lipsync/trunk/LipSync/Common/NativeMethods.cs

291 lines
10 KiB
C#

/*================================================================================
File: NativeMethods.cs
Summary: This is part of a sample showing how to place Windows Forms controls
inside one of the common file dialogs.
----------------------------------------------------------------------------------
Copyright (C) Microsoft Corporation. All rights reserved.
This source code is intended only as a supplement to Microsoft Development Tools
and/or on-line documentation. See these other materials for detailed information
regarding Microsoft code samples.
This sample is not intended for production use. Code and policy for a production
application must be developed to meet the specific data and security requirements
of the application.
THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND,
EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE.
================================================================================*/
using System;
using System.Runtime.InteropServices;
using System.Text;
namespace ExtensibleDialogs
{
/// <summary>
/// Defines the shape of hook procedures that can be called by the OpenFileDialog
/// </summary>
internal delegate IntPtr OfnHookProc( IntPtr hWnd, UInt16 msg, Int32 wParam, Int32 lParam );
/// <summary>
/// Values that can be placed in the OPENFILENAME structure, we don't use all of them
/// </summary>
internal class OpenFileNameFlags
{
public const Int32 ReadOnly = 0x00000001;
public const Int32 OverWritePrompt = 0x00000002;
public const Int32 HideReadOnly = 0x00000004;
public const Int32 NoChangeDir = 0x00000008;
public const Int32 ShowHelp = 0x00000010;
public const Int32 EnableHook = 0x00000020;
public const Int32 EnableTemplate = 0x00000040;
public const Int32 EnableTemplateHandle = 0x00000080;
public const Int32 NoValidate = 0x00000100;
public const Int32 AllowMultiSelect = 0x00000200;
public const Int32 ExtensionDifferent = 0x00000400;
public const Int32 PathMustExist = 0x00000800;
public const Int32 FileMustExist = 0x00001000;
public const Int32 CreatePrompt = 0x00002000;
public const Int32 ShareAware = 0x00004000;
public const Int32 NoReadOnlyReturn = 0x00008000;
public const Int32 NoTestFileCreate = 0x00010000;
public const Int32 NoNetworkButton = 0x00020000;
public const Int32 NoLongNames = 0x00040000;
public const Int32 Explorer = 0x00080000;
public const Int32 NoDereferenceLinks = 0x00100000;
public const Int32 LongNames = 0x00200000;
public const Int32 EnableIncludeNotify = 0x00400000;
public const Int32 EnableSizing = 0x00800000;
public const Int32 DontAddToRecent = 0x02000000;
public const Int32 ForceShowHidden = 0x10000000;
};
/// <summary>
/// Values that can be placed in the FlagsEx field of the OPENFILENAME structure
/// </summary>
internal class OpenFileNameFlagsEx
{
public const Int32 NoPlacesBar = 0x00000001;
};
/// <summary>
/// A small subset of the window messages that can be sent to the OpenFileDialog
/// These are just the ones that this implementation is interested in
/// </summary>
internal class WindowMessage
{
public const UInt16 InitDialog = 0x0110;
public const UInt16 Size = 0x0005;
public const UInt16 Notify = 0x004E;
};
/// <summary>
/// The possible notification messages that can be generated by the OpenFileDialog
/// We only look for CDN_SELCHANGE
/// </summary>
internal class CommonDlgNotification
{
private const UInt16 First = unchecked((UInt16)((UInt16)0 - (UInt16)601));
public const UInt16 InitDone = (First - 0x0000);
public const UInt16 SelChange = (First - 0x0001);
public const UInt16 FolderChange = (First - 0x0002);
public const UInt16 ShareViolation = (First - 0x0003);
public const UInt16 Help = (First - 0x0004);
public const UInt16 FileOk = (First - 0x0005);
public const UInt16 TypeChange = (First - 0x0006);
public const UInt16 IncludeItem = (First - 0x0007);
}
/// <summary>
/// Messages that can be send to the common dialogs
/// We only use CDM_GETFILEPATH
/// </summary>
internal class CommonDlgMessage {
private const UInt16 User = 0x0400;
private const UInt16 First = User + 100;
private const UInt16 Last = User + 200;
public const UInt16 GetSpec = First;
public const UInt16 GetFilePath = First + 0x0001;
public const UInt16 GetFolderPath = First + 0x0002;
public const UInt16 GetFolderIDList = First + 0x0003;
public const UInt16 SetControlText = First + 0x0004;
public const UInt16 HideControl = First + 0x0005;
public const UInt16 SetDefExt = First + 0x0006;
};
/// <summary>
/// See the documentation for OPENFILENAME
/// </summary>
internal struct OpenFileName
{
public Int32 lStructSize;
public IntPtr hwndOwner;
public IntPtr hInstance;
public IntPtr lpstrFilter;
public IntPtr lpstrCustomFilter;
public Int32 nMaxCustFilter;
public Int32 nFilterIndex;
public IntPtr lpstrFile;
public Int32 nMaxFile;
public IntPtr lpstrFileTitle;
public Int32 nMaxFileTitle;
public IntPtr lpstrInitialDir;
public IntPtr lpstrTitle;
public Int32 Flags;
public Int16 nFileOffset;
public Int16 nFileExtension;
public IntPtr lpstrDefExt;
public Int32 lCustData;
public OfnHookProc lpfnHook;
public IntPtr lpTemplateName;
public IntPtr pvReserved;
public Int32 dwReserved;
public Int32 FlagsEx;
};
/// <summary>
/// Part of the notification messages sent by the common dialogs
/// </summary>
[StructLayout(LayoutKind.Explicit)]
internal struct NMHDR
{
[FieldOffset(0)] public IntPtr hWndFrom;
[FieldOffset(4)] public UInt16 idFrom;
[FieldOffset(8)] public UInt16 code;
};
/// <summary>
/// Part of the notification messages sent by the common dialogs
/// </summary>
[StructLayout(LayoutKind.Explicit)]
internal struct OfNotify
{
[FieldOffset(0)] public NMHDR hdr;
[FieldOffset(12)] public IntPtr ipOfn;
[FieldOffset(16)] public IntPtr ipFile;
};
/// <summary>
/// Win32 window style constants
/// We use them to set up our child window
/// </summary>
internal class DlgStyle
{
public const Int32 DsSetFont = 0x00000040;
public const Int32 Ds3dLook = 0x00000004;
public const Int32 DsControl = 0x00000400;
public const Int32 WsChild = 0x40000000;
public const Int32 WsClipSiblings = 0x04000000;
public const Int32 WsVisible = 0x10000000;
public const Int32 WsGroup = 0x00020000;
public const Int32 SsNotify = 0x00000100;
};
/// <summary>
/// Win32 "extended" window style constants
/// </summary>
internal class ExStyle
{
public const Int32 WsExNoParentNotify = 0x00000004;
public const Int32 WsExControlParent = 0x00010000;
};
/// <summary>
/// An in-memory Win32 dialog template
/// Note: this has a very specific structure with a single static "label" control
/// See documentation for DLGTEMPLATE and DLGITEMTEMPLATE
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal class DlgTemplate
{
// The dialog template - see documentation for DLGTEMPLATE
public Int32 style = DlgStyle.Ds3dLook | DlgStyle.DsControl | DlgStyle.WsChild | DlgStyle.WsClipSiblings | DlgStyle.SsNotify;
public Int32 extendedStyle = ExStyle.WsExControlParent;
public Int16 numItems = 1;
public Int16 x = 0;
public Int16 y = 0;
public Int16 cx = 0;
public Int16 cy = 0;
public Int16 reservedMenu = 0;
public Int16 reservedClass = 0;
public Int16 reservedTitle = 0;
// Single dlg item, must be dword-aligned - see documentation for DLGITEMTEMPLATE
public Int32 itemStyle = DlgStyle.WsChild;
public Int32 itemExtendedStyle = ExStyle.WsExNoParentNotify;
public Int16 itemX = 0;
public Int16 itemY = 0;
public Int16 itemCx = 0;
public Int16 itemCy = 0;
public Int16 itemId = 0;
public UInt16 itemClassHdr = 0xffff; // we supply a constant to indicate the class of this control
public Int16 itemClass = 0x0082; // static label control
public Int16 itemText = 0x0000; // no text for this control
public Int16 itemData = 0x0000; // no creation data for this control
};
/// <summary>
/// The rectangle structure used in Win32 API calls
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
};
/// <summary>
/// The point structure used in Win32 API calls
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct POINT
{
public int X;
public int Y;
};
/// <summary>
/// Contains all of the p/invoke declarations for the Win32 APIs used in this sample
/// </summary>
public class NativeMethods
{
[DllImport("User32.dll", CharSet = CharSet.Unicode)]
internal static extern IntPtr GetDlgItem( IntPtr hWndDlg, Int16 Id );
[DllImport("User32.dll", CharSet = CharSet.Unicode)]
internal static extern IntPtr GetParent( IntPtr hWnd );
[DllImport("User32.dll", CharSet = CharSet.Unicode)]
internal static extern IntPtr SetParent( IntPtr hWndChild, IntPtr hWndNewParent );
[DllImport("User32.dll", CharSet = CharSet.Unicode)]
internal static extern UInt32 SendMessage( IntPtr hWnd, UInt32 msg, UInt32 wParam, StringBuilder buffer );
[DllImport("user32.dll", CharSet = CharSet.Unicode)]
internal static extern int GetWindowRect( IntPtr hWnd, ref RECT rc );
[DllImport("user32.dll", CharSet = CharSet.Unicode)]
internal static extern int GetClientRect( IntPtr hWnd, ref RECT rc );
[DllImport("user32.dll", CharSet = CharSet.Unicode)]
internal static extern bool ScreenToClient( IntPtr hWnd, ref POINT pt );
[DllImport("user32.dll", CharSet = CharSet.Unicode)]
internal static extern bool MoveWindow( IntPtr hWnd, int X, int Y, int Width, int Height, bool repaint );
[DllImport("ComDlg32.dll", CharSet = CharSet.Unicode)]
internal static extern bool GetOpenFileName( ref OpenFileName ofn );
[DllImport("ComDlg32.dll", CharSet = CharSet.Unicode)]
internal static extern Int32 CommDlgExtendedError();
}
}