/* * VsqMetaText/Common.cs * Copyright (c) 2008-2009 kbinani * * This file is part of Boare.Lib.Vsq. * * Boare.Lib.Vsq is free software; you can redistribute it and/or * modify it under the terms of the BSD License. * * Boare.Lib.Vsq is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Drawing; namespace Boare.Lib.Vsq { /// /// vsqファイルのメタテキストの[Common]セクションに記録される内容を取り扱う /// [Serializable] public class VsqCommon : ICloneable { public string Version; public string Name; public string Color; public int DynamicsMode; public int PlayMode; public object Clone() { string[] spl = Color.Split( ",".ToCharArray(), 3 ); int r = int.Parse( spl[0] ); int g = int.Parse( spl[1] ); int b = int.Parse( spl[2] ); System.Drawing.Color color = System.Drawing.Color.FromArgb( r, g, b ); VsqCommon res = new VsqCommon( Name, color, DynamicsMode, PlayMode ); res.Version = Version; return res; } /// /// 各パラメータを指定したコンストラクタ /// /// トラック名 /// Color値(意味は不明) /// DynamicsMode(デフォルトは1) /// PlayMode(デフォルトは1) public VsqCommon( string name, Color color, int dynamics_mode, int play_mode ) { this.Version = "DSB301"; this.Name = name; this.Color = color.R + "," + color.G + "," + color.B; this.DynamicsMode = dynamics_mode; this.PlayMode = play_mode; } public VsqCommon() : this( "Miku", System.Drawing.Color.FromArgb( 179, 181, 123 ), 1, 1 ) { } /// /// MetaTextのテキストファイルからのコンストラクタ /// /// 読み込むテキストファイル /// 読み込んだ最後の行が返される public VsqCommon( TextMemoryStream sr, ref string last_line ) { Version = ""; Name = ""; Color = "0,0,0"; DynamicsMode = 0; PlayMode = 0; last_line = sr.readLine(); string[] spl; while ( !last_line.StartsWith( "[" ) ) { spl = last_line.Split( new char[] { '=' } ); switch ( spl[0] ) { case "Version": this.Version = spl[1]; break; case "Name": this.Name = spl[1]; break; case "Color": this.Color = spl[1]; break; case "DynamicsMode": this.DynamicsMode = int.Parse( spl[1] ); break; case "PlayMode": this.PlayMode = int.Parse( spl[1] ); break; } if ( sr.peek() < 0 ) { break; } last_line = sr.readLine(); } } /// /// インスタンスの内容をテキストファイルに出力します /// /// 出力先 public void write( TextMemoryStream sw ) { sw.writeLine( "[Common]" ); sw.writeLine( "Version=" + Version ); sw.writeLine( "Name=" + Name ); sw.writeLine( "Color=" + Color ); sw.writeLine( "DynamicsMode=" + DynamicsMode ); sw.writeLine( "PlayMode=" + PlayMode ); } /// /// VsqCommon構造体を構築するテストを行います /// /// テストに成功すればtrue、そうでなければfalse public static bool test() { string fpath = Path.GetTempFileName(); StreamWriter sw = new StreamWriter( fpath, false, Encoding.Unicode ); sw.WriteLine( "Version=DSB301" ); sw.WriteLine( "Name=Voice1" ); sw.WriteLine( "Color=181,162,123" ); sw.WriteLine( "DynamicsMode=1" ); sw.WriteLine( "PlayMode=1" ); sw.WriteLine( "[Master]" ); sw.Close(); VsqCommon vsqCommon; string last_line = ""; using ( TextMemoryStream sr = new TextMemoryStream( fpath, Encoding.Unicode ) ) { vsqCommon = new VsqCommon( sr, ref last_line ); } bool result; if ( vsqCommon.Version == "DSB301" && vsqCommon.Name == "Voice1" && vsqCommon.Color == "181,162,123" && vsqCommon.DynamicsMode == 1 && vsqCommon.PlayMode == 1 && last_line == "[Master]" ) { result = true; } else { result = false; } File.Delete( fpath ); return result; } } }