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// Discordgo - Discord bindings for Go
// Available at https://github.com/bwmarrin/discordgo
// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file contains all structures for the discordgo package. These
// may be moved about later into separate files but I find it easier to have
// them all located together.
package discordgo
import (
"encoding/json"
"fmt"
"math"
"net/http"
"regexp"
"strings"
"sync"
"time"
"github.com/gorilla/websocket"
)
// A Session represents a connection to the Discord API.
type Session struct {
sync . RWMutex
// General configurable settings.
// Authentication token for this session
// TODO: Remove Below, Deprecated, Use Identify struct
Token string
MFA bool
// Debug for printing JSON request/responses
Debug bool // Deprecated, will be removed.
LogLevel int
// Should the session reconnect the websocket on errors.
ShouldReconnectOnError bool
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// Should the session retry requests when rate limited.
ShouldRetryOnRateLimit bool
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// Identify is sent during initial handshake with the discord gateway.
// https://discord.com/developers/docs/topics/gateway#identify
Identify Identify
// TODO: Remove Below, Deprecated, Use Identify struct
// Should the session request compressed websocket data.
Compress bool
// Sharding
ShardID int
ShardCount int
// Should state tracking be enabled.
// State tracking is the best way for getting the the users
// active guilds and the members of the guilds.
StateEnabled bool
// Whether or not to call event handlers synchronously.
// e.g false = launch event handlers in their own goroutines.
SyncEvents bool
// Exposed but should not be modified by User.
// Whether the Data Websocket is ready
DataReady bool // NOTE: Maye be deprecated soon
// Max number of REST API retries
MaxRestRetries int
// Status stores the currect status of the websocket connection
// this is being tested, may stay, may go away.
status int32
// Whether the Voice Websocket is ready
VoiceReady bool // NOTE: Deprecated.
// Whether the UDP Connection is ready
UDPReady bool // NOTE: Deprecated
// Stores a mapping of guild id's to VoiceConnections
VoiceConnections map [ string ] * VoiceConnection
// Managed state object, updated internally with events when
// StateEnabled is true.
State * State
// The http client used for REST requests
Client * http . Client
// The user agent used for REST APIs
UserAgent string
// Stores the last HeartbeatAck that was received (in UTC)
LastHeartbeatAck time . Time
// Stores the last Heartbeat sent (in UTC)
LastHeartbeatSent time . Time
// used to deal with rate limits
Ratelimiter * RateLimiter
// Event handlers
handlersMu sync . RWMutex
handlers map [ string ] [ ] * eventHandlerInstance
onceHandlers map [ string ] [ ] * eventHandlerInstance
// The websocket connection.
wsConn * websocket . Conn
// When nil, the session is not listening.
listening chan interface { }
// sequence tracks the current gateway api websocket sequence number
sequence * int64
// stores sessions current Discord Gateway
gateway string
// stores session ID of current Gateway connection
sessionID string
// used to make sure gateway websocket writes do not happen concurrently
wsMutex sync . Mutex
}
// Application stores values for a Discord Application
type Application struct {
ID string ` json:"id,omitempty" `
Name string ` json:"name" `
Icon string ` json:"icon,omitempty" `
Description string ` json:"description,omitempty" `
RPCOrigins [ ] string ` json:"rpc_origins,omitempty" `
BotPublic bool ` json:"bot_public,omitempty" `
BotRequireCodeGrant bool ` json:"bot_require_code_grant,omitempty" `
TermsOfServiceURL string ` json:"terms_of_service_url" `
PrivacyProxyURL string ` json:"privacy_policy_url" `
Owner * User ` json:"owner" `
Summary string ` json:"summary" `
VerifyKey string ` json:"verify_key" `
Team * Team ` json:"team" `
GuildID string ` json:"guild_id" `
PrimarySKUID string ` json:"primary_sku_id" `
Slug string ` json:"slug" `
CoverImage string ` json:"cover_image" `
Flags int ` json:"flags,omitempty" `
}
// UserConnection is a Connection returned from the UserConnections endpoint
type UserConnection struct {
ID string ` json:"id" `
Name string ` json:"name" `
Type string ` json:"type" `
Revoked bool ` json:"revoked" `
Integrations [ ] * Integration ` json:"integrations" `
}
// Integration stores integration information
type Integration struct {
ID string ` json:"id" `
Name string ` json:"name" `
Type string ` json:"type" `
Enabled bool ` json:"enabled" `
Syncing bool ` json:"syncing" `
RoleID string ` json:"role_id" `
EnableEmoticons bool ` json:"enable_emoticons" `
ExpireBehavior ExpireBehavior ` json:"expire_behavior" `
ExpireGracePeriod int ` json:"expire_grace_period" `
User * User ` json:"user" `
Account IntegrationAccount ` json:"account" `
SyncedAt time . Time ` json:"synced_at" `
}
// ExpireBehavior of Integration
// https://discord.com/developers/docs/resources/guild#integration-object-integration-expire-behaviors
type ExpireBehavior int
// Block of valid ExpireBehaviors
const (
ExpireBehaviorRemoveRole ExpireBehavior = 0
ExpireBehaviorKick ExpireBehavior = 1
)
// IntegrationAccount is integration account information
// sent by the UserConnections endpoint
type IntegrationAccount struct {
ID string ` json:"id" `
Name string ` json:"name" `
}
// A VoiceRegion stores data for a specific voice region server.
type VoiceRegion struct {
ID string ` json:"id" `
Name string ` json:"name" `
Hostname string ` json:"sample_hostname" `
Port int ` json:"sample_port" `
}
// A VoiceICE stores data for voice ICE servers.
type VoiceICE struct {
TTL string ` json:"ttl" `
Servers [ ] * ICEServer ` json:"servers" `
}
// A ICEServer stores data for a specific voice ICE server.
type ICEServer struct {
URL string ` json:"url" `
Username string ` json:"username" `
Credential string ` json:"credential" `
}
// InviteTargetType indicates the type of target of an invite
// https://discord.com/developers/docs/resources/invite#invite-object-invite-target-types
type InviteTargetType uint8
// Invite target types
const (
InviteTargetStream InviteTargetType = 1
InviteTargetEmbeddedAppliction InviteTargetType = 2
)
// A Invite stores all data related to a specific Discord Guild or Channel invite.
type Invite struct {
Guild * Guild ` json:"guild" `
Channel * Channel ` json:"channel" `
Inviter * User ` json:"inviter" `
Code string ` json:"code" `
CreatedAt time . Time ` json:"created_at" `
MaxAge int ` json:"max_age" `
Uses int ` json:"uses" `
MaxUses int ` json:"max_uses" `
Revoked bool ` json:"revoked" `
Temporary bool ` json:"temporary" `
Unique bool ` json:"unique" `
TargetUser * User ` json:"target_user" `
TargetType InviteTargetType ` json:"target_type" `
TargetApplication * Application ` json:"target_application" `
// will only be filled when using InviteWithCounts
ApproximatePresenceCount int ` json:"approximate_presence_count" `
ApproximateMemberCount int ` json:"approximate_member_count" `
}
// ChannelType is the type of a Channel
type ChannelType int
// Block contains known ChannelType values
const (
ChannelTypeGuildText ChannelType = 0
ChannelTypeDM ChannelType = 1
ChannelTypeGuildVoice ChannelType = 2
ChannelTypeGroupDM ChannelType = 3
ChannelTypeGuildCategory ChannelType = 4
ChannelTypeGuildNews ChannelType = 5
ChannelTypeGuildStore ChannelType = 6
ChannelTypeGuildNewsThread ChannelType = 10
ChannelTypeGuildPublicThread ChannelType = 11
ChannelTypeGuildPrivateThread ChannelType = 12
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ChannelTypeGuildStageVoice ChannelType = 13
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)
// A Channel holds all data related to an individual Discord channel.
type Channel struct {
// The ID of the channel.
ID string ` json:"id" `
// The ID of the guild to which the channel belongs, if it is in a guild.
// Else, this ID is empty (e.g. DM channels).
GuildID string ` json:"guild_id" `
// The name of the channel.
Name string ` json:"name" `
// The topic of the channel.
Topic string ` json:"topic" `
// The type of the channel.
Type ChannelType ` json:"type" `
// The ID of the last message sent in the channel. This is not
// guaranteed to be an ID of a valid message.
LastMessageID string ` json:"last_message_id" `
// The timestamp of the last pinned message in the channel.
// nil if the channel has no pinned messages.
LastPinTimestamp * time . Time ` json:"last_pin_timestamp" `
// An approximate count of messages in a thread, stops counting at 50
MessageCount int ` json:"message_count" `
// An approximate count of users in a thread, stops counting at 50
MemberCount int ` json:"member_count" `
// Whether the channel is marked as NSFW.
NSFW bool ` json:"nsfw" `
// Icon of the group DM channel.
Icon string ` json:"icon" `
// The position of the channel, used for sorting in client.
Position int ` json:"position" `
// The bitrate of the channel, if it is a voice channel.
Bitrate int ` json:"bitrate" `
// The recipients of the channel. This is only populated in DM channels.
Recipients [ ] * User ` json:"recipients" `
// The messages in the channel. This is only present in state-cached channels,
// and State.MaxMessageCount must be non-zero.
Messages [ ] * Message ` json:"-" `
// A list of permission overwrites present for the channel.
PermissionOverwrites [ ] * PermissionOverwrite ` json:"permission_overwrites" `
// The user limit of the voice channel.
UserLimit int ` json:"user_limit" `
// The ID of the parent channel, if the channel is under a category. For threads - id of the channel thread was created in.
ParentID string ` json:"parent_id" `
// Amount of seconds a user has to wait before sending another message or creating another thread (0-21600)
// bots, as well as users with the permission manage_messages or manage_channel, are unaffected
RateLimitPerUser int ` json:"rate_limit_per_user" `
// ID of the creator of the group DM or thread
OwnerID string ` json:"owner_id" `
// ApplicationID of the DM creator Zeroed if guild channel or not a bot user
ApplicationID string ` json:"application_id" `
// Thread-specific fields not needed by other channels
ThreadMetadata * ThreadMetadata ` json:"thread_metadata,omitempty" `
// Thread member object for the current user, if they have joined the thread, only included on certain API endpoints
Member * ThreadMember ` json:"thread_member" `
// All thread members. State channels only.
Members [ ] * ThreadMember ` json:"-" `
}
// Mention returns a string which mentions the channel
func ( c * Channel ) Mention ( ) string {
return fmt . Sprintf ( "<#%s>" , c . ID )
}
// IsThread is a helper function to determine if channel is a thread or not
func ( c * Channel ) IsThread ( ) bool {
return c . Type == ChannelTypeGuildPublicThread || c . Type == ChannelTypeGuildPrivateThread || c . Type == ChannelTypeGuildNewsThread
}
// A ChannelEdit holds Channel Field data for a channel edit.
type ChannelEdit struct {
Name string ` json:"name,omitempty" `
Topic string ` json:"topic,omitempty" `
NSFW bool ` json:"nsfw,omitempty" `
Position int ` json:"position" `
Bitrate int ` json:"bitrate,omitempty" `
UserLimit int ` json:"user_limit,omitempty" `
PermissionOverwrites [ ] * PermissionOverwrite ` json:"permission_overwrites,omitempty" `
ParentID string ` json:"parent_id,omitempty" `
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RateLimitPerUser * int ` json:"rate_limit_per_user,omitempty" `
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// NOTE: threads only
Archived bool ` json:"archived,omitempty" `
AutoArchiveDuration int ` json:"auto_archive_duration,omitempty" `
Locked bool ` json:"locked,bool" `
Invitable bool ` json:"invitable,omitempty" `
}
// A ChannelFollow holds data returned after following a news channel
type ChannelFollow struct {
ChannelID string ` json:"channel_id" `
WebhookID string ` json:"webhook_id" `
}
// PermissionOverwriteType represents the type of resource on which
// a permission overwrite acts.
type PermissionOverwriteType int
// The possible permission overwrite types.
const (
PermissionOverwriteTypeRole PermissionOverwriteType = 0
PermissionOverwriteTypeMember PermissionOverwriteType = 1
)
// A PermissionOverwrite holds permission overwrite data for a Channel
type PermissionOverwrite struct {
ID string ` json:"id" `
Type PermissionOverwriteType ` json:"type" `
Deny int64 ` json:"deny,string" `
Allow int64 ` json:"allow,string" `
}
// ThreadStart stores all parameters you can use with MessageThreadStartComplex or ThreadStartComplex
type ThreadStart struct {
Name string ` json:"name" `
AutoArchiveDuration int ` json:"auto_archive_duration,omitempty" `
Type ChannelType ` json:"type,omitempty" `
Invitable bool ` json:"invitable" `
RateLimitPerUser int ` json:"rate_limit_per_user,omitempty" `
}
// ThreadMetadata contains a number of thread-specific channel fields that are not needed by other channel types.
type ThreadMetadata struct {
// Whether the thread is archived
Archived bool ` json:"archived" `
// Duration in minutes to automatically archive the thread after recent activity, can be set to: 60, 1440, 4320, 10080
AutoArchiveDuration int ` json:"auto_archive_duration" `
// Timestamp when the thread's archive status was last changed, used for calculating recent activity
ArchiveTimestamp time . Time ` json:"archive_timestamp" `
// Whether the thread is locked; when a thread is locked, only users with MANAGE_THREADS can unarchive it
Locked bool ` json:"locked" `
// Whether non-moderators can add other non-moderators to a thread; only available on private threads
Invitable bool ` json:"invitable" `
}
// ThreadMember is used to indicate whether a user has joined a thread or not.
// NOTE: ID and UserID are empty (omitted) on the member sent within each thread in the GUILD_CREATE event.
type ThreadMember struct {
// The id of the thread
ID string ` json:"id,omitempty" `
// The id of the user
UserID string ` json:"user_id,omitempty" `
// The time the current user last joined the thread
JoinTimestamp time . Time ` json:"join_timestamp" `
// Any user-thread settings, currently only used for notifications
Flags int
}
// ThreadsList represents a list of threads alongisde with thread member objects for the current user.
type ThreadsList struct {
Threads [ ] * Channel ` json:"threads" `
Members [ ] * ThreadMember ` json:"members" `
HasMore bool ` json:"has_more" `
}
// AddedThreadMember holds information about the user who was added to the thread
type AddedThreadMember struct {
* ThreadMember
Member * Member ` json:"member" `
Presence * Presence ` json:"presence" `
}
// Emoji struct holds data related to Emoji's
type Emoji struct {
ID string ` json:"id" `
Name string ` json:"name" `
Roles [ ] string ` json:"roles" `
User * User ` json:"user" `
RequireColons bool ` json:"require_colons" `
Managed bool ` json:"managed" `
Animated bool ` json:"animated" `
Available bool ` json:"available" `
}
// EmojiRegex is the regex used to find and identify emojis in messages
var (
EmojiRegex = regexp . MustCompile ( ` <(a|):[A-z0-9_~]+:[0-9] { 18}> ` )
)
// MessageFormat returns a correctly formatted Emoji for use in Message content and embeds
func ( e * Emoji ) MessageFormat ( ) string {
if e . ID != "" && e . Name != "" {
if e . Animated {
return "<a:" + e . APIName ( ) + ">"
}
return "<:" + e . APIName ( ) + ">"
}
return e . APIName ( )
}
// APIName returns an correctly formatted API name for use in the MessageReactions endpoints.
func ( e * Emoji ) APIName ( ) string {
if e . ID != "" && e . Name != "" {
return e . Name + ":" + e . ID
}
if e . Name != "" {
return e . Name
}
return e . ID
}
// StickerFormat is the file format of the Sticker.
type StickerFormat int
// Defines all known Sticker types.
const (
StickerFormatTypePNG StickerFormat = 1
StickerFormatTypeAPNG StickerFormat = 2
StickerFormatTypeLottie StickerFormat = 3
)
// StickerType is the type of sticker.
type StickerType int
// Defines Sticker types.
const (
StickerTypeStandard StickerType = 1
StickerTypeGuild StickerType = 2
)
// Sticker represents a sticker object that can be sent in a Message.
type Sticker struct {
ID string ` json:"id" `
PackID string ` json:"pack_id" `
Name string ` json:"name" `
Description string ` json:"description" `
Tags string ` json:"tags" `
Type StickerType ` json:"type" `
FormatType StickerFormat ` json:"format_type" `
Available bool ` json:"available" `
GuildID string ` json:"guild_id" `
User * User ` json:"user" `
SortValue int ` json:"sort_value" `
}
// StickerPack represents a pack of standard stickers.
type StickerPack struct {
ID string ` json:"id" `
Stickers [ ] * Sticker ` json:"stickers" `
Name string ` json:"name" `
SKUID string ` json:"sku_id" `
CoverStickerID string ` json:"cover_sticker_id" `
Description string ` json:"description" `
BannerAssetID string ` json:"banner_asset_id" `
}
// VerificationLevel type definition
type VerificationLevel int
// Constants for VerificationLevel levels from 0 to 4 inclusive
const (
VerificationLevelNone VerificationLevel = 0
VerificationLevelLow VerificationLevel = 1
VerificationLevelMedium VerificationLevel = 2
VerificationLevelHigh VerificationLevel = 3
VerificationLevelVeryHigh VerificationLevel = 4
)
// ExplicitContentFilterLevel type definition
type ExplicitContentFilterLevel int
// Constants for ExplicitContentFilterLevel levels from 0 to 2 inclusive
const (
ExplicitContentFilterDisabled ExplicitContentFilterLevel = 0
ExplicitContentFilterMembersWithoutRoles ExplicitContentFilterLevel = 1
ExplicitContentFilterAllMembers ExplicitContentFilterLevel = 2
)
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// GuildNSFWLevel type definition
type GuildNSFWLevel int
// Constants for GuildNSFWLevel levels from 0 to 3 inclusive
const (
GuildNSFWLevelDefault GuildNSFWLevel = 0
GuildNSFWLevelExplicit GuildNSFWLevel = 1
GuildNSFWLevelSafe GuildNSFWLevel = 2
GuildNSFWLevelAgeRestricted GuildNSFWLevel = 3
)
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// MfaLevel type definition
type MfaLevel int
// Constants for MfaLevel levels from 0 to 1 inclusive
const (
MfaLevelNone MfaLevel = 0
MfaLevelElevated MfaLevel = 1
)
// PremiumTier type definition
type PremiumTier int
// Constants for PremiumTier levels from 0 to 3 inclusive
const (
PremiumTierNone PremiumTier = 0
PremiumTier1 PremiumTier = 1
PremiumTier2 PremiumTier = 2
PremiumTier3 PremiumTier = 3
)
// A Guild holds all data related to a specific Discord Guild. Guilds are also
// sometimes referred to as Servers in the Discord client.
type Guild struct {
// The ID of the guild.
ID string ` json:"id" `
// The name of the guild. (2– 100 characters)
Name string ` json:"name" `
// The hash of the guild's icon. Use Session.GuildIcon
// to retrieve the icon itself.
Icon string ` json:"icon" `
// The voice region of the guild.
Region string ` json:"region" `
// The ID of the AFK voice channel.
AfkChannelID string ` json:"afk_channel_id" `
// The user ID of the owner of the guild.
OwnerID string ` json:"owner_id" `
// If we are the owner of the guild
Owner bool ` json:"owner" `
// The time at which the current user joined the guild.
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
JoinedAt time . Time ` json:"joined_at" `
// The hash of the guild's discovery splash.
DiscoverySplash string ` json:"discovery_splash" `
// The hash of the guild's splash.
Splash string ` json:"splash" `
// The timeout, in seconds, before a user is considered AFK in voice.
AfkTimeout int ` json:"afk_timeout" `
// The number of members in the guild.
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
MemberCount int ` json:"member_count" `
// The verification level required for the guild.
VerificationLevel VerificationLevel ` json:"verification_level" `
// Whether the guild is considered large. This is
// determined by a member threshold in the identify packet,
// and is currently hard-coded at 250 members in the library.
Large bool ` json:"large" `
// The default message notification setting for the guild.
DefaultMessageNotifications MessageNotifications ` json:"default_message_notifications" `
// A list of roles in the guild.
Roles [ ] * Role ` json:"roles" `
// A list of the custom emojis present in the guild.
Emojis [ ] * Emoji ` json:"emojis" `
// A list of the custom stickers present in the guild.
Stickers [ ] * Sticker ` json:"stickers" `
// A list of the members in the guild.
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
Members [ ] * Member ` json:"members" `
// A list of partial presence objects for members in the guild.
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
Presences [ ] * Presence ` json:"presences" `
// The maximum number of presences for the guild (the default value, currently 25000, is in effect when null is returned)
MaxPresences int ` json:"max_presences" `
// The maximum number of members for the guild
MaxMembers int ` json:"max_members" `
// A list of channels in the guild.
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
Channels [ ] * Channel ` json:"channels" `
// A list of all active threads in the guild that current user has permission to view
// This field is only present in GUILD_CREATE events and websocket
// update events and thus is only present in state-cached guilds.
Threads [ ] * Channel ` json:"threads" `
// A list of voice states for the guild.
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
VoiceStates [ ] * VoiceState ` json:"voice_states" `
// Whether this guild is currently unavailable (most likely due to outage).
// This field is only present in GUILD_CREATE events and websocket
// update events, and thus is only present in state-cached guilds.
Unavailable bool ` json:"unavailable" `
// The explicit content filter level
ExplicitContentFilter ExplicitContentFilterLevel ` json:"explicit_content_filter" `
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// The NSFW Level of the guild
NSFWLevel GuildNSFWLevel ` json:"nsfw_level" `
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// The list of enabled guild features
Features [ ] string ` json:"features" `
// Required MFA level for the guild
MfaLevel MfaLevel ` json:"mfa_level" `
// The application id of the guild if bot created.
ApplicationID string ` json:"application_id" `
// Whether or not the Server Widget is enabled
WidgetEnabled bool ` json:"widget_enabled" `
// The Channel ID for the Server Widget
WidgetChannelID string ` json:"widget_channel_id" `
// The Channel ID to which system messages are sent (eg join and leave messages)
SystemChannelID string ` json:"system_channel_id" `
// The System channel flags
SystemChannelFlags SystemChannelFlag ` json:"system_channel_flags" `
// The ID of the rules channel ID, used for rules.
RulesChannelID string ` json:"rules_channel_id" `
// the vanity url code for the guild
VanityURLCode string ` json:"vanity_url_code" `
// the description for the guild
Description string ` json:"description" `
// The hash of the guild's banner
Banner string ` json:"banner" `
// The premium tier of the guild
PremiumTier PremiumTier ` json:"premium_tier" `
// The total number of users currently boosting this server
PremiumSubscriptionCount int ` json:"premium_subscription_count" `
// The preferred locale of a guild with the "PUBLIC" feature; used in server discovery and notices from Discord; defaults to "en-US"
PreferredLocale string ` json:"preferred_locale" `
// The id of the channel where admins and moderators of guilds with the "PUBLIC" feature receive notices from Discord
PublicUpdatesChannelID string ` json:"public_updates_channel_id" `
// The maximum amount of users in a video channel
MaxVideoChannelUsers int ` json:"max_video_channel_users" `
// Approximate number of members in this guild, returned from the GET /guild/<id> endpoint when with_counts is true
ApproximateMemberCount int ` json:"approximate_member_count" `
// Approximate number of non-offline members in this guild, returned from the GET /guild/<id> endpoint when with_counts is true
ApproximatePresenceCount int ` json:"approximate_presence_count" `
// Permissions of our user
Permissions int64 ` json:"permissions,string" `
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// Stage instances in the guild
StageInstances [ ] * StageInstance ` json:"stage_instances" `
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}
// A GuildPreview holds data related to a specific public Discord Guild, even if the user is not in the guild.
type GuildPreview struct {
// The ID of the guild.
ID string ` json:"id" `
// The name of the guild. (2– 100 characters)
Name string ` json:"name" `
// The hash of the guild's icon. Use Session.GuildIcon
// to retrieve the icon itself.
Icon string ` json:"icon" `
// The hash of the guild's splash.
Splash string ` json:"splash" `
// The hash of the guild's discovery splash.
DiscoverySplash string ` json:"discovery_splash" `
// A list of the custom emojis present in the guild.
Emojis [ ] * Emoji ` json:"emojis" `
// The list of enabled guild features
Features [ ] string ` json:"features" `
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// Approximate number of members in this guild
// NOTE: this field is only filled when using GuildWithCounts
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ApproximateMemberCount int ` json:"approximate_member_count" `
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// Approximate number of non-offline members in this guild
// NOTE: this field is only filled when using GuildWithCounts
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ApproximatePresenceCount int ` json:"approximate_presence_count" `
// the description for the guild
Description string ` json:"description" `
}
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// IconURL returns a URL to the guild's icon.
func ( g * GuildPreview ) IconURL ( ) string {
if g . Icon == "" {
return ""
}
if strings . HasPrefix ( g . Icon , "a_" ) {
return EndpointGuildIconAnimated ( g . ID , g . Icon )
}
return EndpointGuildIcon ( g . ID , g . Icon )
}
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// GuildScheduledEvent is a representation of a scheduled event in a guild. Only for retrieval of the data.
// https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event
type GuildScheduledEvent struct {
// The ID of the scheduled event
ID string ` json:"id" `
// The guild id which the scheduled event belongs to
GuildID string ` json:"guild_id" `
// The channel id in which the scheduled event will be hosted, or null if scheduled entity type is EXTERNAL
ChannelID string ` json:"channel_id" `
// The id of the user that created the scheduled event
CreatorID string ` json:"creator_id" `
// The name of the scheduled event (1-100 characters)
Name string ` json:"name" `
// The description of the scheduled event (1-1000 characters)
Description string ` json:"description" `
// The time the scheduled event will start
ScheduledStartTime time . Time ` json:"scheduled_start_time" `
// The time the scheduled event will end, required only when entity_type is EXTERNAL
ScheduledEndTime * time . Time ` json:"scheduled_end_time" `
// The privacy level of the scheduled event
PrivacyLevel GuildScheduledEventPrivacyLevel ` json:"privacy_level" `
// The status of the scheduled event
Status GuildScheduledEventStatus ` json:"status" `
// Type of the entity where event would be hosted
// See field requirements
// https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-field-requirements-by-entity-type
EntityType GuildScheduledEventEntityType ` json:"entity_type" `
// The id of an entity associated with a guild scheduled event
EntityID string ` json:"entity_id" `
// Additional metadata for the guild scheduled event
EntityMetadata GuildScheduledEventEntityMetadata ` json:"entity_metadata" `
// The user that created the scheduled event
Creator * User ` json:"creator" `
// The number of users subscribed to the scheduled event
UserCount int ` json:"user_count" `
// The cover image hash of the scheduled event
// see https://discord.com/developers/docs/reference#image-formatting for more
// information about image formatting
Image string ` json:"image" `
}
// GuildScheduledEventParams are the parameters allowed for creating or updating a scheduled event
// https://discord.com/developers/docs/resources/guild-scheduled-event#create-guild-scheduled-event
type GuildScheduledEventParams struct {
// The channel id in which the scheduled event will be hosted, or null if scheduled entity type is EXTERNAL
ChannelID string ` json:"channel_id,omitempty" `
// The name of the scheduled event (1-100 characters)
Name string ` json:"name,omitempty" `
// The description of the scheduled event (1-1000 characters)
Description string ` json:"description,omitempty" `
// The time the scheduled event will start
ScheduledStartTime * time . Time ` json:"scheduled_start_time,omitempty" `
// The time the scheduled event will end, required only when entity_type is EXTERNAL
ScheduledEndTime * time . Time ` json:"scheduled_end_time,omitempty" `
// The privacy level of the scheduled event
PrivacyLevel GuildScheduledEventPrivacyLevel ` json:"privacy_level,omitempty" `
// The status of the scheduled event
Status GuildScheduledEventStatus ` json:"status,omitempty" `
// Type of the entity where event would be hosted
// See field requirements
// https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-field-requirements-by-entity-type
EntityType GuildScheduledEventEntityType ` json:"entity_type,omitempty" `
// Additional metadata for the guild scheduled event
EntityMetadata * GuildScheduledEventEntityMetadata ` json:"entity_metadata,omitempty" `
// The cover image hash of the scheduled event
// see https://discord.com/developers/docs/reference#image-formatting for more
// information about image formatting
Image string ` json:"image,omitempty" `
}
// MarshalJSON is a helper function to marshal GuildScheduledEventParams
func ( p GuildScheduledEventParams ) MarshalJSON ( ) ( [ ] byte , error ) {
type guildScheduledEventParams GuildScheduledEventParams
if p . EntityType == GuildScheduledEventEntityTypeExternal && p . ChannelID == "" {
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return Marshal ( struct {
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guildScheduledEventParams
ChannelID json . RawMessage ` json:"channel_id" `
} {
guildScheduledEventParams : guildScheduledEventParams ( p ) ,
ChannelID : json . RawMessage ( "null" ) ,
} )
}
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return Marshal ( guildScheduledEventParams ( p ) )
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}
// GuildScheduledEventEntityMetadata holds additional metadata for guild scheduled event.
type GuildScheduledEventEntityMetadata struct {
// location of the event (1-100 characters)
// required for events with 'entity_type': EXTERNAL
Location string ` json:"location" `
}
// GuildScheduledEventPrivacyLevel is the privacy level of a scheduled event.
// https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-guild-scheduled-event-privacy-level
type GuildScheduledEventPrivacyLevel int
const (
// GuildScheduledEventPrivacyLevelGuildOnly makes the scheduled
// event is only accessible to guild members
GuildScheduledEventPrivacyLevelGuildOnly GuildScheduledEventPrivacyLevel = 2
)
// GuildScheduledEventStatus is the status of a scheduled event
// Valid Guild Scheduled Event Status Transitions :
// SCHEDULED --> ACTIVE --> COMPLETED
// SCHEDULED --> CANCELED
// https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-guild-scheduled-event-status
type GuildScheduledEventStatus int
const (
// GuildScheduledEventStatusScheduled represents the current event is in scheduled state
GuildScheduledEventStatusScheduled = 1
// GuildScheduledEventStatusActive represents the current event is in active state
GuildScheduledEventStatusActive = 2
// GuildScheduledEventStatusCompleted represents the current event is in completed state
GuildScheduledEventStatusCompleted = 3
// GuildScheduledEventStatusCanceled represents the current event is in canceled state
GuildScheduledEventStatusCanceled = 4
)
// GuildScheduledEventEntityType is the type of entity associated with a guild scheduled event.
// https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-guild-scheduled-event-entity-types
type GuildScheduledEventEntityType int
const (
// GuildScheduledEventEntityTypeStageInstance represents a stage channel
GuildScheduledEventEntityTypeStageInstance = 1
// GuildScheduledEventEntityTypeVoice represents a voice channel
GuildScheduledEventEntityTypeVoice = 2
// GuildScheduledEventEntityTypeExternal represents an external event
GuildScheduledEventEntityTypeExternal = 3
)
// GuildScheduledEventUser is a user subscribed to a scheduled event.
// https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-user-object
type GuildScheduledEventUser struct {
GuildScheduledEventID string ` json:"guild_scheduled_event_id" `
User * User ` json:"user" `
Member * Member ` json:"member" `
}
// A GuildTemplate represents
type GuildTemplate struct {
// The unique code for the guild template
Code string ` json:"code" `
// The name of the template
Name string ` json:"name" `
// The description for the template
Description string ` json:"description" `
// The number of times this template has been used
UsageCount string ` json:"usage_count" `
// The ID of the user who created the template
CreatorID string ` json:"creator_id" `
// The user who created the template
Creator * User ` json:"creator" `
// The timestamp of when the template was created
CreatedAt time . Time ` json:"created_at" `
// The timestamp of when the template was last synced
UpdatedAt time . Time ` json:"updated_at" `
// The ID of the guild the template was based on
SourceGuildID string ` json:"source_guild_id" `
// The guild 'snapshot' this template contains
SerializedSourceGuild * Guild ` json:"serialized_source_guild" `
// Whether the template has unsynced changes
IsDirty bool ` json:"is_dirty" `
}
// MessageNotifications is the notification level for a guild
// https://discord.com/developers/docs/resources/guild#guild-object-default-message-notification-level
type MessageNotifications int
// Block containing known MessageNotifications values
const (
MessageNotificationsAllMessages MessageNotifications = 0
MessageNotificationsOnlyMentions MessageNotifications = 1
)
// SystemChannelFlag is the type of flags in the system channel (see SystemChannelFlag* consts)
// https://discord.com/developers/docs/resources/guild#guild-object-system-channel-flags
type SystemChannelFlag int
// Block containing known SystemChannelFlag values
const (
SystemChannelFlagsSuppressJoin SystemChannelFlag = 1 << 0
SystemChannelFlagsSuppressPremium SystemChannelFlag = 1 << 1
)
// IconURL returns a URL to the guild's icon.
func ( g * Guild ) IconURL ( ) string {
if g . Icon == "" {
return ""
}
if strings . HasPrefix ( g . Icon , "a_" ) {
return EndpointGuildIconAnimated ( g . ID , g . Icon )
}
return EndpointGuildIcon ( g . ID , g . Icon )
}
// BannerURL returns a URL to the guild's banner.
func ( g * Guild ) BannerURL ( ) string {
if g . Banner == "" {
return ""
}
return EndpointGuildBanner ( g . ID , g . Banner )
}
// A UserGuild holds a brief version of a Guild
type UserGuild struct {
ID string ` json:"id" `
Name string ` json:"name" `
Icon string ` json:"icon" `
Owner bool ` json:"owner" `
Permissions int64 ` json:"permissions,string" `
}
// A GuildParams stores all the data needed to update discord guild settings
type GuildParams struct {
Name string ` json:"name,omitempty" `
Region string ` json:"region,omitempty" `
VerificationLevel * VerificationLevel ` json:"verification_level,omitempty" `
DefaultMessageNotifications int ` json:"default_message_notifications,omitempty" ` // TODO: Separate type?
AfkChannelID string ` json:"afk_channel_id,omitempty" `
AfkTimeout int ` json:"afk_timeout,omitempty" `
Icon string ` json:"icon,omitempty" `
OwnerID string ` json:"owner_id,omitempty" `
Splash string ` json:"splash,omitempty" `
Banner string ` json:"banner,omitempty" `
}
// A Role stores information about Discord guild member roles.
type Role struct {
// The ID of the role.
ID string ` json:"id" `
// The name of the role.
Name string ` json:"name" `
// Whether this role is managed by an integration, and
// thus cannot be manually added to, or taken from, members.
Managed bool ` json:"managed" `
// Whether this role is mentionable.
Mentionable bool ` json:"mentionable" `
// Whether this role is hoisted (shows up separately in member list).
Hoist bool ` json:"hoist" `
// The hex color of this role.
Color int ` json:"color" `
// The position of this role in the guild's role hierarchy.
Position int ` json:"position" `
// The permissions of the role on the guild (doesn't include channel overrides).
// This is a combination of bit masks; the presence of a certain permission can
// be checked by performing a bitwise AND between this int and the permission.
Permissions int64 ` json:"permissions,string" `
}
// Mention returns a string which mentions the role
func ( r * Role ) Mention ( ) string {
return fmt . Sprintf ( "<@&%s>" , r . ID )
}
// Roles are a collection of Role
type Roles [ ] * Role
func ( r Roles ) Len ( ) int {
return len ( r )
}
func ( r Roles ) Less ( i , j int ) bool {
return r [ i ] . Position > r [ j ] . Position
}
func ( r Roles ) Swap ( i , j int ) {
r [ i ] , r [ j ] = r [ j ] , r [ i ]
}
// A VoiceState stores the voice states of Guilds
type VoiceState struct {
UserID string ` json:"user_id" `
SessionID string ` json:"session_id" `
ChannelID string ` json:"channel_id" `
GuildID string ` json:"guild_id" `
Suppress bool ` json:"suppress" `
SelfMute bool ` json:"self_mute" `
SelfDeaf bool ` json:"self_deaf" `
Mute bool ` json:"mute" `
Deaf bool ` json:"deaf" `
}
// A Presence stores the online, offline, or idle and game status of Guild members.
type Presence struct {
User * User ` json:"user" `
Status Status ` json:"status" `
Activities [ ] * Activity ` json:"activities" `
Since * int ` json:"since" `
}
// A TimeStamps struct contains start and end times used in the rich presence "playing .." Game
type TimeStamps struct {
EndTimestamp int64 ` json:"end,omitempty" `
StartTimestamp int64 ` json:"start,omitempty" `
}
// UnmarshalJSON unmarshals JSON into TimeStamps struct
func ( t * TimeStamps ) UnmarshalJSON ( b [ ] byte ) error {
temp := struct {
End float64 ` json:"end,omitempty" `
Start float64 ` json:"start,omitempty" `
} { }
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err := Unmarshal ( b , & temp )
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if err != nil {
return err
}
t . EndTimestamp = int64 ( temp . End )
t . StartTimestamp = int64 ( temp . Start )
return nil
}
// An Assets struct contains assets and labels used in the rich presence "playing .." Game
type Assets struct {
LargeImageID string ` json:"large_image,omitempty" `
SmallImageID string ` json:"small_image,omitempty" `
LargeText string ` json:"large_text,omitempty" `
SmallText string ` json:"small_text,omitempty" `
}
// A Member stores user information for Guild members. A guild
// member represents a certain user's presence in a guild.
type Member struct {
// The guild ID on which the member exists.
GuildID string ` json:"guild_id" `
// The time at which the member joined the guild.
JoinedAt time . Time ` json:"joined_at" `
// The nickname of the member, if they have one.
Nick string ` json:"nick" `
// Whether the member is deafened at a guild level.
Deaf bool ` json:"deaf" `
// Whether the member is muted at a guild level.
Mute bool ` json:"mute" `
// The hash of the avatar for the guild member, if any.
Avatar string ` json:"avatar" `
// The underlying user on which the member is based.
User * User ` json:"user" `
// A list of IDs of the roles which are possessed by the member.
Roles [ ] string ` json:"roles" `
// When the user used their Nitro boost on the server
PremiumSince * time . Time ` json:"premium_since" `
// Is true while the member hasn't accepted the membership screen.
Pending bool ` json:"pending" `
// Total permissions of the member in the channel, including overrides, returned when in the interaction object.
Permissions int64 ` json:"permissions,string" `
// The time at which the member's timeout will expire.
// Time in the past or nil if the user is not timed out.
CommunicationDisabledUntil * time . Time ` json:"communication_disabled_until" `
}
// Mention creates a member mention
func ( m * Member ) Mention ( ) string {
return "<@!" + m . User . ID + ">"
}
// AvatarURL returns the URL of the member's avatar
// size: The size of the user's avatar as a power of two
// if size is an empty string, no size parameter will
// be added to the URL.
func ( m * Member ) AvatarURL ( size string ) string {
if m . Avatar == "" {
return m . User . AvatarURL ( size )
}
// The default/empty avatar case should be handled by the above condition
return avatarURL ( m . Avatar , "" , EndpointGuildMemberAvatar ( m . GuildID , m . User . ID , m . Avatar ) ,
EndpointGuildMemberAvatarAnimated ( m . GuildID , m . User . ID , m . Avatar ) , size )
}
// A Settings stores data for a specific users Discord client settings.
type Settings struct {
RenderEmbeds bool ` json:"render_embeds" `
InlineEmbedMedia bool ` json:"inline_embed_media" `
InlineAttachmentMedia bool ` json:"inline_attachment_media" `
EnableTTSCommand bool ` json:"enable_tts_command" `
MessageDisplayCompact bool ` json:"message_display_compact" `
ShowCurrentGame bool ` json:"show_current_game" `
ConvertEmoticons bool ` json:"convert_emoticons" `
Locale string ` json:"locale" `
Theme string ` json:"theme" `
GuildPositions [ ] string ` json:"guild_positions" `
RestrictedGuilds [ ] string ` json:"restricted_guilds" `
FriendSourceFlags * FriendSourceFlags ` json:"friend_source_flags" `
Status Status ` json:"status" `
DetectPlatformAccounts bool ` json:"detect_platform_accounts" `
DeveloperMode bool ` json:"developer_mode" `
}
// Status type definition
type Status string
// Constants for Status with the different current available status
const (
StatusOnline Status = "online"
StatusIdle Status = "idle"
StatusDoNotDisturb Status = "dnd"
StatusInvisible Status = "invisible"
StatusOffline Status = "offline"
)
// FriendSourceFlags stores ... TODO :)
type FriendSourceFlags struct {
All bool ` json:"all" `
MutualGuilds bool ` json:"mutual_guilds" `
MutualFriends bool ` json:"mutual_friends" `
}
// A Relationship between the logged in user and Relationship.User
type Relationship struct {
User * User ` json:"user" `
Type int ` json:"type" ` // 1 = friend, 2 = blocked, 3 = incoming friend req, 4 = sent friend req
ID string ` json:"id" `
}
// A TooManyRequests struct holds information received from Discord
// when receiving a HTTP 429 response.
type TooManyRequests struct {
Bucket string ` json:"bucket" `
Message string ` json:"message" `
RetryAfter time . Duration ` json:"retry_after" `
}
// UnmarshalJSON helps support translation of a milliseconds-based float
// into a time.Duration on TooManyRequests.
func ( t * TooManyRequests ) UnmarshalJSON ( b [ ] byte ) error {
u := struct {
Bucket string ` json:"bucket" `
Message string ` json:"message" `
RetryAfter float64 ` json:"retry_after" `
} { }
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err := Unmarshal ( b , & u )
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if err != nil {
return err
}
t . Bucket = u . Bucket
t . Message = u . Message
whole , frac := math . Modf ( u . RetryAfter )
t . RetryAfter = time . Duration ( whole ) * time . Second + time . Duration ( frac * 1000 ) * time . Millisecond
return nil
}
// A ReadState stores data on the read state of channels.
type ReadState struct {
MentionCount int ` json:"mention_count" `
LastMessageID string ` json:"last_message_id" `
ID string ` json:"id" `
}
// An Ack is used to ack messages
type Ack struct {
Token string ` json:"token" `
}
// A GuildRole stores data for guild roles.
type GuildRole struct {
Role * Role ` json:"role" `
GuildID string ` json:"guild_id" `
}
// A GuildBan stores data for a guild ban.
type GuildBan struct {
Reason string ` json:"reason" `
User * User ` json:"user" `
}
// A GuildEmbed stores data for a guild embed.
type GuildEmbed struct {
Enabled bool ` json:"enabled" `
ChannelID string ` json:"channel_id" `
}
// A GuildAuditLog stores data for a guild audit log.
// https://discord.com/developers/docs/resources/audit-log#audit-log-object-audit-log-structure
type GuildAuditLog struct {
Webhooks [ ] * Webhook ` json:"webhooks,omitempty" `
Users [ ] * User ` json:"users,omitempty" `
AuditLogEntries [ ] * AuditLogEntry ` json:"audit_log_entries" `
Integrations [ ] * Integration ` json:"integrations" `
}
// AuditLogEntry for a GuildAuditLog
// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-audit-log-entry-structure
type AuditLogEntry struct {
TargetID string ` json:"target_id" `
Changes [ ] * AuditLogChange ` json:"changes" `
UserID string ` json:"user_id" `
ID string ` json:"id" `
ActionType * AuditLogAction ` json:"action_type" `
Options * AuditLogOptions ` json:"options" `
Reason string ` json:"reason" `
}
// AuditLogChange for an AuditLogEntry
type AuditLogChange struct {
NewValue interface { } ` json:"new_value" `
OldValue interface { } ` json:"old_value" `
Key * AuditLogChangeKey ` json:"key" `
}
// AuditLogChangeKey value for AuditLogChange
// https://discord.com/developers/docs/resources/audit-log#audit-log-change-object-audit-log-change-key
type AuditLogChangeKey string
// Block of valid AuditLogChangeKey
const (
// AuditLogChangeKeyAfkChannelID is sent when afk channel changed (snowflake) - guild
AuditLogChangeKeyAfkChannelID AuditLogChangeKey = "afk_channel_id"
// AuditLogChangeKeyAfkTimeout is sent when afk timeout duration changed (int) - guild
AuditLogChangeKeyAfkTimeout AuditLogChangeKey = "afk_timeout"
// AuditLogChangeKeyAllow is sent when a permission on a text or voice channel was allowed for a role (string) - role
AuditLogChangeKeyAllow AuditLogChangeKey = "allow"
// AudirChangeKeyApplicationID is sent when application id of the added or removed webhook or bot (snowflake) - channel
AuditLogChangeKeyApplicationID AuditLogChangeKey = "application_id"
// AuditLogChangeKeyArchived is sent when thread was archived/unarchived (bool) - thread
AuditLogChangeKeyArchived AuditLogChangeKey = "archived"
// AuditLogChangeKeyAsset is sent when asset is changed (string) - sticker
AuditLogChangeKeyAsset AuditLogChangeKey = "asset"
// AuditLogChangeKeyAutoArchiveDuration is sent when auto archive duration changed (int) - thread
AuditLogChangeKeyAutoArchiveDuration AuditLogChangeKey = "auto_archive_duration"
// AuditLogChangeKeyAvailable is sent when availability of sticker changed (bool) - sticker
AuditLogChangeKeyAvailable AuditLogChangeKey = "available"
// AuditLogChangeKeyAvatarHash is sent when user avatar changed (string) - user
AuditLogChangeKeyAvatarHash AuditLogChangeKey = "avatar_hash"
// AuditLogChangeKeyBannerHash is sent when guild banner changed (string) - guild
AuditLogChangeKeyBannerHash AuditLogChangeKey = "banner_hash"
// AuditLogChangeKeyBitrate is sent when voice channel bitrate changed (int) - channel
AuditLogChangeKeyBitrate AuditLogChangeKey = "bitrate"
// AuditLogChangeKeyChannelID is sent when channel for invite code or guild scheduled event changed (snowflake) - invite or guild scheduled event
AuditLogChangeKeyChannelID AuditLogChangeKey = "channel_id"
// AuditLogChangeKeyCode is sent when invite code changed (string) - invite
AuditLogChangeKeyCode AuditLogChangeKey = "code"
// AuditLogChangeKeyColor is sent when role color changed (int) - role
AuditLogChangeKeyColor AuditLogChangeKey = "color"
// AuditLogChangeKeyCommunicationDisabledUntil is sent when member timeout state changed (ISO8601 timestamp) - member
AuditLogChangeKeyCommunicationDisabledUntil AuditLogChangeKey = "communication_disabled_until"
// AuditLogChangeKeyDeaf is sent when user server deafened/undeafened (bool) - member
AuditLogChangeKeyDeaf AuditLogChangeKey = "deaf"
// AuditLogChangeKeyDefaultAutoArchiveDuration is sent when default auto archive duration for newly created threads changed (int) - channel
AuditLogChangeKeyDefaultAutoArchiveDuration AuditLogChangeKey = "default_auto_archive_duration"
// AuditLogChangeKeyDefaultMessageNotification is sent when default message notification level changed (int) - guild
AuditLogChangeKeyDefaultMessageNotification AuditLogChangeKey = "default_message_notifications"
// AuditLogChangeKeyDeny is sent when a permission on a text or voice channel was denied for a role (string) - role
AuditLogChangeKeyDeny AuditLogChangeKey = "deny"
// AuditLogChangeKeyDescription is sent when description changed (string) - guild, sticker, or guild scheduled event
AuditLogChangeKeyDescription AuditLogChangeKey = "description"
// AuditLogChangeKeyDiscoverySplashHash is sent when discovery splash changed (string) - guild
AuditLogChangeKeyDiscoverySplashHash AuditLogChangeKey = "discovery_splash_hash"
// AuditLogChangeKeyEnableEmoticons is sent when integration emoticons enabled/disabled (bool) - integration
AuditLogChangeKeyEnableEmoticons AuditLogChangeKey = "enable_emoticons"
// AuditLogChangeKeyEntityType is sent when entity type of guild scheduled event was changed (int) - guild scheduled event
AuditLogChangeKeyEntityType AuditLogChangeKey = "entity_type"
// AuditLogChangeKeyExpireBehavior is sent when integration expiring subscriber behavior changed (int) - integration
AuditLogChangeKeyExpireBehavior AuditLogChangeKey = "expire_behavior"
// AuditLogChangeKeyExpireGracePeriod is sent when integration expire grace period changed (int) - integration
AuditLogChangeKeyExpireGracePeriod AuditLogChangeKey = "expire_grace_period"
// AuditLogChangeKeyExplicitContentFilter is sent when change in whose messages are scanned and deleted for explicit content in the server is made (int) - guild
AuditLogChangeKeyExplicitContentFilter AuditLogChangeKey = "explicit_content_filter"
// AuditLogChangeKeyFormatType is sent when format type of sticker changed (int - sticker format type) - sticker
AuditLogChangeKeyFormatType AuditLogChangeKey = "format_type"
// AuditLogChangeKeyGuildID is sent when guild sticker is in changed (snowflake) - sticker
AuditLogChangeKeyGuildID AuditLogChangeKey = "guild_id"
// AuditLogChangeKeyHoist is sent when role is now displayed/no longer displayed separate from online users (bool) - role
AuditLogChangeKeyHoist AuditLogChangeKey = "hoist"
// AuditLogChangeKeyIconHash is sent when icon changed (string) - guild or role
AuditLogChangeKeyIconHash AuditLogChangeKey = "icon_hash"
// AuditLogChangeKeyID is sent when the id of the changed entity - sometimes used in conjunction with other keys (snowflake) - any
AuditLogChangeKeyID AuditLogChangeKey = "id"
// AuditLogChangeKeyInvitable is sent when private thread is now invitable/uninvitable (bool) - thread
AuditLogChangeKeyInvitable AuditLogChangeKey = "invitable"
// AuditLogChangeKeyInviterID is sent when person who created invite code changed (snowflake) - invite
AuditLogChangeKeyInviterID AuditLogChangeKey = "inviter_id"
// AuditLogChangeKeyLocation is sent when channel id for guild scheduled event changed (string) - guild scheduled event
AuditLogChangeKeyLocation AuditLogChangeKey = "location"
// AuditLogChangeKeyLocked is sent when thread was locked/unlocked (bool) - thread
AuditLogChangeKeyLocked AuditLogChangeKey = "locked"
// AuditLogChangeKeyMaxAge is sent when invite code expiration time changed (int) - invite
AuditLogChangeKeyMaxAge AuditLogChangeKey = "max_age"
// AuditLogChangeKeyMaxUses is sent when max number of times invite code can be used changed (int) - invite
AuditLogChangeKeyMaxUses AuditLogChangeKey = "max_uses"
// AuditLogChangeKeyMentionable is sent when role is now mentionable/unmentionable (bool) - role
AuditLogChangeKeyMentionable AuditLogChangeKey = "mentionable"
// AuditLogChangeKeyMfaLevel is sent when two-factor auth requirement changed (int - mfa level) - guild
AuditLogChangeKeyMfaLevel AuditLogChangeKey = "mfa_level"
// AuditLogChangeKeyMute is sent when user server muted/unmuted (bool) - member
AuditLogChangeKeyMute AuditLogChangeKey = "mute"
// AuditLogChangeKeyName is sent when name changed (string) - any
AuditLogChangeKeyName AuditLogChangeKey = "name"
// AuditLogChangeKeyNick is sent when user nickname changed (string) - member
AuditLogChangeKeyNick AuditLogChangeKey = "nick"
// AuditLogChangeKeyNSFW is sent when channel nsfw restriction changed (bool) - channel
AuditLogChangeKeyNSFW AuditLogChangeKey = "nsfw"
// AuditLogChangeKeyOwnerID is sent when owner changed (snowflake) - guild
AuditLogChangeKeyOwnerID AuditLogChangeKey = "owner_id"
// AuditLogChangeKeyPermissionOverwrite is sent when permissions on a channel changed (array of channel overwrite objects) - channel
AuditLogChangeKeyPermissionOverwrite AuditLogChangeKey = "permission_overwrites"
// AuditLogChangeKeyPermissions is sent when permissions for a role changed (string) - role
AuditLogChangeKeyPermissions AuditLogChangeKey = "permissions"
// AuditLogChangeKeyPosition is sent when text or voice channel position changed (int) - channel
AuditLogChangeKeyPosition AuditLogChangeKey = "position"
// AuditLogChangeKeyPreferredLocale is sent when preferred locale changed (string) - guild
AuditLogChangeKeyPreferredLocale AuditLogChangeKey = "preferred_locale"
// AuditLogChangeKeyPrivacylevel is sent when privacy level of the stage instance changed (integer - privacy level) - stage instance or guild scheduled event
AuditLogChangeKeyPrivacylevel AuditLogChangeKey = "privacy_level"
// AuditLogChangeKeyPruneDeleteDays is sent when number of days after which inactive and role-unassigned members are kicked changed (int) - guild
AuditLogChangeKeyPruneDeleteDays AuditLogChangeKey = "prune_delete_days"
// AuditLogChangeKeyPulibUpdatesChannelID is sent when id of the public updates channel changed (snowflake) - guild
AuditLogChangeKeyPulibUpdatesChannelID AuditLogChangeKey = "public_updates_channel_id"
// AuditLogChangeKeyRateLimitPerUser is sent when amount of seconds a user has to wait before sending another message changed (int) - channel
AuditLogChangeKeyRateLimitPerUser AuditLogChangeKey = "rate_limit_per_user"
// AuditLogChangeKeyRegion is sent when region changed (string) - guild
AuditLogChangeKeyRegion AuditLogChangeKey = "region"
// AuditLogChangeKeyRulesChannelID is sent when id of the rules channel changed (snowflake) - guild
AuditLogChangeKeyRulesChannelID AuditLogChangeKey = "rules_channel_id"
// AuditLogChangeKeySplashHash is sent when invite splash page artwork changed (string) - guild
AuditLogChangeKeySplashHash AuditLogChangeKey = "splash_hash"
// AuditLogChangeKeyStatus is sent when status of guild scheduled event was changed (int - guild scheduled event status) - guild scheduled event
AuditLogChangeKeyStatus AuditLogChangeKey = "status"
// AuditLogChangeKeySystemChannelID is sent when id of the system channel changed (snowflake) - guild
AuditLogChangeKeySystemChannelID AuditLogChangeKey = "system_channel_id"
// AuditLogChangeKeyTags is sent when related emoji of sticker changed (string) - sticker
AuditLogChangeKeyTags AuditLogChangeKey = "tags"
// AuditLogChangeKeyTemporary is sent when invite code is now temporary or never expires (bool) - invite
AuditLogChangeKeyTemporary AuditLogChangeKey = "temporary"
// TODO: remove when compatibility is not required
AuditLogChangeKeyTempoary = AuditLogChangeKeyTemporary
// AuditLogChangeKeyTopic is sent when text channel topic or stage instance topic changed (string) - channel or stage instance
AuditLogChangeKeyTopic AuditLogChangeKey = "topic"
// AuditLogChangeKeyType is sent when type of entity created (int or string) - any
AuditLogChangeKeyType AuditLogChangeKey = "type"
// AuditLogChangeKeyUnicodeEmoji is sent when role unicode emoji changed (string) - role
AuditLogChangeKeyUnicodeEmoji AuditLogChangeKey = "unicode_emoji"
// AuditLogChangeKeyUserLimit is sent when new user limit in a voice channel set (int) - voice channel
AuditLogChangeKeyUserLimit AuditLogChangeKey = "user_limit"
// AuditLogChangeKeyUses is sent when number of times invite code used changed (int) - invite
AuditLogChangeKeyUses AuditLogChangeKey = "uses"
// AuditLogChangeKeyVanityURLCode is sent when guild invite vanity url changed (string) - guild
AuditLogChangeKeyVanityURLCode AuditLogChangeKey = "vanity_url_code"
// AuditLogChangeKeyVerificationLevel is sent when required verification level changed (int - verification level) - guild
AuditLogChangeKeyVerificationLevel AuditLogChangeKey = "verification_level"
// AuditLogChangeKeyWidgetChannelID is sent when channel id of the server widget changed (snowflake) - guild
AuditLogChangeKeyWidgetChannelID AuditLogChangeKey = "widget_channel_id"
// AuditLogChangeKeyWidgetEnabled is sent when server widget enabled/disabled (bool) - guild
AuditLogChangeKeyWidgetEnabled AuditLogChangeKey = "widget_enabled"
// AuditLogChangeKeyRoleAdd is sent when new role added (array of partial role objects) - guild
AuditLogChangeKeyRoleAdd AuditLogChangeKey = "$add"
// AuditLogChangeKeyRoleRemove is sent when role removed (array of partial role objects) - guild
AuditLogChangeKeyRoleRemove AuditLogChangeKey = "$remove"
)
// AuditLogOptions optional data for the AuditLog
// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-optional-audit-entry-info
type AuditLogOptions struct {
DeleteMemberDays string ` json:"delete_member_days" `
MembersRemoved string ` json:"members_removed" `
ChannelID string ` json:"channel_id" `
MessageID string ` json:"message_id" `
Count string ` json:"count" `
ID string ` json:"id" `
Type * AuditLogOptionsType ` json:"type" `
RoleName string ` json:"role_name" `
}
// AuditLogOptionsType of the AuditLogOption
// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-optional-audit-entry-info
type AuditLogOptionsType string
// Valid Types for AuditLogOptionsType
const (
AuditLogOptionsTypeMember AuditLogOptionsType = "member"
AuditLogOptionsTypeRole AuditLogOptionsType = "role"
)
// AuditLogAction is the Action of the AuditLog (see AuditLogAction* consts)
// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-audit-log-events
type AuditLogAction int
// Block contains Discord Audit Log Action Types
const (
AuditLogActionGuildUpdate AuditLogAction = 1
AuditLogActionChannelCreate AuditLogAction = 10
AuditLogActionChannelUpdate AuditLogAction = 11
AuditLogActionChannelDelete AuditLogAction = 12
AuditLogActionChannelOverwriteCreate AuditLogAction = 13
AuditLogActionChannelOverwriteUpdate AuditLogAction = 14
AuditLogActionChannelOverwriteDelete AuditLogAction = 15
AuditLogActionMemberKick AuditLogAction = 20
AuditLogActionMemberPrune AuditLogAction = 21
AuditLogActionMemberBanAdd AuditLogAction = 22
AuditLogActionMemberBanRemove AuditLogAction = 23
AuditLogActionMemberUpdate AuditLogAction = 24
AuditLogActionMemberRoleUpdate AuditLogAction = 25
AuditLogActionMemberMove AuditLogAction = 26
AuditLogActionMemberDisconnect AuditLogAction = 27
AuditLogActionBotAdd AuditLogAction = 28
AuditLogActionRoleCreate AuditLogAction = 30
AuditLogActionRoleUpdate AuditLogAction = 31
AuditLogActionRoleDelete AuditLogAction = 32
AuditLogActionInviteCreate AuditLogAction = 40
AuditLogActionInviteUpdate AuditLogAction = 41
AuditLogActionInviteDelete AuditLogAction = 42
AuditLogActionWebhookCreate AuditLogAction = 50
AuditLogActionWebhookUpdate AuditLogAction = 51
AuditLogActionWebhookDelete AuditLogAction = 52
AuditLogActionEmojiCreate AuditLogAction = 60
AuditLogActionEmojiUpdate AuditLogAction = 61
AuditLogActionEmojiDelete AuditLogAction = 62
AuditLogActionMessageDelete AuditLogAction = 72
AuditLogActionMessageBulkDelete AuditLogAction = 73
AuditLogActionMessagePin AuditLogAction = 74
AuditLogActionMessageUnpin AuditLogAction = 75
AuditLogActionIntegrationCreate AuditLogAction = 80
AuditLogActionIntegrationUpdate AuditLogAction = 81
AuditLogActionIntegrationDelete AuditLogAction = 82
AuditLogActionStageInstanceCreate AuditLogAction = 83
AuditLogActionStageInstanceUpdate AuditLogAction = 84
AuditLogActionStageInstanceDelete AuditLogAction = 85
AuditLogActionStickerCreate AuditLogAction = 90
AuditLogActionStickerUpdate AuditLogAction = 91
AuditLogActionStickerDelete AuditLogAction = 92
AuditLogGuildScheduledEventCreate AuditLogAction = 100
AuditLogGuildScheduledEventUpdare AuditLogAction = 101
AuditLogGuildScheduledEventDelete AuditLogAction = 102
AuditLogActionThreadCreate AuditLogAction = 110
AuditLogActionThreadUpdate AuditLogAction = 111
AuditLogActionThreadDelete AuditLogAction = 112
)
// A UserGuildSettingsChannelOverride stores data for a channel override for a users guild settings.
type UserGuildSettingsChannelOverride struct {
Muted bool ` json:"muted" `
MessageNotifications int ` json:"message_notifications" `
ChannelID string ` json:"channel_id" `
}
// A UserGuildSettings stores data for a users guild settings.
type UserGuildSettings struct {
SupressEveryone bool ` json:"suppress_everyone" `
Muted bool ` json:"muted" `
MobilePush bool ` json:"mobile_push" `
MessageNotifications int ` json:"message_notifications" `
GuildID string ` json:"guild_id" `
ChannelOverrides [ ] * UserGuildSettingsChannelOverride ` json:"channel_overrides" `
}
// A UserGuildSettingsEdit stores data for editing UserGuildSettings
type UserGuildSettingsEdit struct {
SupressEveryone bool ` json:"suppress_everyone" `
Muted bool ` json:"muted" `
MobilePush bool ` json:"mobile_push" `
MessageNotifications int ` json:"message_notifications" `
ChannelOverrides map [ string ] * UserGuildSettingsChannelOverride ` json:"channel_overrides" `
}
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// GuildMemberParams stores data needed to update a member
// https://discord.com/developers/docs/resources/guild#modify-guild-member
type GuildMemberParams struct {
// Value to set user's nickname to
Nick string ` json:"nick,omitempty" `
// Array of role ids the member is assigned
Roles * [ ] string ` json:"roles,omitempty" `
}
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// An APIErrorMessage is an api error message returned from discord
type APIErrorMessage struct {
Code int ` json:"code" `
Message string ` json:"message" `
}
// MessageReaction stores the data for a message reaction.
type MessageReaction struct {
UserID string ` json:"user_id" `
MessageID string ` json:"message_id" `
Emoji Emoji ` json:"emoji" `
ChannelID string ` json:"channel_id" `
GuildID string ` json:"guild_id,omitempty" `
}
// GatewayBotResponse stores the data for the gateway/bot response
type GatewayBotResponse struct {
URL string ` json:"url" `
Shards int ` json:"shards" `
SessionStartLimit SessionInformation ` json:"session_start_limit" `
}
// SessionInformation provides the information for max concurrency sharding
type SessionInformation struct {
Total int ` json:"total,omitempty" `
Remaining int ` json:"remaining,omitempty" `
ResetAfter int ` json:"reset_after,omitempty" `
MaxConcurrency int ` json:"max_concurrency,omitempty" `
}
// GatewayStatusUpdate is sent by the client to indicate a presence or status update
// https://discord.com/developers/docs/topics/gateway#update-status-gateway-status-update-structure
type GatewayStatusUpdate struct {
Since int ` json:"since" `
Game Activity ` json:"game" `
Status string ` json:"status" `
AFK bool ` json:"afk" `
}
// Activity defines the Activity sent with GatewayStatusUpdate
// https://discord.com/developers/docs/topics/gateway#activity-object
type Activity struct {
Name string ` json:"name" `
Type ActivityType ` json:"type" `
URL string ` json:"url,omitempty" `
CreatedAt time . Time ` json:"created_at" `
ApplicationID string ` json:"application_id,omitempty" `
State string ` json:"state,omitempty" `
Details string ` json:"details,omitempty" `
Timestamps TimeStamps ` json:"timestamps,omitempty" `
Emoji Emoji ` json:"emoji,omitempty" `
Party Party ` json:"party,omitempty" `
Assets Assets ` json:"assets,omitempty" `
Secrets Secrets ` json:"secrets,omitempty" `
Instance bool ` json:"instance,omitempty" `
Flags int ` json:"flags,omitempty" `
}
// UnmarshalJSON is a custom unmarshaljson to make CreatedAt a time.Time instead of an int
func ( activity * Activity ) UnmarshalJSON ( b [ ] byte ) error {
temp := struct {
Name string ` json:"name" `
Type ActivityType ` json:"type" `
URL string ` json:"url,omitempty" `
CreatedAt int64 ` json:"created_at" `
ApplicationID string ` json:"application_id,omitempty" `
State string ` json:"state,omitempty" `
Details string ` json:"details,omitempty" `
Timestamps TimeStamps ` json:"timestamps,omitempty" `
Emoji Emoji ` json:"emoji,omitempty" `
Party Party ` json:"party,omitempty" `
Assets Assets ` json:"assets,omitempty" `
Secrets Secrets ` json:"secrets,omitempty" `
Instance bool ` json:"instance,omitempty" `
Flags int ` json:"flags,omitempty" `
} { }
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err := Unmarshal ( b , & temp )
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if err != nil {
return err
}
activity . CreatedAt = time . Unix ( 0 , temp . CreatedAt * 1000000 )
activity . ApplicationID = temp . ApplicationID
activity . Assets = temp . Assets
activity . Details = temp . Details
activity . Emoji = temp . Emoji
activity . Flags = temp . Flags
activity . Instance = temp . Instance
activity . Name = temp . Name
activity . Party = temp . Party
activity . Secrets = temp . Secrets
activity . State = temp . State
activity . Timestamps = temp . Timestamps
activity . Type = temp . Type
activity . URL = temp . URL
return nil
}
// Party defines the Party field in the Activity struct
// https://discord.com/developers/docs/topics/gateway#activity-object
type Party struct {
ID string ` json:"id,omitempty" `
Size [ ] int ` json:"size,omitempty" `
}
// Secrets defines the Secrets field for the Activity struct
// https://discord.com/developers/docs/topics/gateway#activity-object
type Secrets struct {
Join string ` json:"join,omitempty" `
Spectate string ` json:"spectate,omitempty" `
Match string ` json:"match,omitempty" `
}
// ActivityType is the type of Activity (see ActivityType* consts) in the Activity struct
// https://discord.com/developers/docs/topics/gateway#activity-object-activity-types
type ActivityType int
// Valid ActivityType values
const (
ActivityTypeGame ActivityType = 0
ActivityTypeStreaming ActivityType = 1
ActivityTypeListening ActivityType = 2
ActivityTypeWatching ActivityType = 3
ActivityTypeCustom ActivityType = 4
ActivityTypeCompeting ActivityType = 5
)
// Identify is sent during initial handshake with the discord gateway.
// https://discord.com/developers/docs/topics/gateway#identify
type Identify struct {
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Token string ` json:"token" `
Properties IdentifyProperties ` json:"properties" `
Compress bool ` json:"compress" `
LargeThreshold int ` json:"large_threshold" `
Shard * [ 2 ] int ` json:"shard,omitempty" `
Presence GatewayStatusUpdate ` json:"presence,omitempty" `
Intents Intent ` json:"intents" `
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}
// IdentifyProperties contains the "properties" portion of an Identify packet
// https://discord.com/developers/docs/topics/gateway#identify-identify-connection-properties
type IdentifyProperties struct {
OS string ` json:"$os" `
Browser string ` json:"$browser" `
Device string ` json:"$device" `
Referer string ` json:"$referer" `
ReferringDomain string ` json:"$referring_domain" `
}
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// StageInstance holds information about a live stage.
// https://discord.com/developers/docs/resources/stage-instance#stage-instance-resource
type StageInstance struct {
// The id of this Stage instance
ID string ` json:"id" `
// The guild id of the associated Stage channel
GuildID string ` json:"guild_id" `
// The id of the associated Stage channel
ChannelID string ` json:"channel_id" `
// The topic of the Stage instance (1-120 characters)
Topic string ` json:"topic" `
// The privacy level of the Stage instance
// https://discord.com/developers/docs/resources/stage-instance#stage-instance-object-privacy-level
PrivacyLevel StageInstancePrivacyLevel ` json:"privacy_level" `
// Whether or not Stage Discovery is disabled (deprecated)
DiscoverableDisabled bool ` json:"discoverable_disabled" `
// The id of the scheduled event for this Stage instance
GuildScheduledEventID string ` json:"guild_scheduled_event_id" `
}
// StageInstanceParams represents the parameters needed to create or edit a stage instance
type StageInstanceParams struct {
// ChannelID represents the id of the Stage channel
ChannelID string ` json:"channel_id,omitempty" `
// Topic of the Stage instance (1-120 characters)
Topic string ` json:"topic,omitempty" `
// PrivacyLevel of the Stage instance (default GUILD_ONLY)
PrivacyLevel StageInstancePrivacyLevel ` json:"privacy_level,omitempty" `
// SendStartNotification will notify @everyone that a Stage instance has started
SendStartNotification bool ` json:"send_start_notification,omitempty" `
}
// StageInstancePrivacyLevel represents the privacy level of a Stage instance
// https://discord.com/developers/docs/resources/stage-instance#stage-instance-object-privacy-level
type StageInstancePrivacyLevel int
const (
// StageInstancePrivacyLevelPublic The Stage instance is visible publicly. (deprecated)
StageInstancePrivacyLevelPublic StageInstancePrivacyLevel = 1
// StageInstancePrivacyLevelGuildOnly The Stage instance is visible to only guild members.
StageInstancePrivacyLevelGuildOnly StageInstancePrivacyLevel = 2
)
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// Constants for the different bit offsets of text channel permissions
const (
// Deprecated: PermissionReadMessages has been replaced with PermissionViewChannel for text and voice channels
PermissionReadMessages = 0x0000000000000400
PermissionSendMessages = 0x0000000000000800
PermissionSendTTSMessages = 0x0000000000001000
PermissionManageMessages = 0x0000000000002000
PermissionEmbedLinks = 0x0000000000004000
PermissionAttachFiles = 0x0000000000008000
PermissionReadMessageHistory = 0x0000000000010000
PermissionMentionEveryone = 0x0000000000020000
PermissionUseExternalEmojis = 0x0000000000040000
PermissionUseSlashCommands = 0x0000000080000000
PermissionManageThreads = 0x0000000400000000
PermissionCreatePublicThreads = 0x0000000800000000
PermissionCreatePrivateThreads = 0x0000001000000000
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PermissionUseExternalStickers = 0x0000002000000000
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PermissionSendMessagesInThreads = 0x0000004000000000
)
// Constants for the different bit offsets of voice permissions
const (
PermissionVoicePrioritySpeaker = 0x0000000000000100
PermissionVoiceStreamVideo = 0x0000000000000200
PermissionVoiceConnect = 0x0000000000100000
PermissionVoiceSpeak = 0x0000000000200000
PermissionVoiceMuteMembers = 0x0000000000400000
PermissionVoiceDeafenMembers = 0x0000000000800000
PermissionVoiceMoveMembers = 0x0000000001000000
PermissionVoiceUseVAD = 0x0000000002000000
PermissionVoiceRequestToSpeak = 0x0000000100000000
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PermissionUseActivities = 0x0000008000000000
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)
// Constants for general management.
const (
PermissionChangeNickname = 0x0000000004000000
PermissionManageNicknames = 0x0000000008000000
PermissionManageRoles = 0x0000000010000000
PermissionManageWebhooks = 0x0000000020000000
PermissionManageEmojis = 0x0000000040000000
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PermissionManageEvents = 0x0000000200000000
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)
// Constants for the different bit offsets of general permissions
const (
PermissionCreateInstantInvite = 0x0000000000000001
PermissionKickMembers = 0x0000000000000002
PermissionBanMembers = 0x0000000000000004
PermissionAdministrator = 0x0000000000000008
PermissionManageChannels = 0x0000000000000010
PermissionManageServer = 0x0000000000000020
PermissionAddReactions = 0x0000000000000040
PermissionViewAuditLogs = 0x0000000000000080
PermissionViewChannel = 0x0000000000000400
PermissionViewGuildInsights = 0x0000000000080000
PermissionModerateMembers = 0x0000010000000000
PermissionAllText = PermissionViewChannel |
PermissionSendMessages |
PermissionSendTTSMessages |
PermissionManageMessages |
PermissionEmbedLinks |
PermissionAttachFiles |
PermissionReadMessageHistory |
PermissionMentionEveryone
PermissionAllVoice = PermissionViewChannel |
PermissionVoiceConnect |
PermissionVoiceSpeak |
PermissionVoiceMuteMembers |
PermissionVoiceDeafenMembers |
PermissionVoiceMoveMembers |
PermissionVoiceUseVAD |
PermissionVoicePrioritySpeaker
PermissionAllChannel = PermissionAllText |
PermissionAllVoice |
PermissionCreateInstantInvite |
PermissionManageRoles |
PermissionManageChannels |
PermissionAddReactions |
PermissionViewAuditLogs
PermissionAll = PermissionAllChannel |
PermissionKickMembers |
PermissionBanMembers |
PermissionManageServer |
PermissionAdministrator |
PermissionManageWebhooks |
PermissionManageEmojis
)
// Block contains Discord JSON Error Response codes
const (
ErrCodeGeneralError = 0
ErrCodeUnknownAccount = 10001
ErrCodeUnknownApplication = 10002
ErrCodeUnknownChannel = 10003
ErrCodeUnknownGuild = 10004
ErrCodeUnknownIntegration = 10005
ErrCodeUnknownInvite = 10006
ErrCodeUnknownMember = 10007
ErrCodeUnknownMessage = 10008
ErrCodeUnknownOverwrite = 10009
ErrCodeUnknownProvider = 10010
ErrCodeUnknownRole = 10011
ErrCodeUnknownToken = 10012
ErrCodeUnknownUser = 10013
ErrCodeUnknownEmoji = 10014
ErrCodeUnknownWebhook = 10015
ErrCodeUnknownWebhookService = 10016
ErrCodeUnknownSession = 10020
ErrCodeUnknownBan = 10026
ErrCodeUnknownSKU = 10027
ErrCodeUnknownStoreListing = 10028
ErrCodeUnknownEntitlement = 10029
ErrCodeUnknownBuild = 10030
ErrCodeUnknownLobby = 10031
ErrCodeUnknownBranch = 10032
ErrCodeUnknownStoreDirectoryLayout = 10033
ErrCodeUnknownRedistributable = 10036
ErrCodeUnknownGiftCode = 10038
ErrCodeUnknownStream = 10049
ErrCodeUnknownPremiumServerSubscribeCooldown = 10050
ErrCodeUnknownGuildTemplate = 10057
ErrCodeUnknownDiscoveryCategory = 10059
ErrCodeUnknownSticker = 10060
ErrCodeUnknownInteraction = 10062
ErrCodeUnknownApplicationCommand = 10063
ErrCodeUnknownApplicationCommandPermissions = 10066
ErrCodeUnknownStageInstance = 10067
ErrCodeUnknownGuildMemberVerificationForm = 10068
ErrCodeUnknownGuildWelcomeScreen = 10069
ErrCodeUnknownGuildScheduledEvent = 10070
ErrCodeUnknownGuildScheduledEventUser = 10071
ErrCodeBotsCannotUseEndpoint = 20001
ErrCodeOnlyBotsCanUseEndpoint = 20002
ErrCodeExplicitContentCannotBeSentToTheDesiredRecipients = 20009
ErrCodeYouAreNotAuthorizedToPerformThisActionOnThisApplication = 20012
ErrCodeThisActionCannotBePerformedDueToSlowmodeRateLimit = 20016
ErrCodeOnlyTheOwnerOfThisAccountCanPerformThisAction = 20018
ErrCodeMessageCannotBeEditedDueToAnnouncementRateLimits = 20022
ErrCodeChannelHasHitWriteRateLimit = 20028
ErrCodeTheWriteActionYouArePerformingOnTheServerHasHitTheWriteRateLimit = 20029
ErrCodeStageTopicContainsNotAllowedWordsForPublicStages = 20031
ErrCodeGuildPremiumSubscriptionLevelTooLow = 20035
ErrCodeMaximumGuildsReached = 30001
ErrCodeMaximumPinsReached = 30003
ErrCodeMaximumNumberOfRecipientsReached = 30004
ErrCodeMaximumGuildRolesReached = 30005
ErrCodeMaximumNumberOfWebhooksReached = 30007
ErrCodeMaximumNumberOfEmojisReached = 30008
ErrCodeTooManyReactions = 30010
ErrCodeMaximumNumberOfGuildChannelsReached = 30013
ErrCodeMaximumNumberOfAttachmentsInAMessageReached = 30015
ErrCodeMaximumNumberOfInvitesReached = 30016
ErrCodeMaximumNumberOfAnimatedEmojisReached = 30018
ErrCodeMaximumNumberOfServerMembersReached = 30019
ErrCodeMaximumNumberOfGuildDiscoverySubcategoriesReached = 30030
ErrCodeGuildAlreadyHasATemplate = 30031
ErrCodeMaximumNumberOfThreadParticipantsReached = 30033
ErrCodeMaximumNumberOfBansForNonGuildMembersHaveBeenExceeded = 30035
ErrCodeMaximumNumberOfBansFetchesHasBeenReached = 30037
ErrCodeMaximumNumberOfUncompletedGuildScheduledEventsReached = 30038
ErrCodeMaximumNumberOfStickersReached = 30039
ErrCodeMaximumNumberOfPruneRequestsHasBeenReached = 30040
ErrCodeMaximumNumberOfGuildWidgetSettingsUpdatesHasBeenReached = 30042
ErrCodeMaximumNumberOfEditsToMessagesOlderThanOneHourReached = 30046
ErrCodeUnauthorized = 40001
ErrCodeActionRequiredVerifiedAccount = 40002
ErrCodeOpeningDirectMessagesTooFast = 40003
ErrCodeSendMessagesHasBeenTemporarilyDisabled = 40004
ErrCodeRequestEntityTooLarge = 40005
ErrCodeFeatureTemporarilyDisabledServerSide = 40006
ErrCodeUserIsBannedFromThisGuild = 40007
ErrCodeTargetIsNotConnectedToVoice = 40032
ErrCodeMessageAlreadyCrossposted = 40033
ErrCodeAnApplicationWithThatNameAlreadyExists = 40041
ErrCodeInteractionHasAlreadyBeenAcknowledged = 40060
ErrCodeMissingAccess = 50001
ErrCodeInvalidAccountType = 50002
ErrCodeCannotExecuteActionOnDMChannel = 50003
ErrCodeEmbedDisabled = 50004
ErrCodeGuildWidgetDisabled = 50004
ErrCodeCannotEditFromAnotherUser = 50005
ErrCodeCannotSendEmptyMessage = 50006
ErrCodeCannotSendMessagesToThisUser = 50007
ErrCodeCannotSendMessagesInVoiceChannel = 50008
ErrCodeChannelVerificationLevelTooHigh = 50009
ErrCodeOAuth2ApplicationDoesNotHaveBot = 50010
ErrCodeOAuth2ApplicationLimitReached = 50011
ErrCodeInvalidOAuthState = 50012
ErrCodeMissingPermissions = 50013
ErrCodeInvalidAuthenticationToken = 50014
ErrCodeTooFewOrTooManyMessagesToDelete = 50016
ErrCodeCanOnlyPinMessageToOriginatingChannel = 50019
ErrCodeInviteCodeWasEitherInvalidOrTaken = 50020
ErrCodeCannotExecuteActionOnSystemMessage = 50021
ErrCodeCannotExecuteActionOnThisChannelType = 50024
ErrCodeInvalidOAuth2AccessTokenProvided = 50025
ErrCodeMissingRequiredOAuth2Scope = 50026
ErrCodeInvalidWebhookTokenProvided = 50027
ErrCodeInvalidRole = 50028
ErrCodeInvalidRecipients = 50033
ErrCodeMessageProvidedTooOldForBulkDelete = 50034
ErrCodeInvalidFormBody = 50035
ErrCodeInviteAcceptedToGuildApplicationsBotNotIn = 50036
ErrCodeInvalidAPIVersionProvided = 50041
ErrCodeFileUploadedExceedsTheMaximumSize = 50045
ErrCodeInvalidFileUploaded = 50046
ErrCodeInvalidGuild = 50055
ErrCodeInvalidMessageType = 50068
ErrCodeCannotDeleteAChannelRequiredForCommunityGuilds = 50074
ErrCodeInvalidStickerSent = 50081
ErrCodePerformedOperationOnArchivedThread = 50083
ErrCodeBeforeValueIsEarlierThanThreadCreationDate = 50085
ErrCodeCommunityServerChannelsMustBeTextChannels = 50086
ErrCodeThisServerIsNotAvailableInYourLocation = 50095
ErrCodeThisServerNeedsMonetizationEnabledInOrderToPerformThisAction = 50097
ErrCodeThisServerNeedsMoreBoostsToPerformThisAction = 50101
ErrCodeTheRequestBodyContainsInvalidJSON = 50109
ErrCodeNoUsersWithDiscordTagExist = 80004
ErrCodeReactionBlocked = 90001
ErrCodeAPIResourceIsCurrentlyOverloaded = 130000
ErrCodeTheStageIsAlreadyOpen = 150006
ErrCodeCannotReplyWithoutPermissionToReadMessageHistory = 160002
ErrCodeThreadAlreadyCreatedForThisMessage = 160004
ErrCodeThreadIsLocked = 160005
ErrCodeMaximumNumberOfActiveThreadsReached = 160006
ErrCodeMaximumNumberOfActiveAnnouncementThreadsReached = 160007
ErrCodeInvalidJSONForUploadedLottieFile = 170001
ErrCodeUploadedLottiesCannotContainRasterizedImages = 170002
ErrCodeStickerMaximumFramerateExceeded = 170003
ErrCodeStickerFrameCountExceedsMaximumOfOneThousandFrames = 170004
ErrCodeLottieAnimationMaximumDimensionsExceeded = 170005
ErrCodeStickerFrameRateOutOfRange = 170006
ErrCodeStickerAnimationDurationExceedsMaximumOfFiveSeconds = 170007
ErrCodeCannotUpdateAFinishedEvent = 180000
ErrCodeFailedToCreateStageNeededForStageEvent = 180002
)
// Intent is the type of a Gateway Intent
// https://discord.com/developers/docs/topics/gateway#gateway-intents
type Intent int
// Constants for the different bit offsets of intents
const (
IntentGuilds Intent = 1 << 0
IntentGuildMembers Intent = 1 << 1
IntentGuildBans Intent = 1 << 2
IntentGuildEmojis Intent = 1 << 3
IntentGuildIntegrations Intent = 1 << 4
IntentGuildWebhooks Intent = 1 << 5
IntentGuildInvites Intent = 1 << 6
IntentGuildVoiceStates Intent = 1 << 7
IntentGuildPresences Intent = 1 << 8
IntentGuildMessages Intent = 1 << 9
IntentGuildMessageReactions Intent = 1 << 10
IntentGuildMessageTyping Intent = 1 << 11
IntentDirectMessages Intent = 1 << 12
IntentDirectMessageReactions Intent = 1 << 13
IntentDirectMessageTyping Intent = 1 << 14
IntentMessageContent Intent = 1 << 15
IntentGuildScheduledEvents Intent = 1 << 16
// TODO: remove when compatibility is not needed
IntentsGuilds Intent = 1 << 0
IntentsGuildMembers Intent = 1 << 1
IntentsGuildBans Intent = 1 << 2
IntentsGuildEmojis Intent = 1 << 3
IntentsGuildIntegrations Intent = 1 << 4
IntentsGuildWebhooks Intent = 1 << 5
IntentsGuildInvites Intent = 1 << 6
IntentsGuildVoiceStates Intent = 1 << 7
IntentsGuildPresences Intent = 1 << 8
IntentsGuildMessages Intent = 1 << 9
IntentsGuildMessageReactions Intent = 1 << 10
IntentsGuildMessageTyping Intent = 1 << 11
IntentsDirectMessages Intent = 1 << 12
IntentsDirectMessageReactions Intent = 1 << 13
IntentsDirectMessageTyping Intent = 1 << 14
IntentsMessageContent Intent = 1 << 15
IntentsGuildScheduledEvents Intent = 1 << 16
IntentsAllWithoutPrivileged = IntentGuilds |
IntentGuildBans |
IntentGuildEmojis |
IntentGuildIntegrations |
IntentGuildWebhooks |
IntentGuildInvites |
IntentGuildVoiceStates |
IntentGuildMessages |
IntentGuildMessageReactions |
IntentGuildMessageTyping |
IntentDirectMessages |
IntentDirectMessageReactions |
IntentDirectMessageTyping |
IntentGuildScheduledEvents
IntentsAll = IntentsAllWithoutPrivileged |
IntentGuildMembers |
IntentGuildPresences |
IntentMessageContent
IntentsNone Intent = 0
)
// MakeIntent used to help convert a gateway intent value for use in the Identify structure;
// this was useful to help support the use of a pointer type when intents were optional.
// This is now a no-op, and is not necessary to use.
func MakeIntent ( intents Intent ) Intent {
return intents
}