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https://git.femboyfinancial.jp/james/lipsync.git
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154 lines
5.6 KiB
C#
154 lines
5.6 KiB
C#
/*
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* VsqMetaText/Common.cs
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* Copyright (c) 2008-2009 kbinani
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*
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* This file is part of Boare.Lib.Vsq.
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*
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* Boare.Lib.Vsq is free software; you can redistribute it and/or
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* modify it under the terms of the BSD License.
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*
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* Boare.Lib.Vsq is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.IO;
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using System.Drawing;
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namespace Boare.Lib.Vsq {
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/// <summary>
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/// vsqファイルのメタテキストの[Common]セクションに記録される内容を取り扱う
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/// </summary>
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[Serializable]
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public class VsqCommon : ICloneable {
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public string Version;
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public string Name;
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public string Color;
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public int DynamicsMode;
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public int PlayMode;
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public object Clone() {
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string[] spl = Color.Split( ",".ToCharArray(), 3 );
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int r = int.Parse( spl[0] );
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int g = int.Parse( spl[1] );
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int b = int.Parse( spl[2] );
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System.Drawing.Color color = System.Drawing.Color.FromArgb( r, g, b );
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VsqCommon res = new VsqCommon( Name, color, DynamicsMode, PlayMode );
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res.Version = Version;
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return res;
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}
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/// <summary>
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/// 各パラメータを指定したコンストラクタ
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/// </summary>
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/// <param name="name">トラック名</param>
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/// <param name="color">Color値(意味は不明)</param>
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/// <param name="dynamics_mode">DynamicsMode(デフォルトは1)</param>
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/// <param name="play_mode">PlayMode(デフォルトは1)</param>
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public VsqCommon( string name, Color color, int dynamics_mode, int play_mode ) {
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this.Version = "DSB301";
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this.Name = name;
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this.Color = color.R + "," + color.G + "," + color.B;
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this.DynamicsMode = dynamics_mode;
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this.PlayMode = play_mode;
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}
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public VsqCommon()
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: this( "Miku", System.Drawing.Color.FromArgb( 179, 181, 123 ), 1, 1 ) {
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}
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/// <summary>
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/// MetaTextのテキストファイルからのコンストラクタ
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/// </summary>
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/// <param name="sr">読み込むテキストファイル</param>
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/// <param name="last_line">読み込んだ最後の行が返される</param>
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public VsqCommon( TextMemoryStream sr, ref string last_line ) {
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Version = "";
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Name = "";
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Color = "0,0,0";
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DynamicsMode = 0;
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PlayMode = 0;
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last_line = sr.readLine();
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string[] spl;
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while ( !last_line.StartsWith( "[" ) ) {
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spl = last_line.Split( new char[] { '=' } );
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switch ( spl[0] ) {
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case "Version":
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this.Version = spl[1];
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break;
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case "Name":
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this.Name = spl[1];
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break;
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case "Color":
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this.Color = spl[1];
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break;
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case "DynamicsMode":
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this.DynamicsMode = int.Parse( spl[1] );
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break;
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case "PlayMode":
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this.PlayMode = int.Parse( spl[1] );
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break;
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}
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if ( sr.peek() < 0 ) {
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break;
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}
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last_line = sr.readLine();
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}
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}
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/// <summary>
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/// インスタンスの内容をテキストファイルに出力します
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/// </summary>
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/// <param name="sw">出力先</param>
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public void write( TextMemoryStream sw ) {
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sw.writeLine( "[Common]" );
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sw.writeLine( "Version=" + Version );
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sw.writeLine( "Name=" + Name );
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sw.writeLine( "Color=" + Color );
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sw.writeLine( "DynamicsMode=" + DynamicsMode );
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sw.writeLine( "PlayMode=" + PlayMode );
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}
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/// <summary>
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/// VsqCommon構造体を構築するテストを行います
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/// </summary>
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/// <returns>テストに成功すればtrue、そうでなければfalse</returns>
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public static bool test() {
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string fpath = Path.GetTempFileName();
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StreamWriter sw = new StreamWriter( fpath, false, Encoding.Unicode );
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sw.WriteLine( "Version=DSB301" );
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sw.WriteLine( "Name=Voice1" );
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sw.WriteLine( "Color=181,162,123" );
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sw.WriteLine( "DynamicsMode=1" );
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sw.WriteLine( "PlayMode=1" );
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sw.WriteLine( "[Master]" );
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sw.Close();
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VsqCommon vsqCommon;
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string last_line = "";
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using ( TextMemoryStream sr = new TextMemoryStream( fpath, Encoding.Unicode ) ) {
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vsqCommon = new VsqCommon( sr, ref last_line );
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}
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bool result;
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if ( vsqCommon.Version == "DSB301" &&
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vsqCommon.Name == "Voice1" &&
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vsqCommon.Color == "181,162,123" &&
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vsqCommon.DynamicsMode == 1 &&
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vsqCommon.PlayMode == 1 &&
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last_line == "[Master]" ) {
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result = true;
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} else {
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result = false;
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}
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File.Delete( fpath );
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return result;
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}
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}
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}
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