mirror of
https://git.femboyfinancial.jp/james/lipsync.git
synced 2024-11-22 10:42:03 -08:00
223 lines
8.1 KiB
C#
223 lines
8.1 KiB
C#
/*
|
|
* VsqMetaText/Lyric.cs
|
|
* Copyright (c) 2008-2009 kbinani
|
|
*
|
|
* This file is part of Boare.Lib.Vsq.
|
|
*
|
|
* Boare.Lib.Vsq is free software; you can redistribute it and/or
|
|
* modify it under the terms of the BSD License.
|
|
*
|
|
* Boare.Lib.Vsq is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
*/
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.IO;
|
|
using System.Windows.Forms;
|
|
|
|
using bocoree;
|
|
|
|
namespace Boare.Lib.Vsq {
|
|
|
|
/// <summary>
|
|
/// VsqHandleに格納される歌詞の情報を扱うクラス。
|
|
/// </summary>
|
|
[Serializable]
|
|
public class Lyric {
|
|
/// <summary>
|
|
/// この歌詞のフレーズ
|
|
/// </summary>
|
|
public string Phrase;
|
|
private string[] m_phonetic_symbol;
|
|
public float UnknownFloat;
|
|
private int[] m_consonant_adjustment;
|
|
public bool PhoneticSymbolProtected;
|
|
|
|
public int[] getConsonantAdjustment() {
|
|
return m_consonant_adjustment;
|
|
}
|
|
|
|
/// <summary>
|
|
/// このオブジェクトの簡易コピーを取得します。
|
|
/// </summary>
|
|
/// <returns>このインスタンスの簡易コピー</returns>
|
|
public Lyric Clone() {
|
|
Lyric result = new Lyric();
|
|
result.Phrase = this.Phrase;
|
|
result.m_phonetic_symbol = (string[])this.m_phonetic_symbol.Clone();
|
|
result.UnknownFloat = this.UnknownFloat;
|
|
result.m_consonant_adjustment = (int[])this.m_consonant_adjustment.Clone();
|
|
result.PhoneticSymbolProtected = PhoneticSymbolProtected;
|
|
return result;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 歌詞、発音記号を指定したコンストラクタ
|
|
/// </summary>
|
|
/// <param name="phrase">歌詞</param>
|
|
/// <param name="phonetic_symbol">発音記号</param>
|
|
public Lyric( string phrase, string phonetic_symbol ) {
|
|
Phrase = phrase;
|
|
setPhoneticSymbol( phonetic_symbol );
|
|
UnknownFloat = 0.000000f;
|
|
}
|
|
|
|
public Lyric() {
|
|
}
|
|
|
|
/// <summary>
|
|
/// この歌詞の発音記号を取得します。
|
|
/// </summary>
|
|
public string getPhoneticSymbol() {
|
|
string ret = m_phonetic_symbol[0];
|
|
for ( int i = 1; i < m_phonetic_symbol.Length; i++ ) {
|
|
ret += " " + m_phonetic_symbol[i];
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/// <summary>
|
|
/// この歌詞の発音記号を設定します。
|
|
/// </summary>
|
|
public void setPhoneticSymbol( string value ) {
|
|
string s = value.Replace( " ", " " );
|
|
m_phonetic_symbol = s.Split( " ".ToCharArray(), 16 );
|
|
for ( int i = 0; i < m_phonetic_symbol.Length; i++ ) {
|
|
m_phonetic_symbol[i] = m_phonetic_symbol[i].Replace( @"\\", @"\" );
|
|
}
|
|
m_consonant_adjustment = new int[m_phonetic_symbol.Length];
|
|
for ( int i = 0; i < m_phonetic_symbol.Length; i++ ) {
|
|
if ( VsqPhoneticSymbol.isConsonant( m_phonetic_symbol[i] ) ) {
|
|
m_consonant_adjustment[i] = 64;
|
|
} else {
|
|
m_consonant_adjustment[i] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// XMLシリアライズ用
|
|
/// </summary>
|
|
public string PhoneticSymbol {
|
|
get {
|
|
return getPhoneticSymbol();
|
|
}
|
|
set {
|
|
setPhoneticSymbol( value );
|
|
}
|
|
}
|
|
|
|
public string[] getPhoneticSymbolList() {
|
|
string[] ret = new string[m_phonetic_symbol.Length];
|
|
for ( int i = 0; i < m_phonetic_symbol.Length; i++ ) {
|
|
ret[i] = m_phonetic_symbol[i];
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 文字列からのコンストラクタ
|
|
/// </summary>
|
|
/// <param name="_line">生成元の文字列</param>
|
|
public Lyric( string _line ) {
|
|
byte[] b = new byte[_line.Length];
|
|
for ( int i = 0; i < _line.Length; i++ ) {
|
|
b[i] = (byte)_line[i];
|
|
}
|
|
string s = cp932.convert( b );
|
|
string[] spl = s.Split( new char[] { ',' } );
|
|
int c_length = spl.Length - 3;
|
|
if ( spl.Length < 4 ) {
|
|
Phrase = "a";
|
|
setPhoneticSymbol( "a" );
|
|
UnknownFloat = 0.0f;
|
|
PhoneticSymbolProtected = false;
|
|
} else {
|
|
Phrase = spl[0];
|
|
if ( Phrase.StartsWith( "\"" ) ) {
|
|
Phrase = Phrase.Substring( 1 );
|
|
}
|
|
if ( Phrase.EndsWith( "\"" ) ) {
|
|
Phrase = Phrase.Substring( 0, Phrase.Length - 1 );
|
|
}
|
|
string symbols = spl[1];
|
|
if ( symbols.StartsWith( "\"" ) ) {
|
|
symbols = symbols.Substring( 1 );
|
|
}
|
|
if ( symbols.EndsWith( "\"" ) ) {
|
|
symbols = symbols.Substring( 0, symbols.Length - 1 );
|
|
}
|
|
setPhoneticSymbol( symbols );
|
|
UnknownFloat = float.Parse( spl[2] );
|
|
PhoneticSymbolProtected = (spl[spl.Length - 1] == "0") ? false : true;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 与えられた文字列の中の2バイト文字を\x**の形式にエンコードします。
|
|
/// </summary>
|
|
/// <param name="item">エンコード対象</param>
|
|
/// <returns>エンコードした文字列</returns>
|
|
public static char[] encode( string item ) {
|
|
//Encoding sjis = Encoding.GetEncoding( 932 );
|
|
byte[] bytea = cp932.convert( item );// sjis.GetBytes( item );
|
|
string result = "";
|
|
for ( int i = 0; i < bytea.Length; i++ ) {
|
|
if ( isprint( (char)bytea[i] ) ) {
|
|
result += (char)bytea[i];
|
|
} else {
|
|
result += "\\x" + Convert.ToString( bytea[i], 16 );
|
|
}
|
|
}
|
|
char[] res = result.ToCharArray();
|
|
return res;
|
|
}
|
|
|
|
/// <summary>
|
|
/// このインスタンスを文字列に変換します
|
|
/// </summary>
|
|
/// <param name="a_encode">2バイト文字をエンコードするか否かを指定するフラグ</param>
|
|
/// <returns>変換後の文字列</returns>
|
|
public string ToString( bool a_encode ) {
|
|
string result;
|
|
if ( a_encode ) {
|
|
string njp = new string( encode( this.Phrase ) );
|
|
result = "\"" + njp + "\",\"" + this.getPhoneticSymbol() + "\"," + UnknownFloat.ToString( "0.000000" );
|
|
} else {
|
|
result = "\"";
|
|
byte[] dat = cp932.convert( this.Phrase );
|
|
for ( int i = 0; i < dat.Length; i++ ) {
|
|
result += (char)dat[i];
|
|
}
|
|
result += "\",\"" + this.getPhoneticSymbol() + "\"," + UnknownFloat.ToString( "0.000000" );
|
|
result = result.Replace( @"\\", @"\" );
|
|
}
|
|
for ( int i = 0; i < m_consonant_adjustment.Length; i++ ) {
|
|
result += "," + m_consonant_adjustment[i];
|
|
}
|
|
if ( PhoneticSymbolProtected ) {
|
|
result += ",1";
|
|
} else {
|
|
result += ",0";
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 文字がプリント出力可能かどうかを判定します
|
|
/// </summary>
|
|
/// <param name="ch"></param>
|
|
/// <returns></returns>
|
|
private static bool isprint( char ch ) {
|
|
if ( 32 <= (int)ch && (int)ch <= 126 ) {
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|