {
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return TrueValue, nil
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}
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return FalseValue, nil
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case token.GreaterEq:
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if o.Value >= rhs.Value {
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return TrueValue, nil
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}
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return FalseValue, nil
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}
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case *Int:
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switch op {
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case token.Add:
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r := o.Value + rune(rhs.Value)
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if r == o.Value {
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return o, nil
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}
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return &Char{Value: r}, nil
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case token.Sub:
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r := o.Value - rune(rhs.Value)
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if r == o.Value {
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return o, nil
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}
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return &Char{Value: r}, nil
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case token.Less:
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if int64(o.Value) < rhs.Value {
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return TrueValue, nil
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}
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return FalseValue, nil
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case token.Greater:
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if int64(o.Value) > rhs.Value {
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return TrueValue, nil
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}
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return FalseValue, nil
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case token.LessEq:
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if int64(o.Value) <= rhs.Value {
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return TrueValue, nil
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}
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return FalseValue, nil
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case token.GreaterEq:
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if int64(o.Value) >= rhs.Value {
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return TrueValue, nil
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}
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return FalseValue, nil
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}
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}
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return nil, ErrInvalidOperator
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}
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// Copy returns a copy of the type.
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func (o *Char) Copy() Object {
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return &Char{Value: o.Value}
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}
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// IsFalsy returns true if the value of the type is falsy.
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func (o *Char) IsFalsy() bool {
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return o.Value == 0
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}
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// Equals returns true if the value of the type
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// is equal to the value of another object.
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func (o *Char) Equals(x Object) bool {
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t, ok := x.(*Char)
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if !ok {
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return false
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}
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return o.Value == t.Value
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}
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