git-svn-id: http://svn.sourceforge.jp/svnroot/lipsync@6 b1f601f4-4f45-0410-8980-aecacb008692

This commit is contained in:
kbinani
2009-06-25 14:16:22 +00:00
parent 775d25e7fa
commit 90d1578878
373 changed files with 111302 additions and 0 deletions

View File

@@ -0,0 +1,65 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{A7798205-28BD-4DCD-A4EC-56FD23EE7AB9}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>DevUtl</RootNamespace>
<AssemblyName>DevUtl</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Boare.Lib.AppUtil\Boare.Lib.AppUtil.csproj">
<Project>{0C58B068-272F-4390-A14F-3D72AFCF3DFB}</Project>
<Name>Boare.Lib.AppUtil</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View File

@@ -0,0 +1,139 @@
//#define BINARYFILE_TO_BYTEARRAY
#define BINARYFILE_TO_BASE64
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using Boare.Lib.AppUtil;
namespace DevUtl {
class Program {
static void Main( string[] args ) {
#if BINARYFILE_TO_BASE64
Console.WriteLine( "BINARYFILE_TO_BASE64" );
if ( args.Length < 1 ) {
Console.WriteLine( "error; too few arguments" );
return;
}
if ( !File.Exists( args[0] ) ) {
Console.WriteLine( "error; file not found" );
return;
}
string str = "";
using ( FileStream fs = new FileStream( args[0], FileMode.Open ) ) {
byte[] b = new byte[fs.Length];
fs.Read( b, 0, b.Length );
str = Convert.ToBase64String( b );
}
int length = str.Length;
int split_length = 100;
Console.Write( "string foo = " );
uint count = 0;
while ( length > 0 ) {
count++;
string pref = " ";
if ( count == 1 ) {
pref = "";
}
if ( length < split_length ) {
Console.WriteLine( pref + "\"" + str + "\";" );
break;
} else {
string part = str.Substring( 0, split_length );
str = str.Substring( split_length );
length = str.Length;
Console.WriteLine( pref + "\"" + part + "\" +" );
}
}
#endif
#if BINARYFILE_TO_BYTEARRAY
Console.WriteLine( "BINARYFILE_TO_BYTEARRAY" );
if ( args.Length < 2 ) {
Console.WriteLine( "error; too few arguments" );
return;
}
if ( !File.Exists( args[0] ) ) {
Console.WriteLine( "error; file not found" );
return;
}
byte[] hoge = new byte[] { 0x00, 0x01, };
using ( StreamWriter sw = new StreamWriter( args[1], false, Encoding.UTF8 ) ) {
sw.Write( "byte[] foo = new byte[] { " );
bool first = true;
using ( FileStream fs = new FileStream( args[0], FileMode.Open ) ) {
const int BUF = 20;
byte[] buffer = new byte[BUF];
while ( true ) {
int len = fs.Read( buffer, 0, BUF );
if ( len <= 0 ) {
break;
}
if ( first ) {
first = false;
} else {
sw.WriteLine();
sw.Write( " " );
}
for ( int i = 0; i < len; i++ ) {
sw.Write( "0x" + Convert.ToString( buffer[i], 16 ) + ", " );
}
}
}
sw.WriteLine( "};" );
}
#else
#if LANGUAGE_FILE_CONVERSION
Console.WriteLine( "LANGUAGE_FILE_CONVERSION" );
//Console.WriteLine( "input the name of message definition file" );
string msg_dat = @"C:\cvs\lipsync\LipSync\en.lang";// Console.ReadLine();
Dictionary<string, string> dict = new Dictionary<string, string>();
using ( StreamReader sr = new StreamReader( msg_dat ) ) {
while ( sr.Peek() >= 0 ) {
string line = sr.ReadLine();
if ( line.StartsWith( "#" ) ) {
continue;
}
string[] spl = line.Split( "\t".ToCharArray() );
dict.Add( spl[0], spl[1] );
}
}
while ( true ) {
Console.WriteLine( "input edit target file" );
string cs = Console.ReadLine();
string new_file = Path.Combine( Path.GetDirectoryName( cs ), Path.GetFileNameWithoutExtension( cs ) + "_.tmp" );
using ( StreamWriter sw = new StreamWriter( new_file ) )
using ( StreamReader sr = new StreamReader( cs ) ) {
while ( sr.Peek() >= 0 ) {
sw.WriteLine( sr.ReadLine() );
}
}
using ( StreamWriter sw = new StreamWriter( cs ) )
using ( StreamReader sr = new StreamReader( new_file ) ) {
while ( sr.Peek() >= 0 ) {
string line = sr.ReadLine();
int index = line.IndexOf( "Messaging.GetMessage( MessageID." );
if ( index >= 0 ) {
while ( index >= 0 ) {
int right = line.IndexOf( ")", index );
string item = line.Substring( index + 32, right - (index + 32) );
item = item.Trim();
Console.WriteLine( "item=\"" + item + "\"" );
string new_line = line.Substring( 0, index ) + "_( \"" + dict[item] + "\" )" + line.Substring( right + 1 );
line = new_line;
index = line.IndexOf( "Messaging.GetMessage( MessageID." );
}
sw.WriteLine( line );
} else {
sw.WriteLine( line );
}
}
}
}
#endif
#endif
}
}
}

View File

@@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// アセンブリに関する一般情報は以下の属性セットをとおして制御されます。
// アセンブリに関連付けられている情報を変更するには、
// これらの属性値を変更してください。
[assembly: AssemblyTitle( "DevUtl" )]
[assembly: AssemblyDescription( "" )]
[assembly: AssemblyConfiguration( "" )]
[assembly: AssemblyCompany( "" )]
[assembly: AssemblyProduct( "DevUtl" )]
[assembly: AssemblyCopyright( "Copyright © 2008" )]
[assembly: AssemblyTrademark( "" )]
[assembly: AssemblyCulture( "" )]
// ComVisible を false に設定すると、その型はこのアセンブリ内で COM コンポーネントから
// 参照不可能になります。COM からこのアセンブリ内の型にアクセスする場合は、
// その型の ComVisible 属性を true に設定してください。
[assembly: ComVisible( false )]
// 次の GUID は、このプロジェクトが COM に公開される場合の、typelib の ID です
[assembly: Guid( "568982bb-45a8-4ebc-bf4f-e3d4d4606b1d" )]
// アセンブリのバージョン情報は、以下の 4 つの値で構成されています:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を
// 既定値にすることができます:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion( "1.0.0.0" )]
[assembly: AssemblyFileVersion( "1.0.0.0" )]