Upgrade files to modern VS2022

This commit is contained in:
James S 2024-05-19 17:40:22 -07:00
parent 7c830b241a
commit 9b7b928a26
17 changed files with 3071 additions and 33 deletions

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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
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*.VisualState.xml
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# Files built by Visual Studio
*_i.c
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*.iobj
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*.pdb
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*.rsp
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_Chutzpah*
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_ReSharper*/
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*.dotCover
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# MightyMoose
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#!**/[Pp]ackages/repositories.config
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#*.snk
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#bower_components/
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# JetBrains Rider
*.sln.iml

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="Current" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -15,6 +15,11 @@
<SignAssembly>false</SignAssembly>
<AssemblyOriginatorKeyFile>
</AssemblyOriginatorKeyFile>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>

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@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="Current">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -11,7 +11,7 @@
<AssemblyName>Boare.Lib.Media</AssemblyName>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>2.0</OldToolsVersion>
<OldToolsVersion>3.5</OldToolsVersion>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>

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<?xml version="1.0"?>
<doc>
<assembly>
<name>Boare.Lib.Media</name>
</assembly>
<members>
<member name="T:Boare.Lib.Media.AviReader">
<summary>
Extract bitmaps from AVI files
</summary>
</member>
<member name="M:Boare.Lib.Media.AviReader.Open(System.String)">
<summary>
Opens an AVI file and creates a GetFrame object
</summary>
<param name="fileName">Name of the AVI file</param>
</member>
<member name="M:Boare.Lib.Media.AviReader.Close">
<summary>Closes all streams, files and libraries</summary>
</member>
<member name="M:Boare.Lib.Media.AviReader.ExportBitmap(System.Int32,System.String)">
<summary>Exports a frame into a bitmap file</summary>
<param name="position">Position of the frame</param>
<param name="dstFileName">Name ofthe file to store the bitmap</param>
</member>
<member name="F:Boare.Lib.Media.AviWriterVcm.m_this_movi_size">
<summary>
現在記入中のmoviチャンクのサイズ
</summary>
</member>
<member name="P:Boare.Lib.Media.AviWriterVcm.VfwBugCompatible">
<summary>
Video For Windows APIとバグコンパチブルな動作をするかどうかを表す値を取得または設定します
</summary>
</member>
<member name="M:Boare.Lib.Media.AviWriterVcm.Open(System.String,System.UInt32,System.UInt32,System.Int32,System.Int32,System.Boolean,System.Boolean,System.IntPtr)">
<summary>
指定したAVI_CONTAINER構造体にAVIファイルの情報を格納すると共に
ファイルにヘッダー情報を書き込みます.
</summary>
<param name="file">書き込み対象のファイル</param>
<param name="scale"></param>
<param name="rate"></param>
<param name="compressed"></param>
</member>
<member name="M:Boare.Lib.Media.AviWriterVcm.UpdateIndex">
<summary>
全てのインデックスを更新し、ファイルが(動画ファイルとして)使用できる状態にします
この関数を読んだあとでもさらにaviAddFrame関数を使うことでフレームを追加することが出来ます
</summary>
</member>
<member name="M:Boare.Lib.Media.AviWriterVcm.Close">
<summary>
aviファイルを閉じます
</summary>
</member>
<member name="M:Boare.Lib.Media.AviWriterVcm.UpdateIndexOfIndex">
<summary>
最初の[AVI :AVI[LIST:hdrl[LIST:strl]]]に書き込まれているsuper indexチャンク[indx]を更新します
</summary>
</member>
<member name="M:Boare.Lib.Media.AviWriterVcm.AddFrame(System.Drawing.Bitmap)">
<summary>
aviファイルにフレームを1つ追加します
</summary>
<param name="bmp"></param>
</member>
<member name="T:Boare.Lib.Media.MediaPlayer">
<summary>
Sound player using mciSendSring command operation
</summary>
</member>
<member name="F:Boare.Lib.Media.MediaPlayer.m_load_failed">
<summary>
the number of Load failure
</summary>
</member>
<member name="P:Boare.Lib.Media.MediaPlayer.Speed">
<summary>
Gets or Sets the speed
</summary>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.SetSpeed(System.Single)">
<summary>
Sets the speed
</summary>
<param name="speed">the value of speed to set</param>
</member>
<member name="P:Boare.Lib.Media.MediaPlayer.Volume">
<summary>
Gets or Sets the volume (0 &gt;= volume &gt;= 1000)
</summary>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.SetVolume(System.Int32)">
<summary>
Sets the volume (0 &gt;= volume &gt;= 1000)
</summary>
<param name="value"></param>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.GetVolume">
<summary>
Gets the volume (0 &lt;= volume &lt;= 1000)
</summary>
<returns></returns>
</member>
<member name="P:Boare.Lib.Media.MediaPlayer.IsMuted">
<summary>
Gets or Sets whether sound is muted or not
</summary>
</member>
<member name="P:Boare.Lib.Media.MediaPlayer.SoundLocation">
<summary>
Gets the pass of the sound file
</summary>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.mciSendString(System.String,System.Text.StringBuilder,System.Int32,System.Int32)">
<summary>
external declaration of mciSendString
</summary>
<param name="s1">Command String</param>
<param name="s2">Return String</param>
<param name="i1">Return String Size</param>
<param name="i2">Callback Hwnd</param>
<returns>true when successed, false if not</returns>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.w_mciSendString(System.String,System.String@)">
<summary>
mciSendString wrapper with exception handling
</summary>
<param name="command">command sending to MCI</param>
<param name="result">returned string of mciSendString</param>
<returns>command successedd or not</returns>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.UnLoad">
<summary>
Closes sound file temporary
</summary>
<returns></returns>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.ReLoad">
<summary>
Opens sound file which was closed with "UnLoad" method
</summary>
<returns></returns>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.Load(System.String)">
<summary>
Opens sound file
</summary>
<param name="filename">Path of sound file to open</param>
<returns>successed opening the file or not</returns>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.PlayFrom(System.Double)">
<summary>
Plays sound from specified second
</summary>
<param name="time">Sound position start to play</param>
<returns>true if play command successed</returns>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.Close">
<summary>
Closes sound file
</summary>
<returns>true if successed closing sound file</returns>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.Play">
<summary>
Plays sound from time 0 second
</summary>
<returns>true if successed to play</returns>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.Seek(System.Double)">
<summary>
Seeks to specified position
</summary>
<param name="pos_second">position to seek in second</param>
<returns>true if successed to seek</returns>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.Pause">
<summary>
Pauses sound
</summary>
<returns>true if successed to pause</returns>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.GetPosition">
<summary>
Gets the current playing position in millisecond
</summary>
<returns>playing position in millisecond</returns>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.GetLength">
<summary>
Gets the sound length in millisecond
</summary>
<returns>Sound length in millisecond</returns>
</member>
<member name="M:Boare.Lib.Media.MediaPlayer.Stop">
<summary>
Stops sound
</summary>
<returns>true if successed to stop</returns>
</member>
<member name="M:Boare.Lib.Media.RawAvi2Writer.Open(System.String,System.UInt32,System.UInt32,System.Int32,System.Int32,System.IntPtr)">
<summary>
指定したAVI_CONTAINER構造体にAVIファイルの情報を格納すると共に
ファイルにヘッダー情報を書き込みます.
</summary>
<param name="file">書き込み対象のファイル</param>
<param name="frameRate">AVIファイルのフレームレート</param>
</member>
<member name="M:Boare.Lib.Media.RawAvi2Writer.UpdateIndex">
<summary>
全てのインデックスを更新し、ファイルが(動画ファイルとして)使用できる状態にします
この関数を読んだあとでもさらにaviAddFrame関数を使うことでフレームを追加することが出来ます
</summary>
</member>
<member name="M:Boare.Lib.Media.RawAvi2Writer.Close">
<summary>
aviファイルを閉じます
</summary>
</member>
<member name="M:Boare.Lib.Media.RawAvi2Writer.UpdateIndexOfIndex">
<summary>
最初の[AVI :AVI[LIST:hdrl[LIST:strl]]]に書き込まれているsuper indexチャンク[indx]を更新します
</summary>
</member>
<member name="M:Boare.Lib.Media.RawAvi2Writer.AddFrame(System.Drawing.Bitmap)">
<summary>
aviファイルにフレームを1つ追加します
</summary>
<param name="bmp"></param>
</member>
<member name="M:Boare.Lib.Media.Util.aviWriteStreamHeader(Boare.Lib.Media.AVIStreamHeader,Boare.Lib.Media.MainAVIHeader,System.IO.BinaryWriter)">
<summary>
ファイルにAVIStreamHeader構造体の値を書き込みます
</summary>
</member>
<member name="M:Boare.Lib.Media.Util.aviWriteMainHeader(Boare.Lib.Media.MainAVIHeader,System.IO.BinaryWriter)">
<summary>
ファイルにMainAviHeader構造体の値を書き込みます
</summary>
</member>
<member name="M:Boare.Lib.Media.Util.WriteBYTE(System.Byte,System.IO.BinaryWriter)">
<summary>
BYTE値を1byte分ファイルに書き込みます
</summary>
<param name="number"></param>
<param name="fp"></param>
</member>
<member name="M:Boare.Lib.Media.Util.WriteWORD(System.UInt16,System.IO.BinaryWriter)">
<summary>
integer(2)のDWORD値を2byte分ファイルに書き込みます
</summary>
<param name="number"></param>
<param name="fp"></param>
</member>
<member name="M:Boare.Lib.Media.Util.WriteDWORD(System.UInt32,System.IO.BinaryWriter)">
<summary>
integer(4)のDWORD値を4byte分ファイルに書き込みます
</summary>
<param name="number"></param>
<param name="fp"></param>
</member>
<member name="M:Boare.Lib.Media.Util.WriteQWORD(System.UInt64,System.IO.BinaryWriter)">
<summary>
integer(8)のQWORD値を8byte分ファイルに書き込みます
</summary>
<param name="number"></param>
<param name="fp"></param>
</member>
<member name="M:Boare.Lib.Media.AviWriterVfw.RequireAudioCompressOption">
<summary>
オーディオ圧縮の設定ダイアログを表示し、オーディオ圧縮の設定を取得します
</summary>
<returns></returns>
</member>
<member name="T:Boare.Lib.Media.FormantoDetectionArguments">
<summary>
Parameters of first formanto detection algorithm
</summary>
</member>
<member name="P:Boare.Lib.Media.FormantoDetectionArguments.PeakDetectionThreshold">
<summary>
ピークを検出する閾値。フーリエ変換後の周波数の強度分布関数の値がこの値よりも大きい箇所で
密度関数の導関数の符号が正から負へ変わる位置をピークとみなす。周波数密度関数は、最大値で
規格化したのを使う。従って、01の値を指定する。
</summary>
</member>
<member name="P:Boare.Lib.Media.FormantoDetectionArguments.MovingAverageWidth">
<summary>
フーリエ変換した生の周波数の強度分布を平滑化する幅を2で割った値。Hzで指定。
</summary>
</member>
<member name="M:Boare.Lib.Media.Wave.GetF0(System.UInt32,System.Double[],Boare.Lib.Media.FormantoDetectionArguments)">
<summary>
第timeサンプルにおけるフォルマントを取得する
</summary>
<param name="time"></param>
<param name="window_function"></param>
<returns></returns>
</member>
<member name="M:Boare.Lib.Media.Wave.GetFormanto(System.UInt32,System.Double[])">
<summary>
第timeサンプルにおけるフォルマントを取得する
</summary>
<param name="time"></param>
<param name="window_function"></param>
<returns></returns>
</member>
<member name="M:Boare.Lib.Media.Wave.GetVolume(System.Int32,System.Int32,bocoree.math.WindowFunctionType)">
<summary>
指定したサンプル位置における音量を計算します
</summary>
<param name="start_sample"></param>
<param name="window_size"></param>
<param name="window_function_type"></param>
<returns></returns>
</member>
<member name="M:Boare.Lib.Media.Wave.GetVolume(System.Int32,bocoree.math.WindowFunctionType)">
<summary>
音量の時間変化を取得します
</summary>
<param name="window_size">窓の幅(サンプル数)</param>
<param name="window_function_type">使用する窓関数</param>
<param name="resulution">解像度(サンプル数)</param>
<returns></returns>
</member>
<member name="M:Boare.Lib.Media.Wave.getNormalizedWave(System.Int32,System.Int64)">
<summary>
-1から1までに規格化された波形を取得します
</summary>
<returns></returns>
</member>
<member name="M:Boare.Lib.Media.Wave.convertTo8Bit">
<summary>
サンプルあたりのビット数を8に変更する
</summary>
</member>
<member name="M:Boare.Lib.Media.Wave.write(System.String)">
<summary>
ファイルに保存
</summary>
<param name="file"></param>
</member>
<member name="M:Boare.Lib.Media.Wave.monoralize">
<summary>
ステレオをモノラル化
</summary>
</member>
<member name="M:Boare.Lib.Media.Wave.trimSilence">
<summary>
前後の無音部分を削除します
</summary>
</member>
<member name="M:Boare.Lib.Media.WavePlay.wave_callback(System.IntPtr,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
コールバック関数
</member>
<member name="M:Boare.Lib.Media.WavePlay.#ctor(System.Int32,System.Int32)">
初期化関数
</member>
<member name="M:Boare.Lib.Media.WavePlay.append(System.Single**,System.UInt32,System.Double,System.Double)">
波形データをバッファに追加する。バッファが再生中などの理由で即座に書き込めない場合、バッファが書き込み可能となるまで待機させられる
</member>
<member name="M:Boare.Lib.Media.WavePlay.abort">
再生中断を要求する
</member>
<member name="M:Boare.Lib.Media.WavePlay.get_play_time">
現在の再生位置を取得する。再生中でない場合負の値となる。
</member>
<member name="M:Boare.Lib.Media.WavePlay.reset">
リセットする。abort関数でも呼び出される。
</member>
<member name="M:Boare.Lib.Media.WavePlay.on_your_mark(System.String[],System.Int64)">
再生のための準備を行う。この関数を呼び出した後は、バッファが再生開始されるまでget_play_timeの戻り値は0となる負値にならない
戻り値は、filesに指定されたファイルの内、最も再生時間の長いwaveファイルの、合計サンプル数
</member>
<member name="M:Boare.Lib.Media.WavePlay.set_first_buffer_written_callback(Boare.Lib.Media.FirstBufferWrittenCallback)">
コールバック関数を設定する
</member>
<member name="M:Boare.Lib.Media.WavePlay.is_alive">
現在再生中かどうかを取得する
</member>
<member name="M:Boare.Lib.Media.WavePlay.change_block_size(System.Int32)">
ブロックサイズを変更します
</member>
<member name="F:Boare.Lib.Media.WaveReader.m_header_offset">
<summary>
ファイル先頭からdataチャンクまでのオフセット
</summary>
</member>
<member name="M:Boare.Lib.Media.WaveWriter.writeHeader">
<summary>
Writes header of WAVE file
</summary>
</member>
</members>
</doc>

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="Current" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -12,6 +12,11 @@
<AssemblyName>Boare.Lib.Swf</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>

View File

@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="Current">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -11,7 +11,7 @@
<AssemblyName>Boare.Lib.Vsq</AssemblyName>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>2.0</OldToolsVersion>
<OldToolsVersion>3.5</OldToolsVersion>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>

File diff suppressed because it is too large Load Diff

View File

@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="Current">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -11,7 +11,7 @@
<AssemblyName>Background</AssemblyName>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>2.0</OldToolsVersion>
<OldToolsVersion>3.5</OldToolsVersion>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="Current" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -12,6 +12,11 @@
<AssemblyName>DevUtl</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>

View File

@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="Current">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -11,7 +11,7 @@
<AssemblyName>IPlugin</AssemblyName>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>2.0</OldToolsVersion>
<OldToolsVersion>3.5</OldToolsVersion>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>

View File

@ -1,6 +1,8 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C# Express 2008
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.8.34330.188
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LipSync", "LipSync\LipSync.csproj", "{15B51EEA-0D7F-4B59-AC7B-879A7BDB4A56}"
ProjectSection(ProjectDependencies) = postProject
{604390C3-BA02-4583-8C41-7B3B14437D6F} = {604390C3-BA02-4583-8C41-7B3B14437D6F}
@ -92,4 +94,7 @@ Global
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {5668DDAE-7F0F-4A99-894A-9EA516E89CD8}
EndGlobalSection
EndGlobal

View File

@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="Current">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -17,7 +17,7 @@
<TargetZone>LocalIntranet</TargetZone>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>2.0</OldToolsVersion>
<OldToolsVersion>3.5</OldToolsVersion>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>

View File

@ -1,10 +1,10 @@
//------------------------------------------------------------------------------
// <auto-generated>
// このコードはツールによって生成されました。
// ランタイム バージョン:2.0.50727.3053
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// このファイルへの変更は、以下の状況下で不正な動作の原因になったり、
// コードが再生成されるときに損失したりします。
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
@ -13,13 +13,13 @@ namespace LipSync.Properties {
/// <summary>
/// ローカライズされた文字列などを検索するための、厳密に型指定されたリソース クラスです。
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// このクラスは StronglyTypedResourceBuilder クラスが ResGen
// または Visual Studio のようなツールを使用して自動生成されました。
// メンバを追加または削除するには、.ResX ファイルを編集して、/str オプションと共に
// ResGen を実行し直すか、または VS プロジェクトをビルドし直します。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
@ -33,7 +33,7 @@ namespace LipSync.Properties {
}
/// <summary>
/// このクラスで使用されているキャッシュされた ResourceManager インスタンスを返します。
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
@ -47,8 +47,8 @@ namespace LipSync.Properties {
}
/// <summary>
/// 厳密に型指定されたこのリソース クラスを使用して、すべての検索リソースに対し、
/// 現在のスレッドの CurrentUICulture プロパティをオーバーライドします。
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
@ -60,6 +60,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_a {
get {
object obj = ResourceManager.GetObject("b_len100_a", resourceCulture);
@ -67,6 +70,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_aa {
get {
object obj = ResourceManager.GetObject("b_len100_aa", resourceCulture);
@ -74,6 +80,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_base {
get {
object obj = ResourceManager.GetObject("b_len100_base", resourceCulture);
@ -81,6 +90,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_e {
get {
object obj = ResourceManager.GetObject("b_len100_e", resourceCulture);
@ -88,6 +100,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_e1 {
get {
object obj = ResourceManager.GetObject("b_len100_e1", resourceCulture);
@ -95,6 +110,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_eyeclose {
get {
object obj = ResourceManager.GetObject("b_len100_eyeclose", resourceCulture);
@ -102,6 +120,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_eyethin {
get {
object obj = ResourceManager.GetObject("b_len100_eyethin", resourceCulture);
@ -109,6 +130,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_i {
get {
object obj = ResourceManager.GetObject("b_len100_i", resourceCulture);
@ -116,6 +140,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_kisisi {
get {
object obj = ResourceManager.GetObject("b_len100_kisisi", resourceCulture);
@ -123,6 +150,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_nn {
get {
object obj = ResourceManager.GetObject("b_len100_nn", resourceCulture);
@ -130,6 +160,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_o {
get {
object obj = ResourceManager.GetObject("b_len100_o", resourceCulture);
@ -137,6 +170,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_shakin {
get {
object obj = ResourceManager.GetObject("b_len100_shakin", resourceCulture);
@ -144,6 +180,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_smile {
get {
object obj = ResourceManager.GetObject("b_len100_smile", resourceCulture);
@ -151,6 +190,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_u {
get {
object obj = ResourceManager.GetObject("b_len100_u", resourceCulture);
@ -158,6 +200,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_winkleft {
get {
object obj = ResourceManager.GetObject("b_len100_winkleft", resourceCulture);
@ -165,6 +210,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_winkright {
get {
object obj = ResourceManager.GetObject("b_len100_winkright", resourceCulture);
@ -172,6 +220,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_len100_xo {
get {
object obj = ResourceManager.GetObject("b_len100_xo", resourceCulture);
@ -179,6 +230,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_a {
get {
object obj = ResourceManager.GetObject("b_miku175_a", resourceCulture);
@ -186,6 +240,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_aa {
get {
object obj = ResourceManager.GetObject("b_miku175_aa", resourceCulture);
@ -193,6 +250,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_base {
get {
object obj = ResourceManager.GetObject("b_miku175_base", resourceCulture);
@ -200,6 +260,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_bee {
get {
object obj = ResourceManager.GetObject("b_miku175_bee", resourceCulture);
@ -207,6 +270,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_e {
get {
object obj = ResourceManager.GetObject("b_miku175_e", resourceCulture);
@ -214,6 +280,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_eyeclose {
get {
object obj = ResourceManager.GetObject("b_miku175_eyeclose", resourceCulture);
@ -221,6 +290,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_eyethin {
get {
object obj = ResourceManager.GetObject("b_miku175_eyethin", resourceCulture);
@ -228,6 +300,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_i {
get {
object obj = ResourceManager.GetObject("b_miku175_i", resourceCulture);
@ -235,6 +310,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_konata {
get {
object obj = ResourceManager.GetObject("b_miku175_konata", resourceCulture);
@ -242,6 +320,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_kudo {
get {
object obj = ResourceManager.GetObject("b_miku175_kudo", resourceCulture);
@ -249,6 +330,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_neko {
get {
object obj = ResourceManager.GetObject("b_miku175_neko", resourceCulture);
@ -256,6 +340,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_nn {
get {
object obj = ResourceManager.GetObject("b_miku175_nn", resourceCulture);
@ -263,6 +350,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_o {
get {
object obj = ResourceManager.GetObject("b_miku175_o", resourceCulture);
@ -270,6 +360,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_smile {
get {
object obj = ResourceManager.GetObject("b_miku175_smile", resourceCulture);
@ -277,6 +370,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_u {
get {
object obj = ResourceManager.GetObject("b_miku175_u", resourceCulture);
@ -284,6 +380,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_winkleft {
get {
object obj = ResourceManager.GetObject("b_miku175_winkleft", resourceCulture);
@ -291,6 +390,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_winkright {
get {
object obj = ResourceManager.GetObject("b_miku175_winkright", resourceCulture);
@ -298,6 +400,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_miku175_xo {
get {
object obj = ResourceManager.GetObject("b_miku175_xo", resourceCulture);
@ -305,6 +410,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_a {
get {
object obj = ResourceManager.GetObject("b_rin100_a", resourceCulture);
@ -312,6 +420,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_aa {
get {
object obj = ResourceManager.GetObject("b_rin100_aa", resourceCulture);
@ -319,6 +430,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_base {
get {
object obj = ResourceManager.GetObject("b_rin100_base", resourceCulture);
@ -326,6 +440,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_bee {
get {
object obj = ResourceManager.GetObject("b_rin100_bee", resourceCulture);
@ -333,6 +450,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_e {
get {
object obj = ResourceManager.GetObject("b_rin100_e", resourceCulture);
@ -340,6 +460,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_eyeclose {
get {
object obj = ResourceManager.GetObject("b_rin100_eyeclose", resourceCulture);
@ -347,6 +470,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_eyethin {
get {
object obj = ResourceManager.GetObject("b_rin100_eyethin", resourceCulture);
@ -354,6 +480,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_i {
get {
object obj = ResourceManager.GetObject("b_rin100_i", resourceCulture);
@ -361,6 +490,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_kisisi {
get {
object obj = ResourceManager.GetObject("b_rin100_kisisi", resourceCulture);
@ -368,6 +500,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_kudo {
get {
object obj = ResourceManager.GetObject("b_rin100_kudo", resourceCulture);
@ -375,6 +510,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_neko {
get {
object obj = ResourceManager.GetObject("b_rin100_neko", resourceCulture);
@ -382,6 +520,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_nn {
get {
object obj = ResourceManager.GetObject("b_rin100_nn", resourceCulture);
@ -389,6 +530,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_o {
get {
object obj = ResourceManager.GetObject("b_rin100_o", resourceCulture);
@ -396,6 +540,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_smile {
get {
object obj = ResourceManager.GetObject("b_rin100_smile", resourceCulture);
@ -403,6 +550,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_u {
get {
object obj = ResourceManager.GetObject("b_rin100_u", resourceCulture);
@ -410,6 +560,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_winkleft {
get {
object obj = ResourceManager.GetObject("b_rin100_winkleft", resourceCulture);
@ -417,6 +570,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_winkright {
get {
object obj = ResourceManager.GetObject("b_rin100_winkright", resourceCulture);
@ -424,6 +580,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap b_rin100_xo {
get {
object obj = ResourceManager.GetObject("b_rin100_xo", resourceCulture);
@ -431,6 +590,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap closed {
get {
object obj = ResourceManager.GetObject("closed", resourceCulture);
@ -438,6 +600,9 @@ namespace LipSync.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap opened {
get {
object obj = ResourceManager.GetObject("opened", resourceCulture);

View File

@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="Current">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -13,7 +13,7 @@
</StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>2.0</OldToolsVersion>
<OldToolsVersion>3.5</OldToolsVersion>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="Current" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -14,6 +14,11 @@
<FileAlignment>512</FileAlignment>
<StartupObject>
</StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="Current" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -12,6 +12,11 @@
<AssemblyName>lang2po</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="Current" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -15,6 +15,11 @@
<SignAssembly>false</SignAssembly>
<AssemblyOriginatorKeyFile>
</AssemblyOriginatorKeyFile>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>