mirror of
https://git.femboyfinancial.jp/james/lipsync.git
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9de5d2e51e
git-svn-id: http://svn.sourceforge.jp/svnroot/lipsync@18 b1f601f4-4f45-0410-8980-aecacb008692
537 lines
18 KiB
C#
537 lines
18 KiB
C#
/*
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* awt.cs
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* Copyright (c) 2009 kbinani
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*
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* This file is part of bocoree.
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*
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* bocoree is free software; you can redistribute it and/or
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* modify it under the terms of the BSD License.
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*
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* bocoree is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#if !JAVA
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namespace bocoree.java.awt {
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public class Icon {
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public System.Drawing.Image image;
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}
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public class ImageIcon : Icon {
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public ImageIcon( System.Drawing.Image image ) {
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this.image = image;
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}
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public ImageIcon( Image image ) {
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if ( image != null ) {
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this.image = image.image;
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}
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}
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}
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public class Image{
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public System.Drawing.Image image;
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public int getWidth( object observer ) {
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return image.Width;
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}
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public int getHeight( object observer ) {
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return image.Height;
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}
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}
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public class Cursor {
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public const int CROSSHAIR_CURSOR = 1;
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public const int CUSTOM_CURSOR = -1;
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public const int DEFAULT_CURSOR = 0;
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public const int E_RESIZE_CURSOR = 11;
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public const int HAND_CURSOR = 12;
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public const int MOVE_CURSOR = 13;
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public const int N_RESIZE_CURSOR = 8;
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public const int NE_RESIZE_CURSOR = 7;
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public const int NW_RESIZE_CURSOR = 6;
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public const int S_RESIZE_CURSOR = 9;
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public const int SE_RESIZE_CURSOR = 5;
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public const int SW_RESIZE_CURSOR = 4;
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public const int TEXT_CURSOR = 2;
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public const int W_RESIZE_CURSOR = 10;
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public const int WAIT_CURSOR = 3;
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private int m_type = DEFAULT_CURSOR;
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public System.Windows.Forms.Cursor cursor = System.Windows.Forms.Cursors.Default;
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public Cursor( int type ) {
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m_type = type;
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if ( m_type == CROSSHAIR_CURSOR ) {
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cursor = System.Windows.Forms.Cursors.Cross;
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} else if ( m_type == HAND_CURSOR ) {
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cursor = System.Windows.Forms.Cursors.Hand;
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} else if ( m_type == TEXT_CURSOR ) {
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cursor = System.Windows.Forms.Cursors.IBeam;
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} else if ( m_type == E_RESIZE_CURSOR ){
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cursor = System.Windows.Forms.Cursors.PanEast;
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} else if ( m_type == NE_RESIZE_CURSOR ){
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cursor = System.Windows.Forms.Cursors.PanNE;
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} else if ( m_type == N_RESIZE_CURSOR ){
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cursor = System.Windows.Forms.Cursors.PanNorth;
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} else if ( m_type == NW_RESIZE_CURSOR ) {
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cursor = System.Windows.Forms.Cursors.PanNW;
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} else if ( m_type == SE_RESIZE_CURSOR ){
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cursor = System.Windows.Forms.Cursors.PanSE;
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} else if ( m_type == S_RESIZE_CURSOR ){
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cursor = System.Windows.Forms.Cursors.PanSouth;
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} else if ( m_type == SW_RESIZE_CURSOR ){
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cursor = System.Windows.Forms.Cursors.PanSW;
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} else if( m_type == W_RESIZE_CURSOR ){
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cursor = System.Windows.Forms.Cursors.PanWest;
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} else if ( m_type == MOVE_CURSOR ){
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cursor = System.Windows.Forms.Cursors.SizeAll;
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}
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}
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public int getType() {
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return m_type;
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}
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}
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public class Graphics2D {
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public System.Drawing.Graphics nativeGraphics;
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public Color color = Color.black;
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private BasicStroke m_stroke = new BasicStroke();
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public System.Drawing.SolidBrush brush = new System.Drawing.SolidBrush( System.Drawing.Color.Black );
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private System.Drawing.Font m_font = new System.Drawing.Font( "Arial", 10 );
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public Graphics2D( System.Drawing.Graphics g ) {
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nativeGraphics = g;
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}
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public void clearRect( int x, int y, int width, int height ) {
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nativeGraphics.FillRectangle( System.Drawing.Brushes.White, x, y, width, height );
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}
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public void drawLine( int x1, int y1, int x2, int y2 ) {
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nativeGraphics.DrawLine( m_stroke.pen, x1, y1, x2, y2 );
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}
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public void drawRect( int x, int y, int width, int height ) {
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nativeGraphics.DrawRectangle( m_stroke.pen, x, y, width, height );
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}
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public void fillRect( int x, int y, int width, int height ) {
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nativeGraphics.FillRectangle( brush, x, y, width, height );
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}
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public void drawOval( int x, int y, int width, int height ) {
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nativeGraphics.DrawEllipse( m_stroke.pen, x, y, width, height );
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}
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public void fillOval( int x, int y, int width, int height ) {
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nativeGraphics.FillRectangle( brush, x, y, width, height );
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}
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public void setColor( Color c ) {
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color = c;
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m_stroke.pen.Color = c.color;
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brush.Color = c.color;
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}
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public Color getColor() {
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return color;
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}
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public void setFont( Font font ) {
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m_font = font.font;
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}
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public void drawString( string str, float x, float y ) {
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nativeGraphics.DrawString( str, m_font, brush, x, y );
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}
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public void drawPolygon( Polygon p ) {
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drawPolygon( p.xpoints, p.ypoints, p.npoints );
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}
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public void drawPolygon( int[] xPoints, int[] yPoints, int nPoints ) {
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System.Drawing.Point[] points = new System.Drawing.Point[nPoints];
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for ( int i = 0; i < nPoints; i++ ) {
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points[i] = new System.Drawing.Point( xPoints[i], yPoints[i] );
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}
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nativeGraphics.DrawLines( m_stroke.pen, points );
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}
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public void fillPolygon( Polygon p ) {
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fillPolygon( p.xpoints, p.ypoints, p.npoints );
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}
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public void fillPolygon( int[] xPoints, int[] yPoints, int nPoints ) {
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System.Drawing.Point[] points = new System.Drawing.Point[nPoints];
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for ( int i = 0; i < nPoints; i++ ) {
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points[i] = new System.Drawing.Point( xPoints[i], yPoints[i] );
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}
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nativeGraphics.FillPolygon( brush, points );
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}
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public void setStroke( Stroke stroke ) {
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if ( stroke is BasicStroke ) {
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BasicStroke bstroke = (BasicStroke)stroke;
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m_stroke.pen = bstroke.pen;
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m_stroke.pen.Color = color.color;
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}
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}
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public Stroke getStroke() {
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return m_stroke;
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}
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public Shape getClip() {
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Shape ret = new Shape();
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ret.region = nativeGraphics.Clip;
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return ret;
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}
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public void setClip( Shape clip ) {
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if ( clip == null ) {
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nativeGraphics.Clip = new System.Drawing.Region();
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} else {
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nativeGraphics.Clip = clip.region;
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}
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}
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public void clipRect( int x, int y, int width, int height ) {
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nativeGraphics.Clip = new System.Drawing.Region( new System.Drawing.Rectangle( x, y, width, height ) );
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}
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public void drawImage( bocoree.java.awt.image.BufferedImage img, int x, int y, object obs ) {
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if ( img is bocoree.java.awt.image.BufferedImage ) {
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nativeGraphics.DrawImage( ((bocoree.java.awt.image.BufferedImage)img).m_image, new System.Drawing.Point( x, y ) );
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}
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}
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public void drawImage( bocoree.java.awt.Image img, int x, int y, object obs ) {
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if ( img == null ) {
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return;
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}
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nativeGraphics.DrawImage( img.image, new System.Drawing.Point( x, y ) );
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}
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}
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/*public interface Image{
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int getHeight( object observer );
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int getWidth( object observer );
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}*/
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public struct Color {
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/// <summary>
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/// 黒を表します。
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/// </summary>
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public static Color black = new Color( System.Drawing.Color.Black );
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/// <summary>
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/// 黒を表します。
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/// </summary>
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public static Color BLACK = new Color( System.Drawing.Color.Black );
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/// <summary>
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/// 青を表します。
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/// </summary>
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public static Color blue = new Color( System.Drawing.Color.Blue );
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/// <summary>
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/// 青を表します。
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/// </summary>
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public static Color BLUE = new Color( System.Drawing.Color.Blue );
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/// <summary>
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/// シアンを表します。
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/// </summary>
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public static Color cyan = new Color( System.Drawing.Color.Cyan );
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/// <summary>
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/// シアンを表します。
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/// </summary>
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public static Color CYAN = new Color( System.Drawing.Color.Cyan );
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/// <summary>
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/// ダークグレイを表します。
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/// </summary>
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public static Color DARK_GRAY = new Color( System.Drawing.Color.DarkGray );
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/// <summary>
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/// ダークグレイを表します。
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/// </summary>
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public static Color darkGray = new Color( System.Drawing.Color.DarkGray );
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/// <summary>
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/// グレイを表します。
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/// </summary>
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public static Color gray = new Color( System.Drawing.Color.Gray );
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/// <summary>
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/// グレイを表します。
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/// </summary>
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public static Color GRAY = new Color( System.Drawing.Color.Gray );
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/// <summary>
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/// 緑を表します。
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/// </summary>
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public static Color green = new Color( System.Drawing.Color.Green );
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/// <summary>
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/// 緑を表します。
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/// </summary>
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public static Color GREEN = new Color( System.Drawing.Color.Green );
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/// <summary>
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/// ライトグレイを表します。
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/// </summary>
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public static Color LIGHT_GRAY = new Color( System.Drawing.Color.LightGray );
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/// <summary>
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/// ライトグレイを表します。
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/// </summary>
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public static Color lightGray = new Color( System.Drawing.Color.LightGray );
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/// <summary>
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/// マゼンタを表します。
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/// </summary>
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public static Color magenta = new Color( System.Drawing.Color.Magenta );
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/// <summary>
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/// マゼンタを表します。
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/// </summary>
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public static Color MAGENTA = new Color( System.Drawing.Color.Magenta );
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/// <summary>
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/// オレンジを表します。
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/// </summary>
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public static Color orange = new Color( System.Drawing.Color.Orange );
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/// <summary>
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/// オレンジを表します。
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/// </summary>
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public static Color ORANGE = new Color( System.Drawing.Color.Orange );
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/// <summary>
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/// ピンクを表します。
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/// </summary>
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public static Color pink = new Color( System.Drawing.Color.Pink );
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/// <summary>
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/// ピンクを表します。
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/// </summary>
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public static Color PINK = new Color( System.Drawing.Color.Pink );
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/// <summary>
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/// 赤を表します。
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/// </summary>
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public static Color red = new Color( System.Drawing.Color.Red );
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/// <summary>
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/// 赤を表します。
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/// </summary>
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public static Color RED = new Color( System.Drawing.Color.Red );
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/// <summary>
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/// 白を表します。
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/// </summary>
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public static Color white = new Color( System.Drawing.Color.White );
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/// <summary>
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/// 白を表します。
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/// </summary>
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public static Color WHITE = new Color( System.Drawing.Color.White );
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/// <summary>
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/// 黄を表します。
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/// </summary>
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public static Color yellow = new Color( System.Drawing.Color.Yellow );
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/// <summary>
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/// 黄を表します。
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/// </summary>
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public static Color YELLOW = new Color( System.Drawing.Color.Yellow );
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public System.Drawing.Color color;
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public Color( System.Drawing.Color value ) {
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color = value;
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}
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public Color( int r, int g, int b ) {
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color = System.Drawing.Color.FromArgb( r, g, b );
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}
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public Color( int r, int g, int b, int a ) {
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color = System.Drawing.Color.FromArgb( a, r, g, b );
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}
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public int getRed() {
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return color.R;
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}
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public int getGreen() {
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return color.G;
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}
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public int getBlue() {
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return color.B;
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}
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}
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public struct Rectangle {
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public int height;
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public int width;
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public int x;
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public int y;
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public Rectangle( int width_, int height_ ) {
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x = 0;
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y = 0;
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width = width_;
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height = height_;
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}
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public Rectangle( int x_, int y_, int width_, int height_ ) {
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x = x_;
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y = y_;
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width = width_;
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height = height_;
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}
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public Rectangle( Rectangle r ) {
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x = r.x;
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y = r.y;
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width = r.width;
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height = r.height;
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}
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}
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public struct Point {
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public int x;
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public int y;
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public Point( int x_, int y_ ) {
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x = x_;
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y = y_;
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}
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public Point( Point p ) {
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x = p.x;
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y = p.y;
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}
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}
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public class Font {
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public const int PLAIN = 0;
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public const int ITALIC = 2;
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public const int BOLD = 1;
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public static readonly string DIALOG = "Dialog";
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public static readonly string DIALOG_INPUT = "DialogInput";
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public static readonly string MONOSPACED = "Monospaced";
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public static readonly string SANS_SERIF = "SansSerif";
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public static readonly string SERIF = "Serif";
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public System.Drawing.Font font;
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public Font( System.Drawing.Font value ) {
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font = value;
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}
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public Font( string name, int style, int size ) {
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System.Drawing.FontStyle fstyle = System.Drawing.FontStyle.Regular;
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if ( style >= Font.BOLD ) {
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fstyle = fstyle | System.Drawing.FontStyle.Bold;
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}
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if ( style >= Font.ITALIC ) {
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fstyle = fstyle | System.Drawing.FontStyle.Italic;
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}
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font = new System.Drawing.Font( name, size, fstyle );
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}
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public string getName() {
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return font.Name;
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}
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public int getSize() {
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return (int)font.SizeInPoints;
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}
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public float getSize2D() {
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return font.SizeInPoints;
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}
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}
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public interface Stroke {
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}
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public class BasicStroke : Stroke {
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public const int CAP_BUTT = 0;
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public const int CAP_ROUND = 1;
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public const int CAP_SQUARE = 2;
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public const int JOIN_BEVEL = 2;
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public const int JOIN_MITER = 0;
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public const int JOIN_ROUND = 1;
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public System.Drawing.Pen pen;
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public BasicStroke() {
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pen = new System.Drawing.Pen( System.Drawing.Color.Black );
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}
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public BasicStroke( float width )
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: this( width, 0, 0, 10.0f ) {
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}
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public BasicStroke( float width, int cap, int join )
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: this( width, cap, join, 10.0f ) {
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}
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public BasicStroke( float width, int cap, int join, float miterlimit ) {
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pen = new System.Drawing.Pen( System.Drawing.Color.Black, width );
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System.Drawing.Drawing2D.LineCap linecap = System.Drawing.Drawing2D.LineCap.Flat;
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if ( cap == 1 ) {
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linecap = System.Drawing.Drawing2D.LineCap.Round;
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} else if ( cap == 2 ) {
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linecap = System.Drawing.Drawing2D.LineCap.Square;
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}
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pen.StartCap = linecap;
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pen.EndCap = linecap;
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System.Drawing.Drawing2D.LineJoin linejoin = System.Drawing.Drawing2D.LineJoin.Miter;
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if ( join == 1 ) {
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linejoin = System.Drawing.Drawing2D.LineJoin.Round;
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} else if ( join == 2 ) {
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linejoin = System.Drawing.Drawing2D.LineJoin.Bevel;
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}
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pen.LineJoin = linejoin;
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pen.MiterLimit = miterlimit;
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}
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public BasicStroke( float width, int cap, int join, float miterlimit, float[] dash, float dash_phase )
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: this( width, cap, join, miterlimit ) {
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pen.DashPattern = dash;
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pen.DashOffset = dash_phase;
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}
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}
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public class Polygon {
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/// <summary>
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/// 点の総数です。
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/// </summary>
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public int npoints;
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/// <summary>
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/// X 座標の配列です。
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/// </summary>
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public int[] xpoints;
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/// <summary>
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/// Y 座標の配列です。
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/// </summary>
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public int[] ypoints;
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public Polygon() {
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npoints = 0;
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xpoints = new int[0];
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ypoints = new int[0];
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}
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public Polygon( int[] xpoints_, int[] ypoints_, int npoints_ ) {
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npoints = npoints_;
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xpoints = xpoints_;
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ypoints = ypoints_;
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}
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}
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public class Shape {
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public System.Drawing.Region region;
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}
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public struct Dimension {
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public int height;
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public int width;
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public Dimension( int width_, int height_ ) {
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width = width_;
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height = height_;
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}
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}
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public class Frame : System.Windows.Forms.Form {
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}
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}
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#endif
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